Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Spirit Wizard
Protection from creatures
Noncreature spells you cast cost {w}{b} less to cast for each permanent they target.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, choose one—
• That permanent's controller sacrifices a land.
• That permanent's controller loses 3 life.
4/6
 U 
Instant
Put target creature card you own in exile onto the battlefield under your control, then put a +1/+1 counter on it.
 U 
Creature – Elf Mystic
Foresight — Whenever you scry, untap up to two target lands.
1/3
 U 
Land
Traveler's Path enters the battlefield tapped.
When Traveler's Path enters the battlefield, you may tap an untapped creature you control. If you do, search your library for a basic land card and reveal it, then shuffle your library and put that card on top.
{t}: Add {c} to your mana pool.
 C 
Instant
Crack of the Whip deals 3 damage to target creature.
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. If {w} was spent to cast Springtime Bloom, you gain 1 life for each land you control.
 C 
Sorcery
Target creature can't be blocked this turn.
Draw a card.
 C 
Creature – Elemental
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
{t}, Sacrifice Avalanche Elemental: Destroy target nonbasic land.
3/3
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Land
Untamed Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{1}, {t}: Add {r} or {w} to your mana pool.
 C 
Creature – Human
When Courier of Isengard enters the battlefield, target player discards a card.
2/2
 C 
Creature – Treefolk Spirit
Menace
Lurk — {b/g}, Sacrifice a land (You may exile this card from your hand by paying {b/g} and sacrificing a land. Put it onto the battlefield at any time for its mana cost.)
3/2
 C 
Instant
Exile the top card of your library. Until end of turn, you may play that card.
 C 
Creature – Human Scout
Lore 2— When Lamedon Scout enters the battlefield, if you've drawn two or more cards this turn, untap target creature.
2/2
Island
 
 B 
Basic Land – Island

Saruman, Lord of Orthanc (mythic)
Masterful Woodcraft (uncommon)
Disciple of Elbereth (uncommon)
Traveler's Path (uncommon)
Crack of the Whip (common)
Springtime Bloom (common)
Blur Strike (common)
Avalanche Elemental (common)
Unfolding of Time (common)
Untamed Woods (common)
Courier of Isengard (common)
Spirit of the Old Forest (common)
Spontaneous Decision (common)
Lamedon Scout (common)
Island (basic)