Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spells and the costs of abilities may only be paid for by using mana produced by basic lands.
Green creatures you control get +1/+1. |
As an additional cost to cast Dawn's Vigor, discard X cards.
Regenerate X target creatures. |
: Tokens you control have protection from the source of your choice until end of turn. |
Enchanted creature can't attack or block.
Creatures with the same converted mana cost as enchanted creature can't attack or block. |
Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
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Tap two target permanents. Those permanents don't untap for the nest 4 turns.
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Whenever you gain a life you may exile target creature from its owner's graveyard.
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Defender
: Add to your mana pool for each creature with defender you control.It was too late. The vines twisted thick and none saw the face of the schemer.
0/4
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Tap target creature an opponent controls. Target creature you control gains first strike at +1/+0 until end of turn.
"Praeth, words should not accompany your fragile form."
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Deal 8 damage to target player. If
![]() was spent casting Chasm Opening then Chasm Opening can't be countered. |
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Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle. We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
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You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
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Ornate Knight gets -1/+1 for each artifact you control.
3/3
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When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
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Grassroots
(rare)
Dawn's Vigor
(uncommon)
Victory March
(uncommon)
Glorious Peace
(uncommon)
Shock Troops
(common)
Spring Storm
(common)
Tearful Ambiance
(common)
Overgrown Battlement
(common)
Condescending Orders
(common)
Chasm Opening
(common)
Sonar Circle
(common)
Hibernating Grizzlies
(common)
Ornate Knight
(common)
Bonebuster
(common)
Plains
(basic)



: Tokens you control have protection from the source of your choice until end of turn.



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