Khazad-dûm: Virtual Booster

Khazad-dûm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Forest Island
({t}: Add {g} or {u} to your mana pool.)
Enigmatic Grove enters the battlefield tapped unless you control a legendary creature.
O Lórien! Too long I have dwelt upon this Hither Shore,
And in a fading crown have twined the golden elanor.
 U 
Sorcery
Put a 1/1 green Elf creature token onto the battlefield for each basic Forest you control.
 U 
Creature – Elf Druid
Explore {1}{g}
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Cerin Amroth Druids.
1/2
 U 
Creature – Elf Shaman
Lore 2 — When Elven Mourners enters the battlefield, if you've drawn two or more cards this turn, return up to one target creature card with converted mana cost 2 or less from your graveyard to your hand.
0/1
 C 
Creature – Dwarf Warrior
First Strike
Elevate (Orc-crusher is legendary as long as you control no other permanents with the same name.)
2/1
 C 
Enchantment – Aura
Enchant Forest
Whenever enchanted Forest is tapped for mana, add {g} to your mana pool.
Foresight — Whenever you scry, you may untap enchanted land.
 C 
Creature – Elf Shaman
Elevate (Elven Songshaper is legendary as long as you control no other permanents with the same name.)
When Elven Songshaper enters the battlefield, if it's legendary, draw a card.
2/3
 C 
Land
Untamed Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{1}, {t}: Add {r} or {w} to your mana pool.
 C 
Instant
Put a 1/1 black Orc creature token onto the battlefield for each creature card you own in exile.
A rolling boom seemed to come from depths far below, and trembled in the stone at their feet. Doom, doom it rolled again, as if huge hands were turning the very caverns of Moria into a vast drum.
 C 
Creature – Horse
As long as you control a Human creature, Stallion of the Riddermark gets +1/+1.
3/3
 C 
Creature – Orc Soldier
Elevate (Drumbeater is legendary as long as you control no other permanents with the same name.)
When Drumbeater enters the battlefield, put a 2/1 red Orc creature token onto the battlefield. That creature gains haste until end of turn.
2/1
 C 
Creature – Orc Soldier
Menace
Bloodthirst 1
Elevate (Moria Captain is legendary as long as you control no other permanents with the same name.)
2/1
 C 
Creature – Human Scout
Deathtouch
Lurk {1}{g} (You may exile this card from your hand for {1}{g}. Put it onto the battlefield at any time for its mana cost.)
1/2
 C 
Creature – Elf Mystic
Elevate (Silverlode Mystic is legendary as long as you control no other permanents with the same name.)
When Silverlode Mystic enters the battlefield, scry 2.
1/1
Forest
 
 B 
Basic Land – Forest

Enigmatic Grove (rare)
Woodland Reconnaissance (uncommon)
Cerin Amroth Druids (uncommon)
Elven Mourners (uncommon)
Orc-crusher (common)
Galadriel's Blessing (common)
Elven Songshaper (common)
Untamed Woods (common)
Drums in the Deep (common)
Stallion of the Riddermark (common)
Drumbeater (common)
Moria Captain (common)
Hunting Woodwose (common)
Silverlode Mystic (common)
Forest (basic)