Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one- destroy all enchantments or destroy all artifacts.
Put a 1/1 white spirit token with flying into play for each artifact or enchantment destroyed by Free Souls. |
Horsemanship
![]() ![]() : Target player gains control of target permanent you control. Barter Guides gets +2/+3 until end of turn."Placing something in my hands and then taking my gold does not constitute as sale." Kalish, Viashino Elder.
3/4
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: Tokens you control have protection from the source of your choice until end of turn. |
At the beginning of your upkeep Scarfiend Sadist deals 3 damage to all other creatures you control.
![]() : Deal X damage to target player where X is the total damage Scarfiend Sadist dealt to creatures you control this turn."Would you believe we actually had laws to prevent me from doing this to you? War can make people so conservative."
5/1
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: Target creature gets -0/-1 until end of turn. Add to your mana pool.1/1
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Tap one permanent for each card in your hand. Those permanents don't untap during their controller's next upkeep.
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Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
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Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Wolfmask gets +2/+0 when blocked by a creature with a power of 3 or greater.
2/2
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- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
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Deal 1 damage to all creatures that were ready dealt damage this turn.
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Whenever you gain a life you may exile target creature from its owner's graveyard.
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Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield. If you control a Viashino put a +1/+1 counter on that token. |
Trample
Broken Horned Minotaur can't be blocked by multiple creatures. He's overcompensating.
4/3
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Free Souls
(rare)
Barter Guides
(uncommon)
Victory March
(uncommon)
Scarfiend Sadist
(uncommon)
Humbling Opressor
(common)
Rainstorm
(common)
Horrible Infestation
(common)
Absolve
(common)
Wolfmask
(common)
Cemetery Bomb
(common)
Victory Song
(common)
Tearful Ambiance
(common)
Infantry and Execution
(common)
Broken Horned Minotaur
(common)
Swamp
(basic)






: Deal X damage to target player where X is the total damage Scarfiend Sadist dealt to creatures you control this turn.
