Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Druid
Hexproof
Lore 2 — As long as you've drawn two or more cards this turn, noncreature spells you cast cost {1} less to cast.
Whenever you cast a noncreature spell, scry 1.
2/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+1.
Whenever enchanted creature is dealt damage, you gain 1 life.
 U 
Creature – Orc Soldier
{t}: Target creature attacks this turn if able.
2/2
 U 
Instant
Magma Spray deals 2 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead.
Deep inside Mount Doom, molten rock burns with a fury hot enough to destroy anything it touches.
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
 C 
Creature – Human Soldier
Elevate (Eastemnet Charger is legendary as long as you control no other permanents with the same name.)
3/3
 C 
Creature – Troll
Trample
Whenever Olog-Hai Brute becomes blocked, put a +1/+1 counter on it.
5/4
 C 
Sorcery
Leaping Flame deals 1 damage to each of up to two target creatures and/or players, then it deals 1 damage to you unless you control a Forest.
There was a roar, and the trees above Gandalf burst into blinding flame. The last arrow of Legolas kindled in the air and plunged burning into the heart of a Warg.
 C 
Creature – Elemental
Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn.
2/1
 C 
Land
Orcish Stronghold enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}, {t}: Add {b} or {g} to your mana pool.
 C 
Creature – Human Scout
Lore 2— When Lamedon Scout enters the battlefield, if you've drawn two or more cards this turn, untap target creature.
2/2
 C 
Creature – Wolf
Lurk {2}{b} (You may exile this card from your hand for {2}{b}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Sorcery
Target creature gets -2/-2 until end of turn. If you control a Mountain, Flames of Udûn deals 2 damage to that creature's controller.
 C 
Creature – Dwarf Artificer
{u}, {t}: Untap target artifact.
1/2
Swamp
 
 B 
Basic Land – Swamp

Enchantress of the Golden Wood (rare)
Swift Healing (uncommon)
Isengard Tactician (uncommon)
Magma Spray (uncommon)
Cavern Prowler (common)
Eastemnet Charger (common)
Olog-Hai Brute (common)
Leaping Flame (common)
Sarn Gebir Rager (common)
Orcish Stronghold (common)
Lamedon Scout (common)
Skulking Warg (common)
Flames of Udûn (common)
Mithril Shaper (common)
Swamp (basic)