Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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A creature blocked or blocking equipped creature looses all abilitis until end of turn.
Equip ![]()
Equip ![]() |
When Swirrling Vortex comes into play you may pay X.
Swirrling Vortex comes into play with as many +1/+1 counters equal to how many colors were used to pay X. Flying 1/1
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Equipped creature gains Deathtouch.
When Black Equipement is turned face up you may pay BB. If you do, equip it to target creature you control. Equip 2 Morph 2 |
Haste
Whenever Renegade attacks, tap target blue creature defending player controls. 2/3
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards. |
When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
When Stonewall builder is untapped creatures you control get +0/+2.
1/2
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Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn. |
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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Disenchanting Equipement
(rare)
Swirrling Vortex
(uncommon)
Black Equipement
(uncommon)
Renegade
(uncommon)
Sleepy Tortious
(common)
Momentary Confusion
(common)
Trigger Counter
(common)
Stonewall builder
(common)
Rainbow Wizard
(common)
Fire Bug
(common)
Non-Generic Counter
(common)
Enchanter
(common)
Hate Kindler
(common)
Enchanter
(common)
Forest
(basic)





. For each color used to pay