Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Storycraft {4}{w}{w} ({4}{w}{w}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
When you cast Farewell to the Broken, exile it as it resolves.
Destroy all creatures.
 U 
Sorcery
Descend {1}{b} (You may cast this card for its descend cost during combat.)
Destroy target non-Spirit creature. If Unleash Flesh's descend cost was paid, exile that creature instead.
 U 
Creature – Spirit
Descend {x}{w}{w} (You may cast this card for its descend cost during combat.)
When Silent Witness enters the battlefield, if its descend cost was paid, put X 1/1 white Spirit creature tokens onto the battlefield. Otherwise, put a 1/1 white Spirit creature token onto the battlefield.
1/1
 U 
Creature – Rat Rogue
Pursuit — Whenever a creature dies, put a +1/+1 counter on Nezumi Backstabber.
{b}, Remove three counters from Nezumi Backstabber: Destroy target creature.
1/1
 C 
Instant
Counter target spell unless its controller sacrifices an untapped permanent.
Draw a card.
 C 
Creature – Human Warrior
Defender (This creature cannot attack.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
The Realm wardens have often been compared to Samurai of old.
3/3
 C 
Instant
Descend {2}{u} (You may cast this card for its descend cost during combat.)
Creatures you control get +0/+4 until the end of turn. Untap them. If Gift of Rejuvenation's descend cost was paid, untap two lands.
"Let the Kami give me strength."
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Hound
Lifelink (You gain life equal to the damage dealt by this creature.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/3
 C 
Creature – Snake Monk
First strike, vigilance, shroud
2/3
 C 
Artifact
{2}{b}{b}, {t}, Exile Corrupted Arrowhead: Destroy target creature. Draw a card.
 C 
Instant – Arcane
Storycraft {1}{r} ({1}{r}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature gets +3/+1 and gain prowess until the end of turn. Exile Daybreak's Chant.
 C 
Creature – Ogre
Breach {2}{b} ({2}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Menace
When Sunscoured Oni enters the battlefield, target player loses 5 life.
5/5
 C 
Creature – Ogre
Pursuit — Whenever a card is put into the graveyard from anywhere but the battlefield, put a +1/+1 counter Netherway Worshipper.
2/2
Forest
 
 B 
Basic Land – Forest

Farewell to the Broken (rare)
Unleash Flesh (uncommon)
Silent Witness (uncommon)
Nezumi Backstabber (uncommon)
Reject Progress (common)
Daimyo's Oathsworn (common)
Gift of Rejuvenation (common)
Trapmaker's Territory (common)
Toll Hound (common)
Silent Kannushi (common)
Corrupted Arrowhead (common)
Daybreak's Chant (common)
Sunscoured Oni (common)
Netherway Worshipper (common)
Forest (basic)