Neo-Eiganjo

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Mechanics | Skeleton

Showing 36 of 36 White cards

Go to section: White (36) Blue (30) Black (31) Red (22) Green (29) Multicolour (7) Artifact (9) Land (18)

Show rarities: C U R M

{w}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a white Spirit and gets +1/+1 for each exiled card you own.
 C 
Enchantment – Aura
Enchant creature
When Call to Protect enters the battlefield, draw a card.
Enchanted creature gets +1/+2.
If enchanted creature has defender, it can attack as if it does not have defender.
"Listen to the call of your liege!"
 U 
Instant – Arcane
Storycraft {2}{w} ({2}{w}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Creatures you control get +1/+0 until the end of turn. If those creatures are attacking, they also gains double strike and indestructible until the end of turn. Exile Charge before the Battle.
 U 
Enchantment – Aura
Descend {2}{w}{w} (You may cast this card for its descend cost during combat.)
When Chosen through Valor enters the battlefield, if its descend cost was paid, it gets +2/+2 until the end of turn.
Enchanted creature has protection from creatures.
 C 
Creature – Spirit
Descend {3}{w} (You may cast this card for its descend cost during combat.)
When Curious Interloper enters the battlefield, tap target creature.
3/2
 C 
Creature – Human Warrior
Defender (This creature cannot attack.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
The Realm wardens have often been compared to Samurai of old.
3/3
 U 
Enchantment
{w}: Target creature or spell becomes white until the end of turn.
{w}, Pay 2 life: Prevent all damage from a white source until the end of turn.
 R 
Enchantment
Activated abilities of cards cannot be activated unless they are on the battlefield.
 C 
Creature – Human Warrior
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/7
 C 
Creature – Spirit
Descend {2}{w} (You may cast this card for its descend cost during combat.)
When Embodiment of Vengeance enters the battlefield, exile target permanent that dealt damage to you this turn.
2/2
 C 
Enchantment – Aura
Descend {4}{w} (You may cast this card for its descend cost during combat.)
Enchant permanent
Non-mana abilities on enchanted permanent can't be activated.
If enchanted permanent is a creature, it can't attack or block.
 R 
Sorcery
Storycraft {4}{w}{w} ({4}{w}{w}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
When you cast Farewell to the Broken, exile it as it resolves.
Destroy all creatures.
 C 
Creature – Human Warrior
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
 C 
Creature – Spirit
Descend {3}{w} (You may cast this card for its descend cost during combat.)
When Kami of Hidden Roads enters the battlefield, target creature gets +2/+0 and flying until the end of turn.
There are shortcuts within interfaces that if used properly, can win battles. They are however, usually well guarded.
3/1
 C 
Creature – Spirit
Descend {4}{w}{w} (You may cast this card for its descend cost during combat.)
Lifelink
When Kami of New Beginnings enters the battlefield, other creatures you control gain +2/+1 and lifelink until the end of turn.
2/1
 R 
Creature – Spirit
Descend {4}{w}{w} (You may cast this card for its descend cost during combat.)
Flying
When Kami of Redeeming Light enters the battlefield, if its descend cost was paid, return target creature card you own from exile onto the battlefield.
"I was left by my party, betrayed, to be the Kamis' next meal. Yet here I am."
3/3
 C 
Instant
Up to two target creatures gains +1/+0 and lifelink until the end of turn.
Whenever a Spirit you control deals combat damage to a player, you may pay {w}{w}. If you do, return Kami's Blessing to your hand.
 R 
Creature – Fox Cleric
First strike
Whenever a creature attacks, if you own a Spirit card in exile, you may gain 1 life.
1/1
 M 
Legendary Enchantment
White creatures you control gets +2/+2.
Plains you control have “{t}: Add {w}{w} to your mana pool.”
You may use white mana as though it were mana of any color to cast spells and activate abilities.
"Long live Emperor Towa, Daishogun of all Kamigawa!"
1 comment
