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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text |
---|---|---|---|---|---|---|---|---|---|
1 | Battleforge Cleric | White | Common | ![]() ![]() |
Creature – Dwarf Artificer Cleric | 3 | 3 | CW10 | Battleforge Cleric has Lifelink as long as it's equipped. |
2 | Blinding Glow | White | Common | ![]() |
Instant | CW12 |
Tap target creature.
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) |
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3 | Dazzling Retribution | White | Common | ![]() ![]() ![]() |
Instant | CW13 |
Destroy target tapped creature.
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) |
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4 | Deafening Silence | White | Uncommon | ![]() |
Enchantment | UW07 | Each player can't cast more than one noncreature spell each turn. | ||
5 | Demystify | White | Common | ![]() |
Instant | CW16 | Destroy target enchantment | ||
6 | Digging Dwarf | White | Common | ![]() |
Creature – Dwarf Artificer | 1 | 2 | CW01 | Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.) |
7 | Divert Army | White | Rare | ![]() ![]() ![]() |
Instant | RW04 | Exile each attacking creature. Return them to the battlefield under their owners’ control at the beginning of their owners’ upkeeps. | ||
8 | Dwarf War Martial | White | Uncommon | ![]() ![]() ![]() |
Creature – Dwarf Soldier Advisor | 2 | 3 | UW05 |
Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.)
Whenever a band of three or more creatures you controls attacks, create a 2/2 red and white Dwarf creature token with Squadron tapped and attacking in that band. |
9 | Dwarven Axethrower | White | Rare | ![]() ![]() ![]() |
Creature – Dwarf Warrior | 0 | 2 | RW02 |
Vigilance
Dwarven Axethrower enters the battlefield with two Battleaxe tokens attached to it. (They're Equipment artifacts with "Equipped creature gets +2/+1" and Equip ![]() ![]() |
10 | Dwarven Battlebeast | White | Common | ![]() ![]() ![]() |
Creature – Beast | 3 | 5 | CW11 | Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.) |
11 | Dwarven Blades | White | Common | ![]() ![]() |
Sorcery | CW15 |
Create two Battleaxe tokens. (They're Equipment artifacts with "Equipped creature gets +2/+1" and Equip ![]() |
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12 | Dwarven Cleric | White | Common | ![]() ![]() |
Creature – Dwarf Cleric | 3 | 2 | CW07 | When Dwarven Cleric enters the battlefield, if you control an equipment or aura, you gain 3 life. |
13 | Dwarven Militia | White | Common | ![]() ![]() |
Creature – Dwarf Soldier | 2 | 2 | CW03 | Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.) |
14 | Dwarven Pathwarden | White | Uncommon | ![]() ![]() |
Creature – Dwarf Scout | 2 | 3 | UW01 |
Squadron
Whenever a band of three or more creatures you control attacks, Illuminate. |
15 | Forgetender | White | Common | ![]() ![]() |
Creature – Dwarf Artificer | 2 | 2 | CW04 | Forgetender has Vigilance as long as you control an artifact. |
16 | Gathering Light | White | Uncommon | ![]() ![]() |
Enchantment | UW03 |
Flash
When Gathering Light enters the battlefield, Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) Whenever you illuminate, target creature you control gets +1/+1 until end of turn. |
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17 | Grand Marshal Goud | White | Mythic | ![]() ![]() ![]() |
Legendary Creature – Dwarf Advisor | 4 | 4 | MW01 |
Creatures you control have Squadron.
Rather than the defending player, you assign the combat damage of each creature that blocks attacking creatures you control. (You can divide those creatures’ combat damage as you choose among any of the creatures it is blocking.) |
18 | Guard Duty | White | Common | ![]() |
Enchantment – Aura | CW14 |
Enchant Creature
Enchanted creature has Defender |
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19 | Lightkeeper Dwarf | White | Uncommon | ![]() ![]() |
Creature – Dwarf Cleric | 3 | 3 | UW02 | Whenever you illuminate for the first time each turn, put a +1/+1 counter on Lightkeeper Dwarf. |
20 | Militant Dwarf | White | Common | ![]() ![]() |
Creature – Dwarf Soldier | 2 | 3 | CW09 |
Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.)
Whenever Militant Dwarf attacks, untap another target creature attacking in a band with it. |
21 | Opalescent Lithovore | White | Common | ![]() ![]() |
Creature – Wurm Beast | 1 | 3 | CW06 |
Vigilance
Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield attacking on your next turn's combat phase. It can't be blocked during that combat.) |
22 | Priest of Armaments | White | Rare | ![]() ![]() ![]() |
Creature – Dwarf Artificer Cleric | 3 | 4 | RW03 |
Priest of Armaments costs ![]() You may activate Equip abilities anytime you could cast an instant. |
23 | Priest of the Depths | White | Uncommon | ![]() ![]() |
Creature – Dwarf Cleric | 2 | 2 | UW04 | Whenever a card you own is put into exile, you gain 1 life. |
24 | Slowdown Hexrune | White | None | ![]() |
Enchantment – Aura Rune |
Enchant Permanent
When you cast Slowdown Hexrune, you may create a Battleaxe. If you do, this spell targets it. You may target opponents’ creatures with enchanted equipment’s Equip abilities. Enchanted or equipped creature’s activated abilities can’t be activated. |
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25 | Solemn Offering | White | Uncommon | ![]() ![]() |
Sorcery | UW08 | Destroy target artifact or enchantment. You gain 4 life. | ||
26 | Stonebow Dwarf | White | Common | ![]() ![]() |
Creature – Dwarf Archer | 2 | 3 | CW08 |
![]() ![]() |
27 | Tunnel Duelist | White | Uncommon | ![]() ![]() ![]() |
Creature – Dwarf Warrior | 3 | 4 | UW06 |
Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.)
