Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Shuffle all tapped permanents target opponent owns into their owners' libraries.
 
 R 
Sorcery
Put a legendary X/X black elemental token named Cognu onto the battlefield under your control, where X is the number of -1/-1 counters on all creatures.
 U 
Sorcery
Search your library for an instant or sorcery and put it into your graveyard. Shuffle your library afterward.
 U 
Land
{t}: Add {1} to your mana pool.

{1}{w}{g}{t}: Gain one life for each creature you control with a toughness greater than its power.
 U 
Creature – Serpent Nomad
When Submerged Serpent deals combat damage to a player he or she reveals the top card of his or library. If an instant or sorcery is revealed this way that player exiles it.
3/3
 C 
Creature – Insect Zombie
Drooling Fiend can't attack or block unless it has a -1/-1 counter on it.
3/2
 C 
Sorcery
Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 C 
Creature – Elk Beast
Defender
Other creatures you control cannot block.
0/7
 C 
Instant
Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 C 
Sorcery
Deal 8 damage to target player. If {g}{g} was spent casting Chasm Opening then Chasm Opening can't be countered.
 C 
Creature – Human Knight
Ornate Knight gets -1/+1 for each artifact you control.
3/3
 C 
Sorcery
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
 C 
Artifact
Creatures lose horsemanship during the combat phase.
 C 
Sorcery
Deal 1 damage to all creatures that were ready dealt damage this turn.
Mountain
 
 B 
Basic Land – Mountain

Journey's End (rare, foil)
Black Cloud Miasma (rare)
Firedowsing (uncommon)
Bramble Thicket (uncommon)
Submerged Serpent (uncommon)
Drooling Fiend (common)
Victory Glow (common)
Wildmane Docile (common)
Pincer Attack (common)
Chasm Opening (common)
Ornate Knight (common)
Spring Storm (common)
Horse Traps (common)
Victory Song (common)
Mountain (basic)