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Showing 50 of 50 Multicolour cards

Go to section: Colourless (3) White (21) Blue (22) Black (24) Red (24) Green (22) Multicolour (50) Hybrid (20) Artifact (46) Land (17)

Show rarities: C U R M

 R 
Sorcery
Put X 1/2 white and blue Spider creature tokens with inflict onto the battlefield, where X is your insight.
 R 
Legendary Creature – Eldritch Spider
Boss
At the beginning of your upkeep, put a 1/2 white and blue Spider creature token with inflict onto the battlefield.
{3}{w}{u}, Remove two insight counters from target player: Exile target creature that player controls.
2/2
 U 
Instant
Counter target spell. You gain X life, where X was that spell’s converted mana cost.
 U 
Instant
Prevent all damage that would be dealt by any number of attacking creatures this turn. Those creatures do not untap during their owner's next untap step.
 R 
Legendary Creature – Human Hunter
Hexproof, Dexterity 1, Prowess
Whenever you cast an instant or sorcery spell, scry 2.
1/2
 U 
Creature – Horror
Shroud
Indestructible
At the beginning of your upkeep, put a charge counter on Brain of Mensis. Then, if Brain of Mensis has 3 or more charge counters on it, sacrifice it. If you do, each opponent discards two cards and you draw that many cards.
0/1
 R 
Creature – Human Shaman
Chime Maiden doesn’t untap during its controller’s untap step.
{u}{b}, {t}, Exile a creature card from a graveyard: Put a token onto the battlefield that’s a copy of the exiled creature. When that token leaves the battlefield, untap Chime Maiden.
It is said that the sound of her bell brings out all sorts of unsavory creatures.
1/1
 R 
Sorcery
Target player loses X life, where X is the number of insight counters that player has. Put X -1/-1 counters on each creature that player controls.
 R 
Legendary Creature – Human Wizard
Boss, Hexproof
Whenever you cast an instant or sorcery spell, put a 1/1 black and blue Skeleton creature token onto the battlefield.
“Ahh, Kos, or some say Kosm. Do you hear our prayers?”
2/2
 R 
Creature – Horror
Inflict
Whenever a creature with a -1/-1 counter on it dies, put a 2/2 black and blue Horror creature token with inflict onto the battlefield.
“There it stood, uttering a warbled cry, a litany so dissonant it pierced a warrior’s eardrums.”
2/2
 C 
Creature – Gargoyle
Flying
The castle yields neither to weather nor foe, and these stone guardians act as a symbol of Cainhurst’s fortitude.
3/2
 R 
Legendary Creature – Human
Boss
When Maryr Logarius attacks, he deals 3 damage to target creature.
Other Black creatures you control enter the battlefield with an extra +1/+1 counter on them. Other Red creatures you control enter the battlefield with an extra +1/+1 counter on them.
5/5
 U 
Creature – Shade
When Shadow of Yharnam enters the battlefield, put a 4/3 black Shade token onto the battlefield.
When Shadow of Yharnam enters the battlefield, put a 2/3 red Shade token with haste onto the battlefield.
3/3
 U 
Sorcery
Vile Echoes deals 3 damage to target creature. When that creature dies this turn, its controller discards a card.
 R 
Legendary Creature – Human
Boss
Whenever a creature you don’t control dies, put a +1/+1 counter on Yharnam, Pthumerian Queen.
{b/r}: Yharnam, Pthumerian Queen deals 1 damage to target creature and 1 damage to herself. Activate this ability only as a sorcery.
1/3
 M 
Legendary Creature – Human Vampire
When Annalise, Vileblood Queen would be destroyed, instead regenerate and transform her.
“I claim no subjects, but here lieth Our throne. Kneel afore us…or get thee gone.”
5/5
Queenly Flesh
 
 M 
Legendary Enchantment
Indestructible
{4}{r}{g}: Transform Queenly Flesh. Activate this ability only as a sorcery.
“This pinkish lump of flesh remains warm, as if cursed.”
 U 
Creature – Human Beast
When Beast-Possessed Soul dies, it deals 3 damage to each other creature and each player.
“Hunter! Fear the possessed beast, fangs sharp as Ludwig’s nerve, for it will feast upon your limbs, no mercy nor reserve.”
– Old Yharnam Limerick.
3/3
 U 
Creature – Beast
Haste
First strike
Inflict (This creature deals damage to creatures in the form of -1/-1 counters. Whenever this creature deals combat damage to a player, that player gets that many insight counters.)
5/5
 U 
Creature – Beast
Inflict
Whenever Bloodletting Beast is dealt combat damage, put a +1/+1 counter on it.
{1}{r}: Remove a counter from Bloodletting Beast: Bloodletting Beast deals 2 damage to target creature or player.
4/4
 R 
Legendary Creature – Human Hunter
When Father Gascoigne enters the battlefield or transforms, each opponent gets an insight counter.
Haste
Dexterity 1 (Equip costs that target this creature cost {1} less.)
When Father Gascoigne would die, instead regenerate and transform him.
“...Beasts all over the shop... You’ll be one of them, sooner or later...”
3/3
Rage-Fueled Beast
 
 R 
Legendary Creature – Beast
When this creature transforms into Rage-Fueled Beast, destroy all artifacts.
First strike
{r/g}, T: Rage-Fueled Beast fights target creature.
“The sweet blood, oh, it sings to me. It’s enough to make a man sick.”
5/5
 C 
Creature – Beast
Boss (When Cleric Beast enters the battlefield, each opponent gets an insight counter. When Cleric Beast dies, each opponent gets three insight counters.)
{1}{g/w}: Regenerate Cleric Beast.
4/4
 R 
Sorcery
Put five 1/1 white Hunter creature tokens onto the battlefield.
Loot – If a creature you don’t control died this turn, put ten of those tokens onto the battlefield instead.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Sacrifice Old Hunter’s Bone: Regenerate enchanted creature.
It is said that he was an apprentice to old Gehrman, and a practitioner of the art of Quickening, a technique particular to the first hunters.
 C 
Instant
Target creature gets +5/+5 and gains trample until end of turn. It does not untap during its owner’s next untap step.
 R 
Legendary Creature – Human Hunter
At the beginning of your end step, if an opponent controls a creature with power greater than Valtr, League Master’s toughness, transform him.
“The night brims with defiled scum, and is permeated by their rotten stench.”
3/3
Valtr, Beast Eater
 
 R 
Legendary Creature – Human Hunter
Protection from Beasts
At the beginning of your upkeep, if an opponent controls a creature with toughness less than Valtr, Beast Eater’s power, transform him and put a +1/+1 counter on him.
2/2
 R 
Creature – Beast
Boss
{1}{w/b}: Darkbeast Paarl gets +3/+3 until end of turn. Activate this ability only once per turn.
{4}{w/b}, Remove an insight counter from target player: Exile another target creature that player controls. Return it to the battlefield under its owner’s control at the beginning of the next end step.
3/3
 U 
Instant
Exile target creature with power 4 or greater.
 M 
Legendary Creature – Human Hunter
Boss, Lifelink, Dexterity 2
Other creatures you control get +1/+1. Creatures you don’t control get -1/-1.
“Tonight, Gehrman joins the hunt.”
 M 
Creature – Zombie Shaman
Equipment you control have "Equip {w/b}."
Equipped creatures you control get +1/+1.
{x}{w/b}{w/b}, {t}: Return target Equipment with converted mana cost X from a graveyard to the battlefield under your control.
2/2
 C 
Creature – Human
Defender
Lifelink
Whenever Wheelchair Gunner blocks a creature, it deals 2 damage to that creature.
0/4
 U 
Sorcery
Target creature gets -X/-X until end of turn, where X is the total number of creature cards in all graveyards.
Skull of a local from the violated fishing village. The inside of the skull was forcibly searched for eyes, as evidenced by innumerable scratches and indentations.
 M 
Legendary Creature – Beast
Boss, Trample
At the beginning of your end step, if Ludwig the Accursed is equipped, transform it.
“A great terror looms!”
5/5
Ludwig, the Holy Blade
 
 M 
Legendary Creature – Beast Hunter
Vigilance
Ludwig, the Holy Blade gets +1/+2 for each equipment attached to him.
{2}{g}{w}, {t}: Exile target creature.
“Aah, you were at my side, all along. My guiding moonlight...”
6/6
 C 
Sorcery
Put a 5/5 black and green Snake token onto the battlefield. It fights target creature you don’t control. At the beginning of your next upkeep, sacrifice it.
The poisonous snake grew uncontrollably, raised on a healthy diet of beast entrails. Even after their deaths, it is said to respond to the call of the twins’ whistle from within the Nightmare.
 R 
Creature – Eldritch
Boss
When One Reborn enters the battlefield, put three 1/1 red Shaman tokens onto the battlefield. They have “{t}: This creature deals 1 damage to target creature.”
5/5
 M 
Enchantment
Creatures you control have trample. If you control ten or more Beasts, creatures you control get +1/+1 and have haste.
At the beginning of your upkeep and end step, put a 2/2 black and green Beast token onto the battlefield.
 R 
Creature – Kin
Celestial Emissary enters the battlefield with two +1/+1 counters on it.
{g/u}: Put a +1/+1 counter on Celestial Emissary. It gains hexproof until end of turn.
{x}{g}{u}, Remove X +1/+1 counters from Celestial Emissary: Put X 2/2 green and blue Kin creature tokens with inflict onto the battlefield.
0/0
 U 
Creature – Kin
Celestial Envoy enters the battlefield with two +1/+1 counters on it.
{1}{g}: Put a +1/+1 counter on Celestial Envoy.
{1}{u}, {t}, Remove two +1/+1 counters from Celestial Envoy: Return target creature to it’s owner’s hand.
Who could look up and not be overcome by wonder, fascination, and curiosity?
0/0
 U 
Creature – Insect Horror
Flying
Garden of Eyes deals damage to players in the form of insight counters. (Each insight counter you have increases your maximum hand size by one.)
Treacherous and vile creatures, spying on unsuspecting hunters with their malice-filled, jaundiced eyes.
3/3
 R 
Creature – Kin
Boss
When Living Failures enters the battlefield, put two 3/3 green and blue Kin creature tokens onto the battlefield.
{1}{g}{u}, {t}, Tap two untapped creatures you control: Living Failures deals damage equal to the total power of the creatures tapped this way to target creature.
3/3
 U 
Creature – Fish Giant Horror
Shark-Giant enters the battlefield with a +1/+1 counter on it for each creature you don’t control.
1/1
 R 
Sorcery
You get an insight counter for each instant and sorcery card in your graveyard. Then A Call Beyond deals X damage to each creature and each opponent, where X is the number of insight counters you have.
At times, failure is the mother of invention.
 U 
Creature – Horror
Haste
Inflict
Whenever an opponent gets any number of insight counters, you may draw a card. If you do, you gain 3 life.
This grotesquely misshapen creation crawls along the icy Cainhurst courtyard, erratic and almost comical in some morbidly twisted way.
2/2
 U 
Creature – Fish Hound Horror
Haste
Prowess
Whenever you cast a noncreature spell, untap Deep Sea Hound.
2/2
 R 
Artifact – Trick Equipment
Instant and sorcery spells you cast cost {1} less.
At the beginning of your upkeep, if you have five or more instant or sorcery cards in your graveyard and Kos Parasite is equipped to a creature, transform it.
Equip {1}
When the carcass of Kos washed up on the coast, its insides were teeming with tiny parasites unlike any found in humans.
Kin-Corrupted Form
 
 R 
Artifact – Trick Equipment
Equipped creature gets +3/+3 and is a Kin in addition to its other types.
Equipped creature has “{1}{u}{r}: Draw a card. This creature deals X damage to target creature, where X is the number of cards in your hand.”
When Kin-Corrupted Form isn’t equipped to a creature, transform it.
 M 
Creature – Horror Shaman
At the beginning of your combat, put a 1/1 blue and red Horror creature token with haste onto the battlefield.
When Witch of Hemwick dies, if it isn’t a token, put two tokens that are copies of it onto the battlefield.
1/1
 R 
Legendary Creature – Human Hunter
Dexterity 1
Whenever Djura, Powder Keg Hunter would deal noncombat damage to a creature or player, he deals that much damage plus 2 instead.
At the beginning of your upkeep, put a charge counter on each Firearm you control.
No one has seen him in many years, and he looks like he’s been on his own for some time.
2/2
 C 
Creature – Human Hunter
Dexterity 1 (Equip costs that target this creature cost 1 less.)
3/2
 C 
Creature – Human Hunter
Vigilance
Dexterity 2 (Equip costs that target this creature cost {2} less.)
Experienced in war. A soldier with strength and skill.
4/4
 R 
Legendary Creature – Human Hunter
Vigilance, Dexterity 2
As long as Lady Maria, Astral Paragon is equipped, she has double strike.
“A corpse...should be left well alone.”
3/3
 R 
Legendary Creature – Human Hunter
Dexterity 1 (Equip costs that target this creature cost 1 less.)
Whenever a creature you don’t control dies, put a +1/+1 counter on Nameless Hunter.
Whenever a creature with Boss would die, exile it instead. Put two +1/+1 counters on Nameless Hunter.
1/1

Go to section: Colourless (3) White (21) Blue (22) Black (24) Red (24) Green (22) Multicolour (50) Hybrid (20) Artifact (46) Land (17)

Show rarities: C U R M


Bloodborne: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity