Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Gate
{t}: Add {r} to your mana pool. Flip Mugenro Access.
Untaizen Breach
 
 R 
Land – Gate
{1}{r}, {t}: Target red creature gains haste until the end of turn. Flip Untaizen Breach.
 U 
Legendary Creature – Spirit Samurai
Descend {3}{g}{g} (You may cast this card for its descend cost during combat.)
Defender
Each creature with defender gets +X/+X, where X is the highest toughness among creatures with defender you control.
0/2
 U 
Enchantment
Whenever an ability on a creature is activated or triggered, that creature gets +2/+0 and trample until the end of turn.
 U 
Instant
Exile target non-Spirit creature or creature spell. Its controller puts a 1/1 colorless Spirit creature token onto the battlefield.
When the body becomes detached from the mind as one travel through the Spirit Realm, oblivion becomes permanent.
 C 
Creature – Human Warrior
Defender (This creature cannot attack.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
The Realm wardens have often been compared to Samurai of old.
3/3
 C 
Creature – Snake Advisor
Young Lorekeeper's base power and toughness is each equal to the number of exiled cards you own.
The Orochi cared to remember names of legends past, even as the others let them be forgotten.
*/*
 C 
Creature – Hound
Lifelink (You gain life equal to the damage dealt by this creature.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/3
 C 
Land – Gate
Sprawling Skyscrapers enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
 C 
Creature – Moonfolk Wizard
Flash, flying
When Soratami Preserver enters the battlefield, you may put a card your opponent owns from exile on the bottom of his or her library. If you do, untap target creature and remove it from combat.
2/1
 C 
Creature – Ogre
Breach {b}{b} ({b}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Worshipper of the All-Consuming enters the battlefield, put a +1/+1 counter on a random creature.
When Worshipper of the All-Consuming enters the battlefield, put a -1/-1 counter on a random creature.
1/1
 C 
Sorcery – Arcane
Storycraft {4}{b} ({4}{b}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Return target exiled creature card you own to its owner's hand. You lose 5 life. Exile Cowardice's Scorn.
 C 
Instant
Exile the top two cards of your library. You may play it this turn.
If a Spirit creature you control deals combat damage to a player, you may pay {r}{r}. If you do, return Kami's Manipulation to your hand.
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Staunch Traditionalist enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Creature – Moonfolk
Breach {0} ({0}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Oboro Infiltrator deals combat damage to a player, look at that player's hand.
1/1
Swamp
 
 B 
Basic Land – Swamp

Mugenro Access (rare)
Shino, Jugen's Protector (uncommon)
Spur of Creativity (uncommon)
Banish from Reality (uncommon)
Daimyo's Oathsworn (common)
Young Lorekeeper (common)
Toll Hound (common)
Sprawling Skyscrapers (common)
Soratami Preserver (common)
Worshipper of the All-Consuming (common)
Cowardice's Scorn (common)
Kami's Manipulation (common)
Staunch Traditionalist (common)
Oboro Infiltrator (common)
Swamp (basic)