Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose two—
• Put a 2/1 red Orc creature token onto the battlefield.
• Target creature gets +2/+0 and gains haste until end of turn.
• Uglúk's Command deals 2 damage to target creature.
• Up to two target creatures can't block this turn.
 U 
Artifact
{t}: Add {c} to your mana pool. If you control a Dwarf or another artifact, add {c}{c} to your mana pool instead.
 U 
Instant
Target creature gets +3/+1 until end of turn. That creature can't be blocked this turn if you cast Pierce the Defenses from exile.
 U 
Creature – Elf Scout
Hexproof
Flet Runner can't be blocked except by creatures with flying or reach.
1/2
 C 
Creature – Human Soldier
Vigilance
2/3
 C 
Land
Orcish Stronghold enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}, {t}: Add {b} or {g} to your mana pool.
 C 
Sorcery
Target creature gets -2/-2 until end of turn. If you control a Mountain, Flames of Udûn deals 2 damage to that creature's controller.
 C 
Sorcery
Put three 1/1 green Elf creature tokens onto the battlefield. Add {g} to your mana pool.
 C 
Creature – Elf Mystic
Elevate (Silverlode Mystic is legendary as long as you control no other permanents with the same name.)
When Silverlode Mystic enters the battlefield, scry 2.
1/1
 C 
Creature – Bird
Flying
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life.
A whole regiment of crows was flying straight towards the ridge. As they passed, their shadow following below, one harsh croak was heard.
2/1
 C 
Instant
Put a 1/1 white Soldier creature token onto the battlefield.
Valor— If a player controls an attacking creature, legendary creatures you control get +2/+1 until end of turn.
Putting his horn to his lips Boromir blew a great blast, and all that heard that voice in Rivendell sprang to their feet.
 C 
Creature – Elemental
Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn.
2/1
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
 C 
Creature – Elf Advisor
Foresight— Whenever you scry, add {g} to your mana pool.
0/2
Mountain
 
 B 
Basic Land – Mountain

Uglúk's Command (rare)
Dwarven Hammer (uncommon)
Pierce the Defenses (uncommon)
Flet Runner (uncommon)
Guards of Edoras (common)
Orcish Stronghold (common)
Flames of Udûn (common)
Song of Lórien (common)
Silverlode Mystic (common)
Nightfeather Flock (common)
Glorious Fanfare (common)
Sarn Gebir Rager (common)
Cavern Prowler (common)
Celeborn's Advisor (common)
Mountain (basic)