Kitchen: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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Flash
When High Inquisitor comes into play you may turn face up up to as many target creatures as you control mutants. 1/4
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At the end of your turn deal X damage to target opponent where X is the number of creatures you control who are tapped.
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Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature. 2/2
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When Moldy Rock comes into play skip your next turn.
7/7
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Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn. |
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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When Stonewall builder is untapped creatures you control get +0/+2.
1/2
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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Whenever Outraged Citizens attacks you may pay up to X where X is the number of mutant creatures defendin player controls. Outraged Citizens gets +Y/+0 where Y is the amount of mana paid.
1/1
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable. 1/1
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Rookie Scout
(common, foil)
High Inquisitor
(rare)
Scorched Fields
(uncommon)
Flippin Mage
(uncommon)
Moldy Rock
(uncommon)
Non-Generic Counter
(common)
Rookie Scout
(common)
Enchanter
(common)
Stonewall builder
(common)
Enchanter
(common)
Outraged Citizens
(common)
Sleepy Tortious
(common)
Tapping Harrier
(common)
Unblockable Mutant
(common)
Swamp
(basic)