Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cephalid
Trample
When Voracious Cephalid would deal damage to a player you may destroy 1 land that player controls instead.
5/5
 U 
Instant
The next creature that enters the battlefield this turn enters with a -1/-1 counter on it.
 U 
Instant
Destroy target creature and land. Cast Fiery End only if you control more lands than all other players.
Ovilar made sure that Trachol could never return a second time.
 U 
Sorcery
Gain control of up to two target creatures, each with a converted mana cost of {2} or less until end of turn. Untap them and they gain haste.
 C 
Sorcery
Deal 1 damage to all creatures that were ready dealt damage this turn.
 C 
Instant
Target creature gets -5/-0 until end of turn.

Return a permanent you control to its owner's hand.
 C 
Creature – Insect Rogue
{g}{t}: Reveal the top card of your library. If it's an aura attach to a creature.
1/2
 C 
Creature – Insect
Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle.
We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
 C 
Artifact
{4}- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn.
 C 
Enchantment
For every 1 life you lose target creature gains +2/+1 until end of turn.
 C 
Creature – Human Nomad
Vigilance
He left his hatred with Trachol's regime.
0/2
 C 
Creature – Human Barbarian
When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
 C 
Creature – Dwarf Soldier
Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
 C 
Creature – Cat
Whenever Feral Raiders deals lethal damage to a creature you may gain control of target artifact creature until end of turn.
1/1
Island
 
 B 
Basic Land – Island

Voracious Cephalid (rare)
Psychotic Summoning (uncommon)
Fiery End (uncommon)
Ceremony of Cinders (uncommon)
Victory Song (common)
Hesitant Bait (common)
Leafdressed (common)
Sonar Circle (common)
Cemetery Bomb (common)
Organic Ambiance (common)
Peaceful Trekker (common)
Bonebuster (common)
Shock Troops (common)
Feral Raiders (common)
Island (basic)