Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one- destroy all enchantments or destroy all artifacts.
Put a 1/1 white spirit token with flying into play for each artifact or enchantment destroyed by Free Souls. |
During your upkeep choose X sources. Sky Cradle has protection from X sources until your next upkeep, where X is the number of cards in your hand.
3/3
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Horsemanship
Expert Rider can block any number of creatures with horsemanship. 1/3
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Defender
When Deep Guardian or another creature you control with defender blocks you may draw a card. 2/3
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: Target creature gets -0/-1 until end of turn. Add to your mana pool.1/1
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Vigilance
He left his hatred with Trachol's regime.
0/2
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Defender
Other creatures you control cannot block. 0/7
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Reveal the top card of your library and exile it. If the revealed card was a land card you may destroy target tapped land.
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Target player draws 3 cards. During the current turn's end step that player shuffle his or her hand back into his or her library.
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Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
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If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
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Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
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Flying
Creatures with horsemanship can't attack or block. 1/1
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Flash, Defender
0/5
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Free Souls
(rare)
Sky Cradle
(uncommon)
Expert Rider
(uncommon)
Deep Guardian
(uncommon)
Humbling Opressor
(common)
Peaceful Trekker
(common)
Wildmane Docile
(common)
Mad Prophecy
(common)
Leisurely Reading
(common)
Drawn Lifeforce
(common)
Scavenger Fox
(common)
Mangrove Alarm System
(common)
Aerial Renegade
(common)
Ovilar's Gates
(common)
Swamp
(basic)


: Target creature gets -0/-1 until end of turn. Add

