Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Angel
Flying, intimidate, haste

During your upkeep destroy target creature. It can't be regenerated.
5/4
 U 
Creature – Human Nomad
Horsemanship
Expert Rider can block any number of creatures with horsemanship.
1/3
 U 
Instant
The next creature that enters the battlefield this turn enters with a -1/-1 counter on it.
 U 
Creature – Human Wizard
At the beginning of your upkeep Scarfiend Sadist deals 3 damage to all other creatures you control.
{r}{t}: Deal X damage to target player where X is the total damage Scarfiend Sadist dealt to creatures you control this turn.
"Would you believe we actually had laws to prevent me from doing this to you? War can make people so conservative."
5/1
 C 
Enchantment – Aura
Enchanted creature gains double strike.

{r}: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability.
 C 
Artifact
{4}- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn.
 C 
Creature – Human Barbarian
When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
 C 
Creature – Bear
You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
 C 
Creature – Elephant Nomad
Wither
Well, if I wasn't so busy keeping my troop alive and negotiating minor peace treaties with Embark, Eor clans, and the Nantuko, then maybe I would have had time to join the battle.
1/3
 C 
Creature – Human Nomad
Vigilance
He left his hatred with Trachol's regime.
0/2
 C 
Sorcery
The next creature that enters the battlefield this turn enters with three +1/+1 counters.
 C 
Sorcery
Deal 8 damage to target player. If {g}{g} was spent casting Chasm Opening then Chasm Opening can't be countered.
 C 
Enchantment – Aura
Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
 C 
Sorcery
Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
Swamp
 
 B 
Basic Land – Swamp

Armageddon Instigator (mythic)
Expert Rider (uncommon)
Psychotic Summoning (uncommon)
Scarfiend Sadist (uncommon)
Redirected Violence (common)
Cemetery Bomb (common)
Bonebuster (common)
Hibernating Grizzlies (common)
Lagging Loxodon (common)
Peaceful Trekker (common)
Summoning Kick (common)
Chasm Opening (common)
Deceiving Maneuvers (common)
Drawn from the Deep (common)
Swamp (basic)