Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Wither
: Everliving becomes a zombie in addition to its other types with : Regenerate until end of turn.5/5
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Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
No longer trained to pursue Embark and Eor warriors the pests of the mangroves swarmed whomever they could find.
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Defender
When Deep Guardian or another creature you control with defender blocks you may draw a card. 2/3
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Flying
If Aerial Observer is the only creature you control you may draw a card during your endstep. 0/1
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: The next 2 damage that would be dealt to target player or creature can't be prevented.2/2
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Attacking creatures you control with a power of 2 or less gain first strike.
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Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Deal 1 damage to all creatures that were ready dealt damage this turn.
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Enchanted creature gains double strike.
: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability. |
Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
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Vigilance
He left his hatred with Trachol's regime.
0/2
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Whenever Feral Raiders deals lethal damage to a creature you may gain control of target artifact creature until end of turn.
1/1
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Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Whenever you gain a life you may exile target creature from its owner's graveyard.
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Everliving
(rare)
Blowfly Infestation
(uncommon)
Deep Guardian
(uncommon)
Aerial Observer
(uncommon)
Falsifier
(common)
Righteous Ambiance
(common)
Victory Glow
(common)
Victory Song
(common)
Redirected Violence
(common)
Drawn from the Deep
(common)
Peaceful Trekker
(common)
Feral Raiders
(common)
Pincer Attack
(common)
Tearful Ambiance
(common)
Plains
(basic)


: Everliving becomes a zombie in addition to its other types with 


: The next 2 damage that would be dealt to target player or creature can't be prevented.