Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery – Arcane
Storycraft {8}{r}{r} ({8}{r}{r}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Exile all cards in all hands. Each player casts each card he or she owns exiled this way without paying its mana costs if able. Exile The Final Battle.
Some would rather choose deaths than to submit to a tyrant's rule.
 U 
Land
{t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice Anonymous Accessway: Search your library for a Gate card and put it onto the battlefield.
 U 
Creature – Rat Rogue
Breach {3}{b} ({3}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Deathtouch
As long as Otherworld Assassin is in exile, other creatures you control have deathtouch.
"What can I say, I'm wanted!"
1/1
 U 
Sorcery
Storycraft {x}{g} ({x}{g}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Each creature with defender you control gains +X/+0 until the end of turn. Until the end of turn, they can attack as if they did not have defender. Exile Fight of the Last Resort.
 C 
Creature – Spirit
Descend {3}{u} (You may cast this card for its descend cost during combat.)
When Unnatural Banisher enters the battlefield, return target creature to its owner's hand.
1/1
 C 
Creature – Spirit
Descend {2}{w} (You may cast this card for its descend cost during combat.)
When Embodiment of Vengeance enters the battlefield, exile target permanent that dealt damage to you this turn.
2/2
 C 
Instant – Arcane
Storycraft {4}{g} ({4}{g}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature you control fights another target creature.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Potent Battleground enters the battlefield tapped.
{t}: Add {b} or {r} to your mana pool.
 C 
Creature – Fox Spirit
Descend {1}{w} (You may cast this card for its descend cost during combat.)
When Lightway Savior enters the battlefield, return a creature you control to its owner's hand.
The spirit of the dead still guide the living, albeit in different ways.
2/2
 C 
Sorcery
Target player loses 3 life.
Whenever a Spirit you control deals combat damage to a player, you may pay {b}{b}. If you do, return Kami's Curse to your hand.
 C 
Creature – Snake Monk
First strike, vigilance, shroud
2/3
 C 
Creature – Spirit
Pursuit — At the beginning of your upkeep, put a +1/+1 counter on Toiling Lamplighter.
{x}{b}, Remove X counters from Toiling Lamplighter and exile it: Look at the top X cards of your library. Put one in your hand and exile the rest.
0/1
 C 
Creature – Snake
Whenever Acolyte of Seshiro deals combat damage to a player, draw a card.
2/2
 C 
Creature – Horror
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Menace of Realms enters the battlefield, each player puts the top two cards of his or her library into the graveyard.
1/2
Mountain
 
 B 
Basic Land – Mountain

The Final Battle (mythic)
Anonymous Accessway (uncommon)
Otherworld Assassin (uncommon)
Fight of the Last Resort (uncommon)
Unnatural Banisher (common)
Embodiment of Vengeance (common)
Trials of a Lost Kannushi (common)
Potent Battleground (common)
Lightway Savior (common)
Kami's Curse (common)
Silent Kannushi (common)
Toiling Lamplighter (common)
Acolyte of Seshiro (common)
Menace of Realms (common)
Mountain (basic)