Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Soldier
Valor— As long as a player controls an attacking creature, Westfold Outrider has protection from black.
Suddenly the riders swept up with a noise like thunder, and the foremost horseman swerved. After him they rode: a long line of mail-clad men.
1/2
 
 R 
Creature – Elf Scholar
Whenever Sindarin Versecrafter or another creature you control dies, draw a card.
2/4
 U 
Creature – Spider
Deathtouch
When Cavern Spinner dies, put a 1/3 black Spider creature token with deathtouch onto the battlefield.
1/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
At the beginning of your upkeep, if enchanted creature has toughness 3 or greater, sacrifice Eagle's Burden.
"How far can you bear me?" Gandalf asked.
"Many leagues," said he, "but not to the ends of the earth. I was sent to bear tidings, not burdens."
 U 
Creature – Elf Druid
Explore {1}{g}
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Cerin Amroth Druids.
1/2
 C 
Creature – Orc Rogue
3/2
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Creature – Orc Soldier
Haste
1/1
 C 
Land
Marble Citadel enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}, {t}: Add {g} or {u} to your mana pool.
 C 
Creature – Orc Soldier
Elevate (Drumbeater is legendary as long as you control no other permanents with the same name.)
When Drumbeater enters the battlefield, put a 2/1 red Orc creature token onto the battlefield. That creature gains haste until end of turn.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
 C 
Creature – Human Soldier
Valor— As long as a player controls an attacking creature, Westfold Outrider has protection from black.
Suddenly the riders swept up with a noise like thunder, and the foremost horseman swerved. After him they rode: a long line of mail-clad men.
1/2
 C 
Creature – Human Scout
Deathtouch
Lurk {1}{g} (You may exile this card from your hand for {1}{g}. Put it onto the battlefield at any time for its mana cost.)
1/2
 C 
Creature – Elemental
Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn.
2/1
Island
 
 B 
Basic Land – Island

Westfold Outrider (common, foil)
Sindarin Versecrafter (rare)
Cavern Spinner (uncommon)
Eagle's Burden (uncommon)
Cerin Amroth Druids (uncommon)
Dwarrowdelf Scourge (common)
Unfolding of Time (common)
Soldier of the White Hand (common)
Marble Citadel (common)
Drumbeater (common)
Absolute Authority (common)
Westfold Outrider (common)
Hunting Woodwose (common)
Sarn Gebir Rager (common)
Island (basic)