Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Knight
Vigilance
Whenever you cast a spell that targets a creature you control, draw a card.
Whenever you cast a spell that targets a creature an opponent controls, that player gains 2 life.
"Sabotage and trickery have no place in Dol Amroth. Better to gather ourselves in glory, our swords shining like stars in the sunlight."
3/4
 U 
Creature – Elf Shaman
Lore 2 — When Elven Mourners enters the battlefield, if you've drawn two or more cards this turn, return up to one target creature card with converted mana cost 2 or less from your graveyard to your hand.
0/1
 U 
Instant
Target creature can't be blocked this turn. If that creature is legendary, it gains hexproof until end of turn.
Scry 1.
 U 
Creature – Wolf
Whenever a creature you control deals damage, put a +1/+1 counter on Bloodtracker Alpha.
1/1
 C 
Creature – Orc Soldier
Haste, menace
Bloodthirst 1
2/2
 C 
Sorcery
Destroy target creature. Its controller discards two cards.
Even as the Balrog fell it swung its whipabout the wizard's knees, dragging him to the brink. He staggered, grasped vainly at the stone, and slid into the abyss. 'Fly, you fools! ' he cried, and was gone.
 C 
Land
Tower of Wizardry enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{1}, {t}: Add {w} or {b} to your mana pool.
 C 
Creature – Elf Shaman
Foresight— Whenever you scry, untap up to one target permanent.
2/3
 C 
Sorcery
As an additional cost to cast Resounding Impact, sacrifice a land.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
 C 
Creature – Orc Soldier
Haste
1/1
 C 
Sorcery
Target creature gets -2/-2 until end of turn. If you control a Mountain, Flames of Udûn deals 2 damage to that creature's controller.
 C 
Creature – Human Soldier
Vigilance
Elevate (Valiant Captain is legendary as long as you control no other permanents with the same name.)
Steadfast— Whenever a creature attacks, Valiant Captain gains indestructible until end of turn.
3/2
 C 
Creature – Hobbit Scout
Explore {1}{g} (Whenever Hobbit Wayfarer deals combat damage to a player, you may pay {1}{g}. If you do, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.)
1/1
Swamp
 
 B 
Basic Land – Swamp

Dol Amroth Paragon (rare)
Elven Mourners (uncommon)
Transcend Reality (uncommon)
Bloodtracker Alpha (uncommon)
Regiment of Moria (common)
Send to the Abyss (common)
Tower of Wizardry (common)
Maiden of the Galadhrim (common)
Resounding Impact (common)
Absolute Authority (common)
Soldier of the White Hand (common)
Flames of Udûn (common)
Valiant Captain (common)
Hobbit Wayfarer (common)
Swamp (basic)