Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all attacking creatures as long as you have more cards in your hand than all other opponents.
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Put a +1/+1 counter on Anticipating Ghost during your endstep if Anticipating Ghost didn't attack.
2/3
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Cephalid Inkblade is unblockable.
When Cephalid Inkblade deals damage to an opponent you and that opponent put one card from the top of your library into the graveyard for each cephalid you control. 2/2
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: Tokens you control have protection from the source of your choice until end of turn. |
Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
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Reveal the top card of your library and exile it. If the revealed card was a land card you may destroy target tapped land.
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Drooling Fiend can't attack or block unless it has a -1/-1 counter on it.
3/2
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All creatures with haste enter the battlefield tapped.
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Trample
Broken Horned Minotaur can't be blocked by multiple creatures. He's overcompensating.
4/3
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During each player's upkeep that player exiles the top card of his or her library. Until end of turn that player may cast it if the card for
less. If the card is not played shuffle it back into it's owner's library. |
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Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
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Set target land you control aside. Reveal the top 8 cards of your library. You may select one land card revealed that way and put it into play tapped and shuffle the land set aside back into your library unless an opponent pays
. Send all other cards revealed this way to your graveyard. |
At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
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You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
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Doctrine of Obedience
(rare)
Anticipating Ghost
(uncommon)
Cephalid Inkblade
(uncommon)
Victory March
(uncommon)
Mangrove Alarm System
(common)
Mad Prophecy
(common)
Drooling Fiend
(common)
Slow Down
(common)
Broken Horned Minotaur
(common)
Tapestry
(common)
Deceiving Maneuvers
(common)
Gaining Ground
(common)
Bounty of Life
(common)
Hibernating Grizzlies
(common)
Mountain
(basic)






