Neo-Eiganjo: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Card costs
less to cast during combat.
Whenever an ability on another permanent is triggered during combat, copy it. Its controller chooses new targets for that ability. |
Pursuit — Whenever a creature dies, put a +1/+1 counter on Nezumi Backstabber.
, Remove three counters from Nezumi Backstabber: Destroy target creature.1/1
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Breach
![]() ![]() (![]() ![]() : Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Flying As long as Otherworld Sorcerer is exiled, creatures you control gain flying. 2/1
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Haste
Pursuit — Whenever one or more creatures you control attack, put a +1/+1 counter on Akki Battlerouser. , Remove a counter from Akki Battlerouser: Another target creature gains haste until the end of turn.2/1
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First strike, vigilance, shroud
2/3
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Pursuit — Whenever an opponent loses life, put a +1/+1 counter on Furinshi Hermit.
![]() ![]() , Remove all counters from Furinshi Hermit and sacrifice it: Each player exiles cards from his or her hand equal to the number of counters removed this way.3/1
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(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spawning Point enters the battlefield tapped. : Add or to your mana pool. |
Storycraft
![]() (![]() , Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature loses all abilities and has base power and toughness 1/1 until the end of turn. Exile Murakane's Dream. |
Counter target spell unless its controller sacrifices an untapped permanent.
Draw a card. |
Breach
![]() (![]() : Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Menace When Sunscoured Oni enters the battlefield, target player loses 5 life. 5/5
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![]() ![]() , , Exile Salving Amulet: Prevent all damage dealt to target creature or player by a single source. You gain life equal to the damage prevented this way. Draw a card. |
Enchant creature
When Call to Protect enters the battlefield, draw a card. Enchanted creature gets +1/+2. If enchanted creature has defender, it can attack as if it does not have defender. "Listen to the call of your liege!"
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Descend
![]() ![]() (You may cast this card for its descend cost during combat.)
Lifelink When Kami of New Beginnings enters the battlefield, other creatures you control gain +2/+1 and lifelink until the end of turn. 2/1
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Pursuit — Whenever a instant or sorcery card is exiled from anywhere, put a +1/+1 counter on Tanaka's Apprentice.
![]() , Remove a counter from Tanaka's Apprentice: Exile the top card of your library. You may play that card until the end of your next turn.The art of Kabuki transcend matters of race and loyalty
2/3
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Battle of Chaos and Order
(rare)
Nezumi Backstabber
(uncommon)
Otherworld Sorcerer
(uncommon)
Akki Battlerouser
(uncommon)
Silent Kannushi
(common)
Furinshi Hermit
(common)
Spawning Point
(common)
Murakane's Dream
(common)
Reject Progress
(common)
Sunscoured Oni
(common)
Salving Amulet
(common)
Call to Protect
(common)
Kami of New Beginnings
(common)
Tanaka's Apprentice
(common)
Plains
(basic)


less to cast during combat.




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