Whenever Tunnel Duelist becomes blocked, it gains Double Strike until end of turn. |
28 | Tunnel Lurker | White | Common | ![]() ![]() |
Creature – Cat Beast | 3 | 1 | CW05 | |
29 | Tunnelphase Ghast | White | Rare | ![]() |
Creature – Spirit | 1 | 1 | RW01 |
Lifelink
Tunnelphase Ghast cant be blocked, except by creatures that entered the battlefield this turn. Whenever Tunnelphase Ghast attacks, the defending player may return a burrowed creature card they own to the battlefield. |
30 | Wardcharm Dwarf | White | Common | ![]() |
Creature – Dwarf Cleric | 1 | 1 | CW02 | Protection from enchanted creatures. (This can’t be blocked, targeted, or dealt damage by enchanted creatures) |
31 | Calculated Annulment | Blue | Rare | ![]() |
Instant | RU03 |
Counter target spell unless it’s controller pays ![]() |
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32 | Cavern Salamander | Blue | Common | ![]() ![]() |
Creature – Salamander | 3 | 2 | CU06 |
Skulk (This creature can't be blocked by creatures with greater power.)
![]() |
33 | Chronowisp | Blue | Uncommon | ![]() ![]() |
Creature – Elemental | 2 | 2 | UU01 | Whenever you cast a spell during an opponent’s turn, put a +1/+1 counter in Chronowisp. |
34 | Combat Analysis | Blue | Common | ![]() ![]() |
Sorcery | CU16 |
This spell costs ![]() Draw two cards. |
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35 | Depthsurge Kraken | Blue | Rare | ![]() ![]() ![]() ![]() |
Creature – Kraken | 4 | 4 | RU01 |
Flash
When Depthsurge Kraken enters the battlefield, choose one: • Tap up to four target nonland permanents • Return up to two target nonland permanents to their owner’s hand. • Put target nonland permanent on top of its owner’s library. |
36 | Essence Boost | Blue | Common | ![]() ![]() |
Enchantment – Aura | CU12 |
Flash
When Essence Boost enters the battlefield, Untap enchanted creature. ![]() ![]() |
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37 | Fearsquelcher | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Elemental | 3 | 2 | UU02 | Whenever Fearsquelcher attacks, you may have target creature block this turn if able. Untap that creature. It can’t become tapped this turn. |
38 | Flickering Illusionist | Blue | Uncommon | ![]() ![]() |
Creature – Gnome Wizard | 1 | 1 | UU04 |
Jitter ![]() ![]() ![]() ![]() |
39 | Furtive Gnome | Blue | Common | ![]() ![]() |
Creature – Gnome Rogue | 2 | 1 | CU03 |
Flash
Skulk (This creature can't be blocked by creatures with greater power.) |
40 | Gnome Aetherist | Blue | Common | ![]() ![]() |
Creature – Gnome Wizard Artificer | 1 | 3 | CU04 |
Jitter ![]() ![]() ![]() ![]() ![]() |
41 | Gnome Photomancer | Blue | Uncommon | ![]() ![]() |
Creature – Gnome Artificer Wizard | 2 | 4 | UU03 |
Jitter ![]() ![]() ![]() ![]() |
42 | Hidden Crab | Blue | Common | ![]() ![]() |
Creature – Crab | 2 | 4 | CU07 |
Hexproof
Whenever Hidden Crab blocks or becomes blocked, it loses Hexproof until end of turn. |
43 | Hoarding Gnome | Blue | Common | ![]() |
Creature – Gnome Artificer | 1 | 1 | CU01 |
Jitter ![]() ![]() ![]() |
44 | Invigorating Curiosity | Blue | Uncommon | ![]() ![]() |
Enchantment | UU05 | Whenever an artifact enters the battlefield under your control, you may untap target Artificer. | ||
45 | Irongullet Serpent | Blue | Common | ![]() ![]() |
Creature – Serpent | 6 | 6 | CU09 |
Defender
Whenever an artifact enters the battlefield under your control, Irongullet Serpent loses defender until end of turn. |
46 | Light of Denial | Blue | Uncommon | ![]() ![]() ![]() |
Instant | UU07 |
Counter target spell.
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) |
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47 | Morphalurgist | Blue | Rare | ![]() ![]() |
Creature – Gnome Artificer | 3 | 2 | RU02 |
Jitter ![]() ![]() ![]() ![]() |
48 | Naptime Hexrune | Blue | None | ![]() |
Enchantment – Aura Rune |
Enchant Permanent
When you cast Naptime Hexrune, you may create a Battleaxe. If you do, this spell targets it. You may target opponents’ creatures with enchanted equipment’s Equip abilities. Enchanted or equipped creature doesn’t untap during its controller’s untap step unless that player pays ![]() |
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49 | Negate | Blue | Common | ![]() ![]() |
Instant | CU15 | Counter target noncreature spell. | ||
50 | Sightgleaner | Blue | Uncommon | ![]() ![]() |
Creature – Elemental | 1 | 4 | UU06 | Whenever one or more creatures you control become blocked, Scry 2. |
51 | Sleep Paralysis | Blue | Common | ![]() ![]() |
Enchantment – Aura | CU11 |
Enchant Creature
When Sleep Paralysis enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
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52 | Snuff Out | Blue | Common | ![]() ![]() |
Instant | CU10 | Counter target spell unless its controller puts a card they own in exile into the graveyard. | ||
53 | Spelldancer Gnome | Blue | Common | ![]() ![]() |
Creature – Gnome Wizard Rogue | 1 | 2 | CU02 |
Flash
Prowess |
54 | Thirst for Knowledge | Blue | Uncommon | ![]() ![]() |
Instant | UU08 | Draw three cards. Then discard two cards unless you discard an artifact card. | ||
55 | Thoughtsheen | Blue | Rare | ![]() ![]() |
Creature – Elemental | 2 | 2 | RU04 |
Whenever you Illuminate, put a +1/+1 counter on Thoughtsheen.
