Soradyne Laboratories v1.2

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Mechanics | Skeleton

Showing 29 of 29 Artifact cards

Go to section: White (32) Blue (32) Black (32) Red (32) Green (32) Multicolour (27) Hybrid (1) Artifact (29) Land (12)

Show rarities: C U R M

 C 
Artifact – Equipment
{1}: Equipped creature gains flying until end of turn. This effect ends if Aero-Keen Spring Shoes becomes unattached from a permanent.
Equip — {1}

Proud sponsor of the Newbridge Griffins.
3 comments
last 2012-03-02 00:07:31 by Bombshell
 U 
Artifact – Equipment
{2}, {t}: Target player must attack with at least one creature this turn if able. Use this ability only if BioMagnetic Beacon is not attached to a creature.

Equipped creature must be blocked if able.
Equip — {1}
5 comments
last 2012-03-21 17:12:35 by Bombshell
 C 
Artifact Creature – Construct
Broadmoor designed Soradyne's first utility drones. After his retirement, Aricus Pinn refined and diversified the line.
0/6
1 comment
2012-04-17 14:26:43 by Visitor
 M 
Artifact Creature – Construct
As Creedbreaker Prototype enters the battlefield, name a creature type. Creatures with the chosen type can't attack or block.
Evidence — When this card is put into your graveyard from anywhere, put it in it’s owner’s hand unless target opponent pays {1}.
The hum of the audiscope told that the strange signal was strongest here, in front of a plain locked door marked only “47”.
1/2
7 comments
last 2012-08-15 15:42:27 by Vitenka
 R 
Artifact
{t}: Exile target card in an opponent’s graveyard.
{x}, {t}: You may cast a card exiled with Data Recombinator with converted mana cost X or less without paying its mana cost.
Reconstructing the recent past turned out to be easy. Pinn crossed her fingers that it might work on a larger scale.
8 comments
last 2012-04-05 16:39:08 by M_Houlding
 U 
Artifact – Equipment
When Deferral Assistant enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.

Equipped creature gets +0/+2 and has hexproof.
Equip — {2}
 C 
Artifact
Equipped creature gets +1/+0 for each equipment you control.
Equip — {3}
1 comment
2012-03-23 04:14:04 by dude1818
 C 
Artifact – Equipment
When Efficiency Chopper enters the battlefield, draw a card

Equipped creature gets +1/+1 and has first strike.
Equip — {1}
 U 
Artifact – Equipment
Equipped creature has “{2}, {t}: Look at the top two cards of your library. Put one of those cards on the top of your library and the other into your graveyard.”
Equip — {0}
8 comments
last 2012-05-28 20:11:54 by SFletcher
 R 
Artifact
{t}: Put a creature card from your hand onto the battlefield if it shares a creature type with target creature that was put onto the battlefield this turn.
2 comments
last 2012-04-19 16:44:20 by SFletcher
 U 
Artifact – Equipment
Equipped creature has trample and doesn't untap during its controller's untap step.
Whenever equipped creature attacks, put a +1/+1 counter on it.
Equip — {2}
Just swinging one is a workout.
1 comment
2012-05-26 14:30:29 by SFletcher
 C 
Artifact Creature – Construct
When Laboratory Drone enters the battlefield, draw a card, then discard a card.
1/1
2 comments
last 2012-02-04 17:25:37 by SFletcher
 U 
Artifact Creature – Construct
{2}, Exile Proxy Drone: Target permanent has “If this is sacrificed, return it to the battlefield tapped” until end of turn.

