Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Orc Berserker
Menace
Bloodthirst 1
3/1
 
 R 
Land – Mountain Forest
({t}: Add {r} or {g} to your mana pool.)
Rugged Campsite enters the battlefield tapped unless you control a legendary creature.
"I think we will rest here. There is a wholesome air about Hollin. Much evil must befall a country before it wholly forgets the Elves."
—Gandalf
 U 
Creature – Wolf
Whenever a creature you control deals damage, put a +1/+1 counter on Bloodtracker Alpha.
1/1
 U 
Instant
Pebble Drop deals 1 damage to target creature or player.
Cascade
Moved by a sudden impulse Pippin groped for a loose stone, and let it drop. From far below there came a plunk, magnified and repeated in the hollow shaft.
 U 
Creature – Elemental
Flying, haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
2/1
 C 
Creature – Human Scout
Lore 2— When Lamedon Scout enters the battlefield, if you've drawn two or more cards this turn, untap target creature.
2/2
 C 
Creature – Elemental
Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn.
2/1
 C 
Instant
Crack of the Whip deals 3 damage to target creature.
 C 
Instant
Counter target spell. If {b} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
"We cannot get out. They have taken the Bridge and second hall. We cannot get out. The end comes."
—Records found in the Chamber of Mazarbul
 C 
Creature – Bird
Flying
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life.
A whole regiment of crows was flying straight towards the ridge. As they passed, their shadow following below, one harsh croak was heard.
2/1
 C 
Creature – Human Scout
Deathtouch
Lurk {1}{g} (You may exile this card from your hand for {1}{g}. Put it onto the battlefield at any time for its mana cost.)
1/2
 C 
Land
Marble Citadel enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}, {t}: Add {g} or {u} to your mana pool.
 C 
Instant
Scry 3. If you control a legendary creature, scry 4 instead.
"Many things I can command the Mirror to reveal. But the Mirror will also show things unbidden, and those are often stranger and more profitable still."
 C 
Instant
Exile the top card of your library. Until end of turn, you may play that card.
Plains
 
 B 
Basic Land – Plains

Goreblade Orc (common, foil)
Rugged Campsite (rare)
Bloodtracker Alpha (uncommon)
Pebble Drop (uncommon)
Torrent Rider (uncommon)
Lamedon Scout (common)
Sarn Gebir Rager (common)
Crack of the Whip (common)
Induce Paranoia (common)
Nightfeather Flock (common)
Hunting Woodwose (common)
Marble Citadel (common)
Mirror's Secrets (common)
Spontaneous Decision (common)
Plains (basic)