Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target creature gets +X/+X where X is the number of forests in your graveyard until end of turn.7/7
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Whenever a non-black creature dies put a +1/+1 counter on The Dead Ones.
Remove a +1/+1 counter from The Dead Ones: Regenerate The Dead Ones. Conflict or not there will always be corpses to feed on.
2/2
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Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
No longer trained to pursue Embark and Eor warriors the pests of the mangroves swarmed whomever they could find.
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Sacrifice a creature you control: add
to your mana pool and deal damage to target creature equal to the sacrificed creature's converted mana cost."Jassik, of the Sharal-Eor, you stood by the traitor Bridgar. Enticed by his power you wasted your own talent. I can assure you however that I won't waste mine." -Zugk-Bakht, executioner
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For every 1 life you lose target creature gains +2/+1 until end of turn.
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Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
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Creatures lose horsemanship during the combat phase.
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Vigilance
He left his hatred with Trachol's regime.
0/2
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Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle. We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
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Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
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You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
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Vengeful Dust attacks each turn if able.
Other red, blue, and white creatures you control lose defender. The earth is filled with too much blood for him to accept peace.
3/2
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When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
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Target creature gets -5/-0 until end of turn.
Return a permanent you control to its owner's hand. |
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Jungle Heart
(rare)
The Dead Ones
(uncommon)
Blowfly Infestation
(uncommon)
Bursting
(uncommon)
Organic Ambiance
(common)
Eor Journeyman
(common)
Horse Traps
(common)
Peaceful Trekker
(common)
Sonar Circle
(common)
Mangrove Alarm System
(common)
Hibernating Grizzlies
(common)
Vengeful Dust
(common)
Bonebuster
(common)
Hesitant Bait
(common)
Swamp
(basic)





