Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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T, Return a land you control to it's owner's hand: Put a land from your hand into play.
1/1
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When Amophic Puddle comes into play choose a creature on the battlfield.
X is equal to that creature's power and Y is equal to that creature's toughness. X/Y
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Equipped creature gains Lifelink and +0/+2.
When White Equipement un-morphs you may pay WW, if you do equip it to target creature you control. Equip 2 Morph 2 |
Sacrafice Woodland Warrior: Put a +1/+1 counter on a Treefolk creature you control.
Sacrifice Woodland Warrior: Search your library for a Forest card and put it into play tapped. Shuffle your library afterward. 3/2
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
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Target creature you control gains +2/+0 and first strike or life link until end of turn.
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
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When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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When Lotus Treefolk goes to a graveyard from play add a mana of any color to your mana pool. Unless used, this mana does not leave your mana pool until the beginning of the next upkeep.
2/2
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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Landwalker
(rare)
Amophic Puddle
(uncommon)
White Equipement
(uncommon)
Woodland Warrior
(uncommon)
Sleepy Tortious
(common)
Stalking Raptor
(common)
Sudden Response
(common)
Tapping Harrier
(common)
Rookie Scout
(common)
Trigger Counter
(common)
Rambuncious Kin
(common)
Fire Bug
(common)
Lotus Treefolk
(common)
Hate Kindler
(common)
Forest
(basic)




. For each color used to pay