Kitchen: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
When Mass Steal resolves you may pay X.
For each color used to pay X you may gain control and untap up to that many target creatures until end of turn.
 U 
Enchantment – Aura
Enchanted Creature has flying.
When Infernal Hunger comes into play you may sacrifice any number of creatures. For each color among creatures sacrificed this way put a +1/+1 counter on enchanted creature.
 U 
Sorcery
Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment.
 U 
Creature – Wilder Warrior
Sacrafice Woodland Warrior: Put a +1/+1 counter on a Treefolk creature you control.
Sacrifice Woodland Warrior: Search your library for a Forest card and put it into play tapped. Shuffle your library afterward.
3/2
 C 
Creature – Human Townsfolk
When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
 C 
Creature – Human Rebel
If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
 C 
Creature – Beast
At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
 C 
Creature – Bird Harrier
Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step.
2/2
 C 
Creature – Human Wizard
Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
 C 
instant
Target creature you control gains +2/+0 and first strike or life link until end of turn.
 C 
Instant
You may look at target face down creature and place it face down afterward.
Draw a card.
 C 
Creature – Treefolk Shaman
When Lotus Treefolk goes to a graveyard from play add a mana of any color to your mana pool. Unless used, this mana does not leave your mana pool until the beginning of the next upkeep.
2/2
 C 
instant
When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards.
 C 
Instant
When Trigger Counter resolves you may pay {x}. For each color used to pay {x} counter that many target non-mana triggered or activated abilities.
Swamp
 
 B 
Basic Land – Swamp

Mass Steal (rare)
Infernal Hunger (uncommon)
Green Charm (uncommon)
Woodland Warrior (uncommon)
Rambuncious Kin (common)
Hate Kindler (common)
Fire Bug (common)
Tapping Harrier (common)
Rainbow Wizard (common)
Sudden Response (common)
Peek Under (common)
Lotus Treefolk (common)
Momentary Confusion (common)
Trigger Counter (common)
Swamp (basic)