Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Seascape of Sand enters the battlefield tapped.
: Add , , or to your mana pool.
-sacrifice Seascape of Sand: Name a land. Until end of turn all lands sharing that name produce , , or ."Have you swam in this Voltrik?" -Leiska
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Put a +1/+1 counter on Anticipating Ghost during your endstep if Anticipating Ghost didn't attack.
2/3
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Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
No longer trained to pursue Embark and Eor warriors the pests of the mangroves swarmed whomever they could find.
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When Nantuko Ranger enter the battlefield choose target creature. As long as Nantuko Ranger remains on the battlefield target creature can't deal damage.
"Much lies beyond the mangroves that intrigues me."
1/2
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If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
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Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
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Wildmane Aggressive must attack each turn if able.
3/3
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Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
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![]() : Target creature loses landwalk until end of turn.It had been thousands of years since the jungles belonged to his people, and it did not seem like they would ever return to the Centaurs' control.
3/5
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During each player's upkeep that player exiles the top card of his or her library. Until end of turn that player may cast it if the card for
less. If the card is not played shuffle it back into it's owner's library. |
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Reach
3/3
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Wolfmask gets +2/+0 when blocked by a creature with a power of 3 or greater.
2/2
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Tap two target permanents. Those permanents don't untap for the nest 4 turns.
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All creatures with haste enter the battlefield tapped.
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Seascape of Sand
(mythic)
Anticipating Ghost
(uncommon)
Blowfly Infestation
(uncommon)
Nantuko Ranger
(uncommon)
Scavenger Fox
(common)
Mangrove Alarm System
(common)
Wildmane Aggressive
(common)
Zombine
(common)
Terrain Master
(common)
Tapestry
(common)
Red-Tailed Kangaroo
(common)
Wolfmask
(common)
Spring Storm
(common)
Slow Down
(common)
Forest
(basic)
: Add
,
, or
to your mana pool.



