Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all attacking creatures as long as you have more cards in your hand than all other opponents.
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Destroy target creature with a power of 3 or greater. It can't be regenerated.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
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Horsemanship
During your endstep you may return target enchantment to its owner's hand. That player puts a 1/1 white spirit token with flying onto the battlefield. 1/2
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Reveal the top card of your library. If that card is an instant add it to your hand.
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Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
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Deal 8 damage to target player. If
![]() was spent casting Chasm Opening then Chasm Opening can't be countered. |
- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
Counter target spell unless its controller discards a non-land card from his or her hand.
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Defender
Other creatures you control cannot block. 0/7
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: Target creature gets -0/-1 until end of turn. Add to your mana pool.1/1
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Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Ornate Knight gets -1/+1 for each artifact you control.
3/3
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Enchanted creature gains double strike.
: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability. |
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Doctrine of Obedience
(rare)
Great Slaying
(uncommon)
Necrofeeder
(uncommon)
Salt Carriers
(uncommon)
Cyclone Vision
(common)
Horrible Infestation
(common)
Chasm Opening
(common)
Cemetery Bomb
(common)
Geyser Blast
(common)
Wildmane Docile
(common)
Humbling Opressor
(common)
Drawn Lifeforce
(common)
Ornate Knight
(common)
Redirected Violence
(common)
Mountain
(basic)





: Target creature gets -0/-1 until end of turn. Add 