Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you sacrifice a creature you gain life equal to its toughness. All opponents lose that much life.
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When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
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Whenever you regenerate a zombie put a 2/2 black zombie token onto the battlefield.
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: Add to your mana pool.
![]() ![]() ![]() : Attacking creatures you control deal 1 damage to the defending player. |
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
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When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
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Set target land you control aside. Reveal the top 8 cards of your library. You may select one land card revealed that way and put it into play tapped and shuffle the land set aside back into your library unless an opponent pays
. Send all other cards revealed this way to your graveyard. |
Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield. If you control a Viashino put a +1/+1 counter on that token. |
Counter target spell unless its controller discards a non-land card from his or her hand.
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Defender
: Add to your mana pool for each creature with defender you control.It was too late. The vines twisted thick and none saw the face of the schemer.
0/4
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Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
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Flash, Defender
0/5
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Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
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Wildmane Aggressive must attack each turn if able.
3/3
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Underhanded Tactics
(rare)
Necrofeeder
(uncommon)
Writhing Flesh
(uncommon)
Fresh Coalbed
(uncommon)
Absolve
(common)
Bonebuster
(common)
Gaining Ground
(common)
Infantry and Execution
(common)
Geyser Blast
(common)
Overgrown Battlement
(common)
Desert Flood
(common)
Ovilar's Gates
(common)
Zombine
(common)
Wildmane Aggressive
(common)
Swamp
(basic)


: Add
to your mana pool.



