Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Put a legendary X/X black elemental token named Cognu onto the battlefield under your control, where X is the number of -1/-1 counters on all creatures.
 U 
Land
{t}: Add {1} to your mana pool.

{1}{w}{u}{t}: Creatures with flying that you control gain +1/+2 until end of turn.
 U 
Sorcery
Destroy target land. Deal damage equal to it's controller equal to he number of lands with that name on the battlefield.
 U 
Enchantment – Aura
Enchanted creature is unblockable.
{u}{g}: Attach Jungle Mist to target creature. Any player may choose this option as a sorcery.
 C 
Creature – Human Rogue
When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
 C 
Sorcery
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
 C 
Creature – Wall
Defender

{t}: Add {g} to your mana pool for each creature with defender you control.
It was too late. The vines twisted thick and none saw the face of the schemer.
0/4
 C 
Creature – Efreet Berserker
Vengeful Dust attacks each turn if able.
Other red, blue, and white creatures you control lose defender.
The earth is filled with too much blood for him to accept peace.
3/2
 C 
Creature – Elemental
{t}: Target creature gets -0/-1 until end of turn. Add {b} to your mana pool.
1/1
 C 
Creature – Human Scout
Flash, Vigilance
1/4
 C 
Sorcery
Deal 1 damage to all creatures that were ready dealt damage this turn.
 C 
Artifact
{4}- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn.
 C 
Sorcery
Set target land you control aside. Reveal the top 8 cards of your library. You may select one land card revealed that way and put it into play tapped and shuffle the land set aside back into your library unless an opponent pays {3}. Send all other cards revealed this way to your graveyard.
 C 
Instant
Reveal the top card of your library. If that card is an instant add it to your hand.
Plains
 
 B 
Basic Land – Plains

Black Cloud Miasma (rare)
Flight Path (uncommon)
Fissure Scar (uncommon)
Jungle Mist (uncommon)
Plague Baron (common)
Spring Storm (common)
Overgrown Battlement (common)
Vengeful Dust (common)
Humbling Opressor (common)
Patrol Scout (common)
Victory Song (common)
Cemetery Bomb (common)
Gaining Ground (common)
Cyclone Vision (common)
Plains (basic)