Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Thoughtless, Physical God cannot enter the battlefield unless it was cast from your hand.
Prevent all damage that would be dealt to you and other creatures you control as long as Thoughtless is on the battlefield. 5/5
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Destroy target creature with a power of 2 or less. It can't be regenerated.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
When Holy Traitor enter the battlefield you may untap one land you control.
If that land could produce put a 1/1 green saproling token onto the battlefield."Rok-Byn forgive me, but I believe this order is more natural than our simple cycle of life and death."
2/1
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Flying
If Aerial Observer is the only creature you control you may draw a card during your endstep. 0/1
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When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
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Reveal the top card of your library and exile it. If the revealed card was a land card you may destroy target tapped land.
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Cast Sudden Growth only if you control at least one creature. Put a 1.1 green saproling token onto the battlefield.
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Wither
Well, if I wasn't so busy keeping my troop alive and negotiating minor peace treaties with Embark, Eor clans, and the Nantuko, then maybe I would have had time to join the battle.
1/3
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Destroy target aura.
Draw a card. Ribbit, ribbit, ri-POP!
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Defender
Other creatures you control cannot block. 0/7
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Sacrifice a permanent. Each opponent must sacrifice that shared a type with the permanent you sacrificed if possible.
So many criminals, so few strong ropes.
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Wolfmask gets +2/+0 when blocked by a creature with a power of 3 or greater.
2/2
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Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
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Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
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Thoughtless, Physical God
(mythic)
Lesser Hunt
(uncommon)
Holy Traitor
(uncommon)
Aerial Observer
(uncommon)
Plague Baron
(common)
Mad Prophecy
(common)
Sudden Growth
(common)
Lagging Loxodon
(common)
Frog Bubble
(common)
Wildmane Docile
(common)
Cruel Justice
(common)
Wolfmask
(common)
Deranged Ambience
(common)
Drawn from the Deep
(common)
Swamp
(basic)





