Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose two —
• Target creature gets +2/+0 and gains menace and deathtouch until end of turn.
• Target creature gets -4/-4 until end of turn.
• Target player discards two cards.
• Each player exiles the top five cards of his or her library.
 U 
Instant
Target creature gets +1/+1 and gains protection from the color of your choice until end of turn.
Valor — If a player controls an attacking creature, creatures you control gain indestructible until end of turn.
 U 
Creature – Human Soldier
Menace
Whenever Wainrider Captain deals combat damage to a player, that player discards a card.
3/2
 U 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent and you gain 1 life.
3/3
 C 
Sorcery
As an additional cost to cast Resounding Impact, sacrifice a land.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
{2}{w}
 
 C 
Instant
Destroy target attacking creature.
"You shall not pass!"
 C 
Instant
Target creature gets +1/+1 and gains hexproof until end of turn.
"Let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow, an Elf."
 C 
Creature – Dwarf Artificer
{u}, {t}: Untap target artifact.
1/2
 C 
Creature – Human Soldier
Whenever a creature attacks, Pelennor Charger gains prowess until end of turn.
Whenever a creature blocks, Pelennor Charger gains first strike until end of turn.
2/1
 C 
Artifact
As an additional cost to cast Dwarven Tomb, exile a creature card from your graveyard.
{t}: Add {c}{c} to your mana pool.
 C 
Creature – Human Soldier
Valor— As long as a player controls an attacking creature, Westfold Outrider has protection from black.
Suddenly the riders swept up with a noise like thunder, and the foremost horseman swerved. After him they rode: a long line of mail-clad men.
1/2
 C 
Sorcery
Destroy target nonbasic land. Caradhras' Fury deals 2 damage to that land's controller.
 C 
Creature – Wolf
Trample
Lurk {2}{g} (You may exile this card from your hand for {2}{g}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked.
Forest
 
 B 
Basic Land – Forest

Balrog's Command (rare)
Valiant Stand (uncommon)
Wainrider Captain (uncommon)
Aldburg Enforcer (uncommon)
Resounding Impact (common)
Rebuke (common)
Sylvan Grace (common)
Mithril Shaper (common)
Pelennor Charger (common)
Dwarven Tomb (common)
Westfold Outrider (common)
Caradhras' Fury (common)
Eregion Huntpack (common)
Words of Galadriel (common)
Forest (basic)