Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery – Arcane
Storycraft {5}{u}{u} ({5}{u}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Take an extra turn after this one. Exile Desperation of a Metal World.
 U 
Enchantment – Aura
Enchant creature
You control enchanted creature.
Enchanted creature has Vanguard. (Creatures with vanguard must be assigned lethal combat damage first in combat.)
 U 
Legendary Creature – Human Warrior
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
Creatures with defender you control gain "{t}: Prevent all combat damage dealt to and by target creature."
2/11
 U 
Creature – Fox Rogue
{2}{w}. {t}: Exile target card in an opponent's graveyard. If you do, put up to one card that shares a type with the exile card in your graveyard on the top of your library.
2/2
 C 
Creature – Hound
Lifelink (You gain life equal to the damage dealt by this creature.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/3
{w}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a white Spirit and gets +1/+1 for each exiled card you own.
 C 
Creature – Human Rogue
Prowess
Whenever you cast an instant or sorcery spell, Runner Adept can't be blocked this turn.
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
3/2
 C 
Creature – Snake Wizard
Defender
Other creatures with defender you control has reach.
0/3
 C 
Creature – Snake Monk
First strike, vigilance, shroud
2/3
 C 
Creature – Plant Spirit
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Gatecreeper Guardian enters the battlefield, you may search your library for a basic land card or a Gate card and put it onto the battlefield, then shuffle your library.
1/3
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spirit Havens enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
 C 
Enchantment – Aura
Enchanted creature
During each combat, enchanted creature must block target creature of your choice if able.
Pursuit — Whenever enchanted creature blocks, put a +1/+1 counter on it.
 C 
Creature – Horror
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Menace of Realms enters the battlefield, each player puts the top two cards of his or her library into the graveyard.
1/2
 C 
Creature – Goblin Warrior
Pursuit — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Akki Vassalbearer.
{r}, {t}, Remove X +1/+1 counter on Akki Vassalbearer: Akki Vassalbearer deals X damage to target creature.
1/1
Swamp
 
 B 
Basic Land – Swamp

Desperation of a Metal World (mythic)
Bend into Service (uncommon)
Tsuhana, Warden of the Flesh (uncommon)
Konda's Spy (uncommon)
Toll Hound (common)
Ascend (common)
Runner Adept (common)
Vine Enforcer (common)
Silent Kannushi (common)
Gatecreeper Guardian (common)
Spirit Havens (common)
Inflict Obsession (common)
Menace of Realms (common)
Akki Vassalbearer (common)
Swamp (basic)