Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
Tower of Wizardry enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{1}, {t}: Add {w} or {b} to your mana pool.
 
 M 
Sorcery
Choose a card type. Scry 1, then scry 2, then scry 3, then scry 4. At the beginning of your next upkeep, reveal the top card of your library. If it's the chosen type, you may play it without paying its mana cost.
"My mirror shows things that were, and things that are, things that yet may be. But which it is that he sees, even the wisest cannot always tell."
—Galadriel
 U 
Sorcery
Put a 1/1 green Elf creature token onto the battlefield for each basic Forest you control.
 U 
Creature – Human Soldier
Vigilance
3/2
 U 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that player exiles a card from his or her hand and you gain 1 life.
1/2
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. If {w} was spent to cast Springtime Bloom, you gain 1 life for each land you control.
 C 
Creature – Human Soldier
Vigilance
Elevate (Valiant Captain is legendary as long as you control no other permanents with the same name.)
Steadfast— Whenever a creature attacks, Valiant Captain gains indestructible until end of turn.
3/2
 C 
Creature – Orc Rogue
3/2
 C 
Creature – Elf Shaman
Elevate (Elven Songshaper is legendary as long as you control no other permanents with the same name.)
When Elven Songshaper enters the battlefield, if it's legendary, draw a card.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
 C 
Instant
Scry 3. If you control a legendary creature, scry 4 instead.
"Many things I can command the Mirror to reveal. But the Mirror will also show things unbidden, and those are often stranger and more profitable still."
 C 
Instant
Crack of the Whip deals 3 damage to target creature.
 C 
Artifact – Equipment
Equipped creature has "{t}: This creature deals 1 damage to target creature with flying."
Equip {2}
 C 
Sorcery
As an additional cost to cast Resounding Impact, sacrifice a land.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Swamp
 
 B 
Basic Land – Swamp

Tower of Wizardry (common, foil)
Mirror's Prophecies (mythic)
Woodland Reconnaissance (uncommon)
Sentinel of Amon Hen (uncommon)
Vizier of the White Hand (uncommon)
Springtime Bloom (common)
Valiant Captain (common)
Dwarrowdelf Scourge (common)
Elven Songshaper (common)
Absolute Authority (common)
Mirror's Secrets (common)
Crack of the Whip (common)
Arrows of Mirkwood (common)
Resounding Impact (common)
Swamp (basic)