Neo-Eiganjo: Virtual Booster
| Neo-Eiganjo: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Formless Wanderers enters the battlefield with X +1/+1 counters on it.
, Remove a +1/+1 counter on Formless Wanderers: Put a green 1/1 Spirit creature token onto the battlefield.
, Sacrifice X spirits: Put X +1/+1 counters on Formless Wanderers."Like little white rocks, the Kodama appeared. One by one they stared at us, and I wonder: what if each was just One?"
Illus. Studio Ghibli
0/1
|
Breach
![]() (![]() : Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
First strike As long as Otherworld Warrior is in exile, creatures you control have first strike. 2/1
|
Breach
![]() ![]() (![]() ![]() : Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Flying As long as Otherworld Sorcerer is exiled, creatures you control gain flying. 2/1
|
Storycraft
![]() (![]() , Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Creatures you control get +1/+0 until the end of turn. If those creatures are attacking, they also gains double strike and indestructible until the end of turn. Exile Charge before the Battle. |
Destroy target white creature or target creature with one or more counters on it.
"One should not walk so distinguished so late out on these streets."
|
|
First strike, vigilance, shroud
2/3
|
Trample
Pursuit — Whenever a creature or an opponent is dealt three or more damage this turn, put a +1/+1 counter on Oni Bloodweaver. 3/3
|
Up to two target creatures gains +1/+0 and lifelink until the end of turn.
Whenever a Spirit you control deals combat damage to a player, you may pay ![]() . If you do, return Kami's Blessing to your hand. |
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Netscape Portal enters the battlefield tapped. : Add or to your mana pool. |
Defender (This creature cannot attack.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.) The Realm wardens have often been compared to Samurai of old.
3/3
|
|
Descend
![]() ![]() (You may cast this card for its descend cost during combat.)
When Kami of Twin Tails enters the battlefield, put a 1/1 blue Spirit Fish creature token onto the battlefield. 1/1
|
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own. |
Pursuit — Whenever you lose life, put a +1/+1 counter on Chaos Adept.
, Remove a counter from Chaos Adept: Each player loses 1 life.1/2
|
Downtown Plaza enters the battlefield tapped.
: Add or to your mana pool. |
|
Formless Wanderers
(rare)
Otherworld Warrior
(uncommon)
Otherworld Sorcerer
(uncommon)
Charge before the Battle
(uncommon)
Neo-Eiganjo Nights
(common)
Silent Kannushi
(common)
Oni Bloodweaver
(common)
Kami's Blessing
(common)
Netscape Portal
(common)
Daimyo's Oathsworn
(common)
Kami of Twin Tails
(common)
Weight of Ancestry
(common)
Chaos Adept
(common)
Downtown Plaza
(common)
Swamp
(basic)


, Remove a +1/+1 counter on Formless Wanderers: Put a green 1/1 Spirit creature token onto the battlefield.




