Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Attacking creatures gain +1/+1.
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Haste
Whenever Renegade attacks, tap target blue creature defending player controls. 2/3
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When Treefolk Assassin unmorphs you may pay X.
If black mana was used to pay X you may destroy a creature blocked or blocking Treefolk Assassin. If green mana was used to pay X you may prevent all combt damage to treefolk creatures this turn. Morph 2 ![]() 2/3
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Enchanted Creature has flying.
When Infernal Hunger comes into play you may sacrifice any number of creatures. For each color among creatures sacrificed this way put a +1/+1 counter on enchanted creature. |
When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand. |
You may look at target face down creature and place it face down afterward.
Draw a card. |
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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When Stonewall builder is untapped creatures you control get +0/+2.
1/2
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When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
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Riot
(rare)
Renegade
(uncommon)
Treefolk Assassin
(uncommon)
Infernal Hunger
(uncommon)
Trigger Counter
(common)
Enchanter
(common)
non-generic bounce
(common)
Peek Under
(common)
Rookie Scout
(common)
Stalking Raptor
(common)
Hate Kindler
(common)
Tapping Harrier
(common)
Stonewall builder
(common)
Rambuncious Kin
(common)
Forest
(basic)



. For each color used to pay