Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Spirit
Kami of Broken Mirrors's power and toughness is equal to the number of Spirits in play.
The Legend rule does not apply to creatures you control.
{2}{b}, {t}: Put a token that's a copy of Kami of Broken Mirrors onto the battlefield.
*/*
 U 
Creature – Fox Warrior
Breach {1}{w} ({1}{w}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
First strike
As long as Otherworld Warrior is in exile, creatures you control have first strike.
2/1
 U 
Enchantment
Whenever an ability on a creature is activated or triggered, that creature gets +2/+0 and trample until the end of turn.
 U 
Creature – Spirit
Vigilance
{w}, Exile Vassal of Purifying Void: Exile target artifact, creature or enchantment.
Ghosts of a bloody past still haunt the children of its present.
3/2
 C 
Enchantment – Aura
Enchanted creature
During each combat, enchanted creature must block target creature of your choice if able.
Pursuit — Whenever enchanted creature blocks, put a +1/+1 counter on it.
 C 
Creature – Ogre Warrior
Pursuit — Whenever a counter is removed from another creature, put a +1/+1 counter on Agent of the All-Consuming.
{1}{r}, {t}, Remove all counters on Agent of the All-Consuming and exile it: Agent of the All-Consuming deals X damage to target creature or player, where X is the number of counters removed this way.
0/1
 C 
Enchantment – Aura
Descend {4}{w} (You may cast this card for its descend cost during combat.)
Enchant permanent
Non-mana abilities on enchanted permanent can't be activated.
If enchanted permanent is a creature, it can't attack or block.
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Staunch Traditionalist enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Creature – Demon Warrior
Trample
Pursuit — Whenever a creature or an opponent is dealt three or more damage this turn, put a +1/+1 counter on Oni Bloodweaver.
3/3
 C 
Instant
Counter target spell unless its controller sacrifices an untapped permanent.
Draw a card.
 C 
Instant
Up to two target creatures gains +1/+0 and lifelink until the end of turn.
Whenever a Spirit you control deals combat damage to a player, you may pay {w}{w}. If you do, return Kami's Blessing to your hand.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spirit Havens enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
 C 
Land – Gate
Downtown Plaza enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
 C 
Instant
Descend {2}{u} (You may cast this card for its descend cost during combat.)
Creatures you control get +0/+4 until the end of turn. Untap them. If Gift of Rejuvenation's descend cost was paid, untap two lands.
"Let the Kami give me strength."
Plains
 
 B 
Basic Land – Plains

Kami of Broken Mirrors (mythic)
Otherworld Warrior (uncommon)
Spur of Creativity (uncommon)
Vassal of Purifying Void (uncommon)
Inflict Obsession (common)
Agent of the All-Consuming (common)
Ephemeral Links (common)
Staunch Traditionalist (common)
Oni Bloodweaver (common)
Reject Progress (common)
Kami's Blessing (common)
Spirit Havens (common)
Downtown Plaza (common)
Gift of Rejuvenation (common)
Plains (basic)