Khazad-dûm

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Mechanics | Skeleton

Showing 12 of 12 Land cards

Go to section: White (33) Blue (33) Black (33) Red (33) Green (33) Multicolour (25) Hybrid (15) Artifact (13) Land (12)

Show rarities: C U R

 R 
Land – Forest Island
({t}: Add {g} or {u} to your mana pool.)
Enigmatic Grove enters the battlefield tapped unless you control a legendary creature.
O Lórien! Too long I have dwelt upon this Hither Shore,
And in a fading crown have twined the golden elanor.
 R 
Land – Swamp Mountain
({t}: Add {b} or {r} to your mana pool.)
Fiery Caverns enters the battlefield tapped unless you control a legendary creature.
No harp is wrung, no hammer falls:
The darkness dwells in Durin's halls
The shadow lies upon his tomb
In Moria, in Khazad-dûm.
 R 
Land – Plains Island
({t}: Add {w} or {u} to your mana pool.)
Great River enters the battlefield tapped unless you control a legendary creature.
Far beyond the Anduin curled like a wave and plunged over the falls of Rauros into a foaming pit; a glimmering rainbow played upon the fume. And Ethir Anduin he saw, the mighty delta, and myriads of sea-birds whirling like dust in the sun.
3 comments
last 2016-04-23 20:36:09 by Glamdring804
 R 
Land – Plains Swamp
({t}: Add {w} or {b} to your mana pool.)
Imposing Tower enters the battlefield tapped unless you control a legendary creature.
At last they stood upon the summit, and looked down into a dark pit: Nan Curunír, the Valley of Saruman. Night fell over Isengard.
 C 
Land
Marble Citadel enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}, {t}: Add {g} or {u} to your mana pool.
 C 
Land
Orcish Stronghold enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}, {t}: Add {b} or {g} to your mana pool.
 R 
Legendary Land
{t}: Add {c} to your mana pool.
{t}: Target legendary creature gets +2/+2 until end of turn.
1 comment
2016-04-23 18:07:02 by Samuel
 R 
Land – Mountain Forest
({t}: Add {r} or {g} to your mana pool.)
Rugged Campsite enters the battlefield tapped unless you control a legendary creature.
"I think we will rest here. There is a wholesome air about Hollin. Much evil must befall a country before it wholly forgets the Elves."
—Gandalf
 C 
Land
Shadowed Lair enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{1}, {t}: Add {u} or {r} to your mana pool.
 C 
Land
Tower of Wizardry enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{1}, {t}: Add {w} or {b} to your mana pool.
 U 
Land
Traveler's Path enters the battlefield tapped.
When Traveler's Path enters the battlefield, you may tap an untapped creature you control. If you do, search your library for a basic land card and reveal it, then shuffle your library and put that card on top.
{t}: Add {c} to your mana pool.
 C 
Land
Untamed Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{1}, {t}: Add {r} or {w} to your mana pool.

Go to section: White (33) Blue (33) Black (33) Red (33) Green (33) Multicolour (25) Hybrid (15) Artifact (13) Land (12)

Show rarities: C U R


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Mechanics | Skeleton