Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 
 R 
Creature – Human Shaman
Flash
Whenever an opponent discards a card, that player sacrifices a land.
Whenever you draw a card, you lose 2 life.
"He who believes in the power of light is foolish. Let the ancient words of wizards rot as the true power of shadow is revealed to this world."
2/3
 U 
Creature – Horror
Lurk {1}{b}{b} (You may exile this spell from your hand for {1}{b}{b}. Put it onto the battlefield at any time for its mana cost.)
As long as Shadow Crawler is exiled, black spells you cast cost {b} less to cast.
4/3
 U 
Instant
Prevent all damage that would be dealt to you and creatures you control this turn. You gain 2 life.
Gandalf raised his staff, and there was a great flash of bright light. The shadows fled, and they saw that before them stretched a huge empty hall; its black walls, polished and smooth as glass, flashed and glittered.
 U 
Creature – Human Soldier
First Strike
Elevate (Marshal of the Horse-Lords is legendary as long as you control no other permanents with the same name.)
Steadfast — Whenever a creature you control attacks, Marshal of the Horse-Lords gains indestructible until end of turn.
3/2
 C 
Creature – Horse
As long as you control a Human creature, Stallion of the Riddermark gets +1/+1.
3/3
 C 
Creature – Human Soldier
Elevate (Eastemnet Charger is legendary as long as you control no other permanents with the same name.)
3/3
 C 
Enchantment
At the beginning of each player's upkeep, that player loses 1 life.
 C 
Creature – Horror
Insidious Shadows can't be blocked by white creatures or green creatures.
When Insidious Shadows enters the battlefield, target player discards a card.
2/1
 C 
Sorcery
Look at the top card of target player's library.
Draw a card.
"Since we took to boats, Gollum has been lying on a log and paddling with feet. I have tried to catch him at night; but he is slier than a fox, and as slippery as a fish."
—Aragorn, to Frodo
 C 
Instant
Choose one—
• Target creature gains deathtouch until end of turn.
• Target opponent loses 2 life.
"Be wary when fighting an Orc, as their blades are poisoned more often than not."
 C 
Land
Marble Citadel enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}, {t}: Add {g} or {u} to your mana pool.
 C 
Creature – Hobbit Scout
Explore {1}{g} (Whenever Hobbit Wayfarer deals combat damage to a player, you may pay {1}{g}. If you do, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.)
1/1
{2}{w}
 
 C 
Instant
Destroy target attacking creature.
"You shall not pass!"
Swamp
 
 B 
Basic Land – Swamp

Unfolding of Time (common, foil)
Sorcerer of Durthang (rare)
Shadow Crawler (uncommon)
Light the Way (uncommon)
Marshal of the Horse-Lords (uncommon)
Stallion of the Riddermark (common)
Eastemnet Charger (common)
Saruman's Influence (common)
Insidious Shadows (common)
Silent Stalking (common)
Toxic Strike (common)
Marble Citadel (common)
Hobbit Wayfarer (common)
Rebuke (common)
Swamp (basic)