Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Choose a card type. Scry 1, then scry 2, then scry 3, then scry 4. At the beginning of your next upkeep, reveal the top card of your library. If it's the chosen type, you may play it without paying its mana cost.
"My mirror shows things that were, and things that are, things that yet may be. But which it is that he sees, even the wisest cannot always tell."
—Galadriel
 U 
Sorcery
Strike for Glory deals X damage to target creature, where X is the number of legendary creatures you control. If X is three or more, Strike for Glory deals X damage to that creature's controller.
 U 
Instant
Target creature gets +1/+1 and gains protection from the color of your choice until end of turn.
Valor — If a player controls an attacking creature, creatures you control gain indestructible until end of turn.
 U 
Creature – Bird
Flying
Whenever an opponent casts a spell, untap Watchful Hawk.
3/4
 C 
Enchantment
At the beginning of each player's upkeep, that player loses 1 life.
 C 
Sorcery
Target creature gets -2/-2 until end of turn. If you control a Mountain, Flames of Udûn deals 2 damage to that creature's controller.
 C 
Creature – Human Scout
Deathtouch
Lurk {1}{g} (You may exile this card from your hand for {1}{g}. Put it onto the battlefield at any time for its mana cost.)
1/2
 C 
Creature – Elf Archer
Thwart— Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent.
"Halt, traveler. You breathe so loudly that we could shoot you in the dark."
1/1
 C 
Creature – Dwarf Artificer
{u}, {t}: Untap target artifact.
1/2
 C 
Creature – Human Soldier
Vigilance
Elevate (Valiant Captain is legendary as long as you control no other permanents with the same name.)
Steadfast— Whenever a creature attacks, Valiant Captain gains indestructible until end of turn.
3/2
 C 
Creature – Human Townsfolk
Explore {1}{g} (Whenever Dunlending Villagers deals combat damage to a player, you may pay {1}{g}. If you do, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.)
Whenever Dunlending Villagers explores, you may have it deal 1 damage to target player.
3/2
 C 
Creature – Human Soldier
Elevate (Eastemnet Charger is legendary as long as you control no other permanents with the same name.)
3/3
 C 
Instant
Crack of the Whip deals 3 damage to target creature.
 C 
Land
Tower of Wizardry enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{1}, {t}: Add {w} or {b} to your mana pool.
Plains
 
 B 
Basic Land – Plains

Mirror's Prophecies (mythic)
Strike for Glory (uncommon)
Valiant Stand (uncommon)
Watchful Hawk (uncommon)
Saruman's Influence (common)
Flames of Udûn (common)
Hunting Woodwose (common)
Nimrodel Watcher (common)
Mithril Shaper (common)
Valiant Captain (common)
Dunlending Villagers (common)
Eastemnet Charger (common)
Crack of the Whip (common)
Tower of Wizardry (common)
Plains (basic)