Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Choose one—
• Set Ablaze deals 2 damage to target creature.
• Add {c}{r} to your mana pool.
 
 M 
Legendary Creature – Spirit Wizard
Protection from creatures
Noncreature spells you cast cost {w}{b} less to cast for each permanent they target.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, choose one—
• That permanent's controller sacrifices a land.
• That permanent's controller loses 3 life.
4/6
 U 
Creature – Elf Mystic
Foresight — Whenever you scry, untap up to two target lands.
1/3
 U 
Creature – Orc Soldier
{t}: Target creature attacks this turn if able.
2/2
 U 
Creature – Horror Rogue
Slinking Stalker can't be blocked.
Dread— Whenever an opponent discards a card, scry 1.
2/1
 C 
Creature – Human Soldier
First Strike
Valor — As long as a player controls an attacking creature, Vengeful Bladesinger has, "{r}, Sacrifice Vengeful Bladesinger: Vengeful Bladesinger deals 3 damage to target creature."
"Orcs slaughtered my family at Osgiliath, so now I have but one reason to live."
2/1
 C 
Creature – Treefolk
Defender
Whenever a land you control enters the graveyard from the battlefield, Fangorn Ancient can attack this turn as though it didn't have defender.
4/3
 C 
Creature – Bird
Flying
"Regiments of black crows are flying over all the land between the Mountains and the Greyflood," Aragorn said. "Hollin is no longer wholesome for us: it is being watched."
1/2
 C 
Creature – Elf Archer
Flash, reach
1/2
 C 
Sorcery
Target creature gets -2/-2 until end of turn. If you control a Mountain, Flames of Udûn deals 2 damage to that creature's controller.
 C 
Creature – Orc Berserker
Menace
Bloodthirst 1
3/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
 C 
Land
Marble Citadel enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}, {t}: Add {g} or {u} to your mana pool.
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
Island
 
 B 
Basic Land – Island

Set Ablaze (common, foil)
Saruman, Lord of Orthanc (mythic)
Disciple of Elbereth (uncommon)
Isengard Tactician (uncommon)
Slinking Stalker (uncommon)
Vengeful Bladesinger (common)
Fangorn Ancient (common)
Storm Crow (common)
Talan Archer (common)
Flames of Udûn (common)
Goreblade Orc (common)
Absolute Authority (common)
Marble Citadel (common)
Cavern Prowler (common)
Island (basic)