Khazad-dûm: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
: Add or to your mana pool.)
Enigmatic Grove enters the battlefield tapped unless you control a legendary creature. O Lórien! Too long I have dwelt upon this Hither Shore,
And in a fading crown have twined the golden elanor. |
Cascade
Exile Spreading Ripples from your graveyard: Each player shuffles his or her library. Great rippling rings formed on the surface of the pool and moved slowly towards the foot of the cliff.
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Vigilance
Whenever Keeper of Justice blocks, draw a card. 1/4
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Haste
Whenever a basic land enters the battlefield under your control, Greenwood Reveler gets +1/+1 until end of turn. 3/1
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When Courier of Isengard enters the battlefield, target player discards a card.
2/2
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Elevate (Silverlode Mystic is legendary as long as you control no other permanents with the same name.)
When Silverlode Mystic enters the battlefield, scry 2. 1/1
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Destroy target nonbasic land. Caradhras' Fury deals 2 damage to that land's controller.
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Lifelink
1/1
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Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. If
was spent to cast Springtime Bloom, you gain 1 life for each land you control. |
Exile the top card of your library. Until end of turn, you may play that card.
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Choose one—
• Untap target permanent. • Draw a card. `I have it! ' Gandalf cried. 'Of course, of course! Absurdly simple, like most riddles when you see the answer.'
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Insidious Shadows can't be blocked by white creatures or green creatures.
When Insidious Shadows enters the battlefield, target player discards a card. 2/1
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Elevate (Drumbeater is legendary as long as you control no other permanents with the same name.)
When Drumbeater enters the battlefield, put a 2/1 red Orc creature token onto the battlefield. That creature gains haste until end of turn. 2/1
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Whenever a creature attacks, Pelennor Charger gains prowess until end of turn.
Whenever a creature blocks, Pelennor Charger gains first strike until end of turn. 2/1
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Enigmatic Grove
(rare)
Spreading Ripples
(uncommon)
Keeper of Justice
(uncommon)
Greenwood Reveler
(uncommon)
Courier of Isengard
(common)
Silverlode Mystic
(common)
Caradhras' Fury
(common)
Bree-hill Hobbit
(common)
Springtime Bloom
(common)
Spontaneous Decision
(common)
Gandalf's Revelation
(common)
Insidious Shadows
(common)
Drumbeater
(common)
Pelennor Charger
(common)
Island
(basic)
: Add
or
to your mana pool.)






