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CardName: Green Charm Cost: GGG Type: Sorcery Pow/Tgh: / Rules Text: Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment. Flavour Text: Set/Rarity: Kitchen Uncommon

Green Charm
{g}{g}{g}
 
 U 
Sorcery
Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment.
Updated on 02 Feb 2012 by NLewis

History:

2012-02-02 18:40:09: NLewis created the card Green Charm

12.02.02

Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment.

2012-02-02 19:06:20: NLewis edited Green Charm

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