Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
A creature blocked or blocking equipped creature looses all abilitis until end of turn.
Equip ![]()
Equip ![]() |
When Mutant Counter comes into play you may pay
.
When Mutant Counter comes into play you may put a Mutant Counter on number of creatures. Those creatures are mutants in addition to any other creature types.2/2
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At the end of your turn deal X damage to target opponent where X is the number of creatures you control who are tapped.
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Enchanted Creature has flying.
When Infernal Hunger comes into play you may sacrifice any number of creatures. For each color among creatures sacrificed this way put a +1/+1 counter on enchanted creature. |
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If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
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Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand. |
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn. |
When Stonewall builder is untapped creatures you control get +0/+2.
1/2
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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Trigger Counter
(common, foil)
Disenchanting Equipement
(rare)
Mutant Counter
(uncommon)
Scorched Fields
(uncommon)
Infernal Hunger
(uncommon)
Stalking Raptor
(common)
non-generic bounce
(common)
Rookie Scout
(common)
Non-Generic Counter
(common)
Stonewall builder
(common)
Sleepy Tortious
(common)
Enchanter
(common)
Enchanter
(common)
Hate Kindler
(common)
Swamp
(basic)

. For each color used to pay


