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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Rainbow Wizard | White | Common | ![]() |
Creature – Human Wizard | 1 | 1 | Whenever a player chooses a color for an ability or trigger or a card is turned face up you may gain 1 life. | 2 | on 05 Feb 2012 by NLewis |
2 | Stalking Raptor | White | Common | ![]() ![]() |
Creature – Beast Harrier | 1 | 1 | If Stalking Raptor is blocked you may untap it and remove it from combat. If you do target creature you control gets +1/+1 until end of turn. | 1 | on 10 Jan 2012 by NLewis |
3 | Stonewall builder | White | Common | ![]() ![]() |
Creature – Townsfolk | 1 | 2 | When Stonewall builder is untapped creatures you control get +0/+2. | 1 | on 02 Feb 2012 by NLewis |
4 | Sudden Response | White | Common | ![]() ![]() |
instant | Target creature you control gains +2/+0 and first strike or life link until end of turn. | 1 | on 02 Feb 2012 by NLewis | ||
5 | Tapping Harrier | White | Common | ![]() ![]() |
Creature – Bird Harrier | 2 | 2 |
Flying
When Tapping Harrier comes into play tap target creature. It does not untap during it's next controller's untap step. |
3 | on 09 Jan 2012 by NLewis |
6 | Amophic Puddle | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Mutant Clone | X | Y |
When Amophic Puddle comes into play choose a creature on the battlfield.
X is equal to that creature's power and Y is equal to that creature's toughness. |
2 | on 13 Jan 2012 by NLewis |
7 | Flippin Mage | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Human Wizard | 2 | 2 |
Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature. |
10 | on 03 Feb 2012 by NLewis |
8 | High Inquisitor | Blue | Rare | ![]() ![]() |
Creature – Human Wizard | 1 | 4 |
Flash
When High Inquisitor comes into play you may turn face up up to as many target creatures as you control mutants. |
1 | on 10 Jan 2012 by NLewis |
9 | Mutant Counter | Blue | Uncommon | ![]() ![]() |
Creature – Human Wizard | 2 | 2 |
When Mutant Counter comes into play you may pay ![]() When Mutant Counter comes into play you may put a Mutant Counter on ![]() |
1 | on 09 Jan 2012 by NLewis |
10 | Non-Generic Counter | Blue | Common | ![]() ![]() |
Instant |
Counter target spell unless it's controller pays 3.
Non-Generic Counter costs 1 less if a player cast a Mutant or Wizard spell this turn. |
1 | on 10 Jan 2012 by NLewis | ||
11 | Peek Under | Blue | Common | ![]() |
Instant |
You may look at target face down creature and place it face down afterward.
Draw a card. |
1 | on 10 Jan 2012 by NLewis | ||
12 | Sleepy Tortious | Blue | Common | ![]() ![]() |
Creature – Turtle | 5 | 5 |
Sleepy Tortious may only attack if it has no Sleepy Counters on it.
Whenever Sleepy Tortious attacks, put two Sleepy Counter on it. During your upkeep remove a Sleepy Counter from Sleepy Tortious. |
3 | on 09 Jan 2012 by NLewis |
13 | Swirrling Vortex | Blue | Uncommon | ![]() ![]() |
Creature – Elemental | 1 | 1 |
When Swirrling Vortex comes into play you may pay X.
Swirrling Vortex comes into play with as many +1/+1 counters equal to how many colors were used to pay X. Flying |
1 | on 10 Jan 2012 by NLewis |
14 | Trigger Counter | Blue | Common | ![]() ![]() |
Instant |
When Trigger Counter resolves you may pay ![]() ![]() |
1 | on 09 Jan 2012 by NLewis | ||
15 | Unblockable Mutant | Blue | Common | ![]() ![]() |
Creature – Mutant Rogue | 1 | 1 |
When Unblockable Mutant comes into play you may pay U. If you do it comes into play with a Mutant Counter on it.
