Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Target player exiles his or her graveyard and then exiles one card from the top of his or her library for each card exiled from the graveyard. That player then puts all creatures exiled by Decades of Denial onto the battlefield.
 U 
Land
{t}: Add {1} to your mana pool.

{2}{r}{b}{t}: Attacking creatures you control deal 1 damage to the defending player.
 U 
Artifact – Equipment
If equipped creature would enter your graveyard, shuffle it back into your library instead.

Equip: Exile an instant or sorcery from your graveyard.
I found this trinket buried deep in the sands, laying upon a still-living head.
 U 
Creature – Zombie
Whenever a non-black creature dies put a +1/+1 counter on The Dead Ones.
Remove a +1/+1 counter from The Dead Ones: Regenerate The Dead Ones.
Conflict or not there will always be corpses to feed on.
2/2
 C 
Sorcery
Target player draws 3 cards. During the current turn's end step that player shuffle his or her hand back into his or her library.
 C 
Creature – Bird Nomad
Flying
Creatures with horsemanship can't attack or block.
1/1
{2}{b}{b}
 
 C 
Tribal Sorcery – Zombie
Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
 C 
Sorcery
The next creature that enters the battlefield this turn enters with three +1/+1 counters.
 C 
Enchantment
At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
 C 
Creature – Insect
Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle.
We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
 C 
Tribal Instant – Viashino
Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield.
If you control a Viashino put a +1/+1 counter on that token.
 C 
Artifact
Creatures lose horsemanship during the combat phase.
 C 
Sorcery
Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 C 
Creature – Spirit
Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield.
No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
Mountain
 
 B 
Basic Land – Mountain

Decades of Denial (mythic)
Fresh Coalbed (uncommon)
Purgatory Helm (uncommon)
The Dead Ones (uncommon)
Leisurely Reading (common)
Aerial Renegade (common)
Zombine (common)
Summoning Kick (common)
Bounty of Life (common)
Sonar Circle (common)
Infantry and Execution (common)
Horse Traps (common)
Drawn Lifeforce (common)
Lingering Ghost (common)
Mountain (basic)