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CardName: Seethmage Catapultist Cost: 2RR Type: Creature - Goblin Shaman Pow/Tgh: 2/4 Rules Text: Tap five untapped creatures you control: Add {R}{R}{R}{R}{R} to your mana pool. Seethmage Catapultist deals 1 damage to each creature. Flavour Text: Goblins are very good at throwing boiling oil around, as long as you don't mind *where* it goes. Set/Rarity: Multiverse Design Challenge Uncommon

Seethmage Catapultist
{2}{r}{r}
 
 U 
Creature – Goblin Shaman
Tap five untapped creatures you control: Add {r}{r}{r}{r}{r} to your mana pool. Seethmage Catapultist deals 1 damage to each creature.
Goblins are very good at throwing boiling oil around, as long as you don't mind where it goes.
2/4
Created on 17 Jan 2014 by Alex

History:

2014-01-17 17:05:34: Alex created and commented on the card Seethmage Catapultist

Created for Challenge # 097 from Seething Song, Dwarven Catapult and Nullmage Advocate. I decided I wanted to mash the Nullmage into something, and then the pair of red instants leaped out at me.

This strikes me as fairly interesting. Most of the time, if you have five or ten spare creatures to tap, they'll be 1/1s, so this will kill them - at which point it's not as good as Thermopod or Skirk Prospector, though it'll still work to power out a dragon you couldn't otherwise afford. But if you can keep them alive... which could be with anything from Light of Sanction or Lashknife Barrier through Goblin Caves or Absolute Law... then it's a pretty powerful mana engine. Not as explosive as Heritage Druid, but the same rate of return.

And of course it helps sweep up your opponent's tokens too.

Alternate triple-mashed flavour text: "If your outnumbered army can withstand the flame, their unity will burn away the enemy's deceit."

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How much damage does this card deal? Searing Wind
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