Khazad-dûm: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1. 3/2
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Flash, deathtouch
Lurk ![]() ![]()
![]() : Target creature gets -1/-1 until end of turn. Activate this ability only if Drúadan Hunter is exiled.
![]() : Put a +1/+1 counter on target creature. Activate this ability only if Drúadan Hunter is exiled.1/1
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First strike, vigilance
Elevate (Dol Amroth Lancer is legendary as long as you control no other permanents with the same name.) 4/4
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Lore 2 — When Elven Mourners enters the battlefield, if you've drawn two or more cards this turn, return up to one target creature card with converted mana cost 2 or less from your graveyard to your hand.
0/1
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Target creature can't be blocked this turn. If that creature is legendary, it gains hexproof until end of turn.
Scry 1. |
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Enchant creature
Enchanted creature gets +1/+1 and has hexproof. Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked. |
Put three 1/1 green Elf creature tokens onto the battlefield. Add
to your mana pool. |
Put a 1/1 black Orc creature token onto the battlefield for each creature card you own in exile.
A rolling boom seemed to come from depths far below, and trembled in the stone at their feet. Doom, doom it rolled again, as if huge hands were turning the very caverns of Moria into a vast drum.
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Choose one—
• Target creature gets +1/+1 until end of turn. • Target creature with power 2 or less gets +4/+4 until end of turn. 'One for the Shire!' cried Aragorn. 'The hobbit's bite is deep! You have a good blade, Frodo son of Drogo!'
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Whenever a creature attacks, Pelennor Charger gains prowess until end of turn.
Whenever a creature blocks, Pelennor Charger gains first strike until end of turn. 2/1
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Crack of the Whip deals 3 damage to target creature.
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Choose one—
• Set Ablaze deals 2 damage to target creature. • Add ![]() to your mana pool. |
Choose one—
• Untap target permanent. • Draw a card. `I have it! ' Gandalf cried. 'Of course, of course! Absurdly simple, like most riddles when you see the answer.'
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Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn. 2/1
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Cavern Prowler
(common, foil)
Drúadan Hunter
(rare)
Dol Amroth Lancer
(uncommon)
Elven Mourners
(uncommon)
Transcend Reality
(uncommon)
Words of Galadriel
(common)
Song of Lórien
(common)
Drums in the Deep
(common)
Hobbit's Strike
(common)
Pelennor Charger
(common)
Crack of the Whip
(common)
Set Ablaze
(common)
Gandalf's Revelation
(common)
Sarn Gebir Rager
(common)
Mountain
(basic)








