Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When High Inquisitor comes into play you may turn face up up to as many target creatures as you control mutants. 1/4
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Trample.
You don't untap lands during your untap phase. When beast scout enters the battlefield you may search your library for two basic land cards and put them into play tapped. If you do, shuffle your library. 4/2
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Groundtiller must attack each turn if able.
When Groundtiller attacks, exile a land you control. Groundtiller gets +1/+1 for each land type exiled this way. If Groundtiller leaves play return all land cards exiled to play. 5/5
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When Treefolk Assassin unmorphs you may pay X.
If black mana was used to pay X you may destroy a creature blocked or blocking Treefolk Assassin. If green mana was used to pay X you may prevent all combt damage to treefolk creatures this turn. Morph 2 ![]() 2/3
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Equipped creature gains Deathtouch.
When Black Equipement is turned face up you may pay BB. If you do, equip it to target creature you control. Equip 2 Morph 2 |
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Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
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When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand. |
Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards. |
When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn. |
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High Inquisitor
(rare, foil)
beast scout
(rare)
Groundtiller
(uncommon)
Treefolk Assassin
(uncommon)
Black Equipement
(uncommon)
Rainbow Wizard
(common)
Trigger Counter
(common)
non-generic bounce
(common)
Tapping Harrier
(common)
Hate Kindler
(common)
Momentary Confusion
(common)
Rambuncious Kin
(common)
Enchanter
(common)
Non-Generic Counter
(common)
Mountain
(basic)


. For each color used to pay 