Kitchen: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
instant
Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand.
 
{3}{r}
 
 R 
Enchantment
Attacking creatures gain +1/+1.
 U 
Land
{t}: Add {1} mana to your mana pool.
{t}: A creature looses unblockable until end of turn. Use this ability only if you control a Forest or Plains.
The dense fog which gathers in the deep forests reveals even that which cannot be seen.
 U 
Enchantment
At the end of your turn deal X damage to target opponent where X is the number of creatures you control who are tapped.
 U 
Sorcery
Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment.
 C 
Creature – Wilder Scout
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
 C 
Creature – Human Rebel
If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
 C 
Creature – Bird Harrier
Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step.
2/2
 C 
Creature – Human Wizard
Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
 C 
Creature – Human Townsfolk
When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
 C 
Creature – Beast
At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
 C 
Creature – Beast Harrier
If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
 C 
Instant
You may look at target face down creature and place it face down afterward.
Draw a card.
Mountain
 
 B 
Basic Land – Mountain

non-generic bounce (common, foil)
Riot (rare)
Ancient Wood (uncommon)
Scorched Fields (uncommon)
Green Charm (uncommon)
Rookie Scout (common)
Hate Kindler (common)
Tapping Harrier (common)
Rainbow Wizard (common)
Rambuncious Kin (common)
Fire Bug (common)
Stalking Raptor (common)
Enchanter (common)
Peek Under (common)
Mountain (basic)