Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Each player shuffles their hand, graveyard, and all cards they own on the battlefield into their library. Then choose an opponent. Each player would exile the top card of that player's library when he or she would draw a card and may play all cards that he or she exiles this way as if he or she were casting them from his or her hand.
 U 
Land
{t}: Add {1} to your mana pool.

{3}{u}{b}{t}: Untap all creatures you control with {t} abilities.
 U 
Creature – Cephalid Warrior
Cephalid Inkblade is unblockable.
When Cephalid Inkblade deals damage to an opponent you and that opponent put one card from the top of your library into the graveyard for each cephalid you control.
2/2
 U 
Land – Plains
Salt Mine enter the battlefield tapped.

{2}{w}{t}- sacrifice a plains: Permanents you control have protection from instants or sorceries until end of turn.
 C 
Creature – Insect
Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle.
We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
 C 
Sorcery
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
 C 
Enchantment – Aura
Enchanted creature gains double strike.

{r}: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability.
 C 
Sorcery
Deal 1 damage to all creatures that were ready dealt damage this turn.
 C 
Creature – Spirit
Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield.
No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
 C 
Instant
Exile target enchanted creature unless it controller sacrifices all auras attached to it.
 C 
Creature – Fox
If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
 C 
Enchantment
Whenever you gain a life you may exile target creature from its owner's graveyard.
 C 
Sorcery
The next creature that enters the battlefield this turn enters with three +1/+1 counters.
{2}{b}{b}
 
 C 
Tribal Sorcery – Zombie
Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
Swamp
 
 B 
Basic Land – Swamp

World Seal (mythic)
Stagnant Pond (uncommon)
Cephalid Inkblade (uncommon)
Salt Mine (uncommon)
Sonar Circle (common)
Spring Storm (common)
Redirected Violence (common)
Victory Song (common)
Lingering Ghost (common)
Nature's Judgement (common)
Scavenger Fox (common)
Tearful Ambiance (common)
Summoning Kick (common)
Zombine (common)
Swamp (basic)