If Unblockable Mutant has a Mutant Counter on it it gains Unblockable. |
1 | on 09 Jan 2012 by NLewis |
16 | non-generic bounce | Blue | Common | ![]() ![]() |
instant |
Return target spell to it's owner's hand.
When you cast this spell you may pay an additional 1U and instead return a target permanent to it's owners hand. |
1 | on 02 Feb 2012 by NLewis | ||
17 | Demon Mutant | Black | Mythic | ![]() ![]() ![]() ![]() |
Legendary Creature – Mutant Demon | 6 | 6 |
Flying, Trample
During your upkeep each player puts a counter on a creature they control. Creatures with counters on them are Mutants in addition to their other creature types. During your upkeep each player sacrifices a mutant creature. Demon Mutant can't be sacrificed this way. During your upkeep if you can not sacrifice a mutant creature, tap Demon Mutant and it deals 6 damage to you. |
3 | on 10 Jan 2012 by NLewis |
18 | Gobbling Horror | Black | Rare | ![]() ![]() ![]() |
Creature – Horror | 1 | 1 |
Whenever a creature comes into play under an opponent's control put a +1/+1 counter on Gobbling Horror.
Whenever Gobbling Horror is dealt damage remove all +1/+1 counters from Gobbling Horror. Prevent damage up to how mny counters are removed this way. If Gobbling Horror would deal damage to a player, prevent it. That player looses 1 life. |
9 | on 09 Jan 2012 by NLewis |
19 | Search Assassin | Black | Rare | ![]() ![]() |
Creature – Mutant Rogue | 1 | 4 |
Deathtouch
If a creature dealt damage by Search Assassin dies the same turn as Search Assassin un-morphs then you may shuffle Search Assassin into your library and put a morph card into play face down. Morph 2B |
0 | |
20 | soul vaccume | Black | Rare | ![]() ![]() ![]() ![]() |
Creature – Zombie Wizard | 2 | 1 |
Deathtouch
When soul vaccume enters the battlefield you may look at target players hand. You may exile up to X target cards from that players hand. Discard a card: you may play a card exiled by soul vaccume. |
1 | on 30 Jun 2012 by NLewis |
21 | Fire Bug | Red | Common | ![]() ![]() |
Creature – Beast | 2 | 1 | At the end of your turn if Fire Bug is tapped it deals 1 damage to target opponent. | 1 | on 24 Feb 2012 by NLewis |
22 | Flowstone Rebel | Red | Rare | ![]() ![]() |
Creature – Human Townsfolk | 2 | 3 |
When Flowstone Rebel un-morphs choose one: Creatures you control get +X/-X or -X/+X until end of turn.
Morph XR |
1 | on 10 Jan 2012 by NLewis |
23 | Hate Kindler | Red | Common | ![]() ![]() |
Creature – Human Rebel | 2 | 1 | If Hate Kindler deals damage to a white or blue permanent, double it. | 6 | on 02 Feb 2012 by NLewis |
24 | Outraged Citizens | Red | Common | ![]() |
Human Townfolk | 1 | 1 | Whenever Outraged Citizens attacks you may pay up to X where X is the number of mutant creatures defendin player controls. Outraged Citizens gets +Y/+0 where Y is the amount of mana paid. | 1 | on 02 Feb 2012 by NLewis |
25 | Rambuncious Kin | Red | Common | ![]() ![]() |
Creature – Human Townsfolk | 2 | 1 | When Rambuncious Kin comes into play you may deal 1 damage to target creature with 1 toughness or target Treefolk creature. | 1 | on 09 Jan 2012 by NLewis |
26 | Renegade | Red | Uncommon | ![]() ![]() |
Creature Human – Barbarian | 2 | 3 |
Haste
Whenever Renegade attacks, tap target blue creature defending player controls. |
1 | on 02 Feb 2012 by NLewis |
27 | Riot | Red | Rare | ![]() ![]() |
Enchantment | Attacking creatures gain +1/+1. | 1 | on 02 Feb 2012 by NLewis | ||
28 | Scorched Fields | Red | Uncommon | ![]() ![]() |
Enchantment | At the end of your turn deal X damage to target opponent where X is the number of creatures you control who are tapped. | 1 | on 25 Feb 2012 by NLewis | ||
29 | Enchanter | Green | Common | ![]() ![]() |
Creature – Wilder Shaman | 1 | 1 | 3G, discard a card: Return target aura from your graveyard to play attached to this creature. | 1 | on 02 Feb 2012 by NLewis |
30 | Enchanter | Green | Common | ![]() ![]() |
Creature – Wilder Shaman | 1 | 2 | 3G, discard a card: Return target aura from your graveyard to play attached to this creature. | 0 | |
31 | Green Charm | Green | Uncommon | ![]() ![]() ![]() |
Sorcery | Choose one: Search your library for a land card and put it into play tapped, creatures you control gain +1/+1 and hexproof until end of turn or destroy target artifact or enchantment. | 1 | on 02 Feb 2012 by NLewis | ||
32 | Landwalker | Green | Rare | ![]() ![]() |
Creature – Dryad Shaman | 1 | 1 | T, Return a land you control to it's owner's hand: Put a land from your hand into play. | 6 | on 10 Mar 2012 by NLewis |
33 | Lotus Treefolk | Green | Common | ![]() ![]() |
Creature – Treefolk Shaman | 2 | 2 | When Lotus Treefolk goes to a graveyard from play add a mana of any color to your mana pool. Unless used, this mana does not leave your mana pool until the beginning of the next upkeep. | 1 | on 03 Feb 2012 by NLewis |
34 | Moldy Rock | Green | Uncommon | ![]() ![]() ![]() |
Creature – Monster | 7 | 7 | When Moldy Rock comes into play skip your next turn. | 1 | on 02 Feb 2012 by NLewis |
35 | Nature Crusher | Green | Uncommon | ![]() ![]() |
Creature – Treefolk Shaman | 3 | 3 |
Morph – 2G
Whenever a card you control is turned face up you may pay pay 1G. If you do you may destroy target artifact or enchantment. |
1 | on 18 Feb 2012 by NLewis |
36 | Rookie Scout | Green | Common | ![]() ![]() |
Creature – Wilder Scout | 2 | 1 | Rookie Scout can only be blocked by creatures with reach or flying. Rookie Scout looses this ability if defending player controls a green permanent. | 1 | on 02 Feb 2012 by NLewis |
37 | Seeking Dryad | Green | Rare | ![]() ![]() |
Creature – Dryad Rogue | 2 | 2 |
When Seeking Dryad comes into play exile a land you control.
![]() |
1 | on 02 Feb 2012 by NLewis |
38 | Woodland Warrior | Green | Uncommon | ![]() ![]() ![]() |
Creature – Wilder Warrior | 3 | 2 |
Sacrafice Woodland Warrior: Put a +1/+1 counter on a Treefolk creature you control.
Sacrifice Woodland Warrior: Search your library for a Forest card and put it into play tapped. Shuffle your library afterward. |
1 | on 09 Jan 2012 by NLewis |
39 | beast scout | Green | Rare | ![]() ![]() |
Creature – Human Warrior | 4 | 2 |
Trample.
You don't untap lands during your untap phase. When beast scout enters the battlefield you may search your library for two basic land cards and put them into play tapped. If you do, shuffle your library. |
1 | on 30 Jun 2012 by NLewis |
40 | Momentary Confusion | Multicolour | Common | ![]() ![]() |
instant |
When Momentary Confusion resolves you may pay X.
You may tap up to as many target creatures as colors used to pay X. Draw that many cards. |
3 | on 02 Feb 2012 by NLewis | ||
41 | Mass Steal | Multicolour | Rare | ![]() ![]() ![]() ![]() |
Instant |
When Mass Steal resolves you may pay X.
