Isolation
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Showing 25 of 25 Green cards
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Show rarities: C U R M
Choiral Wurm gets +1/+1 for each green creature token you control.
Down in the depths they plotted and succeeded in ruling over civilization. They could never rule predation though.
5/5
0 comments
As an additional cost to cast Compost Garden, sacrifice a creature.
Distribute X +1/+1 counters among any number of target creatures, where X is the sacrificed creature's toughness.
Whenever a land card is put into your graveyard, you may shuffle Compost Garden from your graveyard into your library
Distribute X +1/+1 counters among any number of target creatures, where X is the sacrificed creature's toughness.
Whenever a land card is put into your graveyard, you may shuffle Compost Garden from your graveyard into your library
As an additional cost to cast Dawn's Vigor, discard X cards.
Regenerate X target creatures.
Regenerate X target creatures.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Flying

: Destroy target creature with flying. Deceiver Eagle becomes a copy of that creature until end of turn.
Flying


6/5
Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Destroy target aura.
Draw a card.
Draw a card.
Ribbit, ribbit, ri-POP!
Spells and the costs of abilities may only be paid for by using mana produced by basic lands.
Green creatures you control get +1/+1.
Green creatures you control get +1/+1.
You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
When Holy Traitor enter the battlefield you may untap one land you control.
If that land could produce
put a 1/1 green saproling token onto the battlefield.
If that land could produce

"Rok-Byn forgive me, but I believe this order is more natural than our simple cycle of life and death."
2/1
Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.

7/7


1/2
Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
When Nantuko Ranger enter the battlefield choose target creature. As long as Nantuko Ranger remains on the battlefield target creature can't deal damage.
"Much lies beyond the mangroves that intrigues me."
1/2
Defender
: Add
to your mana pool for each creature with defender you control.


It was too late. The vines twisted thick and none saw the face of the schemer.
0/4
Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Cast Sudden Growth only if you control at least one creature. Put a 1.1 green saproling token onto the battlefield.
The next creature that enters the battlefield this turn enters with three +1/+1 counters.


It had been thousands of years since the jungles belonged to his people, and it did not seem like they would ever return to the Centaurs' control.
3/5
Thoughtless, Physical God cannot enter the battlefield unless it was cast from your hand.
Prevent all damage that would be dealt to you and other creatures you control as long as Thoughtless is on the battlefield.
Prevent all damage that would be dealt to you and other creatures you control as long as Thoughtless is on the battlefield.
5/5
Trample
When Voracious Cephalid would deal damage to a player you may destroy 1 land that player controls instead.
When Voracious Cephalid would deal damage to a player you may destroy 1 land that player controls instead.
5/5
Whenever an opponent casts an instant or sorcery you may pay
. if you do, put a 1/1 green saproling token onto the battlefield under your control.

Defender
Other creatures you control cannot block.
Other creatures you control cannot block.
0/7
During your upkeep put a 1/1 green saproling token onto the battlefield.
At the begin of your endstep you may shuffle one card from your graveyard back into your library for each saproling you control.
At the begin of your endstep you may shuffle one card from your graveyard back into your library for each saproling you control.
1/7
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Show rarities: C U R M
Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |