Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Orc Soldier
Menace
Bloodthirst 1
When Spearman of the Morannon enters the battlefield, if an opponent was dealt damage this turn, put a 1/1 black Orc creature token onto the battlefield.
2/1
 U 
Instant
Scry X, where X is the greatest toughness among creatures you control. You gain 3 life.
 U 
Artifact – Equipment
Equipped creature gets +3/+2.
Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.
Equip {4}
 U 
Creature – Wolf
Whenever a creature you control deals damage, put a +1/+1 counter on Bloodtracker Alpha.
1/1
 C 
Creature – Bird
Flying
"Regiments of black crows are flying over all the land between the Mountains and the Greyflood," Aragorn said. "Hollin is no longer wholesome for us: it is being watched."
1/2
 C 
Land
Shadowed Lair enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{1}, {t}: Add {u} or {r} to your mana pool.
 C 
Creature – Dwarf Warrior
First Strike
Elevate (Orc-crusher is legendary as long as you control no other permanents with the same name.)
2/1
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
 C 
Sorcery
Put three 1/1 green Elf creature tokens onto the battlefield. Add {g} to your mana pool.
 C 
Creature – Wolf
Trample
Lurk {2}{g} (You may exile this card from your hand for {2}{g}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Creature – Orc Soldier
Elevate (Drumbeater is legendary as long as you control no other permanents with the same name.)
When Drumbeater enters the battlefield, put a 2/1 red Orc creature token onto the battlefield. That creature gains haste until end of turn.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked.
 C 
Creature – Elf Warrior
Hexproof
Steadfast — Whenever an opponent casts a black or red spell, Lórien Purifier gains indestructible until end of turn.
"An army of orcs is crossing the Nimrodel. Curse their filthy feet in its clear waters!"
3/2
 C 
Creature – Orc Soldier
Menace
Bloodthirst 1
Elevate (Moria Captain is legendary as long as you control no other permanents with the same name.)
2/1
Island
 
 B 
Basic Land – Island

Spearman of the Morannon (rare)
Deliberate (uncommon)
Hero's Blade (uncommon)
Bloodtracker Alpha (uncommon)
Storm Crow (common)
Shadowed Lair (common)
Orc-crusher (common)
Cavern Prowler (common)
Song of Lórien (common)
Eregion Huntpack (common)
Drumbeater (common)
Words of Galadriel (common)
Lórien Purifier (common)
Moria Captain (common)
Island (basic)