Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you sacrifice a creature you gain life equal to its toughness. All opponents lose that much life.
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Flying, intimidate, haste
During your upkeep destroy target creature. It can't be regenerated. 5/4
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Horsemanship
During your endstep you may return target enchantment to its owner's hand. That player puts a 1/1 white spirit token with flying onto the battlefield. 1/2
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When Submerged Serpent deals combat damage to a player he or she reveals the top card of his or library. If an instant or sorcery is revealed this way that player exiles it.
3/3
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When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
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- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
Defender
Other creatures you control cannot block. 0/7
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Tap two target permanents. Those permanents don't untap for the nest 4 turns.
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Flying
Creatures with horsemanship can't attack or block. 1/1
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You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
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Draw a card unless target player sacrifices a land.
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Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle. We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
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Reach
3/3
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Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
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Underhanded Tactics
(rare, foil)
Armageddon Instigator
(mythic)
Salt Carriers
(uncommon)
Submerged Serpent
(uncommon)
Necrofeeder
(uncommon)
Cemetery Bomb
(common)
Wildmane Docile
(common)
Spring Storm
(common)
Aerial Renegade
(common)
Hibernating Grizzlies
(common)
Vulgar Demands
(common)
Sonar Circle
(common)
Red-Tailed Kangaroo
(common)
Absolve
(common)
Plains
(basic)





