Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Put two 1/1 white Soldier creature tokens onto the battlefield.
Valor — Put three 1/1 white Soldier creature tokens onto the battlefield instead if a player controls an attacking creature.
 
 M 
Instant
Cast Hero's Death only if a player controls an attacking creature.
When target creature dies this turn, exile any number of target creatures that dealt damage this turn.
"You have conquered. Few have gained such a victory. Be at peace! Minas Tirith shall not fall!"
—Aragorn, to Boromir
 U 
Creature – Elemental
Flying, haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
2/1
 U 
Creature – Human Soldier
First Strike
Elevate (Marshal of the Horse-Lords is legendary as long as you control no other permanents with the same name.)
Steadfast — Whenever a creature you control attacks, Marshal of the Horse-Lords gains indestructible until end of turn.
3/2
 U 
Creature – Orc Berserker
Bloodthirst 2
Whenever a creature dies, Massacre Bellower deals 1 damage to target player.
2/1
 C 
Creature – Human Scout
Lore 2— When Lamedon Scout enters the battlefield, if you've drawn two or more cards this turn, untap target creature.
2/2
 C 
Creature – Human Soldier
Whenever a creature attacks, Pelennor Charger gains prowess until end of turn.
Whenever a creature blocks, Pelennor Charger gains first strike until end of turn.
2/1
 C 
Creature – Hobbit Scout
Explore {1}{g} (Whenever Hobbit Wayfarer deals combat damage to a player, you may pay {1}{g}. If you do, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.)
1/1
 C 
Sorcery
Scry 2. Untap up to one target Forest.
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Creature – Orc Soldier
Elevate (Drumbeater is legendary as long as you control no other permanents with the same name.)
When Drumbeater enters the battlefield, put a 2/1 red Orc creature token onto the battlefield. That creature gains haste until end of turn.
2/1
 C 
Instant
Target creature gets +1/+1 and gains hexproof until end of turn.
"Let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow, an Elf."
 C 
Instant
Counter target spell. If {b} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
"We cannot get out. They have taken the Bridge and second hall. We cannot get out. The end comes."
—Records found in the Chamber of Mazarbul
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 and has menace.
Island
 
 B 
Basic Land – Island

Boromir's Call (common, foil)
Hero's Death (mythic)
Torrent Rider (uncommon)
Marshal of the Horse-Lords (uncommon)
Massacre Bellower (uncommon)
Lamedon Scout (common)
Pelennor Charger (common)
Hobbit Wayfarer (common)
Elrond's Insight (common)
Unfolding of Time (common)
Drumbeater (common)
Sylvan Grace (common)
Induce Paranoia (common)
Form of the Warg (common)
Island (basic)