Khazad-dûm: Virtual Booster

Khazad-dûm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Plains Island
({t}: Add {w} or {u} to your mana pool.)
Great River enters the battlefield tapped unless you control a legendary creature.
Far beyond the Anduin curled like a wave and plunged over the falls of Rauros into a foaming pit; a glimmering rainbow played upon the fume. And Ethir Anduin he saw, the mighty delta, and myriads of sea-birds whirling like dust in the sun.
 U 
Instant
Target creature gets +3/+1 until end of turn. That creature can't be blocked this turn if you cast Pierce the Defenses from exile.
 U 
Creature – Orc Berserker
Bloodthirst 2
Whenever a creature dies, Massacre Bellower deals 1 damage to target player.
2/1
 U 
Sorcery
Draw two cards, then discard a card.
"It was only a dream, but I had quite forgotten it. It only came back to me just now."
— Frodo, to Gandalf
 C 
Creature – Elf Warrior
Hexproof
Steadfast — Whenever an opponent casts a black or red spell, Lórien Purifier gains indestructible until end of turn.
"An army of orcs is crossing the Nimrodel. Curse their filthy feet in its clear waters!"
3/2
 C 
Creature – Elf Scholar
When Rivendell Poet enters the battlefield, draw a card and you gain 2 life.
Eärendil was a mariner
that tarried in Arvernien;
he built a boat of timber felled
in Nimbrethil to journey in.
0/4
 C 
Sorcery
Destroy target nonbasic land. Caradhras' Fury deals 2 damage to that land's controller.
 C 
Creature – Hobbit Townsfolk
Lifelink
1/1
 C 
Instant
Counter target spell. If {b} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
"We cannot get out. They have taken the Bridge and second hall. We cannot get out. The end comes."
—Records found in the Chamber of Mazarbul
 C 
Sorcery
Choose one—
• Set Ablaze deals 2 damage to target creature.
• Add {c}{r} to your mana pool.
 C 
Creature – Human Scout
Deathtouch
Lurk {1}{g} (You may exile this card from your hand for {1}{g}. Put it onto the battlefield at any time for its mana cost.)
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked.
 C 
Creature – Treefolk
Defender
Whenever a land you control enters the graveyard from the battlefield, Fangorn Ancient can attack this turn as though it didn't have defender.
4/3
 C 
Land
Orcish Stronghold enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}, {t}: Add {b} or {g} to your mana pool.
Swamp
 
 B 
Basic Land – Swamp

Great River (rare)
Pierce the Defenses (uncommon)
Massacre Bellower (uncommon)
Slip the Mind (uncommon)
Lórien Purifier (common)
Rivendell Poet (common)
Caradhras' Fury (common)
Bree-hill Hobbit (common)
Induce Paranoia (common)
Set Ablaze (common)
Hunting Woodwose (common)
Words of Galadriel (common)
Fangorn Ancient (common)
Orcish Stronghold (common)
Swamp (basic)