Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Choose a card type. Scry 1, then scry 2, then scry 3, then scry 4. At the beginning of your next upkeep, reveal the top card of your library. If it's the chosen type, you may play it without paying its mana cost.
"My mirror shows things that were, and things that are, things that yet may be. But which it is that he sees, even the wisest cannot always tell."
—Galadriel
 U 
Creature – Elf Warrior
Flash
Protection from Orcs
1/1
 U 
Instant
Target creature can't be blocked this turn. If that creature is legendary, it gains hexproof until end of turn.
Scry 1.
 U 
Instant
Target creature gets +3/+1 until end of turn. That creature can't be blocked this turn if you cast Pierce the Defenses from exile.
 C 
Sorcery
Destroy target creature. Its controller discards two cards.
Even as the Balrog fell it swung its whipabout the wizard's knees, dragging him to the brink. He staggered, grasped vainly at the stone, and slid into the abyss. 'Fly, you fools! ' he cried, and was gone.
 C 
Artifact
{2}, Sacrifice Pouch of Lembas: You gain 6 life.
 C 
Creature – Elf Mystic
Foresight — Whenever you scry, untap Elven Ponderer.
1/2
 C 
Instant
Target creature gets +1/+1 and gains hexproof until end of turn.
"Let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow, an Elf."
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Tap target creature. It doesn't untap during its controller's next untap step.
 C 
Creature – Orc Archer
Deathtouch
Lurk {1}{b} (You may exile this card from your hand for {1}{b}. Put it onto the battlefield at any time for its mana cost.)
"Yestreday being the tenth of novembre Balin lord of Moria fell in Dimrill Dale. He went alone to look in Mirror mere. An orc shot him from behind a stone."
—Records found in the Chamber of Mazarbul
2/1
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
 C 
Instant
Crack of the Whip deals 3 damage to target creature.
 C 
Creature – Dwarf Warrior
First Strike
Elevate (Orc-crusher is legendary as long as you control no other permanents with the same name.)
2/1
 C 
Creature – Elf Advisor
Foresight— Whenever you scry, add {g} to your mana pool.
0/2
Swamp
 
 B 
Basic Land – Swamp

Mirror's Prophecies (mythic)
Elven Swordmaster (uncommon)
Transcend Reality (uncommon)
Pierce the Defenses (uncommon)
Send to the Abyss (common)
Pouch of Lembas (common)
Elven Ponderer (common)
Sylvan Grace (common)
Watcher's Grasp (common)
Mirrormere Archer (common)
Cavern Prowler (common)
Crack of the Whip (common)
Orc-crusher (common)
Celeborn's Advisor (common)
Swamp (basic)