Ah, I hadn't even considered that. I just went with the Banishing Light wording since it's generally superior, without even thinking about the fact that your version only looked for death.
Ah, that's actually kinder than what I had, since you getting your card back was dependent on the Wishpowered creature dying making it vulnerable to exiling and bouncing.
The Xs in my comment will have to match the Sync cost; they were just an example.
If I understand correctly, you want creatures to gain the text of Sync spells as activated abilities. That's a very popular idea among custom card makers. It's also rather difficult to word.
Sync {N}(You may cast this spell for its sync cost. If you do, exile it encoded onto a creature you control as it resolves. That creature gains this spell's text as an activated ability with "{N}, :" as its cost.)
That's an attempt, but there may be better. Honestly, I wouldn't even try. Having the creature cast the spell is easier and more balanced.
I want spell's effect to show up as an activated ability and not something cast. The first line does help clear things up. Is there a way to have numbers appear in the reminder text or must I do that manually?
I chose the hand to represent where the wish comes from, rather than the library like Djinn of Wishes because it felt like more a sacrifice of a wish. The wish isn't expended when used to power cybernetics (I'm going for a magic-powered technology as Mirrodin was, but going for more of a cyberpunk setting), but rather the energy of a wish fuels the cybernetics. When someone dies, the power of the wish returns to the genie that granted it, as the wish isn't actually expended, hence the card returning to your hand. Magic-powered cyberpunk might seem strange. Originally this was just going to be cyberpunk (I asked some friends for some fantasy settings), and cyberpunk was the first one I received. Another friend suggested One-Thousand and One Nights, and I liked since I thought it'd help add some distinction and give a better opportunity to make sure the fantasy elements come out.
The Sahabat Alssum (a name I may change later as I'm not overly fond of it, but it was the best I could come up with at the time) are a mercenary group. The original members are long since dead, but new members join by receiving memory implants of the previous members, which they use in conjunction with their own training.
I feel like the reminder text could be a lot clearer.
(You may pay an additional as you cast this spell. If you do, exile it encoded onto target creature you control. That creature gains ", : You may copy the encoded card. You may cast that copy without paying its mana cost.")
Sync is a variation on Cipher. Is Sync to complex by making making the ability activated rather than triggered?
I think by making a variant where the spell becomes an activated ability as opposed to a triggered one should lead a different play style than cipher.
Ah, I hadn't even considered that. I just went with the Banishing Light wording since it's generally superior, without even thinking about the fact that your version only looked for death.
Ah, that's actually kinder than what I had, since you getting your card back was dependent on the Wishpowered creature dying making it vulnerable to exiling and bouncing.
The Xs in my comment will have to match the Sync cost; they were just an example.
If I understand correctly, you want creatures to gain the text of Sync spells as activated abilities. That's a very popular idea among custom card makers. It's also rather difficult to word.
Sync {N} (You may cast this spell for its sync cost. If you do, exile it encoded onto a creature you control as it resolves. That creature gains this spell's text as an activated ability with "{N}, :" as its cost.)
That's an attempt, but there may be better. Honestly, I wouldn't even try. Having the creature cast the spell is easier and more balanced.
So this is a fusion of cyberpunk and Arabian Nights? Wacky.
See Totemic Warrior for my suggestion as to how Wishpowered might be worded.
I want spell's effect to show up as an activated ability and not something cast. The first line does help clear things up. Is there a way to have numbers appear in the reminder text or must I do that manually?
That was an error on my part when I was trying to word the mechanic.
I chose the hand to represent where the wish comes from, rather than the library like Djinn of Wishes because it felt like more a sacrifice of a wish. The wish isn't expended when used to power cybernetics (I'm going for a magic-powered technology as Mirrodin was, but going for more of a cyberpunk setting), but rather the energy of a wish fuels the cybernetics. When someone dies, the power of the wish returns to the genie that granted it, as the wish isn't actually expended, hence the card returning to your hand. Magic-powered cyberpunk might seem strange. Originally this was just going to be cyberpunk (I asked some friends for some fantasy settings), and cyberpunk was the first one I received. Another friend suggested One-Thousand and One Nights, and I liked since I thought it'd help add some distinction and give a better opportunity to make sure the fantasy elements come out. The Sahabat Alssum (a name I may change later as I'm not overly fond of it, but it was the best I could come up with at the time) are a mercenary group. The original members are long since dead, but new members join by receiving memory implants of the previous members, which they use in conjunction with their own training.
Keywords with reminder text are listed on their own separate line.
Could you explain the flavor behind wishpowered?
I feel like the reminder text could be a lot clearer.
(You may pay an additional as you cast this spell. If you do, exile it encoded onto target creature you control. That creature gains ", : You may copy the encoded card. You may cast that copy without paying its mana cost.")
If the spell is exiled, what's the point of exiling the spell further...?
Sync is a variation on Cipher. Is Sync to complex by making making the ability activated rather than triggered? I think by making a variant where the spell becomes an activated ability as opposed to a triggered one should lead a different play style than cipher.