Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact – Equipment
Elevate (Battle-Worn Heirloom is legendary as long as you control no other permanents with the same name.)
Equipped creature gets +3/+0.
As long as Battle-Worn Heirloom is legendary, equipped creature has first strike.
Equip {3}
 
 R 
Creature – Human Knight
First strike
Soldier creatures you control get +1/+0.
Valor — As long as a player controls an attacking creature, permanents you control have protection from noncreature spells.
3/1
 U 
Creature – Horror Rogue
Slinking Stalker can't be blocked.
Dread— Whenever an opponent discards a card, scry 1.
2/1
 U 
Artifact – Equipment
Elevate (Battle-Worn Heirloom is legendary as long as you control no other permanents with the same name.)
Equipped creature gets +3/+0.
As long as Battle-Worn Heirloom is legendary, equipped creature has first strike.
Equip {3}
 U 
Creature – Orc Berserker
Menace, trample
Orcish Skullbasher attacks each turn if able.
3/1
 C 
Creature – Hobbit Townsfolk
Lifelink
1/1
 C 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life and you gain 1 life.
2/3
 C 
Creature – Wolf
Lurk {2}{b} (You may exile this card from your hand for {2}{b}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Creature – Orc Archer
Deathtouch
Lurk {1}{b} (You may exile this card from your hand for {1}{b}. Put it onto the battlefield at any time for its mana cost.)
"Yestreday being the tenth of novembre Balin lord of Moria fell in Dimrill Dale. He went alone to look in Mirror mere. An orc shot him from behind a stone."
—Records found in the Chamber of Mazarbul
2/1
 C 
Artifact
{2}, Sacrifice Pouch of Lembas: You gain 6 life.
 C 
Creature – Human Soldier
Elevate (Eastemnet Charger is legendary as long as you control no other permanents with the same name.)
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked.
 C 
Creature – Wolf
Trample
Lurk {2}{g} (You may exile this card from your hand for {2}{g}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
Forest
 
 B 
Basic Land – Forest

Battle-Worn Heirloom (uncommon, foil)
Paladin of the Citadel (rare)
Slinking Stalker (uncommon)
Battle-Worn Heirloom (uncommon)
Orcish Skullbasher (uncommon)
Bree-hill Hobbit (common)
Emissary of Saruman (common)
Skulking Warg (common)
Mirrormere Archer (common)
Pouch of Lembas (common)
Eastemnet Charger (common)
Words of Galadriel (common)
Eregion Huntpack (common)
Cavern Prowler (common)
Forest (basic)