Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Cruel Mastiff attacks the defending player may gain control of target creature you control other than Cruel Mastiff.
Cruel Mastiff gets +1/+0 for each creature you own but don't control. 3/4
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Gain control of up to two target creatures, each with a converted mana cost of
or less until end of turn. Untap them and they gain haste. |
Flying
Tap two other birds you control, : Draw a card.1/3
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At the beginning of your upkeep Scarfiend Sadist deals 3 damage to all other creatures you control.
![]() : Deal X damage to target player where X is the total damage Scarfiend Sadist dealt to creatures you control this turn."Would you believe we actually had laws to prevent me from doing this to you? War can make people so conservative."
5/1
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Flying
Creatures with horsemanship can't attack or block. 1/1
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Deal 1 damage to all creatures that were ready dealt damage this turn.
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Haste, Trample
Killing is their business. Fortunately for us, business is not good.
4/4
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Tap two target permanents. Those permanents don't untap for the nest 4 turns.
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- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
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Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
All creatures opponents control get -1/-0 during the combat phase.
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Ornate Knight gets -1/+1 for each artifact you control.
3/3
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When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
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Cruel Mastiff
(rare)
Ceremony of Cinders
(uncommon)
Cliff Rook
(uncommon)
Scarfiend Sadist
(uncommon)
Aerial Renegade
(common)
Victory Song
(common)
Thunderhordes
(common)
Spring Storm
(common)
Cemetery Bomb
(common)
Victory Glow
(common)
Pincer Attack
(common)
Poetic Ambiance
(common)
Ornate Knight
(common)
Bonebuster
(common)
Swamp
(basic)





: Draw a card.
