Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Flying ![]() : Destroy target creature with flying. Deceiver Eagle becomes a copy of that creature until end of turn.6/5
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Defender
Whenever Catch Spike deals combat damage to a creature, Catch Spike becomes an Equipment type artifact until that creature dies. Attach Catch Spike to that creature. Equipped creature gets -3/-1. 1/3
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Flash, Flying, Vigilance
We are the antennae that observe all that Irn-Sont cannot see, hear, or feel herself.
2/5
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Ironwood comes into play tapped.
: Add to your mana pool.
As long as Ironwood is on the battlefield all basic forests you control are indestructible. |
- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
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Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield. If you control a Viashino put a +1/+1 counter on that token. |
Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
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Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
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Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
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Destroy target aura.
Draw a card. Ribbit, ribbit, ri-POP!
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Sacrifice a permanent. Each opponent must sacrifice that shared a type with the permanent you sacrificed if possible.
So many criminals, so few strong ropes.
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Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Protection from creatures.
0/1
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Deceiver Eagle
(mythic)
Catch Spike
(uncommon)
Thicket Messengers
(uncommon)
Ironwood
(uncommon)
Cemetery Bomb
(common)
Infantry and Execution
(common)
Pincer Attack
(common)
Drawn from the Deep
(common)
Deranged Ambience
(common)
Zombine
(common)
Frog Bubble
(common)
Cruel Justice
(common)
Victory Glow
(common)
Children of Peace
(common)
Island
(basic)




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