Khazad-dûm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
Equipped creature gets +3/+2 and has first strike.
As long as equipped creature is legendary, it has vigilance.
Valor{3}: Return Andúril, Flame of the West from your graveyard to the battlefield attached to target legendary creature. Activate this ability only if a player controls an attacking creature.
Equip {3}
 U 
Creature – Elf Druid
Explore {1}{g}
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Cerin Amroth Druids.
1/2
 U 
Creature – Elf Warrior
Flash
Protection from Orcs
1/1
 U 
Creature – Bird
Flying
Whenever an opponent casts a spell, untap Watchful Hawk.
3/4
{2}{w}
 
 C 
Instant
Destroy target attacking creature.
"You shall not pass!"
 C 
Sorcery
Put three 1/1 green Elf creature tokens onto the battlefield. Add {g} to your mana pool.
 C 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life and you gain 1 life.
2/3
 C 
Creature – Elemental Horror
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Dread — Whenever an opponent discards a card, scry 1.
3/2
 C 
Land
Orcish Stronghold enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}, {t}: Add {b} or {g} to your mana pool.
 C 
Creature – Elf Mystic
Elevate (Silverlode Mystic is legendary as long as you control no other permanents with the same name.)
When Silverlode Mystic enters the battlefield, scry 2.
1/1
 C 
Creature – Wolf
Trample
Lurk {2}{g} (You may exile this card from your hand for {2}{g}. Put it onto the battlefield at any time for its mana cost.)
4/3
 C 
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Tap target creature. It doesn't untap during its controller's next untap step.
 C 
Sorcery
Leaping Flame deals 1 damage to each of up to two target creatures and/or players, then it deals 1 damage to you unless you control a Forest.
There was a roar, and the trees above Gandalf burst into blinding flame. The last arrow of Legolas kindled in the air and plunged burning into the heart of a Warg.
 C 
Sorcery
Return target creature card from your graveyard to your hand.
You gain 2 life.
"Mithrandir, Mithrandir," sang the Elves, "O Pilgrim Grey!" But Legolas would not interpret the songs for the company, saying that the grief was a matter for tears and not song.
Island
 
 B 
Basic Land – Island

Andúril, Flame of the West (rare)
Cerin Amroth Druids (uncommon)
Elven Swordmaster (uncommon)
Watchful Hawk (uncommon)
Rebuke (common)
Song of Lórien (common)
Emissary of Saruman (common)
Cavern Prowler (common)
Orcish Stronghold (common)
Silverlode Mystic (common)
Eregion Huntpack (common)
Watcher's Grasp (common)
Leaping Flame (common)
Rites of Mourning (common)
Island (basic)