Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
When soul vaccume enters the battlefield you may look at target players hand. You may exile up to X target cards from that players hand. Discard a card: you may play a card exiled by soul vaccume. 2/1
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Sacrafice Woodland Warrior: Put a +1/+1 counter on a Treefolk creature you control.
Sacrifice Woodland Warrior: Search your library for a Forest card and put it into play tapped. Shuffle your library afterward. 3/2
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Haste
Whenever Renegade attacks, tap target blue creature defending player controls. 2/3
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Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature. 2/2
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Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
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When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
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When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable. 1/1
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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When Stonewall builder is untapped creatures you control get +0/+2.
1/2
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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soul vaccume
(rare)
Woodland Warrior
(uncommon)
Renegade
(uncommon)
Flippin Mage
(uncommon)
Rainbow Wizard
(common)
Rambuncious Kin
(common)
Unblockable Mutant
(common)
Hate Kindler
(common)
Tapping Harrier
(common)
Rookie Scout
(common)
Stonewall builder
(common)
Sleepy Tortious
(common)
Fire Bug
(common)
Enchanter
(common)
Mountain
(basic)







