Kitchen: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Horror
Whenever a creature comes into play under an opponent's control put a +1/+1 counter on Gobbling Horror.
Whenever Gobbling Horror is dealt damage remove all +1/+1 counters from Gobbling Horror. Prevent damage up to how mny counters are removed this way.
If Gobbling Horror would deal damage to a player, prevent it. That player looses 1 life.
Gobbling Horror likes to toy with it's prey.
1/1
 U 
Land
{t}: Add {1} mana to your mana pool.
{t}: A creature looses unblockable until end of turn. Use this ability only if you control a Forest or Plains.
The dense fog which gathers in the deep forests reveals even that which cannot be seen.
 U 
Creature – Treefolk Shaman
Morph – 2G
Whenever a card you control is turned face up you may pay pay 1G. If you do you may destroy target artifact or enchantment.
3/3
 U 
Creature – Mutant Beast
When Mutant Beast comes into play you may pay R. If you do it comes into play with Haste.
When Mutant Beast comes into play you may pay G. If you do put a +1/+1 counter on it.
2/2
 C 
Creature – Wilder Scout
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
 C 
Instant
Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn.
 C 
Creature – Human Rebel
If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
 C 
Creature – Treefolk Shaman
When Lotus Treefolk goes to a graveyard from play add a mana of any color to your mana pool. Unless used, this mana does not leave your mana pool until the beginning of the next upkeep.
2/2
 C 
Creature – Townsfolk
When Stonewall builder is untapped creatures you control get +0/+2.
1/2
 C 
Creature – Mutant Rogue
When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable.
1/1
 C 
Creature – Beast
At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent.
2/1
 C 
Creature – Beast Harrier
If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
 C 
Creature – Turtle
Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it.
During your upkeep remove a Sleepy Counter from Sleepy Tortious.
5/5
Mountain
 
 B 
Basic Land – Mountain

Gobbling Horror (rare)
Ancient Wood (uncommon)
Nature Crusher (uncommon)
Mutant Beast (uncommon)
Rookie Scout (common)
Enchanter (common)
Non-Generic Counter (common)
Hate Kindler (common)
Lotus Treefolk (common)
Stonewall builder (common)
Unblockable Mutant (common)
Fire Bug (common)
Stalking Raptor (common)
Sleepy Tortious (common)
Mountain (basic)