Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample.
You don't untap lands during your untap phase. When beast scout enters the battlefield you may search your library for two basic land cards and put them into play tapped. If you do, shuffle your library. 4/2
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Sacrafice Woodland Warrior: Put a +1/+1 counter on a Treefolk creature you control.
Sacrifice Woodland Warrior: Search your library for a Forest card and put it into play tapped. Shuffle your library afterward. 3/2
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When Gem Troller comes into play you may pay X.
For each color used to pay X, Gem Troller comes into play with that many +1/+1 counters. Remove a +1/+1 counter from Gem Troller: Add a mana of any color to your mana pool. You may only use this ability once per turn. 1/1
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Groundtiller must attack each turn if able.
When Groundtiller attacks, exile a land you control. Groundtiller gets +1/+1 for each land type exiled this way. If Groundtiller leaves play return all land cards exiled to play. 5/5
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
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When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable. 1/1
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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Target creature you control gains +2/+0 and first strike or life link until end of turn.
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If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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Whenever Outraged Citizens attacks you may pay up to X where X is the number of mutant creatures defendin player controls. Outraged Citizens gets +Y/+0 where Y is the amount of mana paid.
1/1
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beast scout
(rare)
Woodland Warrior
(uncommon)
Gem Troller
(uncommon)
Groundtiller
(uncommon)
Tapping Harrier
(common)
Rambuncious Kin
(common)
Unblockable Mutant
(common)
Sleepy Tortious
(common)
Rookie Scout
(common)
Sudden Response
(common)
Stalking Raptor
(common)
Enchanter
(common)
Fire Bug
(common)
Outraged Citizens
(common)
Forest
(basic)

