Kitchen: Virtual Booster

Kitchen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Horror
Whenever a creature comes into play under an opponent's control put a +1/+1 counter on Gobbling Horror.
Whenever Gobbling Horror is dealt damage remove all +1/+1 counters from Gobbling Horror. Prevent damage up to how mny counters are removed this way.
If Gobbling Horror would deal damage to a player, prevent it. That player looses 1 life.
Gobbling Horror likes to toy with it's prey.
1/1
 U 
Creature – Mutant Clone
When Amophic Puddle comes into play choose a creature on the battlfield.
X is equal to that creature's power and Y is equal to that creature's toughness.
X/Y
 U 
Creature – Treefolk Assassin
When Treefolk Assassin unmorphs you may pay X.
If black mana was used to pay X you may destroy a creature blocked or blocking Treefolk Assassin.
If green mana was used to pay X you may prevent all combt damage to treefolk creatures this turn.
Morph 2{b/g}
2/3
 U 
Sorcery
Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment.
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
 C 
Creature – Turtle
Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it.
During your upkeep remove a Sleepy Counter from Sleepy Tortious.
5/5
 C 
Creature – Mutant Rogue
When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable.
1/1
 C 
Creature – Human Wizard
Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
 C 
instant
When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards.
 C 
Creature – Bird Harrier
Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step.
2/2
 C 
Creature – Human Rebel
If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
 C 
Creature – Beast
At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
 C 
Creature – Townsfolk
When Stonewall builder is untapped creatures you control get +0/+2.
1/2
Plains
 
 B 
Basic Land – Plains

Gobbling Horror (rare)
Amophic Puddle (uncommon)
Treefolk Assassin (uncommon)
Green Charm (uncommon)
Enchanter (common)
Sleepy Tortious (common)
Unblockable Mutant (common)
Rainbow Wizard (common)
Momentary Confusion (common)
Tapping Harrier (common)
Hate Kindler (common)
Enchanter (common)
Fire Bug (common)
Stonewall builder (common)
Plains (basic)