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Showing 25 of 25 White cards

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Show rarities: C U R

{3}{w}{w}
 
 C 
Sorcery
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 U 
Creature – Nomad Spirit
Put a +1/+1 counter on Anticipating Ghost during your endstep if Anticipating Ghost didn't attack.
2/3
1 comment
2015-01-09 02:15:18 by LivesByProxy
 U 
Creature – Camel Nomad
Horsemanship
{u/r}{u/r}{u/r}: Target player gains control of target permanent you control. Barter Guides gets +2/+3 until end of turn.
"Placing something in my hands and then taking my gold does not constitute as sale." Kalish, Viashino Elder.
3/4
 U 
Creature – Elemental
Blossom of Blades's power is equal to the number of creatures with defender that you control.

First Strike
*/1
 C 
Enchantment
At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
 C 
Creature – Human Child
Protection from creatures.
0/1
 R 
World Enchantment
At the beginning of each player's upkeep he or she exiles one land that he or she controls.
 R 
Creature – Insect Warrior
Defender
Whenever a creature you control blocks put a +1/+1 counter on each creature with defender that you control.
3/3
 R 
Instant
Destroy all attacking creatures as long as you have more cards in your hand than all other opponents.
 U 
Creature – Human Nomad
Horsemanship
Expert Rider can block any number of creatures with horsemanship.
1/3
 R 
Sorcery
Choose one- destroy all enchantments or destroy all artifacts.
Put a 1/1 white spirit token with flying into play for each artifact or enchantment destroyed by Free Souls.
 U 
Enchantment – Aura
Enchanted creature can't attack or block.

Creatures with the same converted mana cost as enchanted creature can't attack or block.
 C 
Creature – Elephant Nomad
Wither
Well, if I wasn't so busy keeping my troop alive and negotiating minor peace treaties with Embark, Eor clans, and the Nantuko, then maybe I would have had time to join the battle.
1/3
 C 
Creature – Human Knight
Ornate Knight gets -1/+1 for each artifact you control.
3/3
 C 
Creature – Human Scout
Flash, Vigilance
1/4
1 comment
2011-09-04 13:59:47 by Alex
 C 
Creature – Human Nomad
Vigilance
He left his hatred with Trachol's regime.
0/2
 U 
Creature – Camel Nomad
Horsemanship
During your endstep you may return target enchantment to its owner's hand. That player puts a 1/1 white spirit token with flying onto the battlefield.
1/2
 C 
Creature – Fox
If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
 C 
Creature – Insect
Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle.
We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
1 comment
2011-12-15 12:33:29 by Alex
 U 
Creature – Insect Angel
Flash, Flying, Vigilance
We are the antennae that observe all that Irn-Sont cannot see, hear, or feel herself.
2/5
 R 
Creature – Angel
Flying
{t}: Exile attacking creature. All players put a 1/1 white spirit token with flying into play
4/5
 C 
Sorcery
Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 U 
Enchantment
{2}: Tokens you control have protection from the source of your choice until end of turn.
 R 
Enchantment – Aura
Enchanted creature gets +3/+3 for each creature with defender on the battlefield.
To stop fighting, meant an end to the only life that so many Embark soldiers knew.
 C 
Creature – Human Nomad
Wolfmask gets +2/+0 when blocked by a creature with a power of 3 or greater.
2/2

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Show rarities: C U R


Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics