Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When High Inquisitor comes into play you may turn face up up to as many target creatures as you control mutants. 1/4
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: Add mana to your mana pool.
: A creature looses unblockable until end of turn. Use this ability only if you control a Forest or Plains.The dense fog which gathers in the deep forests reveals even that which cannot be seen.
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When Mutant Beast comes into play you may pay R. If you do it comes into play with Haste.
When Mutant Beast comes into play you may pay G. If you do put a +1/+1 counter on it. 2/2
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Groundtiller must attack each turn if able.
When Groundtiller attacks, exile a land you control. Groundtiller gets +1/+1 for each land type exiled this way. If Groundtiller leaves play return all land cards exiled to play. 5/5
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When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
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Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
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Target creature you control gains +2/+0 and first strike or life link until end of turn.
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand. |
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn. |
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High Inquisitor
(rare)
Ancient Wood
(uncommon)
Mutant Beast
(uncommon)
Groundtiller
(uncommon)
Trigger Counter
(common)
Rainbow Wizard
(common)
Sudden Response
(common)
Enchanter
(common)
Sleepy Tortious
(common)
Rookie Scout
(common)
non-generic bounce
(common)
Enchanter
(common)
Hate Kindler
(common)
Non-Generic Counter
(common)
Mountain
(basic)

: Add
mana to your mana pool.
. For each color used to pay