Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Swamp Mountain
({t}: Add {b} or {r} to your mana pool.)
Fiery Caverns enters the battlefield tapped unless you control a legendary creature.
No harp is wrung, no hammer falls:
The darkness dwells in Durin's halls
The shadow lies upon his tomb
In Moria, in Khazad-dûm.
 U 
Creature – Human Archer
First strike, elevate
Valor{t}: Prodigal Bowman deals 1 damage to target creature and you gain 1 life. Activate this ability only if a player controls an attacking creature.
2/1
 U 
Instant
Put a 1/1 white Soldier creature token onto the battlefield. That creature gets +2/+2 and gains haste until end of turn.
 U 
Instant
Target creature can't be blocked this turn. If that creature is legendary, it gains hexproof until end of turn.
Scry 1.
 C 
Creature – Elf Archer
Thwart— Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent.
"Halt, traveler. You breathe so loudly that we could shoot you in the dark."
1/1
 C 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life and you gain 1 life.
2/3
 C 
Creature – Human Soldier
Vigilance
Elevate (Valiant Captain is legendary as long as you control no other permanents with the same name.)
Steadfast— Whenever a creature attacks, Valiant Captain gains indestructible until end of turn.
3/2
 C 
Sorcery
Destroy target nonbasic land. Caradhras' Fury deals 2 damage to that land's controller.
 C 
Creature – Elf Warrior
Hexproof
Steadfast — Whenever an opponent casts a black or red spell, Lórien Purifier gains indestructible until end of turn.
"An army of orcs is crossing the Nimrodel. Curse their filthy feet in its clear waters!"
3/2
 C 
Creature – Elf Mystic
Elevate (Silverlode Mystic is legendary as long as you control no other permanents with the same name.)
When Silverlode Mystic enters the battlefield, scry 2.
1/1
 C 
Sorcery
Choose one—
• Set Ablaze deals 2 damage to target creature.
• Add {c}{r} to your mana pool.
 C 
Artifact – Equipment
Equipped creature has "{t}: This creature deals 1 damage to target creature with flying."
Equip {2}
 C 
Creature – Human Scout
Deathtouch
Lurk {1}{g} (You may exile this card from your hand for {1}{g}. Put it onto the battlefield at any time for its mana cost.)
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked.
Mountain
 
 B 
Basic Land – Mountain

Fiery Caverns (rare)
Prodigal Bowman (uncommon)
Swift Assault (uncommon)
Transcend Reality (uncommon)
Nimrodel Watcher (common)
Emissary of Saruman (common)
Valiant Captain (common)
Caradhras' Fury (common)
Lórien Purifier (common)
Silverlode Mystic (common)
Set Ablaze (common)
Arrows of Mirkwood (common)
Hunting Woodwose (common)
Words of Galadriel (common)
Mountain (basic)