Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When High Inquisitor comes into play you may turn face up up to as many target creatures as you control mutants. 1/4
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Groundtiller must attack each turn if able.
When Groundtiller attacks, exile a land you control. Groundtiller gets +1/+1 for each land type exiled this way. If Groundtiller leaves play return all land cards exiled to play. 5/5
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Equipped creature gains Deathtouch.
When Black Equipement is turned face up you may pay BB. If you do, equip it to target creature you control. Equip 2 Morph 2 |
At the end of your turn deal X damage to target opponent where X is the number of creatures you control who are tapped.
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When Stonewall builder is untapped creatures you control get +0/+2.
1/2
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
When Lotus Treefolk goes to a graveyard from play add a mana of any color to your mana pool. Unless used, this mana does not leave your mana pool until the beginning of the next upkeep.
2/2
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
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When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards. |
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High Inquisitor
(rare)
Groundtiller
(uncommon)
Black Equipement
(uncommon)
Scorched Fields
(uncommon)
Stonewall builder
(common)
Enchanter
(common)
Trigger Counter
(common)
Lotus Treefolk
(common)
Tapping Harrier
(common)
Sleepy Tortious
(common)
Hate Kindler
(common)
Fire Bug
(common)
Stalking Raptor
(common)
Momentary Confusion
(common)
Plains
(basic)


. For each color used to pay 