Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Rat Rogue
Whenever a card is exiled from anywhere, untap Manipulator's Apprentice.
{t}: Target player puts the top card of his or her library into the graveyard.
There are other ways to punish a man.
1/1
 
 R 
Land – Gate
{t}: Add {u} to your mana pool. Flip Onishori Access.
Soratamika Breach
 
 R 
Land – Gate
{1}{u}, {t}: Target blue creature gains flying until the end of turn. Flip Soratamika Breach.
 U 
Creature – Spirit
Descend {x}{w}{w} (You may cast this card for its descend cost during combat.)
When Silent Witness enters the battlefield, if its descend cost was paid, put X 1/1 white Spirit creature tokens onto the battlefield. Otherwise, put a 1/1 white Spirit creature token onto the battlefield.
1/1
 U 
Legendary Creature – Ninja
The Hidden One can't be blocked.
Return an unblocked creature you control to its owner's hand: You may reveal a creature card from your hand and pay its mana cost. If you do, put that card onto the battlefield tapped and attacking.
He – or she – hides in the darkest reaches of the Spirit Realm, hindering Konda's every move.
2/1
 U 
Creature – Human Monk
Defender
Pursuit — Whenever a creature you control blocks, put a +1/+1 counter on Okina Temple Abbot.
{g}, Remove three counters from Okina Temple Abbot: Put a green 3/3 Monk creature token with defender onto the battlefield.
3/3
 C 
Creature – Human Warrior
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
 C 
Creature – Goblin Soldier
Pursuit — Whenever a nonbasic land becomes tapped, put a +1/+1 counter on Master Trapmaker.
{2}{r}, Remove all counters on Master Trapmaker and sacrifice Master Trapmaker: Destroy target nonbasic land. Master Trapmaker deals damage to target creature equal to the number of counters removed this way.
3/1
 C 
Artifact
{1}{w}{w}, {t}, Exile Salving Amulet: Prevent all damage dealt to target creature or player by a single source. You gain life equal to the damage prevented this way. Draw a card.
 C 
Creature – Moonfolk
Breach {0} ({0}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Oboro Infiltrator deals combat damage to a player, look at that player's hand.
1/1
 C 
Sorcery
Draw two cards and you lose 2 life.
If you own five or more black cards in exile, draw a card.
 C 
Land – Gate
Sprawling Skyscrapers enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
 C 
Instant
Destroy target white creature or target creature with one or more counters on it.
"One should not walk so distinguished so late out on these streets."
 C 
Instant
Descend {2}{u} (You may cast this card for its descend cost during combat.)
Creatures you control get +0/+4 until the end of turn. Untap them. If Gift of Rejuvenation's descend cost was paid, untap two lands.
"Let the Kami give me strength."
 C 
Creature – Plant Spirit
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Gatecreeper Guardian enters the battlefield, you may search your library for a basic land card or a Gate card and put it onto the battlefield, then shuffle your library.
1/3
Island
 
 B 
Basic Land – Island

Manipulator's Apprentice (common, foil)
Onishori Access (rare)
Silent Witness (uncommon)
The Hidden One (uncommon)
Okina Temple Abbot (uncommon)
Hero's Sire (common)
Master Trapmaker (common)
Salving Amulet (common)
Oboro Infiltrator (common)
Cheat into Prosperity (common)
Sprawling Skyscrapers (common)
Neo-Eiganjo Nights (common)
Gift of Rejuvenation (common)
Gatecreeper Guardian (common)
Island (basic)