Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Moonfolk Wizard
Flying
{u}{u}, Exile a permanent you control: Draw a card.
{1}: Put target card from exile or from a graveyard onto the bottom of its owner's library.
"If you wish something – or somepone – to return to the world which it came from, please contact me."
2/4
 U 
Creature – Moonfolk Wizard
Breach {4}{u}{u} ({4}{u}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Flying
As long as Otherworld Sorcerer is exiled, creatures you control gain flying.
2/1
 U 
Instant
As an additional cost to cast Initialization Ritual, remove any number of counters among permanents you control.
Add {r} to your mana pool equal to the number of counters removed this way.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature loses all abilities.
{g}: Return Otherworldly Glyph to its owner's hand.
 C 
Instant
Target white permanent gains protection from a color of your choice until the end of turn.
 C 
Sorcery – Arcane
Storycraft {4}{b} ({4}{b}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Return target exiled creature card you own to its owner's hand. You lose 5 life. Exile Cowardice's Scorn.
 C 
Creature – Human Warrior
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Human Wizard
Pursuit — At the beginning of each end step, if you activated an ability last turn, put a +1/+1 counter on Connoisseur of Interests.
{2}{r}, Remove a counter on Connoisseur of Interests: Put a +1/+1 counter on target creature.
1/1
 C 
Creature – Snake
Whenever Acolyte of Seshiro deals combat damage to a player, draw a card.
2/2
 C 
Enchantment
Creatures you control get +0/+1.
 C 
Creature – Demon Wizard
Pursuit — Whenever you lose life, put a +1/+1 counter on Chaos Adept.
{t}, Remove a counter from Chaos Adept: Each player loses 1 life.
1/2
 C 
Instant – Arcane
Storycraft {3}{w} ({3}{w}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Put a +1/+1 counter on target creature and each creature you control that shares a color with it. Exile Whispers of Unity.
"A man who aspires to unite a world is not a novel concept."
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
Support for Konda's creed within the Temples are sparse but growing.
3/3
Swamp
 
 B 
Basic Land – Swamp

Patron of Reality (rare)
Otherworld Sorcerer (uncommon)
Initialization Ritual (uncommon)
Otherworldly Glyph (uncommon)
Neo-Eiganjo's Influence (common)
Cowardice's Scorn (common)
Hero's Sire (common)
Trapmaker's Territory (common)
Connoisseur of Interests (common)
Acolyte of Seshiro (common)
Way of the Falling Leaf (common)
Chaos Adept (common)
Whispers of Unity (common)
Imperial Supporter (common)
Swamp (basic)