Isolation: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Spells and the costs of abilities may only be paid for by using mana produced by basic lands.

Green creatures you control get +1/+1.
Creature – Zombie
Creatures with -1/-1 counters cannot use activated abilities.
Creature – Zombie Berserker
When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
Creature – Camel Nomad
During your endstep you may return target enchantment to its owner's hand. That player puts a 1/1 white spirit token with flying onto the battlefield.
Creature – Spirit
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield.
No one knows what it was in, when it died, or who killed it, but it pursues us all.
Creature – Insect
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle.
We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
For every 1 life you lose target creature gains +2/+1 until end of turn.
Creature – Efreet Berserker
Vengeful Dust attacks each turn if able.
Other red, blue, and white creatures you control lose defender.
The earth is filled with too much blood for him to accept peace.
Creatures lose horsemanship during the combat phase.
Creature – Viashino Nomad
Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
Separate all creatures you control into two piles. Your opponent chooses one of them. All creatures in that pile gain flying until end of turn. All creatures in the other pile gain shroud until end of turn.
Creature – Bear
You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
Basic Land – Swamp

Absolve (common, foil)
Grassroots (rare)
Collapsing Corpse (uncommon)
Necrofeeder (uncommon)
Salt Carriers (uncommon)
Lingering Ghost (common)
Sonar Circle (common)
Organic Ambiance (common)
Vengeful Dust (common)
Horse Traps (common)
Eor Journeyman (common)
Heaven's Ascension (common)
Hibernating Grizzlies (common)
Bounty of Life (common)
Swamp (basic)