Isolation: Virtual Booster

Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cephalid Wizard
{1}{g}{g}, {t}: Target attacking creature becomes a copy of target creature in your graveyard until the end of the combat phase. At the end of the phase, exile that creature from your graveyard.
1/3
 U 
Instant
As an additional cost to cast Dawn's Vigor, discard X cards.
Regenerate X target creatures.
 U 
Instant
Destroy target creature with a power of 2 or less. It can't be regenerated.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 U 
Land
{t}: Add {1} to your mana pool.

{1}{w}{u}{t}: Creatures with flying that you control gain +1/+2 until end of turn.
 C 
Creature – Wurm
Choiral Wurm gets +1/+1 for each green creature token you control.
Down in the depths they plotted and succeeded in ruling over civilization. They could never rule predation though.
5/5
 C 
Creature – Human Nomad
Vigilance
He left his hatred with Trachol's regime.
0/2
 C 
Instant
Exile target enchanted creature unless it controller sacrifices all auras attached to it.
 C 
Sorcery
Deal 8 damage to target player. If {g}{g} was spent casting Chasm Opening then Chasm Opening can't be countered.
 C 
Enchantment – Aura
Enchanted creature gains double strike.

{r}: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability.
 C 
Enchantment
Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
 C 
Enchantment
All creatures opponents control get -1/-0 during the combat phase.
 C 
Sorcery
Tap one permanent for each card in your hand. Those permanents don't untap during their controller's next upkeep.
 C 
Creature – Spirit
Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield.
No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
 C 
Sorcery
Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Plains
 
 B 
Basic Land – Plains

Cephalid Conjurer (rare)
Dawn's Vigor (uncommon)
Lesser Hunt (uncommon)
Flight Path (uncommon)
Choiral Wurm (common)
Peaceful Trekker (common)
Nature's Judgement (common)
Chasm Opening (common)
Redirected Violence (common)
Mangrove Alarm System (common)
Poetic Ambiance (common)
Rainstorm (common)
Lingering Ghost (common)
Victory Glow (common)
Plains (basic)