Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Exile any number of creature cards from your hand.
 U 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that player exiles a card from his or her hand and you gain 1 life.
1/2
 U 
Sorcery
Draw two cards, then discard a card.
"It was only a dream, but I had quite forgotten it. It only came back to me just now."
— Frodo, to Gandalf
 U 
Creature – Orc Soldier
{t}: Target creature attacks this turn if able.
2/2
 C 
Instant
Target creature gets +1/+1 and gains hexproof until end of turn.
"Let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow, an Elf."
 C 
Land
Untamed Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{1}, {t}: Add {r} or {w} to your mana pool.
 C 
Creature – Horror
Insidious Shadows can't be blocked by white creatures or green creatures.
When Insidious Shadows enters the battlefield, target player discards a card.
2/1
 C 
Creature – Elf Archer
Thwart— Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent.
"Halt, traveler. You breathe so loudly that we could shoot you in the dark."
1/1
 C 
Creature – Wolf
Trample
Lurk {2}{g} (You may exile this card from your hand for {2}{g}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Creature – Elemental
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
{t}, Sacrifice Avalanche Elemental: Destroy target nonbasic land.
3/3
 C 
Instant
Choose one—
• Untap target permanent.
• Draw a card.
`I have it! ' Gandalf cried. 'Of course, of course! Absurdly simple, like most riddles when you see the answer.'
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Instant
Put a 1/1 white Soldier creature token onto the battlefield.
Valor— If a player controls an attacking creature, legendary creatures you control get +2/+1 until end of turn.
Putting his horn to his lips Boromir blew a great blast, and all that heard that voice in Rivendell sprang to their feet.
 C 
Creature – Orc Rogue
3/2
Mountain
 
 B 
Basic Land – Mountain

Prowl the Woods (rare)
Vizier of the White Hand (uncommon)
Slip the Mind (uncommon)
Isengard Tactician (uncommon)
Sylvan Grace (common)
Untamed Woods (common)
Insidious Shadows (common)
Nimrodel Watcher (common)
Eregion Huntpack (common)
Avalanche Elemental (common)
Gandalf's Revelation (common)
Unfolding of Time (common)
Glorious Fanfare (common)
Dwarrowdelf Scourge (common)
Mountain (basic)