2016-04-07 07:04:19 by 10vernothin
 R 
Creature – Fox Warrior
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
Whenever a creature you control with with defender blocks, it loses defender until your next end step.
4/4
 U 
Creature – Fox Rogue
{2}{w}. {t}: Exile target card in an opponent's graveyard. If you do, put up to one card that shares a type with the exile card in your graveyard on the top of your library.
2/2
 C 
Creature – Fox Spirit
Descend {1}{w} (You may cast this card for its descend cost during combat.)
When Lightway Savior enters the battlefield, return a creature you control to its owner's hand.
The spirit of the dead still guide the living, albeit in different ways.
2/2
2 comments
last 2016-05-05 03:54:11 by 10vernothin
 U 
Creature – Fox
Vigilance
Pursuit — At the beginning of your upkeep, put a +1/+1 counter on Master of Blades for each equipment attached to it.
{w}, Remove three counters from Master of Blades: Put an equipment card from your hand onto the battlefield. Attach it onto Master of Blades.
2/2
 C 
Instant
Target white permanent gains protection from a color of your choice until the end of turn.
 U 
Creature – Fox Warrior
Breach {1}{w} ({1}{w}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
First strike
As long as Otherworld Warrior is in exile, creatures you control have first strike.
2/1
3 comments
last 2015-11-30 10:15:01 by Alex
 C 
Creature – Human
Vigilance
The city of Neo-Eiganjo is a shining metropolis ruled by its benevolent Daimyo, Towa Konda.
2/4
1 comment
2016-04-16 23:05:40 by 10vernothin
 U 
Instant
Target blocking creature gets +7/+7 and can block any number of creatures until the end of turn. It gains Vanguard. (Creatures with vanguard must be assigned lethal combat damage first in combat.)
 C 
Creature – Spirit
Flying
The Konda claim that they descend from the sovereign of the Kami World, and through that claim they believe they deserve to rule all of Kamigawa.
2/3
 U 
Creature – Spirit
Descend {x}{w}{w} (You may cast this card for its descend cost during combat.)
When Silent Witness enters the battlefield, if its descend cost was paid, put X 1/1 white Spirit creature tokens onto the battlefield. Otherwise, put a 1/1 white Spirit creature token onto the battlefield.
1/1
 C 
Creature – Hound
Lifelink (You gain life equal to the damage dealt by this creature.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/3
 M 
Legendary Creature – Human
Whenever Towa Konda, Daishogun attacks, put a 1/1 white Soldier creature tokens onto the battlefield for each exiled card you own tapped and attacking.
Upon his forefathers' hard work, Towa of the Konda clan is set to inherit all of Kamigawa.
2/4
 U 
Legendary Creature – Human Warrior
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
Creatures with defender you control gain "{t}: Prevent all combat damage dealt to and by target creature."
2/11
 C 
Instant
Put three white 1/1 Spirit Soldier creature tokens with first strike onto the battlefield. When a creature dealt damage by Spirits or Soldiers is put into the graveyard this turn, exile it instead.
A step astray from the castle grounds can transport you to existential doom.
2 comments
last 2015-11-29 21:47:19 by Alex
 M 
Sorcery
Exile all nonwhite creatures.
At the beginning of your upkeep, if there are one or more nonwhite creatures on the battlefield, return Unification Manifesto from your graveyard to your hand.
"Kamigawa shall know no peace until it is unified under one banner."
 U 
Creature – Spirit
Vigilance
{w}, Exile Vassal of Purifying Void: Exile target artifact, creature or enchantment.
Ghosts of a bloody past still haunt the children of its present.
3/2
 C 
Instant – Arcane
Storycraft {3}{w} ({3}{w}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Put a +1/+1 counter on target creature and each creature you control that shares a color with it. Exile Whispers of Unity.
"A man who aspires to unite a world is not a novel concept."

Go to section: White (36) Blue (30) Black (31) Red (22) Green (29) Multicolour (7) Artifact (9) Land (18)

Show rarities: C U R M


Neo-Eiganjo: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton