Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample.
You don't untap lands during your untap phase. When beast scout enters the battlefield you may search your library for two basic land cards and put them into play tapped. If you do, shuffle your library. 4/2
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Sacrafice Woodland Warrior: Put a +1/+1 counter on a Treefolk creature you control.
Sacrifice Woodland Warrior: Search your library for a Forest card and put it into play tapped. Shuffle your library afterward. 3/2
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Morph – 2G
Whenever a card you control is turned face up you may pay pay 1G. If you do you may destroy target artifact or enchantment. 3/3
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Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature. 2/2
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
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Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn. |
Target creature you control gains +2/+0 and first strike or life link until end of turn.
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When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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beast scout
(rare)
Woodland Warrior
(uncommon)
Nature Crusher
(uncommon)
Flippin Mage
(uncommon)
Hate Kindler
(common)
Sleepy Tortious
(common)
Rookie Scout
(common)
Enchanter
(common)
Trigger Counter
(common)
Rainbow Wizard
(common)
Non-Generic Counter
(common)
Sudden Response
(common)
Rambuncious Kin
(common)
Fire Bug
(common)
Forest
(basic)





. For each color used to pay