Khazad-dûm: Virtual Booster

Khazad-dûm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
Equipped creature gets +2/+0 and has first strike and deathtouch.
Whenever equipped creature dies, Balrog's Whip deals 3 damage to up to one target creature.
Equip {4}
 U 
Creature – Orc Berserker
Menace, trample
Orcish Skullbasher attacks each turn if able.
3/1
 U 
Creature – Human Berserker
Haste
Variag Crusher gets +2/+1 as long as you control a Soldier.
1/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
At the beginning of your upkeep, if enchanted creature has toughness 3 or greater, sacrifice Eagle's Burden.
"How far can you bear me?" Gandalf asked.
"Many leagues," said he, "but not to the ends of the earth. I was sent to bear tidings, not burdens."
 C 
Enchantment – Aura
Enchant Forest
Whenever enchanted Forest is tapped for mana, add {g} to your mana pool.
Foresight — Whenever you scry, you may untap enchanted land.
 C 
Creature – Orc Berserker
{t}, Sacrifice Herald of Udûn: Add {b} to your mana pool.
0/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
 C 
Creature – Elemental
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
{t}, Sacrifice Avalanche Elemental: Destroy target nonbasic land.
3/3
 C 
Land
Marble Citadel enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}, {t}: Add {g} or {u} to your mana pool.
{2}{w}
 
 C 
Instant
Destroy target attacking creature.
"You shall not pass!"
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Tap target creature. It doesn't untap during its controller's next untap step.
 C 
Instant
Put a 1/1 white Soldier creature token onto the battlefield.
Valor— If a player controls an attacking creature, legendary creatures you control get +2/+1 until end of turn.
Putting his horn to his lips Boromir blew a great blast, and all that heard that voice in Rivendell sprang to their feet.
 C 
Sorcery
Put three 1/1 green Elf creature tokens onto the battlefield. Add {g} to your mana pool.
 C 
Creature – Elf Mystic
Foresight — Whenever you scry, untap Elven Ponderer.
1/2
Plains
 
 B 
Basic Land – Plains

Balrog's Whip (rare)
Orcish Skullbasher (uncommon)
Variag Crusher (uncommon)
Eagle's Burden (uncommon)
Galadriel's Blessing (common)
Herald of Udûn (common)
Absolute Authority (common)
Avalanche Elemental (common)
Marble Citadel (common)
Rebuke (common)
Watcher's Grasp (common)
Glorious Fanfare (common)
Song of Lórien (common)
Elven Ponderer (common)
Plains (basic)