Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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A creature blocked or blocking equipped creature looses all abilitis until end of turn.
Equip ![]()
Equip ![]() |
At the end of your turn deal X damage to target opponent where X is the number of creatures you control who are tapped.
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Groundtiller must attack each turn if able.
When Groundtiller attacks, exile a land you control. Groundtiller gets +1/+1 for each land type exiled this way. If Groundtiller leaves play return all land cards exiled to play. 5/5
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Enchanted Creature has flying.
When Infernal Hunger comes into play you may sacrifice any number of creatures. For each color among creatures sacrificed this way put a +1/+1 counter on enchanted creature. |
When Stonewall builder is untapped creatures you control get +0/+2.
1/2
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Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. 5/5
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If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable. 1/1
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When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature.
2/1
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Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand. |
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
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Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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Disenchanting Equipement
(rare)
Scorched Fields
(uncommon)
Groundtiller
(uncommon)
Infernal Hunger
(uncommon)
Stonewall builder
(common)
Sleepy Tortious
(common)
Stalking Raptor
(common)
Hate Kindler
(common)
Unblockable Mutant
(common)
Rambuncious Kin
(common)
non-generic bounce
(common)
Rookie Scout
(common)
Enchanter
(common)
Tapping Harrier
(common)
Mountain
(basic)



