Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
During each player's endstep he or she discards a card unless he or she puts a 1/-1 counter on all creatures he or she controls.
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Horsemanship
During your endstep you may return target enchantment to its owner's hand. That player puts a 1/1 white spirit token with flying onto the battlefield. 1/2
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Destroy target land. Deal damage equal to it's controller equal to he number of lands with that name on the battlefield.
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Blossom of Blades's power is equal to the number of creatures with defender that you control.
First Strike */1
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Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
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Flying
Creatures with reach can't block Stratospheric Drake. 2/3
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Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
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Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
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The next creature that enters the battlefield this turn enters with three +1/+1 counters.
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Wither
Well, if I wasn't so busy keeping my troop alive and negotiating minor peace treaties with Embark, Eor clans, and the Nantuko, then maybe I would have had time to join the battle.
1/3
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Choiral Wurm gets +1/+1 for each green creature token you control.
Down in the depths they plotted and succeeded in ruling over civilization. They could never rule predation though.
5/5
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During each player's upkeep that player exiles the top card of his or her library. Until end of turn that player may cast it if the card for
less. If the card is not played shuffle it back into it's owner's library. |
Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
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Victory Glow
(common, foil)
Epidemic
(rare)
Salt Carriers
(uncommon)
Fissure Scar
(uncommon)
Blossom of Blades
(uncommon)
Eor Journeyman
(common)
Stratospheric Drake
(common)
Zombine
(common)
Drawn from the Deep
(common)
Summoning Kick
(common)
Lagging Loxodon
(common)
Choiral Wurm
(common)
Tapestry
(common)
Horrible Infestation
(common)
Swamp
(basic)