Noncreature spells you cast from exile cost ![]() |
56 | Tinkering Gnome | Blue | Common | ![]() ![]() |
Creature – Gnome Artificer | 2 | 2 | CU05 |
Jitter ![]() ![]() ![]() |
57 | Totally Lost | Blue | Common | ![]() ![]() |
Instant | CU14 | Put target nonland permanent on top of its owner's library. | ||
58 | Transportal Gnome | Blue | Common | ![]() ![]() |
Creature – Gnome Wizard | 2 | 3 | CU08 |
Flash
When Transportal Gnome enters the battlefield, you may return target creature to its owner's hand. |
59 | Twistachio, Master of Aether | Blue | Mythic | ![]() ![]() |
Legendary Creature – Gnome Wizard | 1 | 1 | MU01 |
Jitter ![]() ![]() ![]() When Twistachio enters the battlefield, exile target spell or nonland permanent. You may cast that card as long as it remains exiled, and can spend mana as if it was mana of any colour to cast it. Return that card to its owner’s hand at end of turn. ![]() |
60 | Unsummon | Blue | Common | ![]() |
Instant | CU13 | Return target creature to its owner's hand. | ||
61 | Alpha Goblin | Black | Common | ![]() ![]() |
Creature – Goblin | 3 | 3 | CB07 | When Alpha Goblin enters the battlefield, you may discard a card. If you do, create two 1/1 black and red Goblin creature tokens with Haste. |
62 | Altar's Reap | Black | Common | ![]() ![]() |
Instant | CB12 |
As an additional cost to cast Altar's Reap, sacrifice a creature.
Draw two cards. |
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63 | Bloodmad Undergoblin | Black | Rare | ![]() ![]() ![]() |
Creature – Goblin Horror | 1 | 1 | RB03 |
Deathtouch, Haste, Menace
Whenever another Goblin you control dies, put a +1/+1 counter on Bloodmad Undergoblin |
64 | Bloodthirsty Goblin | Black | Uncommon | ![]() ![]() ![]() |
Creature – Goblin | 2 | 2 | UB02 |
If an opponent was dealt damage this turn, Bloodthirsty Goblin enters the battlefield with two +1/+1 counters on it.
Lifelink |
65 | Cavern Leech | Black | Common | ![]() ![]() |
Creature – Leech | 2 | 3 | CB06 | Lifelink |
66 | Cower in Fear | Black | Uncommon | ![]() ![]() ![]() |
Instant | UB08 | Creatures your opponents control get -1/-1 until end of turn. | ||
67 | Creeping Cavebeast | Black | Common | ![]() ![]() |
Creature – Beast Horror | 2 | 1 | CB02 |
Skulk (This creature can't be blocked by creatures with greater power.)
Menace |
68 | Dead Weight | Black | Common | ![]() |
Enchantment – Aura | CB16 |
Enchant Creature
Enchanted creature gets -2/-2 |
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69 | Deathbringer | Black | Uncommon | ![]() ![]() |
Creature – Horror | 2 | 2 | UB03 |
Deathtouch
Horror spells you cast cost ![]() |
70 | Defeat | Black | Common | ![]() ![]() |
Sorcery | CB14 | Destroy target creature with power 2 or less. | ||
71 | Devourer of Fear | Black | Common | ![]() ![]() |
Creature – Horror | 1 | 3 | CB05 | Whenever Devourer of Fear or another Horror enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. |
72 | Dreaded Extinguisher | Black | Rare | ![]() ![]() ![]() |
Creature – Demon Horror | 3 | 0 | RB01 |
Dreaded Extinguisher enters the battlefield with three +1/+1 counters on it.
Whenever a creature blocks Dreaded Extinguisher, exile that creature, then remove a +1/+1 counter from Dreaded Extinguisher. |
73 | Dreaded Return | Black | Uncommon | ![]() ![]() |
Sorcery | UB06 | Return target creature card from your graveyard to the battlefield. If it's a Horror, put two +1/+1 counters on it. | ||
74 | Dreadful Goblingrabber | Black | Common | ![]() ![]() ![]() |
Creature – Horror | 4 | 4 | CB10 | Sacrifice a Goblin: Dreadful Goblingrabber gets +2/+2 and gains Haste until end of turn. |
75 | Duress | Black | Common | ![]() |
Sorcery | CB11 | Target opponent reveals their hand. You choose a nonland, noncreature card from it. That player discards that card. | ||
76 | Gathering Shadow | Black | Uncommon | ![]() ![]() ![]() |
Creature – Nightmare Horror | 2 | 2 | UB01 |
Whenever Gathering Shadow becomes blocked, defending player sacrifices a creature.
Whenever another creature dies, put a +1/+1 counter on Gathering Shadow. |
77 | Goblin Gravedigger | Black | Uncommon | ![]() ![]() ![]() |
Creature – Goblin | 2 | 2 | UB04 | When Goblin Gravedigger enters the battlefield, return up to two target goblin cards from your graveyard to your hand. |
78 | Grasp of Darkness | Black | Uncommon | ![]() ![]() |
Instant | UB05 | Target creature gets -4/-4 until end of turn. | ||
79 | Lagging Goblin | Black | Common | ![]() ![]() |
Creature – Goblin | 2 | 2 | CB03 |
Haste
Lagging Goblin enters the battlefield tapped unless you control another Goblin creature. |
80 | Lifesap Hexrune | Black | None | ![]() |
Enchantment – Aura Rune |
Enchant Permanent
When you cast Lifesap Hexrune, you may create a Battleaxe. If you do, this spell targets it. You may target opponents’ creatures with enchanted equipment’s Equip abilities. Whenever enchanted or equipped creature deals damage, its controller loses that much life. |
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81 | Lumbering Shadowfiend | Black | Common | ![]() ![]() |
Creature – Horror | 3 | 5 | CB09 | Menace |
82 | Maddening Echoes | Black | Common | ![]() |
Enchantment | CB15 |
When Maddening Echoes enters the battlefield, target player discards a card.
