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Showing 30 of 30 Blue cards
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Counter target spell unless it’s controller pays
for each noncreature spell you cast this turn.

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Skulk (This creature can't be blocked by creatures with greater power.)
: Cavern Salamander gets -1/+1 until end of turn.

3/2
Whenever you cast a spell during an opponent’s turn, put a +1/+1 counter in Chronowisp.
2/2
This spell costs
less to cast if a creature you control became blocked this turn.
Draw two cards.

Draw two cards.
Flash
When Depthsurge Kraken enters the battlefield, choose one:
• Tap up to four target nonland permanents
• Return up to two target nonland permanents to their owner’s hand.
• Put target nonland permanent on top of its owner’s library.
When Depthsurge Kraken enters the battlefield, choose one:
• Tap up to four target nonland permanents
• Return up to two target nonland permanents to their owner’s hand.
• Put target nonland permanent on top of its owner’s library.
4/4
Flash
When Essence Boost enters the battlefield, Untap enchanted creature.

: Untap enchanted creature.
When Essence Boost enters the battlefield, Untap enchanted creature.


Whenever Fearsquelcher attacks, you may have target creature block this turn if able. Untap that creature. It can’t become tapped this turn.
3/2
Jitter 

(You may cast this as though it had Flash for its Jitter cost. If this creature enters the battlefield during an opponent's turn, it gains Haste.)
: Target creature attacks this turn if able.




1/1
Flash
Skulk (This creature can't be blocked by creatures with greater power.)
Skulk (This creature can't be blocked by creatures with greater power.)
2/1
Jitter 

(You may cast this as though it had Flash for its Jitter cost. If this creature enters the battlefield during an opponent's turn, it gains Haste.)
: Add
to your mana pool. Spend this mana only to cast noncreature spells.





1/3
Jitter 

, Tap an untapped artifact you control: Illuminate




2/4
Hexproof
Whenever Hidden Crab blocks or becomes blocked, it loses Hexproof until end of turn.
Whenever Hidden Crab blocks or becomes blocked, it loses Hexproof until end of turn.
2/4
Jitter 
(You may cast this as though it had Flash for its Jitter cost. If this creature enters the battlefield during an opponent's turn, it gains Haste.)
: Attach target equipment you control to Hoarding Gnome.



1/1
Whenever an artifact enters the battlefield under your control, you may untap target Artificer.
Defender
Whenever an artifact enters the battlefield under your control, Irongullet Serpent loses defender until end of turn.
Whenever an artifact enters the battlefield under your control, Irongullet Serpent loses defender until end of turn.
6/6
Counter target spell.
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.)
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.)
Jitter 

: Target artifact you control becomes a copy of another target artifact or creature until the beginning of your next upkeep, except it’s an artifact in addition to its other types.




3/2
Enchant Permanent
When you cast Naptime Hexrune, you may create a Battleaxe. If you do, this spell targets it.
You may target opponents’ creatures with enchanted equipment’s Equip abilities.
Enchanted or equipped creature doesn’t untap during its controller’s untap step unless that player pays
.
When you cast Naptime Hexrune, you may create a Battleaxe. If you do, this spell targets it.
You may target opponents’ creatures with enchanted equipment’s Equip abilities.
Enchanted or equipped creature doesn’t untap during its controller’s untap step unless that player pays

Counter target noncreature spell.
Whenever one or more creatures you control become blocked, Scry 2.
1/4
Enchant Creature
When Sleep Paralysis enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When Sleep Paralysis enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Counter target spell unless its controller puts a card they own in exile into the graveyard.
Flash
Prowess
Prowess
1/2
Draw three cards. Then discard two cards unless you discard an artifact card.
Whenever you Illuminate, put a +1/+1 counter on Thoughtsheen.
Noncreature spells you cast from exile cost
less to cast for each +1/+1 counter on Thoughtsheen.
Noncreature spells you cast from exile cost

2/2
Jitter 
(You may cast this as though it had Flash for its Jitter cost. If this creature enters the battlefield during an opponent's turn, it gains Haste.)
, Tap an untapped artifact you control: Tap or Untap target permanent.



2/2
Put target nonland permanent on top of its owner's library.
Flash
When Transportal Gnome enters the battlefield, you may return target creature to its owner's hand.
When Transportal Gnome enters the battlefield, you may return target creature to its owner's hand.
2/3
Jitter 

When Twistachio enters the battlefield, exile target spell or nonland permanent. You may cast that card as long as it remains exiled, and can spend mana as if it was mana of any colour to cast it. Return that card to its owner’s hand at end of turn.
: The next noncreature card you cast this turn can be cast as though it had flash.



When Twistachio enters the battlefield, exile target spell or nonland permanent. You may cast that card as long as it remains exiled, and can spend mana as if it was mana of any colour to cast it. Return that card to its owner’s hand at end of turn.

1/1
Return target creature to its owner's hand.
Go to section: White (30) Blue (30) Black (30) Red (30) Green (31) Multicolour (50) Artifact (18) Land (6)
Show rarities: N C U R M
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