Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hound
When Cruel Mastiff attacks the defending player may gain control of target creature you control other than Cruel Mastiff.

Cruel Mastiff gets +1/+0 for each creature you own but don't control.
3/4
 U 
Instant
The next creature that enters the battlefield this turn enters with a -1/-1 counter on it.
 U 
Enchantment
Whenever you regenerate a zombie put a 2/2 black zombie token onto the battlefield.
 U 
Creature – Cephalid Warrior
Cephalid Inkblade is unblockable.
When Cephalid Inkblade deals damage to an opponent you and that opponent put one card from the top of your library into the graveyard for each cephalid you control.
2/2
 C 
Creature – Insect Zombie
Drooling Fiend can't attack or block unless it has a -1/-1 counter on it.
3/2
 C 
Enchantment – Aura
Enchanted creature gains double strike.

{r}: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability.
{2}{b}{b}
 
 C 
Tribal Sorcery – Zombie
Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
 C 
Enchantment
All creatures opponents control get -1/-0 during the combat phase.
 C 
Creature – Human Child
Protection from creatures.
0/1
 C 
Instant
Tap target creature an opponent controls. Target creature you control gains first strike at +1/+0 until end of turn.
"Praeth, words should not accompany your fragile form."
 C 
Instant
Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
 C 
Sorcery
Separate all creatures you control into two piles. Your opponent chooses one of them. All creatures in that pile gain flying until end of turn. All creatures in the other pile gain shroud until end of turn.
 C 
Instant
Destroy target aura.

Draw a card.
Ribbit, ribbit, ri-POP!
 C 
Instant
Reveal the top card of your library. If that card is an instant add it to your hand.
Mountain
 
 B 
Basic Land – Mountain

Cruel Mastiff (rare)
Psychotic Summoning (uncommon)
Writhing Flesh (uncommon)
Cephalid Inkblade (uncommon)
Drooling Fiend (common)
Redirected Violence (common)
Zombine (common)
Poetic Ambiance (common)
Children of Peace (common)
Condescending Orders (common)
Horrible Infestation (common)
Heaven's Ascension (common)
Frog Bubble (common)
Cyclone Vision (common)
Mountain (basic)