![]() ![]() |
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83 | Obscured Brute | Black | Common | ![]() ![]() |
Creature – Goblin | 3 | 2 | CB04 | Whenever Obscured Brute becomes blocked, defending player loses 2 life. |
84 | Shadow Pouncer | Black | Common | ![]() ![]() |
Creature – Horror | 4 | 3 | CB08 | Shadow Pouncer can’t block. |
85 | Shadow's Hunger | Black | Common | ![]() ![]() |
Enchantment – Aura | CB13 |
Enchant Creature
At the beginning of enchanted creature’s controller’s end step, that player sacrifices a creature. |
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86 | Soullight | Black | Rare | ![]() |
Enchantment | RB02 |
![]() ![]() |
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87 | Swallow in Darkness | Black | Uncommon | ![]() ![]() |
Sorcery | UB07 | Choose up to X target creatures. Each opponent sacrifices a creature other than the chosen creatures. | ||
88 | The Deepest Dark | Black | Mythic | ![]() ![]() ![]() |
Legendary Creature – Elemental Horror | 3 | 3 | MB01 |
Horrors you control have Protection from Instants and Sorceries.
Spells your opponents cast from exile cost ![]() Whenever a creature you don’t control enters the battlefield from exile, it gets -1/-1 until end of turn. |
89 | Unleash the Underworld | Black | Rare | ![]() ![]() ![]() |
Sorcery | RB04 | Creatures can’t be blocked this turn. Lose life equal to the highest power among creatures you control. | ||
90 | Venomclaw Goblin | Black | Common | ![]() |
Creature – Goblin Horror | 1 | 1 | CB01 | Deathtouch |
91 | Angler Hellion | Red | Rare | ![]() ![]() ![]() |
Creature – Hellion | 3 | 5 | RR04 |
Haste
When Angler Hellion enters the battlefield, gain control of target creature for as long as you control Angler Hellion and untap it. It has Haste and Squadron as long as you control it. Angler Hellion and that creatue attack in a band together each combat if able. |
92 | Bloodlust Hexrune | Red | None | ![]() |
Enchantment – Aura Rune |
Enchant Permanent
When you cast Bloodlust Hexrune, you may create a Battleaxe. If you do, this spell targets it. You may target opponents’ creatures with enchanted equipment’s Equip abilities. Enchanted or equipped creature attacks each combat if able. |
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93 | Brute Strength | Red | Common | ![]() ![]() |
Instant | CR14 | Target creature gets +3/+1 and gains Trample until end of turn. | ||
94 | Bullrush Goblin | Red | Common | ![]() ![]() |
Creature – Goblin Warrior | 3 | 2 | CR07 |
Haste
When Bullrush Goblin enters the battlefield, target creature you don't control can't block this turn. |
95 | Burn Bright | Red | Uncommon | ![]() ![]() |
Enchantment | UR05 |
At the beginning of your end step, Illuminate twice.
At the beginning of your upkeep, put an additional Illuminated card you own into your graveyard. |
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96 | Cavern Brute | Red | Common | ![]() ![]() |
Creature – Goblin | 3 | 2 | CR05 | Menace |
97 | Cavern Crusher | Red | Uncommon | ![]() ![]() ![]() |
Creature – Hellion | 5 | 4 | UR01 |
Trample, Haste
Whenever Cavern Crusher deals combat damage to a player, you may put target card that player owns from exile into its owner's graveyard. |
98 | Cavern Goblin | Red | Common | ![]() |
Creature – Goblin | 1 | 2 | CR01 |
Cavern Goblin attacks each combat if able.
Menace |
99 | Demolish | Red | Common | ![]() ![]() |
Sorcery | CR11 | Destroy target artifact or land. | ||
100 | Dwarven Darkrunner | Red | Common | ![]() ![]() |
Creature – Dwarf Warrior | 2 | 3 | CR04 | Haste |
101 | Dwarven Goldseeker | Red | Rare | ![]() ![]() ![]() |
Creature – Dwarf Scout | 2 | 3 | RR02 |
Burrow
When Dwarven Goldseeker enters the battlefield, create a Treasure token. (It's an artifact with "Sacrifice this: Add one mana of any colour.") |
102 | Dwarven Pyromancer | Red | Uncommon | ![]() ![]() |
Creature – Dwarf Shaman | 2 | 2 | UR06 | Whenever you cast a noncreature spell, Dwarven Pyromancer deals 1 damage to any target. |
103 | Dwarven Spearman | Red | Common | ![]() ![]() |
Creature – Dwarf Soldier | 2 | 3 | CR08 |
First Strike
Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.) |
104 | Eager Hordeling | Red | Common | ![]() ![]() |
Creature – Goblin Warrior | 2 | 2 | CR03 |
Haste
Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.) |
105 | Engulfing Eruption | Red | Common | ![]() ![]() ![]() |
Sorcery | CR16 | Engulfing Eruption deals 5 damage to target creature. | ||
106 | Flaring Spear | Red | Common | ![]() ![]() |
Instant | CR09 | Flaring Spear deals 1 damage to any target. Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) | ||
107 | Goblin Cratermaker | Red | Uncommon | ![]() ![]() |
Creature – Goblin Warrior | 2 | 2 | UR02 |
![]() • Goblin Cratermaker deals 2 damage to target creature. • Destroy target colorless nonland permanent. |
108 | Goblin Dark-Dwellers | Red | Rare | ![]() ![]() ![]() |
Creature – Goblin | 4 | 4 | RR01 |
Menace
When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. |
109 | Goblin Hordeling | Red | Common | ![]() ![]() |
Creature – Goblin | 2 | 1 | CR02 |
Trample
Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.) |
110 | Goblin Matron | Red | Uncommon | ![]() ![]() |
Creature – Goblin | 1 | 1 | UR03 | When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library. |
111 | Infernal Hordebringer | Red | Rare | ![]() ![]() |
Creature – Goblin | 3 | 2 | RR03 |
Prowess
Whenever you cast a noncreature spell, create a 1/1 black and red Goblin creature with Haste. |
112 | Lava Axe | Red | Common | ![]() ![]() |
Sorcery | CR13 | Lava axe deals 5 damage to target player or planeswalker. | ||
113 | Lava Coil | Red | Uncommon | ![]() ![]() |
Sorcery | UR08 | Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. | ||
114 | Maniacal Rage | Red | Common | ![]() ![]() |
Enchantment – Aura | CR10 |
Enchant Creature
Enchanted creature gets +2/+2 and attacks each turn if able. |
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115 | Massive Goblin | Red | Common | ![]() ![]() ![]() |
Creature – Goblin | 4 | 3 | CR06 | |
116 | Nuksuk, Goblin Champion | Red | Mythic | ![]() ![]() ![]() |
Legendary Creature – Goblin Warrior | 3 | 3 | MR01 |
Squadron
Whenever a band of three or more creatures you control attacks, choose one that hasn’t been chosen this turn at random – • Creatures in that band get +1/+0 and gain Trample until end of turn • up to three target creatures can’t block that band this turn • Sacrifice three creatures in that band. Nuksuk, Goblin Champion deals damage equal to the sacrificed creatures’ total power to defending player |
117 | Numeric Advantage | Red | Uncommon | ![]() ![]() |
Enchantment | UR07 |
When Numeric Advantage enters the battlefield, create a 2/2 red and white Dwarf creature token with Squadron
Creatures in attacking bands you control have Menace. |
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118 | Rampaging Hordes | Red | Uncommon | ![]() ![]() ![]() |
Enchantment | UR04 |
When Rampaging Hordes enters the battlefield, create two 1/1 black and red Goblin creature tokens with Haste.
