Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature comes into play under an opponent's control put a +1/+1 counter on Gobbling Horror.
Whenever Gobbling Horror is dealt damage remove all +1/+1 counters from Gobbling Horror. Prevent damage up to how mny counters are removed this way. If Gobbling Horror would deal damage to a player, prevent it. That player looses 1 life. Gobbling Horror likes to toy with it's prey.
1/1
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Equipped creature gains Lifelink and +0/+2.
When White Equipement un-morphs you may pay WW, if you do equip it to target creature you control. Equip 2 Morph 2 |
When Treefolk Assassin unmorphs you may pay X.
If black mana was used to pay X you may destroy a creature blocked or blocking Treefolk Assassin. If green mana was used to pay X you may prevent all combt damage to treefolk creatures this turn. Morph 2 ![]() 2/3
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When Mutant Beast comes into play you may pay R. If you do it comes into play with Haste.
When Mutant Beast comes into play you may pay G. If you do put a +1/+1 counter on it. 2/2
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When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
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If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
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When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards. |
If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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You may look at target face down creature and place it face down afterward.
Draw a card. |
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When Stonewall builder is untapped creatures you control get +0/+2.
1/2
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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Gobbling Horror
(rare)
White Equipement
(uncommon)
Treefolk Assassin
(uncommon)
Mutant Beast
(uncommon)
Rambuncious Kin
(common)
Stalking Raptor
(common)
Trigger Counter
(common)
Momentary Confusion
(common)
Hate Kindler
(common)
Peek Under
(common)
Stonewall builder
(common)
Fire Bug
(common)
Enchanter
(common)
Tapping Harrier
(common)
Plains
(basic)



. For each color used to pay