Kitchen: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Mutant Demon
Flying, Trample
During your upkeep each player puts a counter on a creature they control. Creatures with counters on them are Mutants in addition to their other creature types.
During your upkeep each player sacrifices a mutant creature. Demon Mutant can't be sacrificed this way.
During your upkeep if you can not sacrifice a mutant creature, tap Demon Mutant and it deals 6 damage to you.
The laboratory had to be closed down. Not because of any danger but because the lab ran out of test subjects.
6/6
 U 
Artifact – Equipement
Equipped creature gains Lifelink and +0/+2.
When White Equipement un-morphs you may pay WW, if you do equip it to target creature you control.
Equip 2
Morph 2
 U 
Creature – Treefolk Shaman
Morph – 2G
Whenever a card you control is turned face up you may pay pay 1G. If you do you may destroy target artifact or enchantment.
3/3
 U 
Artifact – Equipement
Equipped creature gains Deathtouch.
When Black Equipement is turned face up you may pay BB. If you do, equip it to target creature you control.
Equip 2
Morph 2
 C 
instant
Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand.
 C 
Human Townfolk
Whenever Outraged Citizens attacks you may pay up to X where X is the number of mutant creatures defendin player controls. Outraged Citizens gets +Y/+0 where Y is the amount of mana paid.
1/1
 C 
Creature – Beast Harrier
If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
 C 
Creature – Mutant Rogue
When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable.
1/1
 C 
instant
When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards.
 C 
Creature – Bird Harrier
Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step.
2/2
 C 
Creature – Townsfolk
When Stonewall builder is untapped creatures you control get +0/+2.
1/2
 C 
Creature – Turtle
Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it.
During your upkeep remove a Sleepy Counter from Sleepy Tortious.
5/5
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
Plains
 
 B 
Basic Land – Plains

Demon Mutant (mythic)
White Equipement (uncommon)
Nature Crusher (uncommon)
Black Equipement (uncommon)
non-generic bounce (common)
Outraged Citizens (common)
Stalking Raptor (common)
Enchanter (common)
Unblockable Mutant (common)
Momentary Confusion (common)
Tapping Harrier (common)
Stonewall builder (common)
Sleepy Tortious (common)
Enchanter (common)
Plains (basic)