Goblin creatures you control have Squadron |
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119 | Shock | Red | Common | ![]() |
Instant | CR12 | Shock deals 2 damage to any target. | ||
120 | Stunblaze | Red | Common | ![]() ![]() |
Sorcery | CR15 |
Up to two target creatures can't block this turn.
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) |
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121 | Badger Claws | Green | Uncommon | ![]() ![]() |
Enchantment – Aura | UG03 |
Enchant Creature
Enchanted creature gets +2/+0 and gains Burrow When enchanted creature burrows, exile Badger Claws. Return it to the battlefield attached to that creature when it is returned to the battlefield. |
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122 | Bring Down to Size | Green | Common | ![]() |
Instant | CG13 | Destroy target equipment or aura. | ||
123 | Crushing Horror | Green | Common | ![]() ![]() |
Creature – Horror | 3 | 4 | CG07 |
Trample
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124 | Devouring Horror | Green | Uncommon | ![]() ![]() ![]() |
Creature – Horror | 5 | 4 | UG08 | As an additional cost to cast Devouring Horror, sacrifice a creature or put an illuminated or burrowed card you own into your graveyard. |
125 | Earthbreaker Wurm | Green | Uncommon | ![]() ![]() ![]() |
Creature – Wurm | 4 | 4 | UG06 | Earthbreaker Wurm can't be blocked by more than one creature. |
126 | Feral Invocation | Green | Common | ![]() ![]() |
Enchantment – Aura | CG15 |
Flash
Enchant Creature Enchanted creature gets +2/+2 |
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127 | Giant Growth | Green | Common | ![]() |
Instant | CG12 | Target creature gets +3/+3 until end of turn. | ||
128 | Glow Gnome | Green | Common | ![]() ![]() |
Creature – Gnome Shaman | 1 | 1 | CG03 |
Flash
When Glow Gnome enters the battlefield, Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) |
129 | Glowmoss Beetle | Green | Common | ![]() ![]() |
Creature – Insect | 2 | 1 | CG04 | When Glowmoss Beetle enters the battlefield, you gain 4 life if you own a card in exile. |
130 | Glowmoss Restoration | Green | Uncommon | ![]() ![]() |
Enchantment | UG05 |
Whenever a land enters the battlefield under your control, Illuminate
At the beginning of your upkeep, put an Illuminated card you own into your hand. |
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131 | Gnome Caller | Green | Uncommon | ![]() ![]() |
Creature – Gnome Wizard | 2 | 2 | UG01 |
Flash
Creature spells you cast during opponents' turns cost ![]() |
132 | Gnome Gigantomancer | Green | Rare | ![]() ![]() |
Creature – Gnome Shaman | 1 | 1 | RG04 |
Jitter ![]() ![]() ![]() ![]() ![]() - Put a +1/+1 counter on each other creature you control. - Put a +1/+1 counter on Gnome Gigantomancer for each creature you control. |
133 | Gnome Wizard | Green | Common | ![]() ![]() |
Creature – Gnome Wizard | 2 | 2 | Cg02 | Flash |
134 | Hex-Touched Gnome | Green | Common | ![]() ![]() |
Creature – Gnome Shaman | 2 | 3 | CG08 |
Flash
When Hex-Touched Gnome enters the battlefield, you may attach target Aura to it. |
135 | Honorbound Hexrune | Green | None | ![]() |
Enchantment – Aura Rune |
Enchant Permanent
When you cast Honorbound Hexrune, you may create a Battleaxe. If you do, this spell targets it. You may target opponents’ creatures with enchanted equipment’s Equip abilities. Enchanted or equipped creature has Vigilance and blocks the attacking creature with greatest power each combat if able. |
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136 | Lunging Cavesnake | Green | Common | ![]() ![]() |
Creature – Snake Horror | 5 | 3 | CG10 | Flash |
137 | Obsessive Tinkerer | Green | Common | ![]() ![]() |
Creature – Gnome Artificer | 3 | 2 | CG06 |
Flash
When Obsessive Tinkerer enters the battlefield, you may destroy target artifact. |
138 | Otherworldly Strength | Green | Uncommon | ![]() ![]() |
Enchantment | UG02 | Whenever a creature enters the battlefield under your control, if it wan't cast from your hand, put a +1/+1 counter on it. | ||
139 | Prey Upon | Green | Common | ![]() |
Sorcery | CG14 | Target creature you control fights target creature you don't control. | ||
140 | Primal Horror | Green | Rare | ![]() ![]() ![]() |
Creature – Horror | 6 | 3 | RG03 | When Primal Horror or another Horror enters the battlefield under your control, Primal Horror fights up to one target creature you don't control. |
141 | Symbiotic Glowmoss | Green | Rare | ![]() ![]() ![]() |
Enchantment – Aura | RG01 |
Enchant Creature
When Symbiotic Glowmoss enters the battlefield, Illuminate a number of times equal to enchanted creature's toughness. Whenever a card you own leaves exile, put a +1/+1 counter on enchanted creature. |
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142 | Trapdoor Lurker | Green | Common | ![]() ![]() |
Creature – Spider Horror | 3 | 5 | CG09 | Trapdoor Lurker can block burrowed creatures. |
143 | Tunnel Beetle | Green | Common | ![]() |
Creature – Insect | 1 | 1 | CG01 | Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.) |
144 | Tunnel Hydra | Green | Rare | ![]() ![]() ![]() |
Creature – Hydra | 0 | 4 | RG02 | When Tunnel Hydra enters the battlefield, create two 2/1 green Hydra creature tokens with Squadron and "When this creature dies, if Tunnel Hydra is still on the battlefield, create two tapped tokens that are copies of this creature." named Hydra Head. |
145 | Tunnelcrush Wurm | Green | Common | ![]() ![]() |
Creature – Wurm | 5 | 4 | CG11 |
Trample
Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.) |
146 | Tunnelling Horror | Green | Common | ![]() ![]() |
Creature – Horror | 2 | 2 | CG02 | Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.) |
147 | Tunneltrail Wurm | Green | Uncommon | ![]() ![]() ![]() |
Creature – Wurm | 4 | 5 | UG04 |
Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.)
