Khazad-dûm: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
Elevate Human creatures you control get +1/+1. If you control a Horse creature, those creatures have first strike. 4/3
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First Strike, Elevate
Bloodthirst 1 1/0
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Flying, menace
2/4
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Strike for Glory deals X damage to target creature, where X is the number of legendary creatures you control. If X is three or more, Strike for Glory deals X damage to that creature's controller.
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Target creature can't be blocked this turn.
Draw a card. |
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Destroy target nonbasic land. Caradhras' Fury deals 2 damage to that land's controller.
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Crack of the Whip deals 3 damage to target creature.
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Scry 2. Untap up to one target Forest.
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When Courier of Isengard enters the battlefield, target player discards a card.
2/2
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Haste, menace
Bloodthirst 1 2/2
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Trample
Whenever Olog-Hai Brute becomes blocked, put a +1/+1 counter on it. 5/4
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Tower of Wizardry enters the battlefield tapped.
: Add to your mana pool.
, : Add or to your mana pool. |
Vigilance
2/3
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Foresight— Whenever you scry, untap up to one target permanent.
2/3
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Marshal of the West-mark
(rare)
Champion of Khand
(uncommon)
Winged Shadow
(uncommon)
Strike for Glory
(uncommon)
Blur Strike
(common)
Caradhras' Fury
(common)
Crack of the Whip
(common)
Elrond's Insight
(common)
Courier of Isengard
(common)
Regiment of Moria
(common)
Olog-Hai Brute
(common)
Tower of Wizardry
(common)
Guards of Edoras
(common)
Maiden of the Galadhrim
(common)
Plains
(basic)





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