Ant: Virtual Booster

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Mechanics | Skeleton | Planning
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin
Prowess
Whenever you cast a noncreature spell, create a 1/1 black and red Goblin creature with Haste.
3/2
 U 
Creature – Wurm
Burrow
Whenever Compost Wurm or another creature enters the battlefield under your control, if it was in exile or cast from exile, you gain 2 life.
4/3
 U 
Enchantment
Whenever an artifact enters the battlefield under your control, you may untap target Artificer.
 U 
Creature – Beast
Whenever another nontoken creature enters the battlefield under your control, Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.)
3/3
 C 
Instant
Target creature gets +3/+3 until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and can't block.
Equip {3}
 C 
Creature – Crab
Hexproof
Whenever Hidden Crab blocks or becomes blocked, it loses Hexproof until end of turn.
2/4
 C 
Creature – Salamander
Skulk (This creature can't be blocked by creatures with greater power.)
{u}: Cavern Salamander gets -1/+1 until end of turn.
3/2
 C 
Creature – Goblin
Cavern Goblin attacks each combat if able.
Menace
1/2
 C 
Creature – Horror
Whenever Devourer of Fear or another Horror enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
1/3
 C 
Artifact Creature – Golem
Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.)
3/4
 C 
Creature – Horror
Trample
3/4
 C 
Creature – Goblin
When Alpha Goblin enters the battlefield, you may discard a card. If you do, create two 1/1 black and red Goblin creature tokens with Haste.
3/3
 C 
Instant
Destroy target tapped creature.
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.)
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Wurm
7/7

Infernal Hordebringer (rare)
Compost Wurm (uncommon)
Invigorating Curiosity (uncommon)
Mossback Beast (uncommon)
Giant Growth (common)
Copper Carapace (common)
Hidden Crab (common)
Cavern Salamander (common)
Cavern Goblin (common)
Devourer of Fear (common)
Cavern Golem (common)
Crushing Horror (common)
Alpha Goblin (common)
Dazzling Retribution (common)
Mountain (basic)
Wurm (token)