Kitchen: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Mutant Demon
Flying, Trample
During your upkeep each player puts a counter on a creature they control. Creatures with counters on them are Mutants in addition to their other creature types.
During your upkeep each player sacrifices a mutant creature. Demon Mutant can't be sacrificed this way.
During your upkeep if you can not sacrifice a mutant creature, tap Demon Mutant and it deals 6 damage to you.
The laboratory had to be closed down. Not because of any danger but because the lab ran out of test subjects.
6/6
 U 
Creature – Mutant Beast
When Mutant Beast comes into play you may pay R. If you do it comes into play with Haste.
When Mutant Beast comes into play you may pay G. If you do put a +1/+1 counter on it.
2/2
 U 
Creature Human – Barbarian
Haste
Whenever Renegade attacks, tap target blue creature defending player controls.
2/3
 U 
Creature – Treefolk Shaman
Morph – 2G
Whenever a card you control is turned face up you may pay pay 1G. If you do you may destroy target artifact or enchantment.
3/3
 C 
Creature – Human Wizard
Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
 C 
Creature – Turtle
Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it.
During your upkeep remove a Sleepy Counter from Sleepy Tortious.
5/5
 C 
instant
Target creature you control gains +2/+0 and first strike or life link until end of turn.
 C 
instant
When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards.
 C 
Creature – Beast
At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
 C 
Creature – Bird Harrier
Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step.
2/2
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
 C 
Creature – Human Rebel
If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
 C 
Creature – Mutant Rogue
When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable.
1/1
Mountain
 
 B 
Basic Land – Mountain

Demon Mutant (mythic)
Mutant Beast (uncommon)
Renegade (uncommon)
Nature Crusher (uncommon)
Rainbow Wizard (common)
Enchanter (common)
Sleepy Tortious (common)
Sudden Response (common)
Momentary Confusion (common)
Fire Bug (common)
Tapping Harrier (common)
Enchanter (common)
Hate Kindler (common)
Unblockable Mutant (common)
Mountain (basic)