Khazad-dûm

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Mechanics | Skeleton

Showing 33 of 33 White cards

Go to section: White (33) Blue (33) Black (33) Red (33) Green (33) Multicolour (25) Hybrid (15) Artifact (13) Land (12)

Show rarities: C U R M

 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, if enchanted creature is legendary, it gets +4/+4 until end of turn.
1 comment
2016-02-08 04:19:27 by Circeus
 U 
Creature – Human Advisor
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent and you gain 1 life.
3/3
 U 
Creature – Human Cleric
Lifelink
Valor — As long as a player controls an attacking creature, Battlefield Healer has, "{t}: You gain 2 life."
1/2
 M 
Legendary Creature – Hobbit Townsfolk
Lifelink
Steadfast — Whenever a land enters the battlefield under your control, Bilbo, Halfling Wanderer gains indestructible until end of turn.
As long as Bilbo has indestructible, other creatures you control get +0/+1.
“It’s a dangerous business, Frodo, going out of your door.”
1/3
 C 
Instant
Put two 1/1 white Soldier creature tokens onto the battlefield.
Valor — Put three 1/1 white Soldier creature tokens onto the battlefield instead if a player controls an attacking creature.
5 comments
last 2016-04-27 01:48:57 by Samuel
 C 
Creature – Hobbit Townsfolk
Lifelink
1/1
 U 
 
First strike, vigilance
Elevate (Dol Amroth Lancer is legendary as long as you control no other permanents with the same name.)
4/4
 U 
Creature – Elf Shaman
Lore 2 — When Elven Mourners enters the battlefield, if you've drawn two or more cards this turn, return up to one target creature card with converted mana cost 2 or less from your graveyard to your hand.
0/1
 R 
Creature – Dwarf Warrior
{w}: Erebor Lionheart gains first strike until end of turn.
Steadfast — Whenever a creature an opponent controls attacks, Erebor Lionheart gains indestructible until end of turn.
3/1
 R 
Instant
Choose two—
• Exile target attacking or blocking creature with power 3 or greater.
• Draw cards equal to the toughness of target creature you control.
• You gain 5 life.
• Creatures you control gain indestructible until end of turn.
 C 
Creature – Human Soldier
Vigilance
2/3
 M 
Instant
Cast Hero's Death only if a player controls an attacking creature.
When target creature dies this turn, exile any number of target creatures that dealt damage this turn.
"You have conquered. Few have gained such a victory. Be at peace! Minas Tirith shall not fall!"
—Aragorn, to Boromir
2 comments
last 2016-04-23 20:37:32 by Glamdring804
 C 
Instant
Choose one—
• Target creature gets +1/+1 until end of turn.
• Target creature with power 2 or less gets +4/+4 until end of turn.
'One for the Shire!' cried Aragorn. 'The hobbit's bite is deep! You have a good blade, Frodo son of Drogo!'
 C 
Creature – Human Soldier
Whenever another creature enters the battlefield, untap Ithilien Sentry.
2/1
 C 
Creature – Human Scout
Lore 2— When Lamedon Scout enters the battlefield, if you've drawn two or more cards this turn, untap target creature.
2/2
 U 
Creature – Human Scout
{t}: Untap target creature.
1/4
 U 
Instant
Prevent all damage that would be dealt to you and creatures you control this turn. You gain 2 life.
Gandalf raised his staff, and there was a great flash of bright light. The shadows fled, and they saw that before them stretched a huge empty hall; its black walls, polished and smooth as glass, flashed and glittered.
 U 
Creature – Human Soldier
First Strike
Elevate (Marshal of the Horse-Lords is legendary as long as you control no other permanents with the same name.)
Steadfast — Whenever a creature you control attacks, Marshal of the Horse-Lords gains indestructible until end of turn.
3/2
 R 
Creature – Human Soldier
First strike
Elevate
Human creatures you control get +1/+1. If you control a Horse creature, those creatures have first strike.
4/3
 R 
Creature – Horse
Vigilance
Whenever Mearas Ancient attacks, target creature gets +2/+2 and gains vigilance until end of turn.
3/2
 C 
Creature – Elf Archer
Thwart— Whenever a permanent an opponent controls becomes the target of a spell or ability you control, tap that permanent.
"Halt, traveler. You breathe so loudly that we could shoot you in the dark."
1/1
3 comments
last 2016-04-26 11:15:43 by Samuel
 C 
Creature – Dwarf Warrior
First Strike
Elevate (Orc-crusher is legendary as long as you control no other permanents with the same name.)
2/1
{2}{w}
 
 C 
Instant
Destroy target attacking creature.
"You shall not pass!"
2 comments
last 2016-02-08 13:17:22 by Samuel
 C 
Creature – Elf Scholar
When Rivendell Poet enters the battlefield, draw a card and you gain 2 life.
Eärendil was a mariner
that tarried in Arvernien;
he built a boat of timber felled
in Nimbrethil to journey in.
0/4
3 comments
last 2016-02-08 13:20:27 by Samuel
 U 
Creature – Human Soldier
Vigilance
3/2
 R 
Creature – Human Soldier
Vigilance
Whenever another nontoken creature enters the battlefield, untap Sentry of the Pelennor.
Valor{t}: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if a player controls an attacking creature.
2/3
2 comments
last 2016-04-26 19:02:29 by Samuel
 C 
Creature – Horse
As long as you control a Human creature, Stallion of the Riddermark gets +1/+1.
3/3
 C 
Creature – Bird
Lifelink
Swans of Lórien has flying as long as you control a blue permanent.
They turned a sharp bend in the river, and there they saw a swan of great size. The water rippled on either side of its white breast. Its beak shone like gold, and its eyes glinted like jet; its huge wings were half lifted.
2/5
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+1.
Whenever enchanted creature is dealt damage, you gain 1 life.
 C 
Creature – Human Soldier
Vigilance
Elevate (Valiant Captain is legendary as long as you control no other permanents with the same name.)
Steadfast— Whenever a creature attacks, Valiant Captain gains indestructible until end of turn.
3/2
 U 
Instant
Target creature gets +1/+1 and gains protection from the color of your choice until end of turn.
Valor — If a player controls an attacking creature, creatures you control gain indestructible until end of turn.
 U 
Creature – Bird
Flying
Whenever an opponent casts a spell, untap Watchful Hawk.
3/4
 C 
Creature – Human Soldier
Valor— As long as a player controls an attacking creature, Westfold Outrider has protection from black.
Suddenly the riders swept up with a noise like thunder, and the foremost horseman swerved. After him they rode: a long line of mail-clad men.
1/2
8 comments
last 2016-02-11 15:01:08 by Samuel

Go to section: White (33) Blue (33) Black (33) Red (33) Green (33) Multicolour (25) Hybrid (15) Artifact (13) Land (12)

Show rarities: C U R M


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Mechanics | Skeleton