Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Valor — If a player controls an attacking creature, creatures you control get +1/+0 until end of turn.
 
 M 
Legendary Creature – Hobbit Horror
Deathtouch
Gollum, Treacherous Watcher can't be blocked except by Hobbit creatures.
Whenever Gollum deals combat damage to a player, choose one—
• Draw a card.
• That player discards a card.
1/1
 U 
Creature – Horror Rogue
Slinking Stalker can't be blocked.
Dread— Whenever an opponent discards a card, scry 1.
2/1
 U 
Creature – Elf Mystic
Foresight — Whenever you scry, untap up to two target lands.
1/3
 U 
Artifact – Equipment
Equipped creature gets +3/+2.
Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.
Equip {4}
 C 
Instant
Put two 1/1 white Soldier creature tokens onto the battlefield.
Valor — Put three 1/1 white Soldier creature tokens onto the battlefield instead if a player controls an attacking creature.
 C 
Sorcery
As an additional cost to cast Resounding Impact, sacrifice a land.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Instant
Return target instant card from your graveyard to your hand. Exile Sudden Recall.
"I once knew every spell in all the tongues of Elves or Men that was ever used for such a purpose. I can still remember ten score of them without searching my mind."
—Gandalf the Grey
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 and has menace.
 C 
Creature – Bird
Lifelink
Swans of Lórien has flying as long as you control a blue permanent.
They turned a sharp bend in the river, and there they saw a swan of great size. The water rippled on either side of its white breast. Its beak shone like gold, and its eyes glinted like jet; its huge wings were half lifted.
2/5
 C 
Creature – Horror
Insidious Shadows can't be blocked by white creatures or green creatures.
When Insidious Shadows enters the battlefield, target player discards a card.
2/1
 C 
Creature – Elf Soldier
Steadfast— Whenever an opponent casts a black spell, Protector of Cerin Amroth gains indestructible until end of turn.
2/2
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has hexproof.
Equip {3}
 C 
Instant
Put a 1/1 white Soldier creature token onto the battlefield.
Valor— If a player controls an attacking creature, legendary creatures you control get +2/+1 until end of turn.
Putting his horn to his lips Boromir blew a great blast, and all that heard that voice in Rivendell sprang to their feet.
Plains
 
 B 
Basic Land – Plains

Spur to Anger (uncommon, foil)
Gollum, Treacherous Watcher (mythic)
Slinking Stalker (uncommon)
Disciple of Elbereth (uncommon)
Hero's Blade (uncommon)
Boromir's Call (common)
Resounding Impact (common)
Sudden Recall (common)
Form of the Warg (common)
Swans of Lórien (common)
Insidious Shadows (common)
Protector of Cerin Amroth (common)
Cloak of Lórien (common)
Glorious Fanfare (common)
Plains (basic)