Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you sacrifice a creature you gain life equal to its toughness. All opponents lose that much life.
 U 
Land – Plains
Salt Mine enter the battlefield tapped.

{2}{w}{t}- sacrifice a plains: Permanents you control have protection from instants or sorceries until end of turn.
 U 
Instant
The next creature that enters the battlefield this turn enters with a -1/-1 counter on it.
 U 
Enchantment
Whenever an opponent casts an instant or sorcery you may pay {g}. if you do, put a 1/1 green saproling token onto the battlefield under your control.
 C 
Instant
Target creature gets -5/-0 until end of turn.

Return a permanent you control to its owner's hand.
 C 
Sorcery
Reveal the top card of your library and exile it. If the revealed card was a land card you may destroy target tapped land.
 C 
Sorcery
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
{3}{w}{w}
 
 C 
Sorcery
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 C 
Creature – Human Nomad
Wolfmask gets +2/+0 when blocked by a creature with a power of 3 or greater.
2/2
 C 
Creature – Human Rogue
When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
 C 
Instant
Exile target enchanted creature unless it controller sacrifices all auras attached to it.
 C 
Creature – Bear
You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
 C 
Creature – Centaur Shaman
{1}{g}: Target creature loses landwalk until end of turn.
It had been thousands of years since the jungles belonged to his people, and it did not seem like they would ever return to the Centaurs' control.
3/5
 C 
Enchantment
Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
Island
 
 B 
Basic Land – Island

Underhanded Tactics (rare)
Salt Mine (uncommon)
Psychotic Summoning (uncommon)
Wartcrumpler (uncommon)
Hesitant Bait (common)
Mad Prophecy (common)
Spring Storm (common)
Absolve (common)
Wolfmask (common)
Plague Baron (common)
Nature's Judgement (common)
Hibernating Grizzlies (common)
Terrain Master (common)
Mangrove Alarm System (common)
Island (basic)