Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
Equipped creature gets +2/+0 and has first strike and deathtouch.
Whenever equipped creature dies, Balrog's Whip deals 3 damage to up to one target creature.
Equip {4}
 U 
Artifact – Equipment
Elevate (Battle-Worn Heirloom is legendary as long as you control no other permanents with the same name.)
Equipped creature gets +3/+0.
As long as Battle-Worn Heirloom is legendary, equipped creature has first strike.
Equip {3}
 U 
Creature – Orc Berserker
Menace, trample
Orcish Skullbasher attacks each turn if able.
3/1
{b}{w/u}
 
 U 
Instant
Target creature gets -2/-2 until end of turn. Tap that creature.
 C 
Sorcery
Leaping Flame deals 1 damage to each of up to two target creatures and/or players, then it deals 1 damage to you unless you control a Forest.
There was a roar, and the trees above Gandalf burst into blinding flame. The last arrow of Legolas kindled in the air and plunged burning into the heart of a Warg.
 C 
Creature – Elemental
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
{t}, Sacrifice Avalanche Elemental: Destroy target nonbasic land.
3/3
 C 
Artifact
{2}, Sacrifice Pouch of Lembas: You gain 6 life.
 C 
Creature – Human Soldier
Vigilance
2/3
 C 
Instant
Put a 1/1 black Orc creature token onto the battlefield for each creature card you own in exile.
A rolling boom seemed to come from depths far below, and trembled in the stone at their feet. Doom, doom it rolled again, as if huge hands were turning the very caverns of Moria into a vast drum.
 C 
Creature – Human Scout
Deathtouch
Lurk {1}{g} (You may exile this card from your hand for {1}{g}. Put it onto the battlefield at any time for its mana cost.)
1/2
 C 
Creature – Horror
Insidious Shadows can't be blocked by white creatures or green creatures.
When Insidious Shadows enters the battlefield, target player discards a card.
2/1
 C 
Creature – Wolf
Trample
Lurk {2}{g} (You may exile this card from your hand for {2}{g}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Creature – Human Soldier
Valor— As long as a player controls an attacking creature, Westfold Outrider has protection from black.
Suddenly the riders swept up with a noise like thunder, and the foremost horseman swerved. After him they rode: a long line of mail-clad men.
1/2
 C 
Instant
Counter target spell. If {b} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
"We cannot get out. They have taken the Bridge and second hall. We cannot get out. The end comes."
—Records found in the Chamber of Mazarbul
Forest
 
 B 
Basic Land – Forest

Balrog's Whip (rare)
Battle-Worn Heirloom (uncommon)
Orcish Skullbasher (uncommon)
Impede (uncommon)
Leaping Flame (common)
Avalanche Elemental (common)
Pouch of Lembas (common)
Guards of Edoras (common)
Drums in the Deep (common)
Hunting Woodwose (common)
Insidious Shadows (common)
Eregion Huntpack (common)
Westfold Outrider (common)
Induce Paranoia (common)
Forest (basic)