Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Creatures with horsemanship can't attack or block. 1/1
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Defender
Whenever a creature you control blocks put a +1/+1 counter on each creature with defender that you control. 3/3
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Every time a land is destroyed its controller may search his or her library for a land and put it onto the battlefield.
The geomancers had little to do after the war.
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Ironwood comes into play tapped.
: Add to your mana pool.
As long as Ironwood is on the battlefield all basic forests you control are indestructible. |
Whenever a player discards a card put a +1/+1 counter on enchanted creature.
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: The next 2 damage that would be dealt to target player or creature can't be prevented.2/2
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Exile target enchanted creature unless it controller sacrifices all auras attached to it.
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Deal 1 damage to all creatures that were ready dealt damage this turn.
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Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
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Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
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Deal 8 damage to target player. If
![]() was spent casting Chasm Opening then Chasm Opening can't be countered. |
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
The next creature that enters the battlefield this turn enters with three +1/+1 counters.
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Target player draws 3 cards. During the current turn's end step that player shuffle his or her hand back into his or her library.
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Aerial Renegade
(common, foil)
Determined Pacifist
(rare)
Magma Shift
(uncommon)
Ironwood
(uncommon)
Notorious
(uncommon)
Falsifier
(common)
Nature's Judgement
(common)
Victory Song
(common)
Desert Flood
(common)
Massive Sable
(common)
Chasm Opening
(common)
Absolve
(common)
Summoning Kick
(common)
Leisurely Reading
(common)
Forest
(basic)




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