Khazad-dûm: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Foresight — Whenever you scry, you may sacrifice Wandering Sage. If you do, search your library for a creature or land card, reveal it, and put it into your hand, then shuffle your library.
2/4
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Vigilance
3/2
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Menace, trample
Orcish Skullbasher attacks each turn if able. 3/1
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Elevate (Battle-Worn Heirloom is legendary as long as you control no other permanents with the same name.)
Equipped creature gets +3/+0. As long as Battle-Worn Heirloom is legendary, equipped creature has first strike. Equip ![]() |
Target creature gets +1/+1 and gains hexproof until end of turn.
"Let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow, an Elf."
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Untamed Woods enters the battlefield tapped.
: Add to your mana pool.
, : Add or to your mana pool. |
Explore
![]() (Whenever Dunlending Villagers deals combat damage to a player, you may pay ![]() . If you do, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.)
Whenever Dunlending Villagers explores, you may have it deal 1 damage to target player. 3/2
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Enchant creature
Enchanted creature has first strike. Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn. |
First strike, haste
Elevate (Edoras Charger is legendary as long as you control no other permanents with the same name.) 2/2
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Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.) , Sacrifice Avalanche Elemental: Destroy target nonbasic land.3/3
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Put a 1/1 black Orc creature token onto the battlefield for each creature card you own in exile.
A rolling boom seemed to come from depths far below, and trembled in the stone at their feet. Doom, doom it rolled again, as if huge hands were turning the very caverns of Moria into a vast drum.
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Vigilance
Elevate (Valiant Captain is legendary as long as you control no other permanents with the same name.) Steadfast— Whenever a creature attacks, Valiant Captain gains indestructible until end of turn. 3/2
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, : Untap target artifact.1/2
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Foresight— Whenever you scry, add
to your mana pool.0/2
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Wandering Sage
(rare)
Sentinel of Amon Hen
(uncommon)
Orcish Skullbasher
(uncommon)
Battle-Worn Heirloom
(uncommon)
Sylvan Grace
(common)
Untamed Woods
(common)
Dunlending Villagers
(common)
Absolute Authority
(common)
Edoras Charger
(common)
Avalanche Elemental
(common)
Drums in the Deep
(common)
Valiant Captain
(common)
Mithril Shaper
(common)
Celeborn's Advisor
(common)
Mountain
(basic)



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