Isolation: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
Legendary Creature – Human Nomad
When Leiska, of Soft Feet deals damage to a player shuffle target permanent into its ownder's library.
Creature – Camel Nomad
During your endstep you may return target enchantment to its owner's hand. That player puts a 1/1 white spirit token with flying onto the battlefield.
Until end of turn all creatures with a converted mana cost of 1 or less gain deathtouch.
Whenever an opponent casts an instant or sorcery you may pay {g}. if you do, put a 1/1 green saproling token onto the battlefield under your control.
Creature – Human Rogue
When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
Creature – Cat Beast
Wildmane Aggressive must attack each turn if able.
Creature – Elemental
{t}: Target creature gets -0/-1 until end of turn. Add {b} to your mana pool.
Reveal the top card of your library and exile it. If the revealed card was a land card you may destroy target tapped land.
Exile target enchanted creature unless it controller sacrifices all auras attached to it.
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Tap one permanent for each card in your hand. Those permanents don't untap during their controller's next upkeep.
The next creature that enters the battlefield this turn enters with three +1/+1 counters.
Enchantment – Aura
Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
Creature – Centaur Shaman
{1}{g}: Target creature loses landwalk until end of turn.
It had been thousands of years since the jungles belonged to his people, and it did not seem like they would ever return to the Centaurs' control.
Basic Land – Forest

Leiska, of Soft Feet (mythic)
Salt Carriers (uncommon)
Dangerous Colors (uncommon)
Wartcrumpler (uncommon)
Plague Baron (common)
Wildmane Aggressive (common)
Humbling Opressor (common)
Mad Prophecy (common)
Nature's Judgement (common)
Absolve (common)
Rainstorm (common)
Summoning Kick (common)
Deceiving Maneuvers (common)
Terrain Master (common)
Forest (basic)