Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy X target creatures where X is the number of creature spells in your graveyard.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
I cannot distinguish amongst the fallen. All who have fallen before me are my brothers that I must avenge.
 U 
Creature – Insect Angel
Flash, Flying, Vigilance
We are the antennae that observe all that Irn-Sont cannot see, hear, or feel herself.
2/5
 U 
Creature – Human Nomad
Horsemanship
Expert Rider can block any number of creatures with horsemanship.
1/3
 U 
Instant
Destroy target creature and land. Cast Fiery End only if you control more lands than all other players.
Ovilar made sure that Trachol could never return a second time.
 C 
Creature – Cat
Whenever Feral Raiders deals lethal damage to a creature you may gain control of target artifact creature until end of turn.
1/1
 C 
Sorcery
Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
 C 
Sorcery
Sacrifice a permanent. Each opponent must sacrifice that shared a type with the permanent you sacrificed if possible.
So many criminals, so few strong ropes.
 C 
Sorcery
Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
 C 
Artifact
Creatures lose horsemanship during the combat phase.
 C 
Creature – Wurm
Choiral Wurm gets +1/+1 for each green creature token you control.
Down in the depths they plotted and succeeded in ruling over civilization. They could never rule predation though.
5/5
 C 
Enchantment
At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
 C 
Enchantment
Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
 C 
Tribal Instant – Viashino
Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield.
If you control a Viashino put a +1/+1 counter on that token.
 C 
Enchantment
Whenever you gain a life you may exile target creature from its owner's graveyard.
Swamp
 
 B 
Basic Land – Swamp

Spiritbound (rare)
Thicket Messengers (uncommon)
Expert Rider (uncommon)
Fiery End (uncommon)
Feral Raiders (common)
Drawn from the Deep (common)
Cruel Justice (common)
Desert Flood (common)
Horse Traps (common)
Choiral Wurm (common)
Bounty of Life (common)
Mangrove Alarm System (common)
Infantry and Execution (common)
Tearful Ambiance (common)
Swamp (basic)