Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Shuffle all tapped permanents target opponent owns into their owners' libraries.
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Sacrifice a creature you control: add
to your mana pool and deal damage to target creature equal to the sacrificed creature's converted mana cost."Jassik, of the Sharal-Eor, you stood by the traitor Bridgar. Enticed by his power you wasted your own talent. I can assure you however that I won't waste mine." -Zugk-Bakht, executioner
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: Add to your mana pool.
![]() ![]() ![]() : Untap all creatures you control with abilities. |
: Add to your mana pool.
![]() ![]() ![]() : Creatures with flying that you control gain +1/+2 until end of turn. |
At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
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Tap two target permanents. Those permanents don't untap for the nest 4 turns.
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Vigilance
He left his hatred with Trachol's regime.
0/2
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When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
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Reach
3/3
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: Target creature gets -0/-1 until end of turn. Add to your mana pool.1/1
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![]() : Target creature loses landwalk until end of turn.It had been thousands of years since the jungles belonged to his people, and it did not seem like they would ever return to the Centaurs' control.
3/5
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During each player's upkeep that player exiles the top card of his or her library. Until end of turn that player may cast it if the card for
less. If the card is not played shuffle it back into it's owner's library. |
Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
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Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
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Journey's End
(rare)
Bursting
(uncommon)
Stagnant Pond
(uncommon)
Flight Path
(uncommon)
Bounty of Life
(common)
Spring Storm
(common)
Peaceful Trekker
(common)
Plague Baron
(common)
Red-Tailed Kangaroo
(common)
Humbling Opressor
(common)
Terrain Master
(common)
Tapestry
(common)
Drawn from the Deep
(common)
Horrible Infestation
(common)
Plains
(basic)



: Add
to your mana pool.




