Soradyne Laboratories v1.2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

CardName: Creedbreaker Prototype Cost: 2 Type: Artifact Creature - Construct Pow/Tgh: 1/2 Rules Text: As Creedbreaker Prototype enters the battlefield, name a creature type. Creatures with the chosen type can't attack or block. *Evidence* — When this card is put into your graveyard from anywhere, put it in it’s owner’s hand unless target opponent pays {1}. Flavour Text: The hum of the audiscope told that the strange signal was strongest here, in front of a plain locked door marked only “47”. Set/Rarity: Soradyne Laboratories v1.2 Mythic

Creedbreaker Prototype
{2}
 
 M 
Artifact Creature – Construct
As Creedbreaker Prototype enters the battlefield, name a creature type. Creatures with the chosen type can't attack or block.
Evidence — When this card is put into your graveyard from anywhere, put it in it’s owner’s hand unless target opponent pays {1}.
The hum of the audiscope told that the strange signal was strongest here, in front of a plain locked door marked only “47”.
1/2
Updated on 15 Aug 2012 by SFletcher

Code: MA03

Active?: true

History: [-]

2012-05-28 18:48:30: SFletcher created the card Creedbreaker Prototype

Nice card, but I don't think it's mythic. I love the flavor lead-in to the next set.

2012-05-28 19:07:49: SFletcher edited Creedbreaker Prototype

It definitely needs refinement. I want this to nod towards the secret tech that was employed on the Day of Silence without outright revealing what happened. I’d also like it to be something of a foil to the number of freakish game-breaking 2-drops in Modern. You know, like Tarmogoyf.

2012-05-28 19:22:34: SFletcher edited Creedbreaker Prototype

Mmmm. Pithing Needle for creatures seems decent.

2012-08-15 15:02:04: SFletcher edited Creedbreaker Prototype

Reminds me a lot of Phyrexian Revoker. Also I agree that it doesn't feel mythic.

I do very much like "story hint" cards though. This seems a rather better job of that than Eye of Ugin :)

2012-08-15 15:18:44: SFletcher edited Creedbreaker Prototype

I'm hoping that today’s updates work to make it “more mythic”. First, by sending it back to hand rather than library, it has engine potential. Second, by broadening it's dampening effect, it's a lot more potent.

In the long run, I think it speaks to the story better this way as well.

Usual concerns about "An opponent who isn't an opponent" in multiplayer allowing for a pretty nasty lockdown.

Against a heck of a lot of decks this is a seriously nasty lockdown; but at least it's killable.

And, in the tradition of probably incorrect nit-picking: isn't the creature type "Creature" and it ought to be subtype?

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Lightning Blast
(Signed-in users don't get captchas and can edit their comments)