Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Gate
{t}: Add {r} to your mana pool. Flip Mugenro Access.
Untaizen Breach
 
 R 
Land – Gate
{1}{r}, {t}: Target red creature gains haste until the end of turn. Flip Untaizen Breach.
 U 
Legendary Creature – Spirit
Whenever another card is exiled from anywhere, you may gain 1 life and you may put a +1/+1 counter on Mother of All.
She celebrates each birth. She mourns each death.
3/3
 U 
Sorcery
Storycraft {x}{g} ({x}{g}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Each creature with defender you control gains +X/+0 until the end of turn. Until the end of turn, they can attack as if they did not have defender. Exile Fight of the Last Resort.
 U 
Creature – Fox
Vigilance
Pursuit — At the beginning of your upkeep, put a +1/+1 counter on Master of Blades for each equipment attached to it.
{w}, Remove three counters from Master of Blades: Put an equipment card from your hand onto the battlefield. Attach it onto Master of Blades.
2/2
 C 
Creature – Spirit Fish
Descend {1}{u}{u} (You may cast this card for its descend cost during combat.)
When Kami of Twin Tails enters the battlefield, put a 1/1 blue Spirit Fish creature token onto the battlefield.
1/1
 C 
Enchantment – Aura
Enchanted creature
During each combat, enchanted creature must block target creature of your choice if able.
Pursuit — Whenever enchanted creature blocks, put a +1/+1 counter on it.
 C 
Creature – Snake
Whenever Acolyte of Seshiro deals combat damage to a player, draw a card.
2/2
 C 
Instant
Target white permanent gains protection from a color of your choice until the end of turn.
 C 
Land – Gate
Sprawling Skyscrapers enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
 C 
Creature – Spirit
Pursuit — At the beginning of your upkeep, put a +1/+1 counter on Toiling Lamplighter.
{x}{b}, Remove X counters from Toiling Lamplighter and exile it: Look at the top X cards of your library. Put one in your hand and exile the rest.
0/1
 C 
Creature – Human Warrior
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
Support for Konda's creed within the Temples are sparse but growing.
3/3
 C 
Creature – Human Rogue
Prowess
Whenever you cast an instant or sorcery spell, Runner Adept can't be blocked this turn.
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
3/2
 C 
Creature – Snake Wizard
Defender
Other creatures with defender you control has reach.
0/3
Forest
 
 B 
Basic Land – Forest

Mugenro Access (rare)
Mother of All (uncommon)
Fight of the Last Resort (uncommon)
Master of Blades (uncommon)
Kami of Twin Tails (common)
Inflict Obsession (common)
Acolyte of Seshiro (common)
Neo-Eiganjo's Influence (common)
Sprawling Skyscrapers (common)
Toiling Lamplighter (common)
Hero's Sire (common)
Imperial Supporter (common)
Runner Adept (common)
Vine Enforcer (common)
Forest (basic)