Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Flowstone Rebel un-morphs choose one: Creatures you control get +X/-X or -X/+X until end of turn.
Morph XR 2/3
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Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature. 2/2
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Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment.
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At the end of your turn deal X damage to target opponent where X is the number of creatures you control who are tapped.
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When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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Target creature you control gains +2/+0 and first strike or life link until end of turn.
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Whenever Outraged Citizens attacks you may pay up to X where X is the number of mutant creatures defendin player controls. Outraged Citizens gets +Y/+0 where Y is the amount of mana paid.
1/1
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Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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Flowstone Rebel
(rare)
Flippin Mage
(uncommon)
Green Charm
(uncommon)
Scorched Fields
(uncommon)
Trigger Counter
(common)
Sleepy Tortious
(common)
Stalking Raptor
(common)
Tapping Harrier
(common)
Sudden Response
(common)
Outraged Citizens
(common)
Rookie Scout
(common)
Fire Bug
(common)
Enchanter
(common)
Enchanter
(common)
Island
(basic)






. For each color used to pay 