Recent updates to Kitchen: (Generated at 2024-05-16 06:38:52)
12.1.9Counter target spell unless it's controller pays 3. CARDNAME costs 1 less if a player cast a Mutant or Wizard spell this turn.
12.1.9 You may look at target face down creature and place it face down afterward.
Draw a card.
12.1.9When Mass Steal resolves you may pay X.
For each color used to pay X you may gain control and untap up to that many target creatures until end of turn.
12.1.9Flash When CARDNAME comes into play you may turn face up up to as many target creatures as you control mutants.
12.1.9When CARDNAME un-morphs choose one: Creatures you control get +X/-X or -X/+X until end of turn.
Morph XR
12.1.9If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
12.1.9Equipped creature gains Lifelink and +0/+2.
When White equipement un-morphs you may pay WW, if you do equip it to target creature you control.
Equip 2
Morph 2
12.1.9 Equipped creature gains Deathtouch.
When Black Equipement is turned face up you may pay BB. If you do, equip it to target creature you control.
12.1.9When Gem Troller comes into play you may pay X.
For each color used to pay X, Gem Troller comes into play with that many +1/+1 counters.
Remove a +1/+1 counter from Gem Troller: Add a mana of any color to your mana pool. You may only use this ability once per turn.
12.1.9Black Sun's Zenith is a hard one to get around because it's probably the most indirect form of removal.
How about if I change it to "If you control another creature, CARDNAME is indestructible?"
Yeah, I would take off Hexproof, both because of that slight redundancy and because Hexproof isn't actually all that fun.
Wouldn't make a very spicy rare though...
Seems a slightly odd combination of abilities. Hexproof will already prevent most noncombat damage from things like Lightning Bolt. This makes it immune to Flamebreak as well, but it can still die to Mutilate or Black Sun's Zenith (or Day of Judgment).
What about if Ixidor, Reality Sculptor or Break Open were used?
The overloading of 'harrier' is a nice touch.
Flying Kor Hookmaster for more. Seems fine.
Changed to combat damage only.
12.1.9Counter target spell unless it's controller pays 3. CARDNAME costs 1 less if a player cast a Mutant or Wizard spell this turn.
12.1.9 You may look at target face down creature and place it face down afterward.
Draw a card.
12.1.9When Mass Steal resolves you may pay X.
For each color used to pay X you may gain control and untap up to that many target creatures until end of turn.
12.1.9Flash When CARDNAME comes into play you may turn face up up to as many target creatures as you control mutants.
12.1.9When CARDNAME un-morphs choose one: Creatures you control get +X/-X or -X/+X until end of turn.
Morph XR
12.1.9If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn.
12.1.9Equipped creature gains Lifelink and +0/+2.
When White equipement un-morphs you may pay WW, if you do equip it to target creature you control.
Equip 2
Morph 2
12.1.9 Equipped creature gains Deathtouch.
When Black Equipement is turned face up you may pay BB. If you do, equip it to target creature you control.
Equip 2
Morph 2
12.1.9When Gem Troller comes into play you may pay X.
For each color used to pay X, Gem Troller comes into play with that many +1/+1 counters.
Remove a +1/+1 counter from Gem Troller: Add a mana of any color to your mana pool. You may only use this ability once per turn.
12.1.9Black Sun's Zenith is a hard one to get around because it's probably the most indirect form of removal.
How about if I change it to "If you control another creature, CARDNAME is indestructible?"
Yeah, I would take off Hexproof, both because of that slight redundancy and because Hexproof isn't actually all that fun.
Wouldn't make a very spicy rare though...
Seems a slightly odd combination of abilities. Hexproof will already prevent most noncombat damage from things like Lightning Bolt. This makes it immune to Flamebreak as well, but it can still die to Mutilate or Black Sun's Zenith (or Day of Judgment).
What about if Ixidor, Reality Sculptor or Break Open were used?
The overloading of 'harrier' is a nice touch.
Flying Kor Hookmaster for more. Seems fine.
Changed to combat damage only.