Eldrazi Futuresight: Recent Activity
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Recent updates to Eldrazi Futuresight: (Generated at 2024-05-10 18:36:02)
Eldrazi Futuresight: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Eldrazi Futuresight: (Generated at 2024-05-10 18:36:02)
I think Void also needs 'Exile ~.' So as to keep things from getting out of hand.
I love the idea though, very clever. If such a mechanic existed, WotC could give us some cooler and cheaper land destruction spells.
This is nifty. Super cool combat trick.
This is a cool card. I can't even
I think Shadow of Doubt is a good comparison point.
Replacement effects work on instants if they have "This turn" or similar. Things like Plagiarize or Flames of the Blood Hand.
This is indeed... narrow. But the upside vs Praetor's Grasp is that it does nullify their search effect. Good in response to a fetchland or Diabolic Tutor or Hour of Promise. Great in response to From Beyond or Eldritch Evolution or a search-onto-battlefield planeswalker ultimate like Samut, the Tested.
I think because it's so narrow it could cost 2, though.
It definitely needs "this turn" somewhere in there.
Otherwise, this is pretty much Praetor's Grasp that requires you to "nullify" an opponent's tutor effect. It's kinda awkward if you ask me.
I don't think having a replacement effect on an instant really works.
Why not ? Also, Dark Ritual is pretty bonkers. for would be playable already IMO (first Rite of Flame).
I chose to give it mana fixing capabilities as well though (Secret Fire) but that's partly 'cause I want to have mana fixing.
Heh.
Well... Maybe if you make it a legendary too (though I already hear EDH players groaning).... and perhaps some kind of negative dies trigger.
The name has some interesting flavor possibilities. What if it changed controller after dying (ala Treacherous Pit-Dweller)? Wait, that might actually make it more powerful if you back it up with a pinger... but in an interesting way...
Mmm, being on legs makes it more vulnerable; but probably not enough more vulnerable to be this cheap. Which is a shame.
Still, I could see this at ; the set really wants colourless in quantity.
Wait a second here... What's going on here? Even if that added just a single this card would be highly questionable. Currently it's a walking Sol Ring. The thing to remember is that Worn Powerstone is quite playable so Sol Ring is just right-out insane.
A good place to look for comparisons would be the Myrs: all the ones that tap for a single colored mana cost . The one that taps for costs (and is a 2/2).
While Deathrite in generally beats this it still needs to exile cards from graveyards to do its thing. Still, Deathrite is basically 1-CMC 'walker which is pretty much a mistake. And the only things that get played in eternal formats are development mistakes so there's that. I think WotC pretty much pushed it out for legacy (and modern, funnily enough) in mind. As an example, the whole thing with "cracking fetches for shocks" is pretty absurd in that it makes the mana bases A) too flexible to do whatever they want B) way too costly in $. Then all the ridicously stuff you can do with reanimation (which also all should have some kind of upper limit in CMC as to what they can bring back) and other such nonsense makes thenT really fast. Deathrite obviously was crafted to play into those themes. I wouldn't look it as a poster boy for where the color pie headed. So I reiterate: it's an one-of rare pushed specifically for eternal formats (likely even for legacy since that's where the color pie is pretty much dead), possibly as a tool to keep check on certain decks (and to sell packs at the time).
/rant
Just adding to this guy...
> ", Exile a card from your graveyard: Add ..."
... would make it much more acceptable. Adding mana by exiling cards from grave could be argued to be a thing for .
Yeah, I can see where you're coming from. I sorta wanted to do a take on Deathrite Shaman and ended up with an Elves of Deep Shadow crossed with Birds of Paradise.
I definitely wouldn't want this guy over Deathrite or Birds at their respective jobs but I though he was an cool '3rd' mana guy in that vein. Thing I'm thinking of to address 'too good at fixing' though Deathrite still beats this guy by a mile:
": Add to your mana pool one mana of any color that a Swamp could produce."
Then he sort of becomes a black centric Arbor Elf. I suppose I could also just make him Arbor Elf in black. That seems okay too... Hm.
Also Blightsoil Druid (and maybe Gnarlroot Trapper.) I'm not trying to make a point. I just figured we might as well march them all out.
IMO this is just too good of a mana dork for - see Blood Celebrant and Vesper Ghoul for example. Mostly I dislike how good it's at mana fixing. Black is usually the kind of color that wants you to go "all in" with it why it's the color with most color intensive mana costs in its cards.
Couple of ideas of black mana dorks:
As for mana fixing, I would like to color shift Viridian Acolyte into .
In reddit, you can find "Magus of the Confluence" which is (unsurprisingly) a legendary version of your card... Looking at the comments though, some people do indeed think it could work as a black card, but I'm not personally really buying that.
Yeah... I guess Elves of Deep Shadow can have the damage reduced by effects like Urza's Armor? :)
Wow! I like it!
;)