Isolation: Virtual Booster
| Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever you gain a life you may exile target creature from its owner's graveyard.
|
Trample
When Voracious Cephalid would deal damage to a player you may destroy 1 land that player controls instead. 5/5
|
Enchanted creature can't attack or block.
Creatures with the same converted mana cost as enchanted creature can't attack or block. |
Enchanted creature is unblockable.
![]() : Attach Jungle Mist to target creature. Any player may choose this option as a sorcery. |
The next creature that enters the battlefield this turn enters with a -1/-1 counter on it.
|
|
If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
|
Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
|
When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
|
Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
|
Attacking creatures you control with a power of 2 or less gain first strike.
|
|
Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
|
When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
|
Set target land you control aside. Reveal the top 8 cards of your library. You may select one land card revealed that way and put it into play tapped and shuffle the land set aside back into your library unless an opponent pays
. Send all other cards revealed this way to your graveyard. |
Reach
3/3
|
|
Tearful Ambiance
(common, foil)
Voracious Cephalid
(rare)
Glorious Peace
(uncommon)
Jungle Mist
(uncommon)
Psychotic Summoning
(uncommon)
Scavenger Fox
(common)
Massive Sable
(common)
Bonebuster
(common)
Shock Troops
(common)
Righteous Ambiance
(common)
Drawn from the Deep
(common)
Plague Baron
(common)
Gaining Ground
(common)
Red-Tailed Kangaroo
(common)
Forest
(basic)






