Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Snake
Whenever Acolyte of Seshiro deals combat damage to a player, draw a card.
2/2
 
 R 
Land – Gate
{t}: Add {r} to your mana pool. Flip Mugenro Access.
Untaizen Breach
 
 R 
Land – Gate
{1}{r}, {t}: Target red creature gains haste until the end of turn. Flip Untaizen Breach.
 U 
Enchantment
Whenever an ability on a creature is activated or triggered, that creature gets +2/+0 and trample until the end of turn.
 U 
Artifact
Stone of Wisdom enters the battlefield tapped.
{t}: Add {c} to your mana pool.
{1}, {t}: Look at the top three cards of your library. Put them back in any order.
 U 
Sorcery – Arcane
Storycraft {4}{u} ({4}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Return target instant or sorcery card from your graveyard to your hand. Exile Kodama's First Acquisition.
 C 
Creature – Spirit
Descend {2}{g} (You may cast this card for its descend cost during combat.)
When Kami of Righteous Sanctums enters the battlefield, prevent all combat damage that would be dealt by non-Spirits this turn.
2/2
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spirit Havens enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
 C 
Creature – Spirit
Descend {3}{w} (You may cast this card for its descend cost during combat.)
When Curious Interloper enters the battlefield, tap target creature.
3/2
 C 
Creature – Spirit
Descend {3}{u} (You may cast this card for its descend cost during combat.)
When Unnatural Banisher enters the battlefield, return target creature to its owner's hand.
1/1
 C 
Instant
Put three white 1/1 Spirit Soldier creature tokens with first strike onto the battlefield. When a creature dealt damage by Spirits or Soldiers is put into the graveyard this turn, exile it instead.
A step astray from the castle grounds can transport you to existential doom.
 C 
Creature – Snake Wizard
Defender
Other creatures with defender you control has reach.
0/3
 C 
Creature – Ogre
Breach {b}{b} ({b}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Worshipper of the All-Consuming enters the battlefield, put a +1/+1 counter on a random creature.
When Worshipper of the All-Consuming enters the battlefield, put a -1/-1 counter on a random creature.
1/1
 C 
Instant – Arcane
Storycraft {1}{r} ({1}{r}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature gets +3/+1 and gain prowess until the end of turn. Exile Daybreak's Chant.
 C 
Creature – Horror
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Menace of Realms enters the battlefield, each player puts the top two cards of his or her library into the graveyard.
1/2
Plains
 
 B 
Basic Land – Plains

Acolyte of Seshiro (common, foil)
Mugenro Access (rare)
Spur of Creativity (uncommon)
Stone of Wisdom (uncommon)
Kodama's First Acquisition (uncommon)
Kami of Righteous Sanctums (common)
Spirit Havens (common)
Curious Interloper (common)
Unnatural Banisher (common)
Tumble into the Otherworld (common)
Vine Enforcer (common)
Worshipper of the All-Consuming (common)
Daybreak's Chant (common)
Menace of Realms (common)
Plains (basic)