Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
 
Lifelink
Whenever a creature you control gains indestructible, untap up to two target lands.
Whenever a creature you control attacks, tap all untapped lands you control.
"Elves and Dragons! Cabbages and potatoes are better for me and you. Don’t go getting mixed up in the business of your betters, or you’ll land in trouble too big for you."
2/3
 U 
Instant
Look at target player's hand.
Draw a card.
 U 
Sorcery
Strike for Glory deals X damage to target creature, where X is the number of legendary creatures you control. If X is three or more, Strike for Glory deals X damage to that creature's controller.
 U 
Creature – Dragon Beast
Flying
Whenever an opponent casts a creature spell, that player loses 2 life unless he or she discards a card.
2/2
 C 
Creature – Treefolk
Defender
Whenever a land you control enters the graveyard from the battlefield, Fangorn Ancient can attack this turn as though it didn't have defender.
4/3
 C 
Creature – Elf Shaman
Foresight— Whenever you scry, untap up to one target permanent.
2/3
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. If {w} was spent to cast Springtime Bloom, you gain 1 life for each land you control.
 C 
Land
Orcish Stronghold enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}, {t}: Add {b} or {g} to your mana pool.
 C 
Creature – Elemental
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
{t}, Sacrifice Avalanche Elemental: Destroy target nonbasic land.
3/3
 C 
Creature – Orc Soldier
Elevate (Drumbeater is legendary as long as you control no other permanents with the same name.)
When Drumbeater enters the battlefield, put a 2/1 red Orc creature token onto the battlefield. That creature gains haste until end of turn.
2/1
 C 
Creature – Hobbit Townsfolk
Lifelink
1/1
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Tap target creature. It doesn't untap during its controller's next untap step.
 C 
Creature – Elemental
Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn.
2/1
Forest
 
 B 
Basic Land – Forest

Gardener of Hobbiton (rare)
Watch from Above (uncommon)
Strike for Glory (uncommon)
Mount of the Nazgûl (uncommon)
Fangorn Ancient (common)
Maiden of the Galadhrim (common)
Springtime Bloom (common)
Orcish Stronghold (common)
Avalanche Elemental (common)
Drumbeater (common)
Bree-hill Hobbit (common)
Cavern Prowler (common)
Watcher's Grasp (common)
Sarn Gebir Rager (common)
Forest (basic)