Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment.
Hmmmm.... so for draw a card and tap a creature, scaling up to five for a cmc of seven and an evil colour cost? Probably fair. Doesn't seem all that white, though.
When CARDNAME comes into play skip your next turn.
12.02.02
Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment.
12.02.02Attacking creatures gain +1/+1.
12.02.02Whenever CARDNAME deals damage to a white or blue creature, double it.
12.02.02Groundtiller must attack each turn if able.
When Groundtiller attacks, exile a land you control.
Groundtiller gets +1/+1 for each land type exiled this way.
If Groundtiller leaves play return all land cards exiled to play.
12.02.02 Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand.
When Stonewall builder is untapped creatures you control get +0/+2.
12.02.2
Target creature you control gains +2/+0 and first strike or life link until end of turn.
12.02.02
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
White can tap creatures and blue can draw cards and both traits overlap into the other colors somewhat often.
Hmmmm.... so for

draw a card and tap a creature, scaling up to five for a cmc of seven and an evil colour cost? Probably fair. Doesn't seem all that white, though.
12.02.02 When CARDNAME comes into play exile a land you control.
T: Target green creature you control gains landwalk ability of the exiled land's type.