Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
: Exile attacking creature. All players put a 1/1 white spirit token with flying into play4/5
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At the eginning of your upkeep target creature gains defender and you gain control of it until end of turn.
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During your upkeep choose X sources. Sky Cradle has protection from X sources until your next upkeep, where X is the number of cards in your hand.
3/3
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Flying
Tap two other birds you control, : Draw a card.1/3
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You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
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Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
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Protection from creatures.
0/1
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: The next 2 damage that would be dealt to target player or creature can't be prevented.2/2
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Flying
Creatures with horsemanship can't attack or block. 1/1
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Separate all creatures you control into two piles. Your opponent chooses one of them. All creatures in that pile gain flying until end of turn. All creatures in the other pile gain shroud until end of turn.
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Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Enchanted creature gains double strike.
: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability. |
Attacking creatures you control with a power of 2 or less gain first strike.
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Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
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Verdict Speaker
(rare)
Puppet Theatre
(uncommon)
Sky Cradle
(uncommon)
Cliff Rook
(uncommon)
Hibernating Grizzlies
(common)
Horrible Infestation
(common)
Children of Peace
(common)
Falsifier
(common)
Aerial Renegade
(common)
Heaven's Ascension
(common)
Victory Glow
(common)
Redirected Violence
(common)
Righteous Ambiance
(common)
Deranged Ambience
(common)
Plains
(basic)


: Exile attacking creature. All players put a 1/1 white spirit token with flying into play


