Bloodborne: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever Afflicted Beggar would be dealt damage by a creature, spell or ability you don’t control, instead transform it.
“Blimey! Don’t scare me like that. On a night like this... I took you for a monster.”
1/1
First strike
Trample Whenever Abhorrant Beast is dealt damage, it deals that much damage to another target creature. “You talk of beasts? You hunters are the real killers!”
5/4
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Equipped creature gets +3/+3.
Discard a card: Transform Ludwig’s True Blade. Activate this ability only if it’s equipped to a creature. Equip ![]() Whatever guidance it has to offer, it seems to be of a very private, elusive sort.
Equipped creature gets +X/+X, where X is the number of cards in your graveyard and has “
![]() When Holy Moonlight Sword isn’t equipped to a creature, transform it. When blue moonlight dances around the sword, and it channels the abyssal cosmos, its great blade will hurl a shadowy lightwave.
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Enchant Hunter
Enchanted creature has dexterity 1 and gets +1/+1 for each equipment attached to it. These watchmen admonish those who have become addled with blood.
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Equipped creature gets +1/+1 and has first strike.
![]() Equip ![]() A special trick weapon passed down among hunters of hunters. One of the oldest weapons of the workshop.
Equipped creature gets +2/+2 and has double strike.
When Warped Twinblades isn’t equipped to a creature, transform it. The weapon’s warped blades are forged with siderite, a rare mineral of the heavens.
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If a player would get one or more insight counters, they get that many insight counters plus one instead.
If one or more -1/-1 counters would be placed on a creature, that many plus one -1/-1 counters are placed on it instead. A latticed, deformed rock, or perhaps a meteorite.
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Reload 1 (Pay 1 life: Put a charge counter on Hunter’s Pistol.)
Equipped creature has “ ![]() Equip ![]() |
Until end of turn, target creature has “Whenever this creature would deal damage to a creature or player, it deals that much damage plus 1 instead.”
Draw a card. Invaluable to hunters with weak bloodtinge who require the use of stronger firearms.
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Vigilance
Dexterity 2 (Equip costs that target this creature cost ![]() Experienced in war. A soldier with strength and skill.
4/4
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Dexterity 3 (Equip costs that target this creature cost
![]() Yahar’gul Hunter gets -1/-1 for each equipment attached to it. 3/3
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![]() ![]() Most radial blood gems have effects that bear upon physical attacks.
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() In his final years, Master Willem was fond of the lookout, and the rocking chair that he kept there for meditation. In the end, it is said, he left his secret with the lake.
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When Hamlet Fisherman enters the battlefield, put a 1/2 Horror creature token onto the battlefield.
1/2
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Reach
Of nightmarish creatures there are many in Mensis, yet few are as sly and as cunning as spiders, scuttling unperturbed along the loft’s rafters.
1/4
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![]() A blood gem that fortifies weapons.
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(Each insight counter you have increases your maximum hand size by one.)
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Afflicted Beggar
(rare, foil)
Ludwig’s True Blade
(mythic)
Hunter's Covenant Rune
(uncommon)
Blades of Mercy
(uncommon)
Tonsil Stone
(uncommon)
Hunter’s Pistol
(common)
Bone Marrow Ash
(common)
Experienced Veteren
(common)
Yahar’gul Hunter
(common)
Adept Blood Gem
(common)
Lunarium Key
(common)
Hamlet Fisherman
(common)
Nightmare Apostle
(common)
Tempering Blood Gem
(common)
Forest
(basic)
Insight Counter
(token)