Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
When Sunless Jungle enters the battlefield search your library for a forest, island or swamp and put it into play tapped. |
Defender
Whenever Catch Spike deals combat damage to a creature, Catch Spike becomes an Equipment type artifact until that creature dies. Attach Catch Spike to that creature. Equipped creature gets -3/-1. 1/3
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Enchanted creature is unblockable.
![]() : Attach Jungle Mist to target creature. Any player may choose this option as a sorcery. |
During your upkeep choose X sources. Sky Cradle has protection from X sources until your next upkeep, where X is the number of cards in your hand.
3/3
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Defender
Other creatures you control cannot block. 0/7
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Target player draws 3 cards. During the current turn's end step that player shuffle his or her hand back into his or her library.
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Exile target enchanted creature unless it controller sacrifices all auras attached to it.
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Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
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When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
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Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
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Destroy target aura.
Draw a card. Ribbit, ribbit, ri-POP!
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Trample
Broken Horned Minotaur can't be blocked by multiple creatures. He's overcompensating.
4/3
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![]() : Reveal the top card of your library. If it's an aura attach to a creature.1/2
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Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
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Sunless Jungle
(mythic)
Catch Spike
(uncommon)
Jungle Mist
(uncommon)
Sky Cradle
(uncommon)
Wildmane Docile
(common)
Leisurely Reading
(common)
Nature's Judgement
(common)
Deceiving Maneuvers
(common)
Bonebuster
(common)
Shock Troops
(common)
Frog Bubble
(common)
Broken Horned Minotaur
(common)
Leafdressed
(common)
Absolve
(common)
Mountain
(basic)
: Add
to your mana pool.

: Attach Jungle Mist to target creature. Any player may choose this option as a sorcery.


