Khazad-dûm: Virtual Booster

Khazad-dûm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
Vigilance
Whenever another nontoken creature enters the battlefield, untap Sentry of the Pelennor.
Valor{t}: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if a player controls an attacking creature.
2/3
 U 
Creature – Wolf
Flash
Lurk {1}{g}{g} (You may exile Stalking Wolf at any time for {1}{g}{g}. Put it onto the battlefield at any time for its mana cost.)
Whenever a nontoken creature enters the battlefield under your control, if Stalking Wolf is exiled, you may pay {1}. If you do, put a +1/+1 counter on that creature.
2/3
 U 
Creature – Elf Warrior
Flash
Protection from Orcs
1/1
 U 
Instant
Scry X, where X is the greatest toughness among creatures you control. You gain 3 life.
 C 
Creature – Elf Mystic
Foresight — Whenever you scry, untap Elven Ponderer.
1/2
 C 
Instant
Exile the top card of your library. Until end of turn, you may play that card.
 C 
Instant
Return target instant card from your graveyard to your hand. Exile Sudden Recall.
"I once knew every spell in all the tongues of Elves or Men that was ever used for such a purpose. I can still remember ten score of them without searching my mind."
—Gandalf the Grey
 C 
Creature – Elf Soldier
Steadfast— Whenever an opponent casts a black spell, Protector of Cerin Amroth gains indestructible until end of turn.
2/2
 C 
Creature – Human Soldier
Valor— As long as a player controls an attacking creature, Westfold Outrider has protection from black.
Suddenly the riders swept up with a noise like thunder, and the foremost horseman swerved. After him they rode: a long line of mail-clad men.
1/2
 C 
Artifact – Equipment
Equipped creature has "{t}: This creature deals 1 damage to target creature with flying."
Equip {2}
 C 
Instant
Choose one—
• Target creature gains deathtouch until end of turn.
• Target opponent loses 2 life.
"Be wary when fighting an Orc, as their blades are poisoned more often than not."
 C 
Sorcery
Choose one—
• Set Ablaze deals 2 damage to target creature.
• Add {c}{r} to your mana pool.
 C 
Creature – Orc Archer
Deathtouch
Lurk {1}{b} (You may exile this card from your hand for {1}{b}. Put it onto the battlefield at any time for its mana cost.)
"Yestreday being the tenth of novembre Balin lord of Moria fell in Dimrill Dale. He went alone to look in Mirror mere. An orc shot him from behind a stone."
—Records found in the Chamber of Mazarbul
2/1
 C 
Creature – Elf Archer
Thwart— Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent.
"Halt, traveler. You breathe so loudly that we could shoot you in the dark."
1/1
Swamp
 
 B 
Basic Land – Swamp

Sentry of the Pelennor (rare)
Stalking Wolf (uncommon)
Elven Swordmaster (uncommon)
Deliberate (uncommon)
Elven Ponderer (common)
Spontaneous Decision (common)
Sudden Recall (common)
Protector of Cerin Amroth (common)
Westfold Outrider (common)
Arrows of Mirkwood (common)
Toxic Strike (common)
Set Ablaze (common)
Mirrormere Archer (common)
Nimrodel Watcher (common)
Swamp (basic)