Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact
That Which Must be Kept enters the battlefield with a Divinity counter on it.
Permanents with Divinity counters on them have indestructible.
{x}, {t}, Remove a Divinity counter from That Which Must be Kept: Search your library for a creature card with converted mana cost X and put it onto the battlefield. Put a Divinity counter on that creature. Shuffle your library afterwards.
"Some things must never be forgotten."
 U 
Sorcery – Arcane
Storycraft {3}{b}{b} ({3}{b}{b}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Creatures gets -2/-2 until the end of turn. Exile Tragedy at Furin Swamp.
 U 
Sorcery – Arcane
Storycraft {4}{u} ({4}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Return target instant or sorcery card from your graveyard to your hand. Exile Kodama's First Acquisition.
 U 
Artifact
{1}, {t}: You may cast an instant or sorcery card from your hand without paying its mana cost. If you do, it loses its original text box as long as it’s on the stack. (The spell will do nothing as it resolves unless an effect modifies it.)
 C 
Instant – Arcane
Storycraft {4}{g} ({4}{g}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature you control fights another target creature.
 C 
Creature – Human
Vigilance
The city of Neo-Eiganjo is a shining metropolis ruled by its benevolent Daimyo, Towa Konda.
2/4
 C 
Creature – Human Wizard
Pursuit — Whenever an opponent loses life, put a +1/+1 counter on Furinshi Hermit.
{5}{b}{b}, Remove all counters from Furinshi Hermit and sacrifice it: Each player exiles cards from his or her hand equal to the number of counters removed this way.
3/1
 C 
Instant – Arcane
Storycraft {3}{w} ({3}{w}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Put a +1/+1 counter on target creature and each creature you control that shares a color with it. Exile Whispers of Unity.
"A man who aspires to unite a world is not a novel concept."
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spawning Point enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
 C 
Instant – Arcane
Storycraft {5}{u} ({5}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Exile target creature. Return it onto the battlefield under its owner's control at the beginning of the next end-step. Exile Travels of a Realm-Breacher.
 C 
Creature – Goblin Soldier
Pursuit — Whenever a nonbasic land becomes tapped, put a +1/+1 counter on Master Trapmaker.
{2}{r}, Remove all counters on Master Trapmaker and sacrifice Master Trapmaker: Destroy target nonbasic land. Master Trapmaker deals damage to target creature equal to the number of counters removed this way.
3/1
 C 
Creature – Human Warrior
Defender (This creature cannot attack.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
The Realm wardens have often been compared to Samurai of old.
3/3
 C 
Creature – Ogre
Breach {b}{b} ({b}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Worshipper of the All-Consuming enters the battlefield, put a +1/+1 counter on a random creature.
When Worshipper of the All-Consuming enters the battlefield, put a -1/-1 counter on a random creature.
1/1
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
Support for Konda's creed within the Temples are sparse but growing.
3/3
Forest
 
 B 
Basic Land – Forest

That Which Must be Kept (mythic)
Tragedy at Furin Swamp (uncommon)
Kodama's First Acquisition (uncommon)
Blank Scroll (uncommon)
Trials of a Lost Kannushi (common)
Privileged Townsfolk (common)
Furinshi Hermit (common)
Whispers of Unity (common)
Spawning Point (common)
Travels of a Realm-Breacher (common)
Master Trapmaker (common)
Daimyo's Oathsworn (common)
Worshipper of the All-Consuming (common)
Imperial Supporter (common)
Forest (basic)