Multiverse Feedback: Recent Activity
Multiverse Feedback: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Upcoming releases | Skeleton |
Recent updates to Multiverse Feedback: (Generated at 2024-04-28 20:13:16)
For some reason, the recent changes page doesn't show me as logged in. That's not a super big deal, since it then shows me as logged in when I click on any card to view
The lack of stripes on that page is particularly bothersome on mobile, which is a shame, since that's my phone browser's homepage
Alex, thanks for all the hard work and love you put into this site. I know I'm not around so much recently/anymore, but I really appreciate everything you do for us.
Thanks, Sorrow! That was a particularly silly bug. I don't actually know why it wasn't showing up before the upgrade. Anyway, I tracked that one down and fixed it. Still planning on fixing all the things I mention above.
The commons sections of a skeleton will not appear in a functional manner. Example
It's back up! Gosh, thank you, well done getting all that updated!!
Additional lingering issue (probably): Searches don't work properly. I tried to search this set (rules text and coomments). Neither search worked.
IIRC there once was a bug once where typing a pre-defined supertype (e. g. legendary, but also basic) into the type box would mess with card creation. You HAD to put it into the supertype box.
A simple test showed that I couldn't replicate that one anymore.
fixed as part of the move to jQuery
I think this is now fixed too
clarify the actual bug here
fixed as part of the move to jQuery
looks like there were a few duplicate reports of this issue! fixed now.
fixed this some time ago
fixed this by getting rid of the loading gif...
image is gone, no repro steps, not much description: I'm treating this as fixed
mostly-fixed
I fixed the issue with preview changes losing the second half multipart cards! It was about two characters in the wrong place :)
The editing boxes for flip cards work for me on Chrome, but their positions are pretty dodgily located; I'm not that surprised they go wrong on an old Firefox.
But yes, you're right, if anyone wanted to make a flip card with mana costs and but halves actually coloured black and white, they couldn't do it. Well, they could, actually, but they'd have to use the double-faced card form to do it, and then switch to the flip form after setting those nonstandard frames.
I'm... inclined to treat this as mostly fixed? There is still an edge case that's not easy to do since you can't use the flip card form to do it, so I'll leave half of this red, but the bottom half :)
I guess this count as "fixed"
fixed!
I found the source of this bug. I've fixed it so it shouldn't happen any more with any new Adventure cards. I'll do a database patch soon to fix the existing ones like Nest Quest that are wrong in the db.
Whew. Found a fix. A fix that makes no sense. But a fix nonetheless.
There are still a couple of lingering bugs:
But the site is basically functional again.
Now I want to sleep for a week.
Yeeaaah. I'm aware of the problem. None of the CSS or JS is rendering. I was up till 3am last night trying to fix it and I'm still trying to fix it this morning.
The site is effectively still down for maintenance. It's just that because the issue doesn't show up in my local environment, I'm trying various fixes that might work here on the live server because hey, it's not like it'll make the site any less usable.
Same issue on my end.
Here's a link: https://i.imgur.com/gt4DHhj.png
This is, at least, a hilarious issue.
I could make a screenshot.
I listed them again because I had forgotten that I had already written it on here; I did not mean to repeat myself.
I agree the "random regardless of rarity" option is good to look at random cards. (For my own cards, I use my own software, but for other people's cards, this feature is very good for this and I am glad it is implemented on here.)
The possibility to allow specifying the random seed might be useful perhaps for a Rochester draft, and you can then use IRC or other methods of communication to specify which cards you want to pick up. (If you are doing other kinds of drafting, this method might not work.)
Booster slot options has a bit more discussion, in which zzo38 lists basically the same options again.
same as Unusual boosters