Kitchen: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Treefolk Assassin
When Treefolk Assassin unmorphs you may pay X.
If black mana was used to pay X you may destroy a creature blocked or blocking Treefolk Assassin.
If green mana was used to pay X you may prevent all combt damage to treefolk creatures this turn.
Morph 2{b/g}
2/3
 
 R 
Creature – Dryad Shaman
T, Return a land you control to it's owner's hand: Put a land from your hand into play.
1/1
 U 
Creature – Mutant Clone
When Amophic Puddle comes into play choose a creature on the battlfield.
X is equal to that creature's power and Y is equal to that creature's toughness.
X/Y
 U 
Creature – Elemental
When Swirrling Vortex comes into play you may pay X.
Swirrling Vortex comes into play with as many +1/+1 counters equal to how many colors were used to pay X.
Flying
1/1
 U 
Artifact Creature – Construct
When Gem Troller comes into play you may pay X.
For each color used to pay X, Gem Troller comes into play with that many +1/+1 counters.
Remove a +1/+1 counter from Gem Troller: Add a mana of any color to your mana pool. You may only use this ability once per turn.
1/1
 C 
Instant
Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn.
 C 
Creature – Turtle
Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it.
During your upkeep remove a Sleepy Counter from Sleepy Tortious.
5/5
 C 
Creature – Human Townsfolk
When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
 C 
Creature – Wilder Scout
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
 C 
Creature – Beast
At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
 C 
Creature – Mutant Rogue
When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable.
1/1
 C 
Creature – Townsfolk
When Stonewall builder is untapped creatures you control get +0/+2.
1/2
 C 
Creature – Beast Harrier
If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
Forest
 
 B 
Basic Land – Forest

Treefolk Assassin (uncommon, foil)
Landwalker (rare)
Amophic Puddle (uncommon)
Swirrling Vortex (uncommon)
Gem Troller (uncommon)
Non-Generic Counter (common)
Sleepy Tortious (common)
Rambuncious Kin (common)
Rookie Scout (common)
Fire Bug (common)
Unblockable Mutant (common)
Stonewall builder (common)
Stalking Raptor (common)
Enchanter (common)
Forest (basic)