Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Soub-Eeng, Morbid Trickster would deal damage to a player you may deal that amount of damage to yourself instead. If you do search your library for a creature with a power less than the damage you dealt to yourself and put it onto the battlefield.
3/4
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Search your library for an instant or sorcery and put it into your graveyard. Shuffle your library afterward.
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Defender
Whenever Catch Spike deals combat damage to a creature, Catch Spike becomes an Equipment type artifact until that creature dies. Attach Catch Spike to that creature. Equipped creature gets -3/-1. 1/3
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Wither
Creatures with -1/-1 counters cannot use activated abilities. 3/3
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Enchanted creature gains double strike.
: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability. |
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Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
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Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
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Separate all creatures you control into two piles. Your opponent chooses one of them. All creatures in that pile gain flying until end of turn. All creatures in the other pile gain shroud until end of turn.
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Flying
Creatures with reach can't block Stratospheric Drake. 2/3
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Defender
Other creatures you control cannot block. 0/7
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If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
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- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Draw a card unless target player sacrifices a land.
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Soub-Eeng, Morbid Trickster
(mythic)
Firedowsing
(uncommon)
Catch Spike
(uncommon)
Collapsing Corpse
(uncommon)
Redirected Violence
(common)
Deceiving Maneuvers
(common)
Eor Journeyman
(common)
Heaven's Ascension
(common)
Stratospheric Drake
(common)
Wildmane Docile
(common)
Scavenger Fox
(common)
Cemetery Bomb
(common)
Pincer Attack
(common)
Vulgar Demands
(common)
Plains
(basic)



