Bloodborne

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Showing 20 of 20 Hybrid cards

Go to section: Colourless (3) White (21) Blue (22) Black (24) Red (24) Green (22) Multicolour (50) Hybrid (20) Artifact (46) Land (17)

Show rarities: C U R

 U 
Instant
Until end of turn, target creature loses all abilities and becomes a colorless Eldritch with base power and toughness 1/1.
 U 
Instant
Exile target creature, then return it to the battlefield under its owner’s control.
 C 
Creature – Bird Beast
When Carrion Crow attacks, it gains flying until end of turn.
3/2
 C 
Sorcery
You draw a card if {u} was spent to cast Infectious Thought. Target player discards a card if {b} was spent to cast Infectious Thought. (Do both if {u}{b} was spent.)
 C 
Instant
Target creature you control gains haste until end of turn. Regenerate it.
No surprise that most Yharnamites are heavy users of blood.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+0. Whenever enchanted creature is dealt damage, sacrifice Fool’s Blood Gemstone.
 U 
Sorcery
Add {r}{g} to your mana pool.
Draw a card.
You get an insight counter. (Each insight counter you have increases your maximum hand size by one.)
The Vilebloods of Cainhurst, blood-lusting hunters, see these frightful things in coldblood.
 U 
Sorcery
Loot – Destroy target artifact you don’t control. If a creature you don’t control died this turn, instead destroy up to two target artifacts you don’t control.
 R 
Sorcery
Search your library for an Equipment card with converted mana cost X or less and exile it. At the beginning of your next upkeep, you may cast it without paying its mana cost.
 U 
Instant
Exile target artifact or enchantment. Its controller gains 3 life and draws a card.
 R 
Instant
Choose one:
• Creatures you control gain indestructible until end of turn.
• Put target creature card with converted mana cost 3 or less from your graveyard onto the battlefield.
Loot – If a creature you don’t control died this turn, instead choose both.
 U 
Sorcery
Each opponent loses 2 life, discards a card and sacrifices a creature if {b} was spent to cast Great One’s Coldblood. You gain 2 life, draw a card and put a 1/1 white Hunter creature token onto the battlefield if {w} was spent to cast Great One’s Coldblood. (Do both if {w}{b} was spent.)
 U 
Instant
If target creature is equipped or enchanted, destroy it and each permanent attached to it.
 C 
Sorcery
Choose one:
• Return target creature card from your graveyard to your hand.
• Return target noncreature card from your graveyard to your hand.
Loot – If a creature you don’t control died this turn, instead choose both.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof.
Enchanted creature can’t have -1/-1 counters placed on it.
Great volumes of water serve as a bulwark guarding sleep, and an augur of the eldritch Truth.
 C 
Sorcery
Choose one:
• Put two 1/1 blue Kin creature tokens with inflict onto the battlefield.
• Put a +1/+1 counter on each of up to two target creatures.
Loot – If a creature you don’t control died this turn, instead choose both.
 U 
Enchantment
At the beginning of your upkeep, reveal the top card of your library. If the revealed card is an artifact, put it into your hand.
Human or no, the oozing blood is a medium of the highest grade, and the essence of the formless Great One.
 R 
Sorcery
Put a token onto the battlefield that is a copy of target artifact. Then destroy target artifact.
 C 
Instant
Executioner’s Gloves deals 3 damage to target attacking creature.
It is said that the nobles found immeasurable delight in the dances of these vengeful specters.
 C 
Enchantment – Aura
Enchant creature
If enchanted creature is untapped, it gets +0/+3. If enchanted creature is attacking, it gets +3/+0.
The discovery of blood made their dream of evolution a reality.

Go to section: Colourless (3) White (21) Blue (22) Black (24) Red (24) Green (22) Multicolour (50) Hybrid (20) Artifact (46) Land (17)

Show rarities: C U R


Bloodborne: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity