Kitchen
Kitchen by NLewis
52 cards in Multiverse
20 commons, 19 uncommons, 12 rares, 1 mythic
5 white, 11 blue, 4 black, 8 red, 11 green,
2 multicolour, 5 hybrid, 5 artifact, 1 land
94 comments total
A placeholder name so far.
Kitchen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recently active cards: (all recent activity)
Deathtouch
When soul vaccume enters the battlefield you may look at target players hand. You may exile up to X target cards from that players hand.
Discard a card: you may play a card exiled by soul vaccume.
When soul vaccume enters the battlefield you may look at target players hand. You may exile up to X target cards from that players hand.
Discard a card: you may play a card exiled by soul vaccume.
2/1
T, Return a land you control to it's owner's hand: Put a land from your hand into play.
1/1
Trample.
You don't untap lands during your untap phase.
When beast scout enters the battlefield you may search your library for two basic land cards and put them into play tapped. If you do, shuffle your library.
You don't untap lands during your untap phase.
When beast scout enters the battlefield you may search your library for two basic land cards and put them into play tapped. If you do, shuffle your library.
4/2
If Hate Kindler deals damage to a white or blue permanent, double it.
2/1
Flash
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature.
When Flippin Mage comes into play flip target permanent upside down. It's a 2/2 morph creature.
2/2
Recent comments: (all recent activity)
See other cardsets
12.06.30
Deathtouch When CARDNAME enters the battlefield you may look at target players hand. You may exile up to X target cards from that players hand. Discard a card: you may play a card exiled by CARDNAME.
12.06.30
Trample. You don't untap lands during your untap phase. When CARDNAME enters the battlefield you may search your library for two basic land cards and put them into play tapped. If you do, shuffle your library.
12.06.30
T, Return a land you control to it's owner's hand: Put a land from your hand into play.
Is the majority of the opinion that it should put any land into play not just a basic land? I suppose there's not that many ETB lands which could break it necessarily.
It could cause a land with a tap ability to be used twice a turn. There's probably some lands which that would be very strong with. In perspective maybe still not that overpowered. Getting to tap this creature and use a land twice essentially gives you one more mana a turn using it just for basics or duals.
If CARDNAME deals damage to a white or blue permanent, double it.
Awesome, thanks for the suggestions. I definitely like the design flexibility of it possibly hitting a planeswalker also for double if if the wording sounds strange. I'll change it for now even if that ability is probably too powerful for this common of a card.
For some reason I want to propose amping this up to say "a white or blue permanent", so that it can double-hit planeswalkers too. But you certainly don't have to make that change.
This also lets you re-use ETB triggers from Khalni Garden, Turntimber Grove, etc. Or save a Celestial Colonnade / Inkmoth Nexus etc from a removal spell. But still, it's not very good and should certainly cost and not be rare.
"If ~ would deal damage to a white or blue creature, it deals double that damage instead," is, I believe, the right wording.
change "whenever CARDNAME" to "if CARDNAME would"
because whenever means it's already happened- so it'd be too late to make the change of doubling the damage. you want a replacement effect not a triggered ability