Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Gate
{t}: Add {u} to your mana pool. Flip Onishori Access.
Soratamika Breach
 
 R 
Land – Gate
{1}{u}, {t}: Target blue creature gains flying until the end of turn. Flip Soratamika Breach.
 U 
Land
{t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice Anonymous Accessway: Search your library for a Gate card and put it onto the battlefield.
 U 
Creature – Rat Rogue
Breach {3}{b} ({3}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Deathtouch
As long as Otherworld Assassin is in exile, other creatures you control have deathtouch.
"What can I say, I'm wanted!"
1/1
 U 
Enchantment
Whenever an ability on a creature is activated or triggered, that creature gets +2/+0 and trample until the end of turn.
 C 
Instant
Exile the top two cards of your library. You may play it this turn.
If a Spirit creature you control deals combat damage to a player, you may pay {r}{r}. If you do, return Kami's Manipulation to your hand.
 C 
Instant
Destroy target white creature or target creature with one or more counters on it.
"One should not walk so distinguished so late out on these streets."
 C 
Instant
Up to two target creatures gains +1/+0 and lifelink until the end of turn.
Whenever a Spirit you control deals combat damage to a player, you may pay {w}{w}. If you do, return Kami's Blessing to your hand.
 C 
Creature – Human Wizard
Pursuit — At the beginning of each end step, if you activated an ability last turn, put a +1/+1 counter on Connoisseur of Interests.
{2}{r}, Remove a counter on Connoisseur of Interests: Put a +1/+1 counter on target creature.
1/1
 C 
Creature – Spirit
Descend {1}{u} (You may cast this card for its descend cost during combat.)
When Kami of Entrancing Masks enters the battlefield, target creature gets -4/-0 until the end of turn.
1/1
 C 
Creature – Spirit
Descend {2}{w} (You may cast this card for its descend cost during combat.)
When Embodiment of Vengeance enters the battlefield, exile target permanent that dealt damage to you this turn.
2/2
 C 
Creature – Spirit
Descend {2}{g} (You may cast this card for its descend cost during combat.)
When Kami of Righteous Sanctums enters the battlefield, prevent all combat damage that would be dealt by non-Spirits this turn.
2/2
 C 
Land – Gate
Downtown Plaza enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Moonfolk Wizard
Flash, flying
When Soratami Preserver enters the battlefield, you may put a card your opponent owns from exile on the bottom of his or her library. If you do, untap target creature and remove it from combat.
2/1
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spirit Havens enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
Swamp
 
 B 
Basic Land – Swamp

Onishori Access (rare)
Anonymous Accessway (uncommon)
Otherworld Assassin (uncommon)
Spur of Creativity (uncommon)
Kami's Manipulation (common)
Neo-Eiganjo Nights (common)
Kami's Blessing (common)
Connoisseur of Interests (common)
Kami of Entrancing Masks (common)
Embodiment of Vengeance (common)
Kami of Righteous Sanctums (common)
Downtown Plaza (common)
Soratami Preserver (common)
Spirit Havens (common)
Swamp (basic)