Kitchen: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dryad Rogue
When Seeking Dryad comes into play exile a land you control.
{t}: Target green creature you control gains landwalk ability of the exiled land's type.
2/2
 U 
Creature – Human Wizard
When Mutant Counter comes into play you may pay {x}.
When Mutant Counter comes into play you may put a Mutant Counter on {x} number of creatures. Those creatures are mutants in addition to any other creature types.
2/2
 U 
Artifact Creature – Juggernaut
Groundtiller must attack each turn if able.
When Groundtiller attacks, exile a land you control. Groundtiller gets +1/+1 for each land type exiled this way.
If Groundtiller leaves play return all land cards exiled to play.
5/5
 U 
Creature – Wilder Warrior
Sacrafice Woodland Warrior: Put a +1/+1 counter on a Treefolk creature you control.
Sacrifice Woodland Warrior: Search your library for a Forest card and put it into play tapped. Shuffle your library afterward.
3/2
 C 
Human Townfolk
Whenever Outraged Citizens attacks you may pay up to X where X is the number of mutant creatures defendin player controls. Outraged Citizens gets +Y/+0 where Y is the amount of mana paid.
1/1
 C 
Creature – Human Townsfolk
When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
 C 
instant
Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand.
 C 
instant
Target creature you control gains +2/+0 and first strike or life link until end of turn.
 C 
Creature – Mutant Rogue
When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable.
1/1
 C 
Creature – Wilder Scout
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
 C 
Creature – Bird Harrier
Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step.
2/2
 C 
Creature – Turtle
Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it.
During your upkeep remove a Sleepy Counter from Sleepy Tortious.
5/5
 C 
Creature – Beast Harrier
If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
Mountain
 
 B 
Basic Land – Mountain

Seeking Dryad (rare)
Mutant Counter (uncommon)
Groundtiller (uncommon)
Woodland Warrior (uncommon)
Outraged Citizens (common)
Rambuncious Kin (common)
non-generic bounce (common)
Sudden Response (common)
Unblockable Mutant (common)
Rookie Scout (common)
Enchanter (common)
Tapping Harrier (common)
Sleepy Tortious (common)
Stalking Raptor (common)
Mountain (basic)