Khazad-dûm: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
Whenever an opponent discards a card, that player sacrifices a land. Whenever you draw a card, you lose 2 life. "He who believes in the power of light is foolish. Let the ancient words of wizards rot as the true power of shadow is revealed to this world."
2/3
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Foresight— Whenever you scry, you may pay
. If you do, draw a card at the beginning of the next upkeep.1/2
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Draw two cards, then discard a card.
"It was only a dream, but I had quite forgotten it. It only came back to me just now."
— Frodo, to Gandalf |
Foresight — Whenever you scry, untap up to two target lands.
1/3
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Target creature gets +1/+1 and gains hexproof until end of turn.
"Let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow, an Elf."
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Insidious Shadows can't be blocked by white creatures or green creatures.
When Insidious Shadows enters the battlefield, target player discards a card. 2/1
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Flying
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life. A whole regiment of crows was flying straight towards the ridge. As they passed, their shadow following below, one harsh croak was heard.
2/1
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Put two 1/1 white Soldier creature tokens onto the battlefield.
Valor — Put three 1/1 white Soldier creature tokens onto the battlefield instead if a player controls an attacking creature. |
Target creature can't be blocked this turn.
Draw a card. |
Enchant Forest
Whenever enchanted Forest is tapped for mana, add to your mana pool.
Foresight — Whenever you scry, you may untap enchanted land. |
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Scry 3. If you control a legendary creature, scry 4 instead.
"Many things I can command the Mirror to reveal. But the Mirror will also show things unbidden, and those are often stranger and more profitable still."
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Put a 1/1 black Orc creature token onto the battlefield for each creature card you own in exile.
A rolling boom seemed to come from depths far below, and trembled in the stone at their feet. Doom, doom it rolled again, as if huge hands were turning the very caverns of Moria into a vast drum.
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Marble Citadel enters the battlefield tapped.
: Add to your mana pool.
, : Add or to your mana pool. |
As an additional cost to cast Resounding Impact, sacrifice a land.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.) |
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Sorcerer of Durthang
(rare)
Mirror Adept
(uncommon)
Slip the Mind
(uncommon)
Disciple of Elbereth
(uncommon)
Sylvan Grace
(common)
Insidious Shadows
(common)
Nightfeather Flock
(common)
Boromir's Call
(common)
Blur Strike
(common)
Galadriel's Blessing
(common)
Mirror's Secrets
(common)
Drums in the Deep
(common)
Marble Citadel
(common)
Resounding Impact
(common)
Forest
(basic)




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