Kitchen: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Mutant Rogue
Deathtouch
If a creature dealt damage by Search Assassin dies the same turn as Search Assassin un-morphs then you may shuffle Search Assassin into your library and put a morph card into play face down.
Morph 2B
1/4
 U 
Creature – Elemental
When Swirrling Vortex comes into play you may pay X.
Swirrling Vortex comes into play with as many +1/+1 counters equal to how many colors were used to pay X.
Flying
1/1
 U 
Creature – Wilder Warrior
Sacrafice Woodland Warrior: Put a +1/+1 counter on a Treefolk creature you control.
Sacrifice Woodland Warrior: Search your library for a Forest card and put it into play tapped. Shuffle your library afterward.
3/2
 U 
Creature – Human Wizard
Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature.
2/2
 C 
instant
Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand.
 C 
Creature – Turtle
Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it.
During your upkeep remove a Sleepy Counter from Sleepy Tortious.
5/5
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
 C 
Creature – Human Rebel
If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
 C 
instant
Target creature you control gains +2/+0 and first strike or life link until end of turn.
 C 
Instant
When Trigger Counter resolves you may pay {x}. For each color used to pay {x} counter that many target non-mana triggered or activated abilities.
 C 
Creature – Bird Harrier
Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step.
2/2
 C 
Creature – Wilder Scout
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
 C 
Creature – Human Wizard
Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
Plains
 
 B 
Basic Land – Plains

Search Assassin (rare)
Swirrling Vortex (uncommon)
Woodland Warrior (uncommon)
Flippin Mage (uncommon)
non-generic bounce (common)
Sleepy Tortious (common)
Enchanter (common)
Hate Kindler (common)
Sudden Response (common)
Trigger Counter (common)
Tapping Harrier (common)
Rookie Scout (common)
Enchanter (common)
Rainbow Wizard (common)
Plains (basic)