Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Demon Wizard
Pursuit — Whenever you lose life, put a +1/+1 counter on Chaos Adept.
{t}, Remove a counter from Chaos Adept: Each player loses 1 life.
1/2
 
 R 
Instant
You may only cast this spell if you control a Spirit.
Exile up to two target creatures and/or planeswalkers. You lose 5 life.
 U 
Instant
Exile target non-Spirit creature or creature spell. Its controller puts a 1/1 colorless Spirit creature token onto the battlefield.
When the body becomes detached from the mind as one travel through the Spirit Realm, oblivion becomes permanent.
 U 
Enchantment
Whenever an ability on a creature is activated or triggered, that creature gets +2/+0 and trample until the end of turn.
 U 
Creature – Goblin Warrior
Haste
Pursuit — Whenever one or more creatures you control attack, put a +1/+1 counter on Akki Battlerouser.
{r}, Remove a counter from Akki Battlerouser: Another target creature gains haste until the end of turn.
2/1
 C 
Creature – Ogre
Pursuit — Whenever a card is put into the graveyard from anywhere but the battlefield, put a +1/+1 counter Netherway Worshipper.
2/2
 C 
Sorcery – Arcane
Storycraft {4}{g}{g} ({4}{g}{g}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Exile target artifact, enchantment or land. Exile Lamentations.
"A man of silver, whose golden brother he fought, Tore his world apart."
 C 
Land – Gate
Downtown Plaza enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Spirit Snake
Reach
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
{1}{g}, {t}, Sacrifice Traveler's Bane: If a creature card would enter the battlefield from exile this turn, put it into its owner's graveyard instead.
4/5
 C 
Enchantment – Aura
Enchant creature
During each combat, you may choose to have target creature unable to block enchanted creature.
Pursuit — Whenever enchanted creature attacks, put a +1/+1 counter on it.
 C 
Instant – Arcane
Storycraft {1}{u} ({1}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature loses all abilities and has base power and toughness 1/1 until the end of turn. Exile Murakane's Dream.
 C 
Instant
Put three white 1/1 Spirit Soldier creature tokens with first strike onto the battlefield. When a creature dealt damage by Spirits or Soldiers is put into the graveyard this turn, exile it instead.
A step astray from the castle grounds can transport you to existential doom.
 C 
Creature – Human Warrior
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
 C 
Creature – Spirit
Descend {3}{u} (You may cast this card for its descend cost during combat.)
When Unnatural Banisher enters the battlefield, return target creature to its owner's hand.
1/1
Mountain
 
 B 
Basic Land – Mountain

Chaos Adept (common, foil)
Complete Obliteration (rare)
Banish from Reality (uncommon)
Spur of Creativity (uncommon)
Akki Battlerouser (uncommon)
Netherway Worshipper (common)
Lamentations (common)
Downtown Plaza (common)
Traveler's Bane (common)
Bestow Passion (common)
Murakane's Dream (common)
Tumble into the Otherworld (common)
Hero's Sire (common)
Unnatural Banisher (common)
Mountain (basic)