Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Treefolk Druid
During your upkeep put a 1/1 green saproling token onto the battlefield.
At the begin of your endstep you may shuffle one card from your graveyard back into your library for each saproling you control.
1/7
 U 
Creature – Elemental
Blossom of Blades's power is equal to the number of creatures with defender that you control.

First Strike
*/1
 U 
Creature – Zombie
Whenever a non-black creature dies put a +1/+1 counter on The Dead Ones.
Remove a +1/+1 counter from The Dead Ones: Regenerate The Dead Ones.
Conflict or not there will always be corpses to feed on.
2/2
 U 
Sorcery
Destroy target land. Deal damage equal to it's controller equal to he number of lands with that name on the battlefield.
 C 
Enchantment – Aura
Enchanted creature gains double strike.

{r}: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability.
 C 
Sorcery
Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 C 
Sorcery
Tap one permanent for each card in your hand. Those permanents don't untap during their controller's next upkeep.
 C 
Creature – Insect Rogue
{g}{t}: Reveal the top card of your library. If it's an aura attach to a creature.
1/2
 C 
Creature – Centaur Shaman
{1}{g}: Target creature loses landwalk until end of turn.
It had been thousands of years since the jungles belonged to his people, and it did not seem like they would ever return to the Centaurs' control.
3/5
 C 
Sorcery
Deal 8 damage to target player. If {g}{g} was spent casting Chasm Opening then Chasm Opening can't be countered.
 C 
Artifact
During each player's upkeep that player exiles the top card of his or her library. Until end of turn that player may cast it if the card for {1} less. If the card is not played shuffle it back into it's owner's library.
 C 
Creature – Human Scout
Flash, Vigilance
1/4
 C 
Creature – Drake
Flying
Creatures with reach can't block Stratospheric Drake.
2/3
 C 
Instant
Reveal the top card of your library. If that card is an instant add it to your hand.
Swamp
 
 B 
Basic Land – Swamp

Yegrol, Keeper of Origin (rare)
Blossom of Blades (uncommon)
The Dead Ones (uncommon)
Fissure Scar (uncommon)
Redirected Violence (common)
Drawn Lifeforce (common)
Rainstorm (common)
Leafdressed (common)
Terrain Master (common)
Chasm Opening (common)
Tapestry (common)
Patrol Scout (common)
Stratospheric Drake (common)
Cyclone Vision (common)
Swamp (basic)