Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Descend {4}{w}{w} (You may cast this card for its descend cost during combat.)
Flying
When Kami of Redeeming Light enters the battlefield, if its descend cost was paid, return target creature card you own from exile onto the battlefield.
"I was left by my party, betrayed, to be the Kamis' next meal. Yet here I am."
3/3
 U 
Creature – Fox Warrior
Breach {1}{w} ({1}{w}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
First strike
As long as Otherworld Warrior is in exile, creatures you control have first strike.
2/1
 U 
Creature – Human Monk
Defender
Pursuit — Whenever a creature you control blocks, put a +1/+1 counter on Okina Temple Abbot.
{g}, Remove three counters from Okina Temple Abbot: Put a green 3/3 Monk creature token with defender onto the battlefield.
3/3
 U 
Creature – Moonfolk
Flying
Pursuit — Whenever a player casts a spell, put a +1/+1 counter on Parser of Words.
{u}, Remove three counters on Parser of Words: Each player draws a card.
Eloquence is a valued prize among the Soratami, to a fault.
1/1
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
Support for Konda's creed within the Temples are sparse but growing.
3/3
 C 
Enchantment – Aura
Enchant creature
During each combat, you may choose to have target creature unable to block enchanted creature.
Pursuit — Whenever enchanted creature attacks, put a +1/+1 counter on it.
 C 
Creature – Moonfolk Wizard
Flash, flying
When Soratami Preserver enters the battlefield, you may put a card your opponent owns from exile on the bottom of his or her library. If you do, untap target creature and remove it from combat.
2/1
 C 
Creature – Goblin Soldier
Pursuit — Whenever a nonbasic land becomes tapped, put a +1/+1 counter on Master Trapmaker.
{2}{r}, Remove all counters on Master Trapmaker and sacrifice Master Trapmaker: Destroy target nonbasic land. Master Trapmaker deals damage to target creature equal to the number of counters removed this way.
3/1
 C 
Creature – Hound
Lifelink (You gain life equal to the damage dealt by this creature.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/3
 C 
Creature – Human Warrior
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
 C 
Instant
Return target nonland permanent to its owner's hand. Until the start of your next turn, its controller can't cast any spells that shares a name with it.
 C 
Creature – Snake Wizard
Defender
Other creatures with defender you control has reach.
0/3
 C 
Land – Gate
Urban Jungle enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
 C 
Enchantment – Aura
Enchanted creature
During each combat, enchanted creature must block target creature of your choice if able.
Pursuit — Whenever enchanted creature blocks, put a +1/+1 counter on it.
Mountain
 
 B 
Basic Land – Mountain

Kami of Redeeming Light (rare)
Otherworld Warrior (uncommon)
Okina Temple Abbot (uncommon)
Parser of Words (uncommon)
Imperial Supporter (common)
Bestow Passion (common)
Soratami Preserver (common)
Master Trapmaker (common)
Toll Hound (common)
Hero's Sire (common)
Mind's Recoil (common)
Vine Enforcer (common)
Urban Jungle (common)
Inflict Obsession (common)
Mountain (basic)