Bloodborne: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Wizard
Boss, Hexproof
Whenever you cast an instant or sorcery spell, put a 1/1 black and blue Skeleton creature token onto the battlefield.
“Ahh, Kos, or some say Kosm. Do you hear our prayers?”
2/2
 U 
Creature – Human Hunter
Dexterity 1 (Equip costs that target this creature cost {1} less.)
Scarred Fighter gets +1/+1 for each Equipment attached to it.
Terribly violent past. Rash, but stronger for it.
1/1
 U 
Land
Healing Church Workshop enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
 U 
Enchantment – Aura
Enchant Kin or Horror
Enchanted creature has trample and inflict.
Whenever enchanted creature attacks, it gets +X/+X until end of turn, where X is the defending player’s insight.
A translation of the inhumane, sticky whispers that reveal the nature of a celestial attendant.
 C 
Artifact – Equipment Firearm
Reload 3 (Pay 3 life: Put a charge counter on Cainhurst Evelyn.)
Equipped creature has vigilance and “{t}, Remove a charge counter from Cainhurst Evelyn: Destroy target creature dealt damage this turn.”
Equip {2}
Lovingly named after a woman and graced with an intricate design.
 C 
Creature – Giant
Whenever a creature dealt damage by Executioner Giant this turn dies, you gain life equal to that creature’s toughness.
There aren’t many beings as imposing as the Executioner, patrolling Yarnham in search of new trophies
4/3
 C 
Creature – Human Hunter
Vigilance
Dexterity 2 (Equip costs that target this creature cost {2} less.)
Experienced in war. A soldier with strength and skill.
4/4
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature would be destroyed, instead regenerate it and sacrifice Corruption Rune.
Pledgers to this oath are Cainhurst Vilebloods, hunters of blood who find dregs for their Queen in coldblood, particularly in that of hunters.
 C 
Artifact – Equipment
Equipped creature gets +0/+2.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip {1}
Originally used to safeguard the leader presiding over a sacred Healing Church ceremony, and later supplied to tomb prospectors, in particular those exploring the labyrinth of Isz.
 C 
Creature – Zombie Horror
Defender
When Undead Amalgam is dealt damage, if it has defender, it loses defender and gains +3/+0 until the beginning of your next end step.
This hideous aberration can be found writhing among the oblique corners of Yahar’gul, twisting and contorting as if to escape its own tortured existence.
0/3
 C 
Instant
Put a 1/1 white Hunter creature token onto the battlefield.
Loot – If a creature you don’t control died this turn, put two of those tokens onto the battlefield instead.
Its ring resonates across worlds, and the first hunter used it as a special signal to call hunters from other worlds to cross the gap and cooperate.
 C 
Artifact – Trick Equipment
Equipped creature gets +2/+1.
{2}: Transform Hunter’s Saw Cleaver.
Equip {2}
One of the trick weapons of the workshop, commonly used in the hunting business.
Razing Cleaver
 
 C 
Artifact – Trick Equipment
Equipped creature has +1/+2 and has vigilance.
{2}: Transform Razing Cleaver.
Equip {2}
The saw, with its set of blood-letting teeth, has become a symbol of the hunt, and only grows in effectiveness the more grotesquely transformed the beast.
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Loot – If a creature you don’t control died this turn, you may cast Sinister Resonant Bell as if it had flash.
One of the resonating bells that cross the gaps of the worlds, but this one knells for misfortune and malice.
 C 
Creature – Human Hunter
Dexterity 1 (Equip costs that target this creature cost 1 less.)
First strike
Born specialist, fit for sleuthing or academia.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Counter
(Each insight counter you have increases your maximum hand size by one.)

Micolash, Nightmare’s Host (rare)
Scarred Fighter (uncommon)
Healing Church Workshop (uncommon)
Milkweed Rune (uncommon)
Cainhurst Evelyn (common)
Executioner Giant (common)
Experienced Veteren (common)
Corruption Rune (common)
Loch Shield (common)
Undead Amalgam (common)
Beckoning Bell (common)
Hunter’s Saw Cleaver (common)
Sinister Resonant Bell (common)
Natural Specialist (common)
Plains (basic)
Insight Counter (token)