Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target creature to its owner's hand. Up to X target creatures can't be blocked this turn, where X is the number of Islands you control.
"Hoy there, Aragorn! This is madness! We cannot dare the rapids by night!"
— Boromir
 U 
Creature – Elf Shaman
Lore 2 — When Elven Mourners enters the battlefield, if you've drawn two or more cards this turn, return up to one target creature card with converted mana cost 2 or less from your graveyard to your hand.
0/1
 U 
Creature – Orc Assassin
Lurk {1}{b}{b} (You may exile Dwarrowdelf Assassin from your hand for {1}{b}{b}. Put it onto the battlefield at any time for its mana cost.)
When Dwarrowdelf Assassin is put onto the battlefield from exile, destroy up to one target creature with power 2 or less.
2/2
 U 
Creature – Human
{4}{g}{g}: Put five +1/+1 counters on Carrock Hermit. Activate this ability only if Carrock Hermit's power is 2 or less.
2/1
 C 
Creature – Human Soldier
Whenever a creature attacks, Pelennor Charger gains prowess until end of turn.
Whenever a creature blocks, Pelennor Charger gains first strike until end of turn.
2/1
 C 
Sorcery
Target creature can't be blocked this turn.
Draw a card.
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has hexproof.
Equip {3}
 C 
Instant
Scry 3. If you control a legendary creature, scry 4 instead.
"Many things I can command the Mirror to reveal. But the Mirror will also show things unbidden, and those are often stranger and more profitable still."
 C 
Creature – Human Soldier
Elevate (Eastemnet Charger is legendary as long as you control no other permanents with the same name.)
3/3
 C 
Instant
Put a 1/1 white Soldier creature token onto the battlefield.
Valor— If a player controls an attacking creature, legendary creatures you control get +2/+1 until end of turn.
Putting his horn to his lips Boromir blew a great blast, and all that heard that voice in Rivendell sprang to their feet.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked.
 C 
Creature – Bird
Flying
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life.
A whole regiment of crows was flying straight towards the ridge. As they passed, their shadow following below, one harsh croak was heard.
2/1
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. If {w} was spent to cast Springtime Bloom, you gain 1 life for each land you control.
Plains
 
 B 
Basic Land – Plains

Borne Away (rare)
Elven Mourners (uncommon)
Dwarrowdelf Assassin (uncommon)
Carrock Hermit (uncommon)
Pelennor Charger (common)
Blur Strike (common)
Cloak of Lórien (common)
Mirror's Secrets (common)
Eastemnet Charger (common)
Glorious Fanfare (common)
Absolute Authority (common)
Words of Galadriel (common)
Nightfeather Flock (common)
Springtime Bloom (common)
Plains (basic)