Kitchen: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Mutant Demon
Flying, Trample
During your upkeep each player puts a counter on a creature they control. Creatures with counters on them are Mutants in addition to their other creature types.
During your upkeep each player sacrifices a mutant creature. Demon Mutant can't be sacrificed this way.
During your upkeep if you can not sacrifice a mutant creature, tap Demon Mutant and it deals 6 damage to you.
The laboratory had to be closed down. Not because of any danger but because the lab ran out of test subjects.
6/6
 U 
Sorcery
Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment.
 U 
Enchantment – Aura
Enchanted Creature has flying.
When Infernal Hunger comes into play you may sacrifice any number of creatures. For each color among creatures sacrificed this way put a +1/+1 counter on enchanted creature.
 U 
Creature – Treefolk Assassin
When Treefolk Assassin unmorphs you may pay X.
If black mana was used to pay X you may destroy a creature blocked or blocking Treefolk Assassin.
If green mana was used to pay X you may prevent all combt damage to treefolk creatures this turn.
Morph 2{b/g}
2/3
 C 
Instant
Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn.
 C 
instant
Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand.
 C 
Creature – Wilder Scout
Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent.
2/1
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/2
 C 
Creature – Townsfolk
When Stonewall builder is untapped creatures you control get +0/+2.
1/2
 C 
Creature – Wilder Shaman
3G, discard a card: Return target aura from your graveyard to play attached to this creature.
If we are to win we have to learn from what we've done.
1/1
 C 
Creature – Turtle
Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it.
During your upkeep remove a Sleepy Counter from Sleepy Tortious.
5/5
 C 
Human Townfolk
Whenever Outraged Citizens attacks you may pay up to X where X is the number of mutant creatures defendin player controls. Outraged Citizens gets +Y/+0 where Y is the amount of mana paid.
1/1
 C 
Creature – Human Wizard
Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life.
1/1
 C 
Creature – Mutant Rogue
When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable.
1/1
Island
 
 B 
Basic Land – Island

Demon Mutant (mythic)
Green Charm (uncommon)
Infernal Hunger (uncommon)
Treefolk Assassin (uncommon)
Non-Generic Counter (common)
non-generic bounce (common)
Rookie Scout (common)
Enchanter (common)
Stonewall builder (common)
Enchanter (common)
Sleepy Tortious (common)
Outraged Citizens (common)
Rainbow Wizard (common)
Unblockable Mutant (common)
Island (basic)