Khazad-dûm: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
Foresight — Whenever you scry, you may pay . If you do, put a basic land card from your hand onto the battlefield tapped.0/2
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Target creature gets +1/+1 and gains protection from the color of your choice until end of turn.
Valor — If a player controls an attacking creature, creatures you control gain indestructible until end of turn. |
Put two +1/+1 counters on target creature that entered the battlefield this turn. If that creature wasn't cast fron your hand, it gains haste and menace until end of turn.
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Prevent all damage that would be dealt to you and creatures you control this turn. You gain 2 life.
Gandalf raised his staff, and there was a great flash of bright light. The shadows fled, and they saw that before them stretched a huge empty hall; its black walls, polished and smooth as glass, flashed and glittered.
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Defender
Whenever a land you control enters the graveyard from the battlefield, Fangorn Ancient can attack this turn as though it didn't have defender. 4/3
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Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. If
was spent to cast Springtime Bloom, you gain 1 life for each land you control. |
Tower of Wizardry enters the battlefield tapped.
: Add to your mana pool.
, : Add or to your mana pool. |
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
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Choose one—
• Target creature gains deathtouch until end of turn. • Target opponent loses 2 life. "Be wary when fighting an Orc, as their blades are poisoned more often than not."
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Insidious Shadows can't be blocked by white creatures or green creatures.
When Insidious Shadows enters the battlefield, target player discards a card. 2/1
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Destroy target attacking creature.
"You shall not pass!"
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Whenever another creature enters the battlefield, untap Ithilien Sentry.
2/1
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Dread— Whenever an opponent discards a card, Horror of the Depths gains menace until end of turn.
6/4
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Choose one—
• Set Ablaze deals 2 damage to target creature. • Add ![]() to your mana pool. |
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Druid of Lindórenand
(rare)
Valiant Stand
(uncommon)
Predator's Growl
(uncommon)
Light the Way
(uncommon)
Fangorn Ancient
(common)
Springtime Bloom
(common)
Tower of Wizardry
(common)
Unfolding of Time
(common)
Toxic Strike
(common)
Insidious Shadows
(common)
Rebuke
(common)
Ithilien Sentry
(common)
Horror of the Depths
(common)
Set Ablaze
(common)
Swamp
(basic)



: Add
to your mana pool.
to your mana pool.