For each color used to pay X you may gain control and untap up to that many target creatures until end of turn. |
1 | on 10 Jan 2012 by NLewis | ||
42 | Infernal Hunger | Hybrid | Uncommon | ![]() ![]() |
Enchantment – Aura |
Enchanted Creature has flying.
When Infernal Hunger comes into play you may sacrifice any number of creatures. For each color among creatures sacrificed this way put a +1/+1 counter on enchanted creature. |
1 | on 12 Jan 2012 by NLewis | ||
43 | Mutant Beast | Hybrid | Uncommon | ![]() ![]() |
Creature – Mutant Beast | 2 | 2 |
When Mutant Beast comes into play you may pay R. If you do it comes into play with Haste.
When Mutant Beast comes into play you may pay G. If you do put a +1/+1 counter on it. |
1 | on 09 Jan 2012 by NLewis |
44 | Ancient Defender | Hybrid | Rare | ![]() ![]() ![]() |
Creature – Treefolk Shaman | 2 | 3 |
Hexproof
If you control another creature, Ancient Defender is indestructible. |
4 | on 09 Jan 2012 by NLewis |
45 | Pious Elementalist | Hybrid | Uncommon | ![]() ![]() |
Creature – Human Townsfolk | 2 | 2 |
When Pious Elementalist comes into play you may pay G. If you do add a Muntant Counter or +1/+1 counter to target creature. Creatures with a Mutant Counter on them are a Mutant in addition to their other creature types.
When Pious Elementalist comes into play you may pay W. If you do remove a counter from target permanent. |
1 | on 10 Jan 2012 by NLewis |
46 | Treefolk Assassin | Hybrid | Uncommon | ![]() ![]() |
Creature – Treefolk Assassin | 2 | 3 |
When Treefolk Assassin unmorphs you may pay X.
If black mana was used to pay X you may destroy a creature blocked or blocking Treefolk Assassin. If green mana was used to pay X you may prevent all combt damage to treefolk creatures this turn. Morph 2 ![]() |
4 | on 09 Jan 2012 by NLewis |
47 | Black Equipement | Artifact | Uncommon | ![]() |
Artifact – Equipement |
Equipped creature gains Deathtouch.
When Black Equipement is turned face up you may pay BB. If you do, equip it to target creature you control. Equip 2 Morph 2 |
1 | on 10 Jan 2012 by NLewis | ||
48 | Disenchanting Equipement | Artifact | Rare | ![]() |
Artifact – Equipement |
A creature blocked or blocking equipped creature looses all abilitis until end of turn.
Equip ![]() ![]() Equip ![]() |
2 | on 09 Jan 2012 by NLewis | ||
49 | Gem Troller | Artifact | Uncommon | ![]() |
Artifact Creature – Construct | 1 | 1 |
When Gem Troller comes into play you may pay X.
For each color used to pay X, Gem Troller comes into play with that many +1/+1 counters. Remove a +1/+1 counter from Gem Troller: Add a mana of any color to your mana pool. You may only use this ability once per turn. |
1 | on 10 Jan 2012 by NLewis |
50 | Groundtiller | Artifact | Uncommon | ![]() |
Artifact Creature – Juggernaut | 5 | 5 |
Groundtiller must attack each turn if able.
When Groundtiller attacks, exile a land you control. Groundtiller gets +1/+1 for each land type exiled this way. If Groundtiller leaves play return all land cards exiled to play. |
1 | on 02 Feb 2012 by NLewis |
51 | White Equipement | Artifact | Uncommon | ![]() |
Artifact – Equipement |
Equipped creature gains Lifelink and +0/+2.
When White Equipement un-morphs you may pay WW, if you do equip it to target creature you control. Equip 2 Morph 2 |
1 | on 10 Jan 2012 by NLewis | ||
52 | Ancient Wood | Land | Uncommon | Land |
![]() ![]() ![]() |
1 | on 09 Jan 2012 by NLewis |
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