Link's Unplaced Cards: Recent Activity
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Recent updates to Link's Unplaced Cards: (Generated at 2026-06-15 01:39:32)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-06-15 01:39:32)
Hmm... I remembered there being a bunch (?) of people who did "Living Auras" for GDS2, but I couldn't remember the solutions.
That's the usual approach. I think it's the one that one of the GDS2 finalists used. It seems reasonable to me. (You can argue whether you want the tokens to be 0/0 and have all Auras with the new mechanic give toughness boost or not; there are arguments both ways, as there were with living weapon.)
What if it eschewed the kicker, and instead had something like "
: Put a 2/2 blue elemental creature token onto the battlefield, then put ~ from your hand onto the battlefield enchanting that creature. Activate this ability only any time you could cast a sorcery." Would that be too good, being uncounterable?
I'm just brainstorming.
I know that it wasn't right, but I didn't really know how to fix it, so I just put it up anyway. I wish it could be as simple as Living Weapon.
Hmm. I do like the idea of Auras with "Living enchantment", but this is a rather fiddly way to do it, because the Aura spell still needs a target creature that's not the token.
Also this doesn't say "change ~'s target to that token" which means that if the target creature gets bounced or shroud before the Aura resolves, the Aura will be countered even though it's not going to do anything to that target any more. But this is easily fixable by making the kicker effect change the Aura's target. It still doesn't help with the need-a-target-in-the-first-place problem though.
Changed rarity.
Hahaha, that's exactly what it is. I was just messing around.
Should be green. Also rather seems to be a case of "doing it because we can". I think it's pretty similar to a green enchantment with "ATBOYU, put a 2/1 Thing creature token OTB" and "Sacrifice ~ and all Things you control: Draw cards equal to etc". That would be a much more normal template.
Of course, Sienira's Facets contains quite a number of cases of "doing it because I can" so I can't really talk :P
Added missing quotation mark.
I made it so that it hatches any phoenix in your graveyard, because I thought it might be interesting... but I might change it back.
Changed ability slighty. Now it also goes for any phoenix.
Jack, I thought about that when I made it, but now that you mention it, I do like that flavor better. I'll change it.
Alex, that's a good idea. I should have realized it needed that when I made it.
This is most reminiscent of Sengir Nosferatu.
This is fantastic Phoenix flavour. Unfortunately it's infinite with any sac outlet, so perhaps one trigger or the other could cost a little mana?
Oh, awesome. I love the idea of the egg mechanic, and this uses is as a fillip to a good flying creature.
In fact, I think I prefer it to be "When ~ dies, put a 0/4 ... with 'When this dies, return a creature card named ~ from your graveyard to the battlefield'". That's slightly less good, because exile or graveyard hate can get rid of it but that interactivity is probably good for the game, and it's slightly shorter, and I actually prefer the flavour of the bird actually dying: I always imagined Phoenixes physically died, even if they were reincarnated into their egg...
Except that it was made a bird on the Gatherer. :(
Rukh Egg too. But it IS.
This seems like an actual valid use of a dual-faced card, annoyingly enough.
I can't believe this hasn't been done... or has it, and I missed it?
As a sidenote, I wish egg were a creature type for this, Roc Egg, and Ludevic's Test Subject.