Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Put three 1/1 green Elf creature tokens onto the battlefield. Add {g} to your mana pool.
 
 R 
Legendary Land
{t}: Add {c} to your mana pool.
{t}: Target legendary creature gets +2/+2 until end of turn.
 U 
Creature – Wolf
Flash
Lurk {1}{g}{g} (You may exile Stalking Wolf at any time for {1}{g}{g}. Put it onto the battlefield at any time for its mana cost.)
Whenever a nontoken creature enters the battlefield under your control, if Stalking Wolf is exiled, you may pay {1}. If you do, put a +1/+1 counter on that creature.
2/3
 U 
Creature – Elf Scout
Hexproof
Flet Runner can't be blocked except by creatures with flying or reach.
1/2
 U 
Creature – Elf Rogue
Haste
Whenever a basic land enters the battlefield under your control, Greenwood Reveler gets +1/+1 until end of turn.
3/1
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Tap target creature. It doesn't untap during its controller's next untap step.
 C 
Sorcery
Target creature can't be blocked this turn.
Draw a card.
 C 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life and you gain 1 life.
2/3
 C 
Creature – Treefolk
Defender
Whenever a land you control enters the graveyard from the battlefield, Fangorn Ancient can attack this turn as though it didn't have defender.
4/3
 C 
Creature – Elemental
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
{t}, Sacrifice Avalanche Elemental: Destroy target nonbasic land.
3/3
 C 
Land
Untamed Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{1}, {t}: Add {r} or {w} to your mana pool.
 C 
Sorcery
As an additional cost to cast Resounding Impact, sacrifice a land.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
 C 
Enchantment
At the beginning of each player's upkeep, that player loses 1 life.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
Plains
 
 B 
Basic Land – Plains

Song of Lórien (common, foil)
Pillars of the Kings (rare)
Stalking Wolf (uncommon)
Flet Runner (uncommon)
Greenwood Reveler (uncommon)
Watcher's Grasp (common)
Blur Strike (common)
Emissary of Saruman (common)
Fangorn Ancient (common)
Avalanche Elemental (common)
Untamed Woods (common)
Resounding Impact (common)
Saruman's Influence (common)
Absolute Authority (common)
Plains (basic)