Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
Orcish Stronghold enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}, {t}: Add {b} or {g} to your mana pool.
 
 R 
Creature – Orc Soldier
Menace
Bloodthirst 1
When Spearman of the Morannon enters the battlefield, if an opponent was dealt damage this turn, put a 1/1 black Orc creature token onto the battlefield.
2/1
 U 
Creature – Human Scout
{t}: Untap target creature.
1/4
 U 
Creature – Orc Berserker
Menace, trample
Orcish Skullbasher attacks each turn if able.
3/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
At the beginning of your upkeep, if enchanted creature has toughness 3 or greater, sacrifice Eagle's Burden.
"How far can you bear me?" Gandalf asked.
"Many leagues," said he, "but not to the ends of the earth. I was sent to bear tidings, not burdens."
 C 
Land
Tower of Wizardry enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{1}, {t}: Add {w} or {b} to your mana pool.
 C 
Creature – Human Soldier
Vigilance
Elevate (Valiant Captain is legendary as long as you control no other permanents with the same name.)
Steadfast— Whenever a creature attacks, Valiant Captain gains indestructible until end of turn.
3/2
 C 
Creature – Elf Archer
Thwart— Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent.
"Halt, traveler. You breathe so loudly that we could shoot you in the dark."
1/1
 C 
Creature – Hobbit Scout
Explore {1}{g} (Whenever Hobbit Wayfarer deals combat damage to a player, you may pay {1}{g}. If you do, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.)
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked.
 C 
Sorcery
Destroy target nonbasic land. Caradhras' Fury deals 2 damage to that land's controller.
 C 
Creature – Horror
Dread— Whenever an opponent discards a card, Horror of the Depths gains menace until end of turn.
6/4
 C 
Creature – Orc Soldier
Haste, menace
Bloodthirst 1
2/2
 C 
Creature – Human Soldier
First Strike
Valor — As long as a player controls an attacking creature, Vengeful Bladesinger has, "{r}, Sacrifice Vengeful Bladesinger: Vengeful Bladesinger deals 3 damage to target creature."
"Orcs slaughtered my family at Osgiliath, so now I have but one reason to live."
2/1
Forest
 
 B 
Basic Land – Forest

Orcish Stronghold (common, foil)
Spearman of the Morannon (rare)
Lantern Holder (uncommon)
Orcish Skullbasher (uncommon)
Eagle's Burden (uncommon)
Tower of Wizardry (common)
Valiant Captain (common)
Nimrodel Watcher (common)
Hobbit Wayfarer (common)
Words of Galadriel (common)
Caradhras' Fury (common)
Horror of the Depths (common)
Regiment of Moria (common)
Vengeful Bladesinger (common)
Forest (basic)