Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
Whenever equipped creature deals combat damage to a player, you may cast an instant card you own from exile without paying its mana cost.
{x}{x}, Unattach Akaino, Crown of August Truths: Search your library for an instant card with converted mana cost X and exile it, then shuffle your library.
Equip {4}
 U 
Creature – Fox Warrior
Breach {1}{w} ({1}{w}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
First strike
As long as Otherworld Warrior is in exile, creatures you control have first strike.
2/1
 U 
Creature – Spirit
Vigilance
{w}, Exile Vassal of Purifying Void: Exile target artifact, creature or enchantment.
Ghosts of a bloody past still haunt the children of its present.
3/2
 U 
Creature – Snake Monk
{3}{g}, {t}: The next time target nontoken creature becomes exiled, return that card to its owner's hand instead.
2/1
 C 
Creature – Spirit
Descend {3}{u} (You may cast this card for its descend cost during combat.)
When Unnatural Banisher enters the battlefield, return target creature to its owner's hand.
1/1
 C 
Creature – Rat Rogue
Whenever a card is exiled from anywhere, untap Manipulator's Apprentice.
{t}: Target player puts the top card of his or her library into the graveyard.
There are other ways to punish a man.
1/1
 C 
Enchantment – Aura
Descend {4}{w} (You may cast this card for its descend cost during combat.)
Enchant permanent
Non-mana abilities on enchanted permanent can't be activated.
If enchanted permanent is a creature, it can't attack or block.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Potent Battleground enters the battlefield tapped.
{t}: Add {b} or {r} to your mana pool.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own.
 C 
Instant
Put three white 1/1 Spirit Soldier creature tokens with first strike onto the battlefield. When a creature dealt damage by Spirits or Soldiers is put into the graveyard this turn, exile it instead.
A step astray from the castle grounds can transport you to existential doom.
 C 
Creature – Demon
5/2
 C 
Instant
Draw a card.
Whenever a Spirit you control deals combat damage to a player, you may pay {u}{u}. If you do, return Kami's Insight to your hand.
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Staunch Traditionalist enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Artifact
{3}{u}{u}, {t}, Exile Nullifying Scrolls: Counter target spell. Draw a card.
Plains
 
 B 
Basic Land – Plains

Akaino, Crown of August Truths (rare)
Otherworld Warrior (uncommon)
Vassal of Purifying Void (uncommon)
Strict Dogmatist (uncommon)
Unnatural Banisher (common)
Manipulator's Apprentice (common)
Ephemeral Links (common)
Potent Battleground (common)
Weight of Ancestry (common)
Tumble into the Otherworld (common)
Reckless Oni (common)
Kami's Insight (common)
Staunch Traditionalist (common)
Nullifying Scrolls (common)
Plains (basic)