Khazad-dûm: Virtual Booster

Khazad-dûm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Warrior
Steadfast — Whenever a non-Human creature attacks, Rhovanion Champion gains indestructible until end of turn.
{g}, {t}: Rhovanion Champion fights target creature.
2/2
 U 
Creature – Bird
Flying
Whenever an opponent casts a spell, untap Watchful Hawk.
3/4
 U 
Creature – Wraith
When Liege of Mordor enters the battlefield, target player discards a card.
Dread — Whenever an opponent discards a card, Liege of Mordor gets +2/+1 and gains menace until end of turn.
2/3
 U 
Creature – Human Berserker
Trample
5/2
 C 
Creature – Horror
Dread— Whenever an opponent discards a card, Horror of the Depths gains menace until end of turn.
6/4
 C 
Sorcery
Put three 1/1 green Elf creature tokens onto the battlefield. Add {g} to your mana pool.
 C 
Creature – Dwarf Artificer
{u}, {t}: Untap target artifact.
1/2
 C 
Creature – Orc Archer
Deathtouch
Lurk {1}{b} (You may exile this card from your hand for {1}{b}. Put it onto the battlefield at any time for its mana cost.)
"Yestreday being the tenth of novembre Balin lord of Moria fell in Dimrill Dale. He went alone to look in Mirror mere. An orc shot him from behind a stone."
—Records found in the Chamber of Mazarbul
2/1
 C 
Creature – Horror
Insidious Shadows can't be blocked by white creatures or green creatures.
When Insidious Shadows enters the battlefield, target player discards a card.
2/1
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
 C 
Creature – Orc Soldier
Elevate (Drumbeater is legendary as long as you control no other permanents with the same name.)
When Drumbeater enters the battlefield, put a 2/1 red Orc creature token onto the battlefield. That creature gains haste until end of turn.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
 C 
Land
Marble Citadel enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}, {t}: Add {g} or {u} to your mana pool.
 C 
Sorcery
Scry 2. Untap up to one target Forest.
Forest
 
 B 
Basic Land – Forest

Rhovanion Champion (rare)
Watchful Hawk (uncommon)
Liege of Mordor (uncommon)
Dunland Brute (uncommon)
Horror of the Depths (common)
Song of Lórien (common)
Mithril Shaper (common)
Mirrormere Archer (common)
Insidious Shadows (common)
Cavern Prowler (common)
Drumbeater (common)
Absolute Authority (common)
Marble Citadel (common)
Elrond's Insight (common)
Forest (basic)