Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Breach {1}{u} ({1}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Enchant permanent
When Essence Flicker becomes exiled, exile enchanted permanent.
When Essence Flicker enters the battlefield, return any cards exiled by it onto the battlefield and attach it to one of those permanents.
 U 
Enchantment
{w}: Target creature or spell becomes white until the end of turn.
{w}, Pay 2 life: Prevent all damage from a white source until the end of turn.
 U 
Sorcery
Descend {2}{u}{u} (You may cast this card for its descend cost during combat.)
Creatures your opponents control must attack or block this turn if able. If Illusions into Flesh's descend cost was paid, untap all nonland permanents you control before blockers are declared.
 U 
Creature – Human Monk
Defender
Pursuit — Whenever a creature you control blocks, put a +1/+1 counter on Okina Temple Abbot.
{g}, Remove three counters from Okina Temple Abbot: Put a green 3/3 Monk creature token with defender onto the battlefield.
3/3
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Netscape Portal enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
 C 
Creature – Rat Rogue
Breach {3}{b} ({3}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Nezumi Mindcrusher enters the battlefield, each player discards a card.
3/1
 C 
Creature – Human Warrior
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/7
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own.
 C 
Instant – Arcane
Storycraft {1}{u} ({1}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature loses all abilities and has base power and toughness 1/1 until the end of turn. Exile Murakane's Dream.
 C 
Creature – Fox Spirit
Descend {1}{w} (You may cast this card for its descend cost during combat.)
When Lightway Savior enters the battlefield, return a creature you control to its owner's hand.
The spirit of the dead still guide the living, albeit in different ways.
2/2
 C 
Creature – Spirit
Descend {2}{g} (You may cast this card for its descend cost during combat.)
When Kami of Righteous Sanctums enters the battlefield, prevent all combat damage that would be dealt by non-Spirits this turn.
2/2
 C 
Enchantment
Creatures you control get +0/+1.
 C 
Sorcery – Arcane
Storycraft {3}{u} ({3}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Return target creature to its owner's hand, then tap up to another target creature. Exile Tale of Lover's Sorrow.
 C 
Creature – Demon Warrior
Trample
Pursuit — Whenever a creature or an opponent is dealt three or more damage this turn, put a +1/+1 counter on Oni Bloodweaver.
3/3
Island
 
 B 
Basic Land – Island

Essence Flicker (rare)
Eiganjo Doctrination (uncommon)
Illusions into Flesh (uncommon)
Okina Temple Abbot (uncommon)
Netscape Portal (common)
Nezumi Mindcrusher (common)
Eiganjo Warriors (common)
Weight of Ancestry (common)
Murakane's Dream (common)
Lightway Savior (common)
Kami of Righteous Sanctums (common)
Way of the Falling Leaf (common)
Tale of Lover's Sorrow (common)
Oni Bloodweaver (common)
Island (basic)