Khazad-dûm: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
Soldier creatures you control get +1/+0. Valor — As long as a player controls an attacking creature, permanents you control have protection from noncreature spells. 3/1
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![]() ![]() : Put five +1/+1 counters on Carrock Hermit. Activate this ability only if Carrock Hermit's power is 2 or less.2/1
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Deathtouch
When Cavern Spinner dies, put a 1/3 black Spider creature token with deathtouch onto the battlefield. 1/3
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Target creature gets +1/+1 and gains protection from the color of your choice until end of turn.
Valor — If a player controls an attacking creature, creatures you control gain indestructible until end of turn. |
Steadfast— Whenever an opponent casts a black spell, Protector of Cerin Amroth gains indestructible until end of turn.
2/2
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Shadowed Lair enters the battlefield tapped.
: Add to your mana pool.
, : Add or to your mana pool. |
Menace
Bloodthirst 1 3/1
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Lurk
![]() (You may exile this card from your hand for ![]() . Put it onto the battlefield at any time for its mana cost.)4/3
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Exile the top card of your library. Until end of turn, you may play that card.
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When Courier of Isengard enters the battlefield, target player discards a card.
2/2
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Look at the top card of target player's library.
Draw a card. "Since we took to boats, Gollum has been lying on a log and paddling with feet. I have tried to catch him at night; but he is slier than a fox, and as slippery as a fish."
—Aragorn, to Frodo |
Vigilance
Elevate (Valiant Captain is legendary as long as you control no other permanents with the same name.) Steadfast— Whenever a creature attacks, Valiant Captain gains indestructible until end of turn. 3/2
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Enchant creature
Enchanted creature has first strike. Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn. |
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life and you gain 1 life.
2/3
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Paladin of the Citadel
(rare)
Carrock Hermit
(uncommon)
Cavern Spinner
(uncommon)
Valiant Stand
(uncommon)
Protector of Cerin Amroth
(common)
Shadowed Lair
(common)
Goreblade Orc
(common)
Skulking Warg
(common)
Spontaneous Decision
(common)
Courier of Isengard
(common)
Silent Stalking
(common)
Valiant Captain
(common)
Absolute Authority
(common)
Emissary of Saruman
(common)
Forest
(basic)




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