Kitchen: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Horror
Whenever a creature comes into play under an opponent's control put a +1/+1 counter on Gobbling Horror.
Whenever Gobbling Horror is dealt damage remove all +1/+1 counters from Gobbling Horror. Prevent damage up to how mny counters are removed this way.
If Gobbling Horror would deal damage to a player, prevent it. That player looses 1 life.
Gobbling Horror likes to toy with it's prey.
1/1
 U 
Land
{t}: Add {1} mana to your mana pool.
{t}: A creature looses unblockable until end of turn. Use this ability only if you control a Forest or Plains.
The dense fog which gathers in the deep forests reveals even that which cannot be seen.
 U 
Creature – Human Wizard
When Mutant Counter comes into play you may pay {x}.
When Mutant Counter comes into play you may put a Mutant Counter on {x} number of creatures. Those creatures are mutants in addition to any other creature types.
2/2
 U 
Artifact Creature – Construct
When Gem Troller comes into play you may pay X.
For each color used to pay X, Gem Troller comes into play with that many +1/+1 counters.
Remove a +1/+1 counter from Gem Troller: Add a mana of any color to your mana pool. You may only use this ability once per turn.
1/1
 C 
Creature – Wilder Scout
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
 C 
Creature – Human Rebel
If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
 C 
Creature – Turtle
Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it.
During your upkeep remove a Sleepy Counter from Sleepy Tortious.
5/5
 C 
instant
Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand.
 C 
Instant
Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn.
 C 
Creature – Human Wizard
Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
 C 
Creature – Mutant Rogue
When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable.
1/1
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
 C 
instant
Target creature you control gains +2/+0 and first strike or life link until end of turn.
Forest
 
 B 
Basic Land – Forest

Gobbling Horror (rare)
Ancient Wood (uncommon)
Mutant Counter (uncommon)
Gem Troller (uncommon)
Rookie Scout (common)
Hate Kindler (common)
Sleepy Tortious (common)
non-generic bounce (common)
Non-Generic Counter (common)
Rainbow Wizard (common)
Unblockable Mutant (common)
Enchanter (common)
Enchanter (common)
Sudden Response (common)
Forest (basic)