Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf Artificer
Whenever you play a card from exile, put an inspiration counter on Artisan of Moria.
{t}, Remove an inspiration counter from Artisan of Moria: Draw a card, then add {3} to your mana pool. Spend this mana only to cast artifact spells.
3/2
 U 
Creature – Horror
Lurk {1}{b}{b} (You may exile this spell from your hand for {1}{b}{b}. Put it onto the battlefield at any time for its mana cost.)
As long as Shadow Crawler is exiled, black spells you cast cost {b} less to cast.
4/3
 U 
Instant
Creatures target player controls attack this turn if able.
 U 
Instant
Prevent all damage that would be dealt to you and creatures you control this turn. You gain 2 life.
Gandalf raised his staff, and there was a great flash of bright light. The shadows fled, and they saw that before them stretched a huge empty hall; its black walls, polished and smooth as glass, flashed and glittered.
 C 
Creature – Human Scout
Lore 2— When Lamedon Scout enters the battlefield, if you've drawn two or more cards this turn, untap target creature.
2/2
 C 
Enchantment
At the beginning of each player's upkeep, that player loses 1 life.
 C 
Instant
Choose one—
• Untap target permanent.
• Draw a card.
`I have it! ' Gandalf cried. 'Of course, of course! Absurdly simple, like most riddles when you see the answer.'
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked.
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
 C 
Creature – Orc Soldier
Elevate (Drumbeater is legendary as long as you control no other permanents with the same name.)
When Drumbeater enters the battlefield, put a 2/1 red Orc creature token onto the battlefield. That creature gains haste until end of turn.
2/1
 C 
Creature – Elf Warrior
Hexproof
Steadfast — Whenever an opponent casts a black or red spell, Lórien Purifier gains indestructible until end of turn.
"An army of orcs is crossing the Nimrodel. Curse their filthy feet in its clear waters!"
3/2
 C 
Artifact
{2}, Sacrifice Pouch of Lembas: You gain 6 life.
 C 
Creature – Treefolk
Defender
Whenever a land you control enters the graveyard from the battlefield, Fangorn Ancient can attack this turn as though it didn't have defender.
4/3
 C 
Creature – Elf Soldier
Steadfast— Whenever an opponent casts a black spell, Protector of Cerin Amroth gains indestructible until end of turn.
2/2
Forest
 
 B 
Basic Land – Forest

Artisan of Moria (rare)
Shadow Crawler (uncommon)
Frenzied War Cry (uncommon)
Light the Way (uncommon)
Lamedon Scout (common)
Saruman's Influence (common)
Gandalf's Revelation (common)
Words of Galadriel (common)
Cavern Prowler (common)
Drumbeater (common)
Lórien Purifier (common)
Pouch of Lembas (common)
Fangorn Ancient (common)
Protector of Cerin Amroth (common)
Forest (basic)