Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Flowstone Rebel un-morphs choose one: Creatures you control get +X/-X or -X/+X until end of turn.
Morph XR 2/3
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Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature. 2/2
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Equipped creature gains Lifelink and +0/+2.
When White Equipement un-morphs you may pay WW, if you do equip it to target creature you control. Equip 2 Morph 2 |
: Add mana to your mana pool.
: A creature looses unblockable until end of turn. Use this ability only if you control a Forest or Plains.The dense fog which gathers in the deep forests reveals even that which cannot be seen.
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Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand. |
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When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable. 1/1
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
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When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards. |
When Lotus Treefolk goes to a graveyard from play add a mana of any color to your mana pool. Unless used, this mana does not leave your mana pool until the beginning of the next upkeep.
2/2
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Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
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Target creature you control gains +2/+0 and first strike or life link until end of turn.
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Flowstone Rebel
(rare)
Flippin Mage
(uncommon)
White Equipement
(uncommon)
Ancient Wood
(uncommon)
non-generic bounce
(common)
Unblockable Mutant
(common)
Hate Kindler
(common)
Tapping Harrier
(common)
Sleepy Tortious
(common)
Rambuncious Kin
(common)
Momentary Confusion
(common)
Lotus Treefolk
(common)
Rainbow Wizard
(common)
Sudden Response
(common)
Swamp
(basic)



: Add
mana to your mana pool.
