Khazad-dûm: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
Bloodthirst 1 When Spearman of the Morannon enters the battlefield, if an opponent was dealt damage this turn, put a 1/1 black Orc creature token onto the battlefield. 2/1
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Flying, haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.) 2/1
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Foresight— Whenever you scry, you may pay
. If you do, draw a card at the beginning of the next upkeep.1/2
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Put a 1/1 white Soldier creature token onto the battlefield. That creature gets +2/+2 and gains haste until end of turn.
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Scry 3. If you control a legendary creature, scry 4 instead.
"Many things I can command the Mirror to reveal. But the Mirror will also show things unbidden, and those are often stranger and more profitable still."
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As long as you control a Human creature, Stallion of the Riddermark gets +1/+1.
3/3
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Lore 2— When Lamedon Scout enters the battlefield, if you've drawn two or more cards this turn, untap target creature.
2/2
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Put three 1/1 green Elf creature tokens onto the battlefield. Add
to your mana pool. |
Put a 1/1 black Orc creature token onto the battlefield for each creature card you own in exile.
A rolling boom seemed to come from depths far below, and trembled in the stone at their feet. Doom, doom it rolled again, as if huge hands were turning the very caverns of Moria into a vast drum.
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Untamed Woods enters the battlefield tapped.
: Add to your mana pool.
, : Add or to your mana pool. |
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Haste
1/1
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Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn. 2/1
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Trample
4/2
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Flying
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life. A whole regiment of crows was flying straight towards the ridge. As they passed, their shadow following below, one harsh croak was heard.
2/1
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Spearman of the Morannon
(rare)
Torrent Rider
(uncommon)
Mirror Adept
(uncommon)
Swift Assault
(uncommon)
Mirror's Secrets
(common)
Stallion of the Riddermark
(common)
Lamedon Scout
(common)
Song of Lórien
(common)
Drums in the Deep
(common)
Untamed Woods
(common)
Soldier of the White Hand
(common)
Sarn Gebir Rager
(common)
Hunting Warg
(common)
Nightfeather Flock
(common)
Island
(basic)






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