Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Destroy target white creature or target creature with one or more counters on it.
"One should not walk so distinguished so late out on these streets."
 
 M 
Legendary Enchantment
White creatures you control gets +2/+2.
Plains you control have “{t}: Add {w}{w} to your mana pool.”
You may use white mana as though it were mana of any color to cast spells and activate abilities.
"Long live Emperor Towa, Daishogun of all Kamigawa!"
 U 
Instant
As an additional cost to cast Initialization Ritual, remove any number of counters among permanents you control.
Add {r} to your mana pool equal to the number of counters removed this way.
 U 
Creature – Spirit
Flying
{u}, Exile Vassal of Forgotten Breaths: put three other cards in exile onto the bottom of their owners' libraries. Draw a card.
In it presence, all pretenses of formality are discarded and all tradition forgotten.
2/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature loses all abilities.
{g}: Return Otherworldly Glyph to its owner's hand.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Human Rogue
Prowess
Whenever you cast an instant or sorcery spell, Runner Adept can't be blocked this turn.
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
3/2
 C 
Creature – Human Wizard
Pursuit — At the beginning of each end step, if you activated an ability last turn, put a +1/+1 counter on Connoisseur of Interests.
{2}{r}, Remove a counter on Connoisseur of Interests: Put a +1/+1 counter on target creature.
1/1
 C 
Creature – Human Warrior
Flash, vigilance
6/4
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Staunch Traditionalist enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Enchantment – Aura
Enchanted creature
During each combat, enchanted creature must block target creature of your choice if able.
Pursuit — Whenever enchanted creature blocks, put a +1/+1 counter on it.
 C 
Enchantment – Aura
Descend {4}{w} (You may cast this card for its descend cost during combat.)
Enchant permanent
Non-mana abilities on enchanted permanent can't be activated.
If enchanted permanent is a creature, it can't attack or block.
 C 
Creature – Hound
Lifelink (You gain life equal to the damage dealt by this creature.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/3
 C 
Creature – Ogre Warrior
Pursuit — Whenever a counter is removed from another creature, put a +1/+1 counter on Agent of the All-Consuming.
{1}{r}, {t}, Remove all counters on Agent of the All-Consuming and exile it: Agent of the All-Consuming deals X damage to target creature or player, where X is the number of counters removed this way.
0/1
Forest
 
 B 
Basic Land – Forest

Neo-Eiganjo Nights (common, foil)
Konda's Ascension (mythic)
Initialization Ritual (uncommon)
Vassal of Forgotten Breaths (uncommon)
Otherworldly Glyph (uncommon)
Trapmaker's Territory (common)
Runner Adept (common)
Connoisseur of Interests (common)
Jugen's Lost Tribe (common)
Staunch Traditionalist (common)
Inflict Obsession (common)
Ephemeral Links (common)
Toll Hound (common)
Agent of the All-Consuming (common)
Forest (basic)