Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature comes into play under an opponent's control put a +1/+1 counter on Gobbling Horror.
Whenever Gobbling Horror is dealt damage remove all +1/+1 counters from Gobbling Horror. Prevent damage up to how mny counters are removed this way. If Gobbling Horror would deal damage to a player, prevent it. That player looses 1 life. Gobbling Horror likes to toy with it's prey.
1/1
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When Amophic Puddle comes into play choose a creature on the battlfield.
X is equal to that creature's power and Y is equal to that creature's toughness. X/Y
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Sacrafice Woodland Warrior: Put a +1/+1 counter on a Treefolk creature you control.
Sacrifice Woodland Warrior: Search your library for a Forest card and put it into play tapped. Shuffle your library afterward. 3/2
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Enchanted Creature has flying.
When Infernal Hunger comes into play you may sacrifice any number of creatures. For each color among creatures sacrificed this way put a +1/+1 counter on enchanted creature. |
Target creature you control gains +2/+0 and first strike or life link until end of turn.
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Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn. |
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable. 1/1
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You may look at target face down creature and place it face down afterward.
Draw a card. |
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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Gobbling Horror
(rare)
Amophic Puddle
(uncommon)
Woodland Warrior
(uncommon)
Infernal Hunger
(uncommon)
Sudden Response
(common)
Non-Generic Counter
(common)
Rookie Scout
(common)
Hate Kindler
(common)
Unblockable Mutant
(common)
Peek Under
(common)
Enchanter
(common)
Rainbow Wizard
(common)
Enchanter
(common)
Fire Bug
(common)
Island
(basic)





