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Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
Equipped creature gets +3/+2 and has first strike.
As long as equipped creature is legendary, it has vigilance.
Valor — {3}: Return Andúril, Flame of the West from your graveyard to the battlefield attached to target legendary creature. Activate this ability only if a player controls an attacking creature.
Equip {3}
 U 
Creature – Orc Berserker
Bloodthirst 2
Whenever a creature dies, Massacre Bellower deals 1 damage to target player.
2/1
 U 
Creature – Dragon Beast
Flying, menace
2/4
 U 
Creature – Horror
Lurk {1}{b}{b} (You may exile this spell from your hand for {1}{b}{b}. Put it onto the battlefield at any time for its mana cost.)
As long as Shadow Crawler is exiled, black spells you cast cost {b} less to cast.
4/3
 C 
Creature – Orc Berserker
Menace
Bloodthirst 1
3/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 and has menace.
 C 
Instant
Target creature gets +1/+1 and gains hexproof until end of turn.
"Let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow, an Elf."
 C 
Creature – Human Townsfolk
Explore {1}{g} (Whenever Dunlending Villagers deals combat damage to a player, you may pay {1}{g}. If you do, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.)
Whenever Dunlending Villagers explores, you may have it deal 1 damage to target player.
3/2
 C 
Artifact – Equipment
Equipped creature has "{t}: This creature deals 1 damage to target creature with flying."
Equip {2}
 C 
Instant
Choose one—
• Untap target permanent.
• Draw a card.
`I have it! ' Gandalf cried. 'Of course, of course! Absurdly simple, like most riddles when you see the answer.'
 C 
Instant
Choose one—
• Target creature gets +1/+1 until end of turn.
• Target creature with power 2 or less gets +4/+4 until end of turn.
'One for the Shire!' cried Aragorn. 'The hobbit's bite is deep! You have a good blade, Frodo son of Drogo!'
 C 
Creature – Elf Scholar
When Rivendell Poet enters the battlefield, draw a card and you gain 2 life.
Eärendil was a mariner
that tarried in Arvernien;
he built a boat of timber felled
in Nimbrethil to journey in.
0/4
 C 
Creature – Wolf
Lurk {2}{b} (You may exile this card from your hand for {2}{b}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Instant
Exile the top card of your library. Until end of turn, you may play that card.
Forest
 
 B 
Basic Land – Forest

Andúril, Flame of the West (rare)
Massacre Bellower (uncommon)
Winged Shadow (uncommon)
Shadow Crawler (uncommon)
Goreblade Orc (common)
Form of the Warg (common)
Sylvan Grace (common)
Dunlending Villagers (common)
Arrows of Mirkwood (common)
Gandalf's Revelation (common)
Hobbit's Strike (common)
Rivendell Poet (common)
Skulking Warg (common)
Spontaneous Decision (common)
Forest (basic)