Soradyne Proxy Drones — Built to suffer for your work.
2/2
3 comments
last 2012-04-03 22:32:22 by Bombshell
 C 
Artifact Creature – Construct
When Recall Drone enters the battlefield, you may return target equipment or aura to its owner’s hand.
2/2
7 comments
last 2011-12-13 17:37:58 by S Fletcher
 R 
Artifact Creature – Construct
Flying
Sacrifice an artifact: Add {2} to your mana pool. This mana may only be use to cast artifacts.
4/4
9 comments
last 2012-04-20 16:34:09 by NLewis
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has "Whenever a spell is played during combat, untap this creature."
Equip — {1}
7 comments
last 2012-02-17 20:55:35 by SFletcher
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +2/+0 and Mindstrike until end of turn. (If a creature with Mindstrike would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
Equip — {1}
1 comment
2012-05-19 17:26:37 by SFletcher
 C 
Artifact Creature – Hound
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
Built to hear frequencies even dogs can’t detect.
2/2
 U 
Artifact Creature – Juggernaut
Salvaged Bunker Crusher attacks each turn if able.
When you control no other creatures, sacrifice Salvaged Bunker Crusher.
The machine needed a lot of maintenance back during the war. That was ten years ago.
6/5
5 comments
last 2012-03-19 03:03:15 by SFletcher
 C 
Artifact
When Secondhand Terraporter enters the battlefield, you may search your library for a basic land card. If you do, reveal it, then shuffle your library and put that land card on top of it.
{2}, Sacrifice Secondhand Terraporter: Draw a card.
10 comments
last 2012-05-18 04:15:23 by SFletcher
 R 
Artifact – Equipment
Simulacro Suit can only be attached to a non-token creature.
When equipped creature dies, put a token on the battlefield that’s a copy of it.
Equip — {2}
3 comments
last 2012-03-19 17:41:36 by M_Houlding
 M 
Artifact
{2}: Put a charge counter on Soradyne Fabricator Grid.
{t}: Search your library for an artifact or enchantment card with converted mana cost equal to or less than the number of charge counters on Soradyne Fabricator Grid. Put that card onto the battlefield and shuffle your library.
12 comments
last 2012-04-15 22:38:05 by M_Houlding
 U 
Artifact – Equipment
When Technician's Autocrafter enters the battlefield, you may return an artifact card from your graveyard to your hand.

Equipped creature gets +2/+2.
Equip —{2}
 U 
Artifact
{t}: Add two mana in any combination of colors to your mana pool. This mana may only be used to pay for casting and activation costs of auras and equipment.
 R 
Artifact – Equipment
Train Car Wreckage can only be attached to creatures with power 5 or greater.
Equipped creature gets +5/+0 and has trample and “{t}, Sacrifice Train Car Wreckage: Train Car Wreckage Deals 5 damage to target creature or player”.
Equip — {3}
5 comments
last 2012-04-13 04:26:32 by SFletcher
 U 
Artifact – Equipment
Equipped creature gets +0/+3
{3}: Transmorphic Polyvest becomes a copy of target equipment until end of turn. Use this ability only when you could play a sorcery.
Equip — {3}
7 comments
last 2011-08-08 17:53:34 by jmgariepy
 M 
Artifact – Equipment
Equip — {3}
Equipped creature has trample and gets +1/+1 for each other creature you control.
Whenever equipped creature attacks, put two 1/1 colorless Thopter artifact creatures with flying onto the battlefield.
6 comments
last 2012-08-17 16:39:14 by Alex
 U 
Artifact Creature – Insect
Whenever Wallmite attacks, it gets +2/+0 and Mindstrike until end of turn. (If a creature with Mindstrike would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)

When someone says, “the walls have ears”, they mean the ones on the mites.
0/1
2 comments
last 2012-04-04 15:43:17 by SFletcher
 C 
Artifact Creature – Construct
Sacrifice Zip Skate: Target creature has haste and vigilance until end of turn.
"And for the kids, it's Zip Skate Junior! Now in three fun colors!"
1/1
1 comment
2012-05-26 14:46:28 by SFletcher

Go to section: White (32) Blue (32) Black (32) Red (32) Green (32) Multicolour (27) Hybrid (1) Artifact (29) Land (12)

Show rarities: C U R M


Soradyne Laboratories v1.2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton