Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose two—
• Exile target attacking or blocking creature with power 3 or greater.
• Draw cards equal to the toughness of target creature you control.
• You gain 5 life.
• Creatures you control gain indestructible until end of turn.
 U 
Creature – Wolf
Whenever a creature you control deals damage, put a +1/+1 counter on Bloodtracker Alpha.
1/1
 U 
Creature – Elf Druid
Explore {1}{g}
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Cerin Amroth Druids.
1/2
 U 
Instant
Target creature gets +3/+1 until end of turn. That creature can't be blocked this turn if you cast Pierce the Defenses from exile.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
 C 
Creature – Elemental
Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn.
2/1
 C 
Creature – Dwarf Artificer
{u}, {t}: Untap target artifact.
1/2
 C 
Land
Shadowed Lair enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{1}, {t}: Add {u} or {r} to your mana pool.
 C 
Enchantment
At the beginning of each player's upkeep, that player loses 1 life.
 C 
Creature – Orc Archer
Deathtouch
Lurk {1}{b} (You may exile this card from your hand for {1}{b}. Put it onto the battlefield at any time for its mana cost.)
"Yestreday being the tenth of novembre Balin lord of Moria fell in Dimrill Dale. He went alone to look in Mirror mere. An orc shot him from behind a stone."
—Records found in the Chamber of Mazarbul
2/1
 C 
Instant
Crack of the Whip deals 3 damage to target creature.
 C 
Creature – Human Soldier
Elevate (Eastemnet Charger is legendary as long as you control no other permanents with the same name.)
3/3
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. If {w} was spent to cast Springtime Bloom, you gain 1 life for each land you control.
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
Forest
 
 B 
Basic Land – Forest

Gandalf's Command (rare)
Bloodtracker Alpha (uncommon)
Cerin Amroth Druids (uncommon)
Pierce the Defenses (uncommon)
Absolute Authority (common)
Sarn Gebir Rager (common)
Mithril Shaper (common)
Shadowed Lair (common)
Saruman's Influence (common)
Mirrormere Archer (common)
Crack of the Whip (common)
Eastemnet Charger (common)
Springtime Bloom (common)
Cavern Prowler (common)
Forest (basic)