Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Scepter of a Dead King doesn't untapped during your untap step.
Whenever a legendary permanent enter the battlefield untap Scepter of a Dead King. : Exile target non-land permanent and all other non-land permanents with the same converted mana cost. |
Cephalid Inkblade is unblockable.
When Cephalid Inkblade deals damage to an opponent you and that opponent put one card from the top of your library into the graveyard for each cephalid you control. 2/2
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Every time a land is destroyed its controller may search his or her library for a land and put it onto the battlefield.
The geomancers had little to do after the war.
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Ironwood comes into play tapped.
: Add to your mana pool.
As long as Ironwood is on the battlefield all basic forests you control are indestructible. |
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
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Attacking creatures you control with a power of 2 or less gain first strike.
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All creatures with haste enter the battlefield tapped.
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Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
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Vigilance
He left his hatred with Trachol's regime.
0/2
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Wildmane Aggressive must attack each turn if able.
3/3
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Set target land you control aside. Reveal the top 8 cards of your library. You may select one land card revealed that way and put it into play tapped and shuffle the land set aside back into your library unless an opponent pays
. Send all other cards revealed this way to your graveyard. |
Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Wolfmask gets +2/+0 when blocked by a creature with a power of 3 or greater.
2/2
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Reach
3/3
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Scepter of a Dead King
(rare)
Cephalid Inkblade
(uncommon)
Magma Shift
(uncommon)
Ironwood
(uncommon)
Spring Storm
(common)
Righteous Ambiance
(common)
Slow Down
(common)
Eor Journeyman
(common)
Peaceful Trekker
(common)
Wildmane Aggressive
(common)
Gaining Ground
(common)
Pincer Attack
(common)
Wolfmask
(common)
Red-Tailed Kangaroo
(common)
Swamp
(basic)
: Exile target non-land permanent and all other non-land permanents with the same converted mana cost.




