Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , : Target attacking creature becomes a copy of target creature in your graveyard until the end of the combat phase. At the end of the phase, exile that creature from your graveyard.1/3
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: Add to your mana pool.
![]() ![]() ![]() : Until end of turn creatures you control with trample gain first strike and creatures you control with first strike gain trample. |
Enchanted creature is unblockable.
![]() : Attach Jungle Mist to target creature. Any player may choose this option as a sorcery. |
Destroy target creature with a power of 2 or less. It can't be regenerated.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
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Drooling Fiend can't attack or block unless it has a -1/-1 counter on it.
3/2
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Wolfmask gets +2/+0 when blocked by a creature with a power of 3 or greater.
2/2
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Reach
3/3
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Ornate Knight gets -1/+1 for each artifact you control.
3/3
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Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
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You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
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All creatures with haste enter the battlefield tapped.
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Exile target enchanted creature unless it controller sacrifices all auras attached to it.
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Set target land you control aside. Reveal the top 8 cards of your library. You may select one land card revealed that way and put it into play tapped and shuffle the land set aside back into your library unless an opponent pays
. Send all other cards revealed this way to your graveyard. |
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Cephalid Conjurer
(rare)
Pricker Brush
(uncommon)
Jungle Mist
(uncommon)
Lesser Hunt
(uncommon)
Zombine
(common)
Drooling Fiend
(common)
Wolfmask
(common)
Red-Tailed Kangaroo
(common)
Ornate Knight
(common)
Mangrove Alarm System
(common)
Hibernating Grizzlies
(common)
Slow Down
(common)
Nature's Judgement
(common)
Gaining Ground
(common)
Forest
(basic)




: Target attacking creature becomes a copy of target creature in your graveyard until the end of the combat phase. At the end of the phase, exile that creature from your graveyard.

