Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
When Leiska, of Soft Feet deals damage to a player shuffle target permanent into its ownder's library. 3/5
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As an additional cost to cast Dawn's Vigor, discard X cards.
Regenerate X target creatures. |
When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
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Whenever a non-black creature dies put a +1/+1 counter on The Dead Ones.
Remove a +1/+1 counter from The Dead Ones: Regenerate The Dead Ones. Conflict or not there will always be corpses to feed on.
2/2
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Protection from creatures.
0/1
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Deal 8 damage to target player. If
![]() was spent casting Chasm Opening then Chasm Opening can't be countered. |
Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
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: Target creature gets -0/-1 until end of turn. Add to your mana pool.1/1
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Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle. We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
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Cast Sudden Growth only if you control at least one creature. Put a 1.1 green saproling token onto the battlefield.
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Vengeful Dust attacks each turn if able.
Other red, blue, and white creatures you control lose defender. The earth is filled with too much blood for him to accept peace.
3/2
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For every 1 life you lose target creature gains +2/+1 until end of turn.
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Draw a card unless target player sacrifices a land.
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- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
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Leiska, of Soft Feet
(mythic)
Dawn's Vigor
(uncommon)
Necrofeeder
(uncommon)
The Dead Ones
(uncommon)
Children of Peace
(common)
Chasm Opening
(common)
Drawn from the Deep
(common)
Humbling Opressor
(common)
Sonar Circle
(common)
Sudden Growth
(common)
Vengeful Dust
(common)
Organic Ambiance
(common)
Vulgar Demands
(common)
Cemetery Bomb
(common)
Forest
(basic)








: Target creature gets -0/-1 until end of turn. Add 