Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Shaman
Flash
Whenever an opponent discards a card, that player sacrifices a land.
Whenever you draw a card, you lose 2 life.
"He who believes in the power of light is foolish. Let the ancient words of wizards rot as the true power of shadow is revealed to this world."
2/3
 U 
Instant
Prevent all damage that would be dealt to you and creatures you control this turn. You gain 2 life.
Gandalf raised his staff, and there was a great flash of bright light. The shadows fled, and they saw that before them stretched a huge empty hall; its black walls, polished and smooth as glass, flashed and glittered.
 U 
Instant
Scry X, where X is the greatest toughness among creatures you control. You gain 3 life.
 U 
Instant
Target creature gains explore {g} until end of turn. Scry 1.
To Gandalf the memories of a journey long before were of little help, but despite all the windings of the road he knew where he wished to go, and he did not falter.
 C 
Creature – Orc Berserker
Menace
Bloodthirst 1
3/1
 C 
Instant
Scry 3. If you control a legendary creature, scry 4 instead.
"Many things I can command the Mirror to reveal. But the Mirror will also show things unbidden, and those are often stranger and more profitable still."
 C 
Creature – Human Soldier
First Strike
Valor — As long as a player controls an attacking creature, Vengeful Bladesinger has, "{r}, Sacrifice Vengeful Bladesinger: Vengeful Bladesinger deals 3 damage to target creature."
"Orcs slaughtered my family at Osgiliath, so now I have but one reason to live."
2/1
 C 
Sorcery
Put three 1/1 green Elf creature tokens onto the battlefield. Add {g} to your mana pool.
 C 
Creature – Elf Archer
Thwart— Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent.
"Halt, traveler. You breathe so loudly that we could shoot you in the dark."
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 and has menace.
 C 
Land
Orcish Stronghold enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}, {t}: Add {b} or {g} to your mana pool.
 C 
Instant
Choose one—
• Target creature gains deathtouch until end of turn.
• Target opponent loses 2 life.
"Be wary when fighting an Orc, as their blades are poisoned more often than not."
 C 
Instant
Choose one—
• Untap target permanent.
• Draw a card.
`I have it! ' Gandalf cried. 'Of course, of course! Absurdly simple, like most riddles when you see the answer.'
 C 
Creature – Elf Mystic
Foresight — Whenever you scry, untap Elven Ponderer.
1/2
Plains
 
 B 
Basic Land – Plains

Sorcerer of Durthang (rare)
Light the Way (uncommon)
Deliberate (uncommon)
Navigate (uncommon)
Goreblade Orc (common)
Mirror's Secrets (common)
Vengeful Bladesinger (common)
Song of Lórien (common)
Nimrodel Watcher (common)
Form of the Warg (common)
Orcish Stronghold (common)
Toxic Strike (common)
Gandalf's Revelation (common)
Elven Ponderer (common)
Plains (basic)