Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose two—
• Look at target player's hand.
• Draw two cards.
• Untap up to three target nonland permanents.
• Target creature gets -4/-0 until end of turn.
 U 
Instant
Target creature gains explore {g} until end of turn. Scry 1.
To Gandalf the memories of a journey long before were of little help, but despite all the windings of the road he knew where he wished to go, and he did not falter.
 U 
Creature – Elf Scholar
Lore 3— When Imladris Scrollmaster enters the battlefield, if you've drawn three or more cards this turn, return up to one target instant or sorcery card from your graveyard to your hand.
1/1
 U 
Creature – Treefolk
Menace
Lurk {2}{b}{g}
As long as Duskgrove Huorn is exiled, creatures you control get +2/+2 and have defender.
3/4
 C 
Sorcery
Destroy target nonbasic land. Caradhras' Fury deals 2 damage to that land's controller.
 C 
Enchantment – Aura
Enchant Forest
Whenever enchanted Forest is tapped for mana, add {g} to your mana pool.
Foresight — Whenever you scry, you may untap enchanted land.
 C 
Creature – Orc Soldier
Elevate (Drumbeater is legendary as long as you control no other permanents with the same name.)
When Drumbeater enters the battlefield, put a 2/1 red Orc creature token onto the battlefield. That creature gains haste until end of turn.
2/1
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
 C 
Instant
Target creature gets +1/+1 and gains hexproof until end of turn.
"Let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow, an Elf."
 C 
Creature – Horror
Insidious Shadows can't be blocked by white creatures or green creatures.
When Insidious Shadows enters the battlefield, target player discards a card.
2/1
 C 
Sorcery
Look at the top card of target player's library.
Draw a card.
"Since we took to boats, Gollum has been lying on a log and paddling with feet. I have tried to catch him at night; but he is slier than a fox, and as slippery as a fish."
—Aragorn, to Frodo
 C 
Artifact
As an additional cost to cast Dwarven Tomb, exile a creature card from your graveyard.
{t}: Add {c}{c} to your mana pool.
 C 
Creature – Orc Berserker
{t}, Sacrifice Herald of Udûn: Add {b} to your mana pool.
0/1
 C 
Creature – Human Scout
Lore 2— When Lamedon Scout enters the battlefield, if you've drawn two or more cards this turn, untap target creature.
2/2
Plains
 
 B 
Basic Land – Plains

Galadriel's Command (rare)
Navigate (uncommon)
Imladris Scrollmaster (uncommon)
Duskgrove Huorn (uncommon)
Caradhras' Fury (common)
Galadriel's Blessing (common)
Drumbeater (common)
Cavern Prowler (common)
Sylvan Grace (common)
Insidious Shadows (common)
Silent Stalking (common)
Dwarven Tomb (common)
Herald of Udûn (common)
Lamedon Scout (common)
Plains (basic)