Bloodborne: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has lifelink and “Remove a charge counter from Healing Flamesprayer: This creature deals 1 damage to target creature.”
Whenever a creature you don’t control dies, put a charge counter on Healing Flamesprayer. Equip ![]() Not the most efficient weapon by any stretch, but sometimes a sea of flame is just what the doctor ordered.
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Boss
Haste When Laurence, the First Vicar dies, it deal 4 damage to each other creature and each player. I tell you, I will not forget our adage. Fear the old blood.”
3/3
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Loot – Destroy target artifact you don’t control. If a creature you don’t control died this turn, instead destroy up to two target artifacts you don’t control.
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Yahar’gul, Unseen Village enters the battlefield tapped.
: Add or to your mana pool. |
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Until end of turn, if a red source you control would deal damage to an opponent or a creature you don’t control, it deals that much damage plus 1 instead.
Sometimes, when hunters burn beasts, they appear intoxicated by the euphoria of purification.
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If Vicar of the Cosmos is equipped, it gets +2/+2.
2/2
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Counter target spell unless its controller pays
, where X is their insight. If that spell is countered this way, its controller gets an insight counter. |
When Yharnamite Huntsman dies, you may search your library for a creature card with converted mana 1 and put it into your hand. Shuffle your library.
The fever-like urge to hunt remains, but they themselves have already been infested with the scourge of the beast.
1/1
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Choose one:
• Put two 1/1 blue Kin creature tokens with inflict onto the battlefield. • Put a +1/+1 counter on each of up to two target creatures. Loot – If a creature you don’t control died this turn, instead choose both. |
Dexterity 3 (Equip costs that target this creature cost
less.)
Yahar’gul Hunter gets -1/-1 for each equipment attached to it. 3/3
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Equipped creature has +1/+0 and vigilance.
Equip ![]() Hunters choose torches not only because the hunt leads them to the darkest nooks, but also because certain creatures they encounter are possessed of a deathly fear of flame.
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Reload 2 (Pay 2 life: Put a charge counter on Piercing Rifle.)
Equipped creature has “ , Remove a charge counter from Piercing Rifle: This creature deals 2 damage to target creature and 2 damage to that creature’s controller.”
Equip ![]() |
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Target creature gets +5/+5 and gains trample until end of turn. It does not untap during its owner’s next untap step.
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Prevent all damage that would be dealt by target creature this turn. If you control a Beast, instead prevent all damage that would be dealt by creatures you do not control.
The indescribable sound is broadcast with the caster’s own vocal cords, which begs the question, what terrible things lurk deep within the frames of men?
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Inflict (This creature deals damage to creatures in the form of -1/-1 counters. Whenever this creature deals combat damage to a player, that player gets that many insight counters.)
1/1
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Healing Flamesprayer
(uncommon, foil)
Laurence, the First Vicar
(rare)
Destructive Rampage
(uncommon)
Yahar’gul, Unseen Village
(uncommon)
Doused in Oil
(uncommon)
Vicar of the Cosmos
(common)
Horrid Realization
(common)
Yharnamite Huntsman
(common)
Kin Coldblood
(common)
Yahar’gul Hunter
(common)
Hunter’s Torch
(common)
Piercing Rifle
(common)
Overexertion
(common)
Beast Roar
(common)
Plains
(basic)
Kin
(token)


: Add
or
to your mana pool.
, where X is their insight. If that spell is countered this way, its controller gets an insight counter.

