Neo-Eiganjo

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Mechanics | Skeleton

Showing 18 of 18 Land cards

Go to section: White (36) Blue (30) Black (31) Red (22) Green (29) Multicolour (7) Artifact (9) Land (18)

Show rarities: C U R M

 U 
Land
{t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice Anonymous Accessway: Search your library for a Gate card and put it onto the battlefield.
 C 
Land – Gate
Downtown Plaza enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
 C 
Land – Gate
Forefathers' Cemetary enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
 R 
Land – Gate
{t}: Add {b} to your mana pool. Transform Furinshi Access.
Kinoko-shi Breach
 
 R 
Land – Gate
{1}{b}, {t}: Target black creature gains deathtouch until the end of turn. Flip Kinoko-shi Breach.
 C 
Land – Gate
Hacker's Den enters the battlefield tapped.
{t}: Add {u} or {b} to your mana pool.
 R 
Land – Gate
{t}: Add {g} to your mana pool. Flip Jugen Access.
Okinagami Breach
 
 R 
Land – Gate
{1}{g}, {t}: Target green creature gains trample until the end of turn. Flip Okinagami Breach.
 R 
Land – Gate
{t}: Add {w} to your mana pool. Flip Kondazaisho Access.
Saidaiyomi Breach
 
 R 
Land – Gate
{1}{w}, {t}: Put a +1/+1 counter on target white creature. Flip Saidaiyomi Breach.
 R 
Land – Gate
{t}: Add {r} to your mana pool. Flip Mugenro Access.
Untaizen Breach
 
 R 
Land – Gate
{1}{r}, {t}: Target red creature gains haste until the end of turn. Flip Untaizen Breach.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Netscape Portal enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
 M 
Legendary Land
{t}: Add {c} to your mana pool.
Breach {0} ({0}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
 R 
Land – Gate
{t}: Add {u} to your mana pool. Flip Onishori Access.
Soratamika Breach
 
 R 
Land – Gate
{1}{u}, {t}: Target blue creature gains flying until the end of turn. Flip Soratamika Breach.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Potent Battleground enters the battlefield tapped.
{t}: Add {b} or {r} to your mana pool.
 U 
Legendary Land
Sadaki, Where No Weeds Grow enters the battlefield tapped and does not untap during its controller's untap step.
{t}: Add {c}{c} to your mana pool.
{4}: Untap Sadaki.
The desolate wastelands of Sadaki was where the last battle between Konda and his enemies took place.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spawning Point enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spirit Havens enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
 C 
Land – Gate
Sprawling Skyscrapers enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
 C 
Land – Gate
Urban Jungle enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.

Go to section: White (36) Blue (30) Black (31) Red (22) Green (29) Multicolour (7) Artifact (9) Land (18)

Show rarities: C U R M


Neo-Eiganjo: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton