Bloodborne: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Kin
Inflict (This creature deals damage to creatures in the form of -1/-1 counters. Whenever this creature deals combat damage to a player, that player gets that many insight counters.)
In any form, new life demands a caretaker. Be wary you are not selected for this role, as it may yet drive you mad.
1/1
 
 M 
Artifact – Trick Equipment
Equipped creature gets +3/+3.
Discard a card: Transform Ludwig’s True Blade. Activate this ability only if it’s equipped to a creature.
Equip {3}
Whatever guidance it has to offer, it seems to be of a very private, elusive sort.
Holy Moonlight Sword
 
 M 
Artifact – Trick Equipment
Equipped creature gets +X/+X, where X is the number of cards in your graveyard and has “{4}: Destroy target creature.”
When Holy Moonlight Sword isn’t equipped to a creature, transform it.
When blue moonlight dances around the sword, and it channels the abyssal cosmos, its great blade will hurl a shadowy lightwave.
 U 
Instant
Until end of turn, if a red source you control would deal damage to an opponent or a creature you don’t control, it deals that much damage plus 1 instead.
Sometimes, when hunters burn beasts, they appear intoxicated by the euphoria of purification.
 U 
Instant
Blacksky Eye deals 1 damage to target creature or player.
Exile Blacksky Eye after it resolves. If you do, return it to your hand at the beginning of the next end step.
Deep within the eye lies a vast stretch of dark sky that rumbles with an endless meteor storm.
 U 
Creature – Human Hunter
Dexterity 1 (Equip costs that target this creature cost {1} less.)
Troubled Wanderer gets +2/+0 for each equipment attached to it.
Suffered misfortune in youth. Highly resilient as a result.
1/1
 C 
Creature – Human Horror Shaman
Defender
{t}: Hamlet Invoker deals 3 damage to target creature blocked by it.
0/3
 C 
Creature – Kin
Whenever Brainsucker attacks and isn’t blocked, you may remove up to three insight counters from defending player. For each insight counter removed this way, put a +1/+1 counter on Brainsucker.
These fiends will seek to bound you in place and steal what is in your very head. But who is to say this is not a good thing?
0/1
 C 
Artifact – Trick Equipment
Equipped creature gets +3/+0.
{2}: Transform Iron Cleaver.
Equip {3}
This crude weapon relies on brute force and is regrettably inelegant, suggesting that the hunts of the earliest hunters made for horrific affairs, painted in sanguine black and reds.
Beast Cutter
 
 C 
Artifact – Trick Equipment
Equipped creature gets +2/+1 and has first strike.
{2}: Transform Beast Cutter.
Equip {3}
 C 
Creature – Snake Beast
Inflict
Whenever Host of Vermin attacks, put a 1/1 green Snake creature token onto the battlefield.
At first glance, they are no different from your average huntsmen, arisen to join in on the hunt. Alas, when approached, they undergo a drastic, horrifying transformation.
3/3
 C 
Creature – Human
When Yharnamite Huntsman dies, you may search your library for a creature card with converted mana 1 and put it into your hand. Shuffle your library.
The fever-like urge to hunt remains, but they themselves have already been infested with the scourge of the beast.
1/1
 C 
Creature – Zombie
Inflict (This creature deals damage to creatures in the form of -1/-1 counters. Whenever this creature deals combat damage to a player, that player gets that many insight counters.)
But what rose out of the ground was never human. Born of the trembling blood with a scream that pierced your very heart, the wraith began its chase.
2/2
 C 
Artifact
{r/w}, {t}: Add {r}{r}, {r}{w} or {w}{w} to your mana pool.
The caretaker of the tower’s numerous patients, known to them only as Lady Maria, made her home behind the giant star-interpreting clock.
 C 
Instant
Target creature gets +5/+5 and gains trample until end of turn. It does not untap during its owner’s next untap step.
 C 
Artifact – Equipment
Equipped creature gets +0/+2.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip {1}
Originally used to safeguard the leader presiding over a sacred Healing Church ceremony, and later supplied to tomb prospectors, in particular those exploring the labyrinth of Isz.
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Shaman
{t}: This creature deals 1 damage to target creature.
1/1

Celestial Child (common, foil)
Ludwig’s True Blade (mythic)
Doused in Oil (uncommon)
Blacksky Eye (uncommon)
Troubled Wanderer (uncommon)
Hamlet Invoker (common)
Brainsucker (common)
Iron Cleaver (common)
Host of Vermin (common)
Yharnamite Huntsman (common)
Hemwick Undead (common)
Astral Clocktower Key (common)
Overexertion (common)
Loch Shield (common)
Mountain (basic)
Shaman (token)