Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Rogue
Flash, deathtouch
Lurk {3}{b}{g}
{1}{b}: Target creature gets -1/-1 until end of turn. Activate this ability only if Drúadan Hunter is exiled.
{1}{g}: Put a +1/+1 counter on target creature. Activate this ability only if Drúadan Hunter is exiled.
1/1
 U 
Creature – Human Soldier
First Strike
Elevate (Marshal of the Horse-Lords is legendary as long as you control no other permanents with the same name.)
Steadfast — Whenever a creature you control attacks, Marshal of the Horse-Lords gains indestructible until end of turn.
3/2
 U 
Creature – Human Cleric
Lifelink
Valor — As long as a player controls an attacking creature, Battlefield Healer has, "{t}: You gain 2 life."
1/2
 U 
Instant
Prevent all damage that would be dealt to you and creatures you control this turn. You gain 2 life.
Gandalf raised his staff, and there was a great flash of bright light. The shadows fled, and they saw that before them stretched a huge empty hall; its black walls, polished and smooth as glass, flashed and glittered.
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
 C 
Creature – Elemental
Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn.
2/1
 C 
Creature – Wolf
Trample
Lurk {2}{g} (You may exile this card from your hand for {2}{g}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Creature – Dwarf Artificer
{u}, {t}: Untap target artifact.
1/2
 C 
Artifact – Equipment
Equipped creature has "{t}: This creature deals 1 damage to target creature with flying."
Equip {2}
 C 
Creature – Orc Soldier
Menace
Bloodthirst 1
Elevate (Moria Captain is legendary as long as you control no other permanents with the same name.)
2/1
 C 
Creature – Horror
Dread— Whenever an opponent discards a card, Horror of the Depths gains menace until end of turn.
6/4
 C 
Creature – Elf Archer
Thwart— Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent.
"Halt, traveler. You breathe so loudly that we could shoot you in the dark."
1/1
 C 
Sorcery
As an additional cost to cast Resounding Impact, sacrifice a land.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. If {w} was spent to cast Springtime Bloom, you gain 1 life for each land you control.
Mountain
 
 B 
Basic Land – Mountain

Drúadan Hunter (rare)
Marshal of the Horse-Lords (uncommon)
Battlefield Healer (uncommon)
Light the Way (uncommon)
Cavern Prowler (common)
Sarn Gebir Rager (common)
Eregion Huntpack (common)
Mithril Shaper (common)
Arrows of Mirkwood (common)
Moria Captain (common)
Horror of the Depths (common)
Nimrodel Watcher (common)
Resounding Impact (common)
Springtime Bloom (common)
Mountain (basic)