Khazad-dûm

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Mechanics | Skeleton

Showing 25 of 25 Multicolour cards

Go to section: White (33) Blue (33) Black (33) Red (33) Green (33) Multicolour (25) Hybrid (15) Artifact (13) Land (12)

Show rarities: C U R M

 C 
Creature – Elf Shaman
Elevate (Elven Songshaper is legendary as long as you control no other permanents with the same name.)
When Elven Songshaper enters the battlefield, if it's legendary, draw a card.
2/3
 M 
Legendary Creature – Hobbit Horror
Deathtouch
Gollum, Treacherous Watcher can't be blocked except by Hobbit creatures.
Whenever Gollum deals combat damage to a player, choose one—
• Draw a card.
• That player discards a card.
1/1
 C 
Creature – Horror
Insidious Shadows can't be blocked by white creatures or green creatures.
When Insidious Shadows enters the battlefield, target player discards a card.
2/1
 M 
Legendary Creature – Demon Spirit
Flying, haste, menace
Bloodthirst 1
Whenever Durin's Bane attacks, choose one—
• Durin's Bane deals 2 damage to defending player.
• Defending player sacrifices a nonblack creature and you lose 2 life.
3/2
 C 
Creature – Orc Soldier
Haste, menace
Bloodthirst 1
2/2
 M 
Legendary Creature – Elemental
Trample, haste
Whenever an opponent casts a noncreature spell, choose one—
• Destroy target artifact or enchantment that player controls.
• Put a +1/+1 counter on Caradhras Arisen.
3/3
 C 
Creature – Human Townsfolk
Explore {1}{g} (Whenever Dunlending Villagers deals combat damage to a player, you may pay {1}{g}. If you do, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.)
Whenever Dunlending Villagers explores, you may have it deal 1 damage to target player.
3/2
 C 
Creature – Elf Warrior
Hexproof
Steadfast — Whenever an opponent casts a black or red spell, Lórien Purifier gains indestructible until end of turn.
"An army of orcs is crossing the Nimrodel. Curse their filthy feet in its clear waters!"
3/2
 R 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, put a 1/1 white Soldier creature token onto the battlefield and that player loses 1 life.
2/2
 M 
Legendary Creature – Spirit Wizard
Protection from creatures
Noncreature spells you cast cost {w}{b} less to cast for each permanent they target.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, choose one—
• That permanent's controller sacrifices a land.
• That permanent's controller loses 3 life.
4/6
 U 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that player exiles a card from his or her hand and you gain 1 life.
1/2
 R 
Creature – Human Rogue
Flash, deathtouch
Lurk {3}{b}{g}
{1}{b}: Target creature gets -1/-1 until end of turn. Activate this ability only if Drúadan Hunter is exiled.
{1}{g}: Put a +1/+1 counter on target creature. Activate this ability only if Drúadan Hunter is exiled.
1/1
 U 
Creature – Treefolk
Menace
Lurk {2}{b}{g}
As long as Duskgrove Huorn is exiled, creatures you control get +2/+2 and have defender.
3/4
 U 
Creature – Elf Mystic
Foresight — Whenever you scry, untap up to two target lands.
1/3
 M 
Legendary Creature – Elf Mystic
Hexproof
Foresight — Whenever you scry, put an aeon counter on Galadriel, Maiden of Lórien.
{1}{g/u}, Remove five aeon counters from Galadriel: Choose one—
• Draw four cards.
• Take an extra turn after this one.
1/3
 R 
Creature – Elf Mystic
Foresight — Whenever you scry, you may sacrifice Wandering Sage. If you do, search your library for a creature or land card, reveal it, and put it into your hand, then shuffle your library.
2/4
 R 
Creature – Dwarf Artificer
Whenever you play a card from exile, put an inspiration counter on Artisan of Moria.
{t}, Remove an inspiration counter from Artisan of Moria: Draw a card, then add {3} to your mana pool. Spend this mana only to cast artifact spells.
3/2
 U 
Creature – Elemental
Flying, haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
2/1
 R 
Creature – Human Soldier
First strike, haste
When Cavalier of the Westfold enters the battlefield, creatures you control get +1/+0 and gain double strike until end of turn.
"Forth Eorlingas!"
2/2
 U 
Creature – Human Archer
First strike, elevate
Valor{t}: Prodigal Bowman deals 1 damage to target creature and you gain 1 life. Activate this ability only if a player controls an attacking creature.
2/1
{b}{w/u}
 
 U 
Instant
Target creature gets -2/-2 until end of turn. Tap that creature.
 U 
Instant
Target creature gets +3/+1 until end of turn. That creature can't be blocked this turn if you cast Pierce the Defenses from exile.
 U 
Instant
Put two +1/+1 counters on target creature that entered the battlefield this turn. If that creature wasn't cast fron your hand, it gains haste and menace until end of turn.
 U 
Instant
Put a 1/1 white Soldier creature token onto the battlefield. That creature gets +2/+2 and gains haste until end of turn.
 U 
Instant
Scry X, where X is the greatest toughness among creatures you control. You gain 3 life.

Go to section: White (33) Blue (33) Black (33) Red (33) Green (33) Multicolour (25) Hybrid (15) Artifact (13) Land (12)

Show rarities: C U R M


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Mechanics | Skeleton