Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Perfect Silence can't be countered.
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
 U 
Creature – Insect Angel
Flash, Flying, Vigilance
We are the antennae that observe all that Irn-Sont cannot see, hear, or feel herself.
2/5
 U 
Land
{t}: Add {1} to your mana pool.

{3}{u}{b}{t}: Untap all creatures you control with {t} abilities.
 U 
Sorcery
Until end of turn all creatures with a converted mana cost of 1 or less gain deathtouch.
 C 
Tribal Instant – Viashino
Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield.
If you control a Viashino put a +1/+1 counter on that token.
 C 
Creature – Insect
Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle.
We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
 C 
Sorcery
Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 C 
Instant
Tap target creature an opponent controls. Target creature you control gains first strike at +1/+0 until end of turn.
"Praeth, words should not accompany your fragile form."
 C 
Creature – Fox
If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
 C 
Sorcery
Tap one permanent for each card in your hand. Those permanents don't untap during their controller's next upkeep.
 C 
Creature – Cat
Whenever Feral Raiders deals lethal damage to a creature you may gain control of target artifact creature until end of turn.
1/1
 C 
Sorcery
The next creature that enters the battlefield this turn enters with three +1/+1 counters.
 C 
Creature – Human Cleric
{t}: The next 2 damage that would be dealt to target player or creature can't be prevented.
2/2
 C 
Enchantment
Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
Forest
 
 B 
Basic Land – Forest

Perfect Silence (rare)
Thicket Messengers (uncommon)
Stagnant Pond (uncommon)
Dangerous Colors (uncommon)
Infantry and Execution (common)
Sonar Circle (common)
Drawn Lifeforce (common)
Condescending Orders (common)
Scavenger Fox (common)
Rainstorm (common)
Feral Raiders (common)
Summoning Kick (common)
Falsifier (common)
Deranged Ambience (common)
Forest (basic)