When Tunneltrail Wurm enters the battlefield from exile, target creature can't be blocked this turn. |
148 | Tunneltrap Spider | Green | Uncommon | ![]() ![]() |
Creature – Spider | 1 | 5 | UG07 |
Tunneltrap Spider can block burrowed creatures.
When Tunneltrap Spider blocks a creature, tap that creature and it doesn't untap during its controller's next untap step. |
149 | Venture into Darkness | Green | Common | ![]() |
Sorcery | CG16 |
You may play an additional land this turn.
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) |
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150 | Vicious Horror | Green | Common | ![]() ![]() |
Creature – Horror | 4 | 2 | CG05 | |
151 | Vulthor, Deepest One | Green | Mythic | ![]() ![]() ![]() ![]() |
Legendary Creature – Elder Wurm | 10 | 10 | MG01 |
Whenever a burrowed creature card you own would be put onto the battlefield, put that card into your graveyard instead and create a 7/7 green Wurm creature token tapped and attacking.
Wurm creatures you control have Trample. |
152 | Esrae, Forgemistress | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Dwarf Artificer | 2 | 4 | MZ01 |
Whenever Esrae, Forgemistress or another Artificer enters the battlefield under your control, put a charge counter on each artifact you control.
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153 | Loyalty Phase | Multicolour | Rare | ![]() ![]() ![]() |
Instant | RZ01 | Exile target attacking creature, then return it to the battlefield under your control. | ||
154 | Master of Mending | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Dwarf Artificer | 3 | 2 | RZ02 |
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155 | Subterranean Engineer | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Dwarf Artificer | 3 | 4 | UZ02 | Whenever an artifact enters the battlefield under your control, Subterranean Engineer may Burrow. (Exile this. Return it to the battlefield tapped and attacking at the beginning of your next combat step. It can’t be blocked that combat.) |
156 | Creeping Oculus | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Eye Horror | 1 | 3 | RZ04 |
Skulk, Deathtouch
Whenever Creeping Oculus deals combat damage to a player, draw a card. |
157 | Delving Horror | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Horror | 3 | 3 | UZ03 |
Delving Horror has hexproof each turn until it blocks or becomes blocked.
Whenever Delving Horror becomes blocked, the defending player discards a card. |
158 | Depthrender | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Elemental | 1 | 1 | RZ03 |
Depthrender can’t be blocked.
Whenever another creature you control becomes blocked, you draw a card and lose 1 life. |
159 | Gemstone, the Light Thief | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Gnome Rogue | 2 | 2 | MZ02 |
Flash
Gemstone can't be blocked Whenever Gemstone deals combat damage to a player, that player Illuminates. You may cast Illuminated cards other players own, and you may spend mana as though it were mana of any colour to do so. |
160 | Gloomdrinker | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Elemental | 2 | 3 | UZ04 |
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever one or more creatures you control become blocked, put a +1/+1 counter on Gloomdrinker. |
161 | Bloodrage Goblin | Multicolour | Uncommon | ![]() ![]() |
Creature – Goblin | 1 | 1 | UZ06 |
Goblin creatures you control have Haste.
Whenever a Goblin you control attacks, it gets +3/+0 until end of turn. Sacrifice it at the beginning of the next end step. |
162 | Goblin Bloodboiler | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Goblin Shaman | 3 | 3 | RZ06 | At the beginning of combat on your turn, sacrifice any number of creatures. Up to that many target creatures get +3/+0 and gain Haste until end of turn. Create half that many 1/1 black and red Goblin creature tokens with Haste, rounded down. |
163 | Putrid Swarm | Multicolour | Rare | ![]() ![]() ![]() |
Sorcery | RZ05 | Create twice X 1/1 black and red Goblin creature tokens with Haste. Whenever a creature deals combat damage to a player this turn, creatures get -1/-1 until end of turn. | ||
164 | Siphoning Goblin | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Goblin | 2 | 2 | UZ05 | First Strike, Lifelink |
165 | The Hordemother | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Goblin Horror | 4 | 7 | MZ03 |
Trample
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166 | Cavern Basilisk | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Basilisk | 2 | 1 | UZ07 | Trample, Deathtouch |
167 | Dragon Lizard | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Dragon Lizard | 5 | 5 | RZ07 |
Burrow, Haste
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168 | Flame of Revealing | Multicolour | Rare | ![]() ![]() ![]() |
Sorcery | RZ08 | Illuminate X times. Flame of Revealing deals X damage to any target. | ||
169 | Mossback Beast | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Beast | 3 | 3 | UZ08 | Whenever another nontoken creature enters the battlefield under your control, Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) |
170 | Vyyrh, the Glowmind | Multicolour | Mythic | ![]() ![]() |
Legendary Creature – Elder Fungus | 2 | 2 | MZ04 |
Defender, Hexproof
Whenever you Illuminate, create a 1/1 red and green Fungus creature token with "Whenever this creature deals combat damage to a player, Illuminate." Other Fungus creatures you control get +1/+1 and have Vigilance. |
171 | Compost Wurm | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Wurm | 4 | 3 | UZ10 |
Burrow
Whenever Compost Wurm or another creature enters the battlefield under your control, if it was in exile or cast from exile, you gain 2 life. |
172 | Escape Collapse | Multicolour | Rare | ![]() ![]() ![]() |
Sorcery | RZ10 | Exile all creatures. Each player chooses one creature card they own exiled this way. Return it to the battlefield tapped and attacking at the beginning of that player’s next combat phase. It can’t be blocked that combat. | ||
173 | Gevin, Light-Touched | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Dwarf Druid | 1 | 1 | MZ05 |
Gevin gets +1/+1 for each card you own in exile.
