Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Moonfolk Cleric
Flying
[Descend] {1}: Put up to two land card from your hand onto the battlefield tapped. Activate this only if Soratami Faithful you own a blue Spirit card in exile.
"Though our world has changed, we will not forget to honor our Patron."
5/4
 U 
Artifact
Stone of Wisdom enters the battlefield tapped.
{t}: Add {c} to your mana pool.
{1}, {t}: Look at the top three cards of your library. Put them back in any order.
 U 
Creature – Rat Rogue
Pursuit — Whenever a creature dies, put a +1/+1 counter on Nezumi Backstabber.
{b}, Remove three counters from Nezumi Backstabber: Destroy target creature.
1/1
 U 
Sorcery – Arcane
Storycraft {4}{u} ({4}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Return target instant or sorcery card from your graveyard to your hand. Exile Kodama's First Acquisition.
 C 
Instant – Arcane
Storycraft {1}{r} ({1}{r}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature gets +3/+1 and gain prowess until the end of turn. Exile Daybreak's Chant.
 C 
Creature – Human Wizard
Pursuit — Whenever an opponent loses life, put a +1/+1 counter on Furinshi Hermit.
{5}{b}{b}, Remove all counters from Furinshi Hermit and sacrifice it: Each player exiles cards from his or her hand equal to the number of counters removed this way.
3/1
 C 
Instant
Target white permanent gains protection from a color of your choice until the end of turn.
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Staunch Traditionalist enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Creature – Snake Wizard
Defender
Other creatures with defender you control has reach.
0/3
 C 
Enchantment – Aura
Descend {4}{w} (You may cast this card for its descend cost during combat.)
Enchant permanent
Non-mana abilities on enchanted permanent can't be activated.
If enchanted permanent is a creature, it can't attack or block.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Potent Battleground enters the battlefield tapped.
{t}: Add {b} or {r} to your mana pool.
 C 
Creature – Goblin Soldier
Pursuit — Whenever a nonbasic land becomes tapped, put a +1/+1 counter on Master Trapmaker.
{2}{r}, Remove all counters on Master Trapmaker and sacrifice Master Trapmaker: Destroy target nonbasic land. Master Trapmaker deals damage to target creature equal to the number of counters removed this way.
3/1
 C 
Creature – Spirit
Descend {3}{u} (You may cast this card for its descend cost during combat.)
When Unnatural Banisher enters the battlefield, return target creature to its owner's hand.
1/1
 C 
Creature – Spirit Fish
Descend {1}{u}{u} (You may cast this card for its descend cost during combat.)
When Kami of Twin Tails enters the battlefield, put a 1/1 blue Spirit Fish creature token onto the battlefield.
1/1
Forest
 
 B 
Basic Land – Forest

Soratami Faithful (rare)
Stone of Wisdom (uncommon)
Nezumi Backstabber (uncommon)
Kodama's First Acquisition (uncommon)
Daybreak's Chant (common)
Furinshi Hermit (common)
Neo-Eiganjo's Influence (common)
Staunch Traditionalist (common)
Vine Enforcer (common)
Ephemeral Links (common)
Potent Battleground (common)
Master Trapmaker (common)
Unnatural Banisher (common)
Kami of Twin Tails (common)
Forest (basic)