Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Enchantment
Any player may discard a card and choose one:
— Counter target spell if the card’s converted mana cost is higher than the spell's.
— Counter another instance of this ability if the discarded card’s converted mana cost is higher than the converted mana cost of the card discarded from that instance.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature loses all abilities.
{g}: Return Otherworldly Glyph to its owner's hand.
 U 
Legendary Creature – Spirit Samurai
Descend {3}{g}{g} (You may cast this card for its descend cost during combat.)
Defender
Each creature with defender gets +X/+X, where X is the highest toughness among creatures with defender you control.
0/2
 U 
Instant
As an additional cost to cast Initialization Ritual, remove any number of counters among permanents you control.
Add {r} to your mana pool equal to the number of counters removed this way.
 C 
Creature – Spirit
Descend {1}{u} (You may cast this card for its descend cost during combat.)
When Kami of Entrancing Masks enters the battlefield, target creature gets -4/-0 until the end of turn.
1/1
 C 
Creature – Ogre
Pursuit — Whenever a card is put into the graveyard from anywhere but the battlefield, put a +1/+1 counter Netherway Worshipper.
2/2
 C 
Enchantment
Creatures you control get +0/+1.
 C 
Creature – Plant Spirit
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Gatecreeper Guardian enters the battlefield, you may search your library for a basic land card or a Gate card and put it onto the battlefield, then shuffle your library.
1/3
 C 
Instant
Target white permanent gains protection from a color of your choice until the end of turn.
 C 
Creature – Moonfolk Wizard
Flash, flying
When Soratami Preserver enters the battlefield, you may put a card your opponent owns from exile on the bottom of his or her library. If you do, untap target creature and remove it from combat.
2/1
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Potent Battleground enters the battlefield tapped.
{t}: Add {b} or {r} to your mana pool.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own.
 C 
Enchantment – Aura
Enchant creature
When Call to Protect enters the battlefield, draw a card.
Enchanted creature gets +1/+2.
If enchanted creature has defender, it can attack as if it does not have defender.
"Listen to the call of your liege!"
 C 
Sorcery – Arcane
Storycraft {4}{g}{g} ({4}{g}{g}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Exile target artifact, enchantment or land. Exile Lamentations.
"A man of silver, whose golden brother he fought, Tore his world apart."
Island
 
 B 
Basic Land – Island

Upon the Plum Tree Hills (mythic)
Otherworldly Glyph (uncommon)
Shino, Jugen's Protector (uncommon)
Initialization Ritual (uncommon)
Kami of Entrancing Masks (common)
Netherway Worshipper (common)
Way of the Falling Leaf (common)
Gatecreeper Guardian (common)
Neo-Eiganjo's Influence (common)
Soratami Preserver (common)
Potent Battleground (common)
Weight of Ancestry (common)
Call to Protect (common)
Lamentations (common)
Island (basic)