Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
When Voracious Cephalid would deal damage to a player you may destroy 1 land that player controls instead. 5/5
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Put a +1/+1 counter on Anticipating Ghost during your endstep if Anticipating Ghost didn't attack.
2/3
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When Nantuko Ranger enter the battlefield choose target creature. As long as Nantuko Ranger remains on the battlefield target creature can't deal damage.
"Much lies beyond the mangroves that intrigues me."
1/2
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Wither
Creatures with -1/-1 counters cannot use activated abilities. 3/3
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At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
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Whenever you gain a life you may exile target creature from its owner's graveyard.
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Tap one permanent for each card in your hand. Those permanents don't untap during their controller's next upkeep.
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: The next 2 damage that would be dealt to target player or creature can't be prevented.2/2
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Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
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You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
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Creatures lose horsemanship during the combat phase.
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Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
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Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
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Vengeful Dust attacks each turn if able.
Other red, blue, and white creatures you control lose defender. The earth is filled with too much blood for him to accept peace.
3/2
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Voracious Cephalid
(rare)
Anticipating Ghost
(uncommon)
Nantuko Ranger
(uncommon)
Collapsing Corpse
(uncommon)
Bounty of Life
(common)
Tearful Ambiance
(common)
Rainstorm
(common)
Falsifier
(common)
Mangrove Alarm System
(common)
Hibernating Grizzlies
(common)
Horse Traps
(common)
Desert Flood
(common)
Zombine
(common)
Vengeful Dust
(common)
Island
(basic)






: The next 2 damage that would be dealt to target player or creature can't be prevented.