Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Shaman
Flash
Whenever an opponent discards a card, that player sacrifices a land.
Whenever you draw a card, you lose 2 life.
"He who believes in the power of light is foolish. Let the ancient words of wizards rot as the true power of shadow is revealed to this world."
2/3
 U 
Creature – Wolf
Flash
Lurk {1}{g}{g} (You may exile Stalking Wolf at any time for {1}{g}{g}. Put it onto the battlefield at any time for its mana cost.)
Whenever a nontoken creature enters the battlefield under your control, if Stalking Wolf is exiled, you may pay {1}. If you do, put a +1/+1 counter on that creature.
2/3
 U 
Sorcery
Put a 1/1 green Elf creature token onto the battlefield for each basic Forest you control.
 U 
Creature – Horror Rogue
Slinking Stalker can't be blocked.
Dread— Whenever an opponent discards a card, scry 1.
2/1
 C 
Sorcery
As an additional cost to cast Resounding Impact, sacrifice a land.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life and you gain 1 life.
2/3
 C 
Creature – Troll
Trample
Whenever Olog-Hai Brute becomes blocked, put a +1/+1 counter on it.
5/4
 C 
Artifact
As an additional cost to cast Dwarven Tomb, exile a creature card from your graveyard.
{t}: Add {c}{c} to your mana pool.
 C 
Creature – Orc Soldier
Menace
Bloodthirst 1
Elevate (Moria Captain is legendary as long as you control no other permanents with the same name.)
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Lore 2— As long as you've drawn two or more cards this turn, enchanted creature can't be blocked.
 C 
Creature – Human Soldier
Elevate (Eastemnet Charger is legendary as long as you control no other permanents with the same name.)
3/3
 C 
Creature – Elf Scholar
When Rivendell Poet enters the battlefield, draw a card and you gain 2 life.
Eärendil was a mariner
that tarried in Arvernien;
he built a boat of timber felled
in Nimbrethil to journey in.
0/4
Plains
 
 B 
Basic Land – Plains

Sorcerer of Durthang (rare)
Stalking Wolf (uncommon)
Woodland Reconnaissance (uncommon)
Slinking Stalker (uncommon)
Resounding Impact (common)
Unfolding of Time (common)
Emissary of Saruman (common)
Olog-Hai Brute (common)
Dwarven Tomb (common)
Moria Captain (common)
Absolute Authority (common)
Words of Galadriel (common)
Eastemnet Charger (common)
Rivendell Poet (common)
Plains (basic)