Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
If you control another creature, Ancient Defender is indestructible. These dryads are the guards of the old forest. Their petals are collected as wards of powerful magic
2/3
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When Amophic Puddle comes into play choose a creature on the battlfield.
X is equal to that creature's power and Y is equal to that creature's toughness. X/Y
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At the end of your turn deal X damage to target opponent where X is the number of creatures you control who are tapped.
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Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature. 2/2
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Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn. |
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When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards. |
You may look at target face down creature and place it face down afterward.
Draw a card. |
Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand. |
If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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Target creature you control gains +2/+0 and first strike or life link until end of turn.
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When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable. 1/1
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When Lotus Treefolk goes to a graveyard from play add a mana of any color to your mana pool. Unless used, this mana does not leave your mana pool until the beginning of the next upkeep.
2/2
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
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Ancient Defender
(rare)
Amophic Puddle
(uncommon)
Scorched Fields
(uncommon)
Flippin Mage
(uncommon)
Non-Generic Counter
(common)
Momentary Confusion
(common)
Peek Under
(common)
non-generic bounce
(common)
Hate Kindler
(common)
Sudden Response
(common)
Unblockable Mutant
(common)
Lotus Treefolk
(common)
Enchanter
(common)
Rainbow Wizard
(common)
Forest
(basic)






