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CardName: Heaven's Ascension Cost: {3}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Separate all creatures you control into two piles. Your opponent chooses one of them. All creatures in that pile gain flying until end of turn. All creatures in the other pile gain shroud until end of turn. Flavour Text: Set/Rarity: Isolation Common

Heaven's Ascension
{3}{u}{u}
 
 C 
Sorcery
Separate all creatures you control into two piles. Your opponent chooses one of them. All creatures in that pile gain flying until end of turn. All creatures in the other pile gain shroud until end of turn.
Updated on 19 Jan 2012 by Sorrow

History: [-]

2012-01-19 16:13:01: Sorrow created the card Heaven's Ascension

Oh, interesting idea. Would it be more interesting if the second ability was something different to flying, rather than just better?

Yow. I was expecting the other pile to get some kind of bad thing happen to them, but no - unblockable.

I do like the solomon mechanic though. More cards should do it.

2012-01-19 16:59:36: Sorrow edited Heaven's Ascension

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What is this card's power? Kindercatch
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