Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Trample
During your upkeep each player puts a counter on a creature they control. Creatures with counters on them are Mutants in addition to their other creature types. During your upkeep each player sacrifices a mutant creature. Demon Mutant can't be sacrificed this way. During your upkeep if you can not sacrifice a mutant creature, tap Demon Mutant and it deals 6 damage to you. The laboratory had to be closed down. Not because of any danger but because the lab ran out of test subjects.
6/6
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Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature. 2/2
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Morph – 2G
Whenever a card you control is turned face up you may pay pay 1G. If you do you may destroy target artifact or enchantment. 3/3
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When Pious Elementalist comes into play you may pay G. If you do add a Muntant Counter or +1/+1 counter to target creature. Creatures with a Mutant Counter on them are a Mutant in addition to their other creature types.
When Pious Elementalist comes into play you may pay W. If you do remove a counter from target permanent. 2/2
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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Target creature you control gains +2/+0 and first strike or life link until end of turn.
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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Whenever Outraged Citizens attacks you may pay up to X where X is the number of mutant creatures defendin player controls. Outraged Citizens gets +Y/+0 where Y is the amount of mana paid.
1/1
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When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards. |
Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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When Lotus Treefolk goes to a graveyard from play add a mana of any color to your mana pool. Unless used, this mana does not leave your mana pool until the beginning of the next upkeep.
2/2
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When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
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Demon Mutant
(mythic)
Flippin Mage
(uncommon)
Nature Crusher
(uncommon)
Pious Elementalist
(uncommon)
Sleepy Tortious
(common)
Sudden Response
(common)
Tapping Harrier
(common)
Outraged Citizens
(common)
Momentary Confusion
(common)
Rainbow Wizard
(common)
Enchanter
(common)
Fire Bug
(common)
Lotus Treefolk
(common)
Trigger Counter
(common)
Swamp
(basic)







. For each color used to pay