If a card you own would leave exile, you may have it remain in exile instead. |
174 | Gevin’s Devout | Multicolour | Rare | ![]() ![]() |
Creature – Dwarf Druid | 1 | 2 | RZ09 |
Gevin’s Devout gets +1/+1 for each card type among cards you own in exile.
Whenever Gevin’s Devout enters the battlefield or attacks, Illuminate. |
175 | Glowing Starnose | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Mole | 1 | 3 | UZ09 |
Burrow
Whenever Glowing Starnose deals combat damage to a player, Illuminate |
176 | Cavern Stalker | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Vampire | 2 | 2 | UZ11 |
Lifelink, Vigilance
Cavern Stalker can’t be blocked by enchanted creatures. |
177 | Forgelink Priest | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Dwarf Cleric | 2 | 2 | RZ12 | Forgelink Priest has all abilities granted to other creatures you control by Equipment. |
178 | Lifesap Hexation | Multicolour | Rare | ![]() ![]() ![]() |
Enchantment | RZ11 |
When Lifesap Hexation enters the battlefield, create up to two Hex tokens (Aura enchantments with Enchant Creature)
Whenever an enchanted creature you don’t control deals damage, its controller loses that much life. |
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179 | Tabitha v2 | Multicolour | None | ![]() ![]() ![]() |
Legendary Creature – Dwarf Cleric | 2 | 2 |
When Tabitha v2 enters the battlefield, attach all auras and equipment to her.
Opponents can’t activate Equip abilities. |
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180 | Tabitha v3 | Multicolour | None | ![]() ![]() ![]() |
Legendary Creature – Dwarf Spirit | 2 | 2 | When Tabitha enters the battlefield, return up to one target Aura card and up to one target Equipment card from your graveyard to the battlefield and attach them to her. | |
181 | Tabitha, Hex Mistress | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Dwarf Cleric | 2 | 2 | MZ06 |
At the beginning of your upkeep, create up to two Hex tokens (An Aura enchantment with Enchant creature), then choose one –
• Enchanted creatures can’t block this turn • Each opponent loses 1 life for each enchanted creature they control, and you gain that much life • Each opponent sacrifices an enchanted creature at the beginning of the next end step |
182 | Talent Hex | Multicolour | Uncommon | ![]() ![]() |
Enchantment – Aura | UZ12 |
Enchant creature
Enchanted creature’s activated abilities can’t be activated and it’s triggered abilities don’t trigger. |
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183 | Buried But Not Dead | Multicolour | Rare | ![]() ![]() ![]() |
Sorcery | RZ16 | Mill three cards. Return a Horror card that was put into your graveyard this turn to the battlefield. | ||
184 | Darkbelcher | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Horror | 2 | 1 | UZ15 | When Darkbelcher enters the battlefield, put a +1/+1 counter on each Horror you control. |
185 | Darkmad Gnome | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Gnome Horror | 3 | 1 | RZ15 |
Flash
When Darkmad Gnome enters the battlefield, destroy target nonland permanent that entered the battlefield this turn. |
186 | Dug Too Deep | Multicolour | Uncommon | ![]() ![]() ![]() |
Sorcery | UZ16 |
Put up to X target creature cards opponents own in exile into their owners’ graveyards.
Create an X/X black and green horror creature token. |
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187 | Vahsk, Living Shadow | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Elemental Horror | * | * | MZ08 |
Lifelink
When Vahsk, Living Shadow enters the battlefield each opponent puts all cards they own in exile into their graveyards. Vahsk's power and toughness are equal to the number of creature cards in opponents' graveyards. |
188 | Gnome Transmogrifier | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Gnome Wizard | 3 | 3 | RZ19 |
Jitter ![]() ![]() ![]() You may have Gnome Transmogrifier enter the battlefield as a copy of target creature, except it's 3/3 and has Jitter. |
189 | Mischievous Vitality | Multicolour | Uncommon | ![]() ![]() |
Enchantment | UZ19 |
Flash
Whenever a creature you control enters the battlefield during an opponent's turn, that creature gets +1/+1 until end of turn. Whenever you cast a noncreature spell during an opponent's turn, you gain 1 life and Scry 1. |
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190 | Steampops the Jitterwizard | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Gnome Wizard | 2 | 3 | MZ10 |
Flash, Haste
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191 | Tunnelgrowth Surge | Multicolour | Rare | ![]() ![]() |
Instant | RZ20 |
Draw a card.
You may put a land card from your hand onto the battlefield. The next spell you cast this turn may be cast as though it had flash. |
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192 | Uninvited Gnomes | Multicolour | Uncommon | ![]() ![]() ![]() |
Instant | UZ20 | Create three 1/1 green and blue Gnome creature tokens. | ||
193 | Firestorm Elemental | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Elemental | 4 | 7 | RZ13 |
Menace
Whenever a nonland, noncreature card you own is exiled, Firestorm Elemental gets +1/+0 and gains Hexproof until end of turn. |
194 | Spelltrailer Gnome | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Gnome Wizard Scout | 2 | 2 | UZ13 |
Flash, Haste
When Spelltrailer Gnome enters the battlefield, it gets +2/+2 until end of turn for each noncreature spell you cast this turn. |
195 | Thoughtglow | Multicolour | Rare | ![]() ![]() |
Enchantment | RZ14 |
When Thoughtglow enters the battlefield, Illuminate twice.
