Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you sacrifice a creature you gain life equal to its toughness. All opponents lose that much life.
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: Add to your mana pool.
![]() ![]() ![]() : Attacking creatures you control deal 1 damage to the defending player. |
Destroy target creature and land. Cast Fiery End only if you control more lands than all other players.
Ovilar made sure that Trachol could never return a second time.
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: Add to your mana pool.
![]() ![]() ![]() : Gain one life for each creature you control with a toughness greater than its power. |
For every 1 life you lose target creature gains +2/+1 until end of turn.
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Ornate Knight gets -1/+1 for each artifact you control.
3/3
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Haste, Trample
Killing is their business. Fortunately for us, business is not good.
4/4
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Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
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All creatures with haste enter the battlefield tapped.
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Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield. No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
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Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
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Choiral Wurm gets +1/+1 for each green creature token you control.
Down in the depths they plotted and succeeded in ruling over civilization. They could never rule predation though.
5/5
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- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
![]() : Reveal the top card of your library. If it's an aura attach to a creature.1/2
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Underhanded Tactics
(rare)
Fresh Coalbed
(uncommon)
Fiery End
(uncommon)
Bramble Thicket
(uncommon)
Organic Ambiance
(common)
Ornate Knight
(common)
Thunderhordes
(common)
Desert Flood
(common)
Slow Down
(common)
Lingering Ghost
(common)
Eor Journeyman
(common)
Choiral Wurm
(common)
Cemetery Bomb
(common)
Leafdressed
(common)
Mountain
(basic)


: Add
to your mana pool.






