Vitenka, I'm not sure what you mean by "overly nasty" in the above comment, as this is just a weaker version of Roiling Terrain, and you seem to recognize that this is weaker too.
@Sorrow - Note that Roiling Terrain avoids using a variable in its rules text, as variables add an almost subliminal degree of complexity that is best avoided when possible.
+, and can only target basic (though clearly you'd want to, assuming you fixed it, since right now the type 'basic land' kinda makes it redundant...)
Seems overly nasty, for something that probably won't deal much damage. I guess combining it with some form of Armageddon would make this an evil finisher. Still, I think restricting it to basic only is over the top. Why not let someone use it to kill an evil land in a pinch?
I didn't want to mention this, because I don't want to look like I keep coming down on you, Sorrow. But I don't think that works. In Magic, cannot always trumps can. If something says that something can be blocked, and can't be blocked, it can't be blocked. I know Flying has been inconsistent with this in the past, but, nowadays, flying's reminder text is:
"This creature can't be blocked except by creatures with flying or reach."
So reach is now built into flying. Unfortunately, nothing is built into Horsemanship. I suppose you could do something like "During your opponent's turn, creatures you control have horsemanship.", which, I admit, is really weird...
I guess I'll remove the "after damage has been dealt" restriction, as it only hurts the card.
I'm it sure where exactly this fits. I don't know what red would do with utility creatures.
The drawback seems overly harsh, is what I mean.
Vitenka, I'm not sure what you mean by "overly nasty" in the above comment, as this is just a weaker version of Roiling Terrain, and you seem to recognize that this is weaker too.
@Sorrow - Note that Roiling Terrain avoids using a variable in its rules text, as variables add an almost subliminal degree of complexity that is best avoided when possible.
+
, and can only target basic (though clearly you'd want to, assuming you fixed it, since right now the type 'basic land' kinda makes it redundant...)
Seems overly nasty, for something that probably won't deal much damage. I guess combining it with some form of Armageddon would make this an evil finisher. Still, I think restricting it to basic only is over the top. Why not let someone use it to kill an evil land in a pinch?
I assume this wasn't meant to be common? A scaling mill effect like that, not to mention the amount of words, looks uncommon to me.
I like the name.
Oooh, that should cut down on the "Can I trick you into wasting a combat trick?" non-attacks.
I'm horrible with the wording, so it's no problem.
I didn't want to mention this, because I don't want to look like I keep coming down on you, Sorrow. But I don't think that works. In Magic, cannot always trumps can. If something says that something can be blocked, and can't be blocked, it can't be blocked. I know Flying has been inconsistent with this in the past, but, nowadays, flying's reminder text is:
"This creature can't be blocked except by creatures with flying or reach."
So reach is now built into flying. Unfortunately, nothing is built into Horsemanship. I suppose you could do something like "During your opponent's turn, creatures you control have horsemanship.", which, I admit, is really weird...