Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
When soul vaccume enters the battlefield you may look at target players hand. You may exile up to X target cards from that players hand. Discard a card: you may play a card exiled by soul vaccume. 2/1
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Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment.
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When Mutant Beast comes into play you may pay R. If you do it comes into play with Haste.
When Mutant Beast comes into play you may pay G. If you do put a +1/+1 counter on it. 2/2
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When Swirrling Vortex comes into play you may pay X.
Swirrling Vortex comes into play with as many +1/+1 counters equal to how many colors were used to pay X. Flying 1/1
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You may look at target face down creature and place it face down afterward.
Draw a card. |
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If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
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When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable. 1/1
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Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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When Lotus Treefolk goes to a graveyard from play add a mana of any color to your mana pool. Unless used, this mana does not leave your mana pool until the beginning of the next upkeep.
2/2
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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When Stonewall builder is untapped creatures you control get +0/+2.
1/2
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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soul vaccume
(rare)
Green Charm
(uncommon)
Mutant Beast
(uncommon)
Swirrling Vortex
(uncommon)
Peek Under
(common)
Stalking Raptor
(common)
Unblockable Mutant
(common)
Rookie Scout
(common)
Hate Kindler
(common)
Lotus Treefolk
(common)
Tapping Harrier
(common)
Stonewall builder
(common)
Enchanter
(common)
Fire Bug
(common)
Plains
(basic)





