Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
Tap an untapped creature you control: Scry 1.
Foresight — Whenever you scry, if you control a legendary creature, you may pay {6}. If you do, search your library for a card and put it into your hand, then shuffle your library.
 U 
Artifact – Equipment
Equipped creature gets +3/+2.
Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.
Equip {4}
 U 
Creature – Human Soldier
First Strike
Elevate (Marshal of the Horse-Lords is legendary as long as you control no other permanents with the same name.)
Steadfast — Whenever a creature you control attacks, Marshal of the Horse-Lords gains indestructible until end of turn.
3/2
 U 
Instant
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Valor — If a player controls an attacking creature, creatures you control get +1/+0 until end of turn.
 C 
Creature – Hobbit Townsfolk
Lifelink
1/1
 C 
Sorcery
Leaping Flame deals 1 damage to each of up to two target creatures and/or players, then it deals 1 damage to you unless you control a Forest.
There was a roar, and the trees above Gandalf burst into blinding flame. The last arrow of Legolas kindled in the air and plunged burning into the heart of a Warg.
{2}{w}
 
 C 
Instant
Destroy target attacking creature.
"You shall not pass!"
 C 
Sorcery
Scry 2. Untap up to one target Forest.
 C 
Creature – Elemental
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
{t}, Sacrifice Avalanche Elemental: Destroy target nonbasic land.
3/3
 C 
Creature – Elf Archer
Flash, reach
1/2
 C 
Artifact
As an additional cost to cast Dwarven Tomb, exile a creature card from your graveyard.
{t}: Add {c}{c} to your mana pool.
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life and you gain 1 life.
2/3
 C 
Instant
Put a 1/1 black Orc creature token onto the battlefield for each creature card you own in exile.
A rolling boom seemed to come from depths far below, and trembled in the stone at their feet. Doom, doom it rolled again, as if huge hands were turning the very caverns of Moria into a vast drum.
Swamp
 
 B 
Basic Land – Swamp

Mirror of Galadriel (rare)
Hero's Blade (uncommon)
Marshal of the Horse-Lords (uncommon)
Spur to Anger (uncommon)
Bree-hill Hobbit (common)
Leaping Flame (common)
Rebuke (common)
Elrond's Insight (common)
Avalanche Elemental (common)
Talan Archer (common)
Dwarven Tomb (common)
Unfolding of Time (common)
Emissary of Saruman (common)
Drums in the Deep (common)
Swamp (basic)