Khazad-dûm: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
Foresight — Whenever you scry, you may pay . If you do, put a basic land card from your hand onto the battlefield tapped.0/2
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Put two +1/+1 counters on target creature that entered the battlefield this turn. If that creature wasn't cast fron your hand, it gains haste and menace until end of turn.
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Lore 2 — When Elven Mourners enters the battlefield, if you've drawn two or more cards this turn, return up to one target creature card with converted mana cost 2 or less from your graveyard to your hand.
0/1
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Menace
Lurk ![]() ![]()
As long as Duskgrove Huorn is exiled, creatures you control get +2/+2 and have defender. 3/4
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Vigilance
2/3
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Untamed Woods enters the battlefield tapped.
: Add to your mana pool.
, : Add or to your mana pool. |
Enchant creature
Enchanted creature gets +1/+1 and has hexproof. Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked. |
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1. 3/2
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, : Untap target artifact.1/2
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Foresight— Whenever you scry, add
to your mana pool.0/2
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Flying
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life. A whole regiment of crows was flying straight towards the ridge. As they passed, their shadow following below, one harsh croak was heard.
2/1
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Menace
Bloodthirst 1 3/1
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Explore
![]() (Whenever Dunlending Villagers deals combat damage to a player, you may pay ![]() . If you do, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.)
Whenever Dunlending Villagers explores, you may have it deal 1 damage to target player. 3/2
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Flash, reach
1/2
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Druid of Lindórenand
(rare)
Predator's Growl
(uncommon)
Elven Mourners
(uncommon)
Duskgrove Huorn
(uncommon)
Guards of Edoras
(common)
Untamed Woods
(common)
Words of Galadriel
(common)
Cavern Prowler
(common)
Mithril Shaper
(common)
Celeborn's Advisor
(common)
Nightfeather Flock
(common)
Goreblade Orc
(common)
Dunlending Villagers
(common)
Talan Archer
(common)
Island
(basic)



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