Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
During your upkeep discard an artifact card from your hand or sacrifice Relic Annihilator.
Trample
When Relic Annihilator attacks target player sacrifices two artifacts.
6/5
 U 
Creature – Camel Nomad
Horsemanship
During your endstep you may return target enchantment to its owner's hand. That player puts a 1/1 white spirit token with flying onto the battlefield.
1/2
 U 
Creature – Bird
Flying

Tap two other birds you control, {t}: Draw a card.
1/3
 U 
Creature – Zombie
Whenever a non-black creature dies put a +1/+1 counter on The Dead Ones.
Remove a +1/+1 counter from The Dead Ones: Regenerate The Dead Ones.
Conflict or not there will always be corpses to feed on.
2/2
 C 
Enchantment
For every 1 life you lose target creature gains +2/+1 until end of turn.
 C 
Creature – Insect Zombie
Drooling Fiend can't attack or block unless it has a -1/-1 counter on it.
3/2
 C 
Enchantment
At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
 C 
Instant
Tap target creature an opponent controls. Target creature you control gains first strike at +1/+0 until end of turn.
"Praeth, words should not accompany your fragile form."
 C 
Sorcery
Draw a card unless target player sacrifices a land.
{2}{b}{b}
 
 C 
Tribal Sorcery – Zombie
Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
 C 
Creature – Fox
If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
 C 
Creature – Wall
Defender

{t}: Add {g} to your mana pool for each creature with defender you control.
It was too late. The vines twisted thick and none saw the face of the schemer.
0/4
 C 
Sorcery
Tap one permanent for each card in your hand. Those permanents don't untap during their controller's next upkeep.
 C 
Creature – Marsupial
Reach
3/3
Plains
 
 B 
Basic Land – Plains

Relic Annihilator (rare)
Salt Carriers (uncommon)
Cliff Rook (uncommon)
The Dead Ones (uncommon)
Organic Ambiance (common)
Drooling Fiend (common)
Bounty of Life (common)
Condescending Orders (common)
Vulgar Demands (common)
Zombine (common)
Scavenger Fox (common)
Overgrown Battlement (common)
Rainstorm (common)
Red-Tailed Kangaroo (common)
Plains (basic)