Kitchen: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand. |
Trample.
You don't untap lands during your untap phase. When beast scout enters the battlefield you may search your library for two basic land cards and put them into play tapped. If you do, shuffle your library. 4/2
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Groundtiller must attack each turn if able.
When Groundtiller attacks, exile a land you control. Groundtiller gets +1/+1 for each land type exiled this way. If Groundtiller leaves play return all land cards exiled to play. 5/5
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: Add mana to your mana pool.
: A creature looses unblockable until end of turn. Use this ability only if you control a Forest or Plains.The dense fog which gathers in the deep forests reveals even that which cannot be seen.
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Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature. 2/2
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Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand. |
If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
1/1
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When Trigger Counter resolves you may pay
. For each color used to pay counter that many target non-mana triggered or activated abilities. |
When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards. |
Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. 2/2
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When Lotus Treefolk goes to a graveyard from play add a mana of any color to your mana pool. Unless used, this mana does not leave your mana pool until the beginning of the next upkeep.
2/2
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3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
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If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
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Target creature you control gains +2/+0 and first strike or life link until end of turn.
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non-generic bounce
(common, foil)
beast scout
(rare)
Groundtiller
(uncommon)
Ancient Wood
(uncommon)
Flippin Mage
(uncommon)
non-generic bounce
(common)
Stalking Raptor
(common)
Trigger Counter
(common)
Momentary Confusion
(common)
Tapping Harrier
(common)
Lotus Treefolk
(common)
Enchanter
(common)
Hate Kindler
(common)
Sudden Response
(common)
Swamp
(basic)


: Add 
. For each color used to pay