Isolation
Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Showing 24 of 24 Blue cards
Go to section: White (25) Blue (24) Black (26) Red (24) Green (25) Multicolour (16) Hybrid (3) Artifact (7) Land (10)
Show rarities: C U R




1/3
Cephalid Inkblade is unblockable.
When Cephalid Inkblade deals damage to an opponent you and that opponent put one card from the top of your library into the graveyard for each cephalid you control.
When Cephalid Inkblade deals damage to an opponent you and that opponent put one card from the top of your library into the graveyard for each cephalid you control.
2/2
Flying
Tap two other birds you control,
: Draw a card.
Tap two other birds you control,

1/3
Choose a non-land permanent you don't control- 


: Discard a number of cards from the top of your library equal to target card's converted mana cost and gain control of that permanent.




2/3
Reveal the top card of your library. If that card is an instant add it to your hand.
Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
Defender
When Deep Guardian or another creature you control with defender blocks you may draw a card.
When Deep Guardian or another creature you control with defender blocks you may draw a card.
2/3
Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
Counter target spell unless its controller discards a non-land card from his or her hand.
Separate all creatures you control into two piles. Your opponent chooses one of them. All creatures in that pile gain flying until end of turn. All creatures in the other pile gain shroud until end of turn.
Target creature gets -5/-0 until end of turn.
Return a permanent you control to its owner's hand.
Return a permanent you control to its owner's hand.
Shuffle all tapped permanents target opponent owns into their owners' libraries.
Enchanted creature is unblockable.

: Attach Jungle Mist to target creature. Any player may choose this option as a sorcery.


Target player draws 3 cards. During the current turn's end step that player shuffle his or her hand back into his or her library.
Tap one permanent for each card in your hand. Those permanents don't untap during their controller's next upkeep.
Counter target spell if there is a copy of it in any player's graveyard.
Bridgar cracked the earth, splitting a fissure nearly a mile wide. Lava burst fourth, rising rapidly, the deadly fumes choking away the light. Voltrik yawned.
All creatures with haste enter the battlefield tapped.
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
Flying
Creatures with reach can't block Stratospheric Drake.
Creatures with reach can't block Stratospheric Drake.
2/3
When Submerged Serpent deals combat damage to a player he or she reveals the top card of his or library. If an instant or sorcery is revealed this way that player exiles it.
3/3
Target player takes an extra turn after this one. At the end of that turn that player chooses another player. The chosen player draws 7 cards at the beginning of his or her next upkeep.
Counter target spell. Its controller may choose up to three lands and returns them to their owners' hands.
Go to section: White (25) Blue (24) Black (26) Red (24) Green (25) Multicolour (16) Hybrid (3) Artifact (7) Land (10)
Show rarities: C U R
Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
If Aerial Observer is the only creature you control you may draw a card during your endstep.