Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, draw a card.
You may cast nonland cards as though they have flash and you may use mana as if it were mana of any color to cast those cards.
When Life with Spirituality leaves the battlefield or if you lose control of it, exile your hand.
 U 
Instant
Exile target unblocked creature. Return that card onto the battlefield tapped and attacking at the beginning of its controller's next combat phase.
 U 
Legendary Creature – Human
{t}: Exile an instant or sorcery card from your graveyard.
Instant or sorcery cards you own has Storycraft. The storycraft cost is equal to its mana cost. (Put that card from exile on the bottom of your library and pay its storycraft cost. If you do, add that card's effect to target instant or sorcery spell you control.)
"Come witness tales of past and of future."
3/2
 U 
Instant
As an additional cost to cast Initialization Ritual, remove any number of counters among permanents you control.
Add {r} to your mana pool equal to the number of counters removed this way.
 C 
Creature – Spirit
Descend {3}{w} (You may cast this card for its descend cost during combat.)
When Kami of Hidden Roads enters the battlefield, target creature gets +2/+0 and flying until the end of turn.
There are shortcuts within interfaces that if used properly, can win battles. They are however, usually well guarded.
3/1
 C 
Creature – Human Warrior
Flash, vigilance
6/4
 C 
Sorcery – Arcane
Storycraft {4}{r} ({4}{r}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Creatures can't block this turn.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spawning Point enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own.
 C 
Creature – Human Rogue
Prowess
Whenever you cast an instant or sorcery spell, Runner Adept can't be blocked this turn.
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
3/2
 C 
Instant
Target white permanent gains protection from a color of your choice until the end of turn.
 C 
Instant – Arcane
Storycraft {1}{u} ({1}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature loses all abilities and has base power and toughness 1/1 until the end of turn. Exile Murakane's Dream.
 C 
Sorcery
Target player loses 3 life.
Whenever a Spirit you control deals combat damage to a player, you may pay {b}{b}. If you do, return Kami's Curse to your hand.
 C 
Land – Gate
Downtown Plaza enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
Mountain
 
 B 
Basic Land – Mountain

Life with Spirituality (rare)
Ninja's Precision (uncommon)
Tanaka, Kabuki Mistress (uncommon)
Initialization Ritual (uncommon)
Kami of Hidden Roads (common)
Jugen's Lost Tribe (common)
Hopeless in a Blessed World (common)
Spawning Point (common)
Weight of Ancestry (common)
Runner Adept (common)
Neo-Eiganjo's Influence (common)
Murakane's Dream (common)
Kami's Curse (common)
Downtown Plaza (common)
Mountain (basic)