Ant: Virtual Booster

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Mechanics | Skeleton | Planning
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Flaring Spear deals 1 damage to any target. Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.)
 
 R 
Sorcery
Creatures can’t be blocked this turn. Lose life equal to the highest power among creatures you control.
 U 
Creature – Elemental
Whenever Fearsquelcher attacks, you may have target creature block this turn if able. Untap that creature. It can’t become tapped this turn.
3/2
 U 
Creature – Goblin
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.
1/1
 U 
Enchantment
Flash
Whenever a creature you control enters the battlefield during an opponent's turn, that creature gets +1/+1 until end of turn.
Whenever you cast a noncreature spell during an opponent's turn, you gain 1 life and Scry 1.
 C 
Sorcery
Lava axe deals 5 damage to target player or planeswalker.
 C 
Instant
Counter target spell unless its controller puts a card they own in exile into the graveyard.
 C 
Instant
Target creature gets +3/+3 until end of turn.
 C 
Creature – Dwarf Artificer Cleric
Battleforge Cleric has Lifelink as long as it's equipped.
3/3
 C 
Artifact – Equipment
Equip {2}
Equipped creature gets +1/+1 and has Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.)
 C 
Creature – Gnome Rogue
Flash
Skulk (This creature can't be blocked by creatures with greater power.)
2/1
 C 
Creature – Horror
Sacrifice a Goblin: Dreadful Goblingrabber gets +2/+2 and gains Haste until end of turn.
4/4
 C 
Creature – Goblin
Cavern Goblin attacks each combat if able.
Menace
1/2
 C 
Sorcery
You may play an additional land this turn.
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.)
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Horror
X/X

Flaring Spear (common, foil)
Unleash the Underworld (rare)
Fearsquelcher (uncommon)
Goblin Matron (uncommon)
Mischievous Vitality (uncommon)
Lava Axe (common)
Snuff Out (common)
Giant Growth (common)
Battleforge Cleric (common)
Rallying Banner (common)
Furtive Gnome (common)
Dreadful Goblingrabber (common)
Cavern Goblin (common)
Venture into Darkness (common)
Swamp (basic)
Horror (token)