Noncreature spells you cast from exile can’t be countered. |
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196 | Zix, the Coldfire | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Elemental | 3 | 3 | MZ07 |
Prowess
Whenever you would Illuminate, you may first put a noncreature, nonland card from your graveyard on top of your library. |
197 | Dwarven Guardsman | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Dwarf Soldier | 2 | 2 | UZ17 |
Vigilance, Haste
Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.) |
198 | Dwarven Strategist | Multicolour | Uncommon | ![]() ![]() |
Creature – Dwarf Soldier | 2 | 2 | UZ18 |
Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.)
Other creatures attacking in a band with Dwarven Strategist get +1/+1 |
199 | Galthor, Mighty Tactician | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Dwarf Warrior | 3 | 3 | MZ09 |
Double Strike, Squadron
Whenever Galthor, Mighty Tactician attacks, other creatures you control get +1/+1 until end of turn for each attacking band of three or more creatures. |
200 | Squad Call | Multicolour | Rare | ![]() ![]() ![]() |
Sorcery | RZ17 | Create three 2/2 red and white Dwarf creature tokens with Squadron | ||
201 | Warband General | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Dwarf Soldier | 3 | 2 | RZ18 |
Squadron
Creatures in attacking bands of three or more creatures you control have First Strike. |
202 | Berserker's Hammer | Artifact | Common | ![]() |
Artifact – Equipment | CA08 |
Equipped creature gets +3/+1.
Equipped creature has Trample if it's a Dwarf. Equip ![]() |
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203 | Cavern Golem | Artifact | Common | ![]() |
Artifact Creature – Golem | 3 | 4 | CA07 | Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.) |
204 | Clock of Omens | Artifact | Uncommon | ![]() |
Artifact | UA03 | Tap two untapped artifacts you control: Untap target artifact. | ||
205 | Clockwork Phalanx | Artifact | Uncommon | ![]() |
Artifact Creature – Construct | 2 | 2 | UA05 |
Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.)
Clockwork Phalanx gets +1/+1 for each other attacking creature in its band. |
206 | Copper Carapace | Artifact | Common | ![]() |
Artifact – Equipment | CA04 |
Equipped creature gets +2/+2 and can't block.
Equip ![]() |
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207 | Deathbeetle Helm | Artifact | Common | ![]() |
Artifact – Equipment | CA10 |
Deathbeetle Helm costs ![]() Equip ![]() Equipped creature gets +0/+1 and has Menace |
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208 | Dwarven Watchcog | Artifact | Common | ![]() |
Artifact Creature – Construct | 2 | 1 | CA03 | Dwarven Watchcog has Vigilance if you control an Artificer. |
209 | Explosive Apparatus | Artifact | Common | ![]() |
Artifact | CA05 |
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210 | Gemstone Golem | Artifact | Uncommon | ![]() |
Artifact Creature – Golem | 2 | 4 | UA02 |
Indestructible
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211 | Goblin Bait | Artifact | Uncommon | ![]() |
Artifact – Food | UA06 |
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212 | Lodestone Lance | Artifact | Common | ![]() |
Artifact – Equipment | CA11 |
Equip ![]() Equipped creature gets +1/+0 and has First Strike ![]() |
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213 | Mithril Pickaxe | Artifact | Common | ![]() |
Artifact – Equipment | CA09 |
Equipped creature has Burrow (Whenever that creature attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.)
Equip ![]() |
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214 | Pennon Blade | Artifact | Uncommon | ![]() |
Artifact – Equipment | UA04 |
Equipped creature gets +1/+1 for each creature you control.
Equip ![]() |
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215 | Rallying Banner | Artifact | Common | ![]() |
Artifact – Equipment | CA01 |
Equip ![]() Equipped creature gets +1/+1 and has Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.) |
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216 | Shock Collar | Artifact | Uncommon | ![]() |
Artifact – Equipment | UA07 |
![]() Equip ![]() |
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217 | Shroud of Darkness | Artifact | Uncommon | ![]() |
Artifact – Equipment | UA01 |
Equipped creature has Hexproof and Menace
Equip ![]() |
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218 | Skittering Surveyor | Artifact | Common | ![]() |
Artifact Creature – Construct | 1 | 2 | CA06 | When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. |
219 | Veteran's Sidearm | Artifact | Common | ![]() |
Artifact – Equipment | CA02 |
Equipped creature gets +1/+1.
Equip ![]() |
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220 | Cinder Marsh | Land | Uncommon | Land | UL03 |
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221 | Glowmoss Ridge | Land | Uncommon | Land | UL04 |
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222 | Pristine Lake | Land | Uncommon | Land | UL01 |
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223 | Shimmering Grotto | Land | Common | Land | CL01 |
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224 | Tranquil Garden | Land | Uncommon | Land | UL05 |
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225 | Waterveil Cavern | Land | Uncommon | Land | UL02 |
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226 | Hydra Head | token Green | Token | Token Creature – Hydra | 2 | 1 | TZ05 |
Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.)
When Hydra Head dies, if Tunnel Hydra is still on the battlefield, create two tapped tokens that are a copy of Hydra Head. |
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227 | Wurm | token Green | Token | Token Creature – Wurm | 7 | 7 | TZ07 | ||
228 | Dwarf | token Hybrid redwhite | Token | Token Creature – Dwarf | 2 | 2 | TZ02 | Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.) | |
229 | Gnome | token Hybrid greenblue | Token | Token Creature – Gnome | 1 | 1 | TZ01 | ||
230 | Goblin | token Hybrid blackred | Token | Token Creature – Goblin | 1 | 1 | TZ03 | Haste | |
231 | Battleaxe | token Artifact | Token | Token Artifact – Equipment | TZ04 |
Equipped creature gets +2/+1
Equip ![]() |
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232 | Horror | token Hybrid blackgreen | Token | Token Creature – Horror | X | X | TZ06 | ||
233 | Treasure | token Artifact | Token | Token Artifact | TZ09 |
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234 | Fungus | token Hybrid redgreen | Token | Token Creature – Fungus | 1 | 1 | TZ08 | Whenever this creature deals combat damage to a player, Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) |
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