Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
Tap an untapped creature you control: Scry 1.
Foresight — Whenever you scry, if you control a legendary creature, you may pay {6}. If you do, search your library for a card and put it into your hand, then shuffle your library.
 U 
Instant
Put a 1/1 white Soldier creature token onto the battlefield. That creature gets +2/+2 and gains haste until end of turn.
 U 
Creature – Elf Rogue
Haste
Whenever a basic land enters the battlefield under your control, Greenwood Reveler gets +1/+1 until end of turn.
3/1
 U 
Enchantment
{g}: Target green creature gains hexproof until end of turn.
 C 
Creature – Elf Archer
Thwart— Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent.
"Halt, traveler. You breathe so loudly that we could shoot you in the dark."
1/1
 C 
Creature – Horse
As long as you control a Human creature, Stallion of the Riddermark gets +1/+1.
3/3
 C 
Creature – Human Soldier
Elevate (Eastemnet Charger is legendary as long as you control no other permanents with the same name.)
3/3
 C 
Creature – Wolf
Lurk {2}{b} (You may exile this card from your hand for {2}{b}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Land
Shadowed Lair enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{1}, {t}: Add {u} or {r} to your mana pool.
 C 
Creature – Elf Shaman
{t}: Add {c}{g} to your mana pool.
0/2
 C 
Instant
Put a 1/1 black Orc creature token onto the battlefield for each creature card you own in exile.
A rolling boom seemed to come from depths far below, and trembled in the stone at their feet. Doom, doom it rolled again, as if huge hands were turning the very caverns of Moria into a vast drum.
 C 
Creature – Wolf
Trample
4/2
 C 
Creature – Elemental
Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn.
2/1
 C 
Creature – Dwarf Artificer
{u}, {t}: Untap target artifact.
1/2
Swamp
 
 B 
Basic Land – Swamp

Mirror of Galadriel (rare)
Swift Assault (uncommon)
Greenwood Reveler (uncommon)
Cover of Leaves (uncommon)
Nimrodel Watcher (common)
Stallion of the Riddermark (common)
Eastemnet Charger (common)
Skulking Warg (common)
Shadowed Lair (common)
Mallorn Druid (common)
Drums in the Deep (common)
Hunting Warg (common)
Sarn Gebir Rager (common)
Mithril Shaper (common)
Swamp (basic)