Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment
Card costs {2} less to cast during combat.
Whenever an ability on another permanent is triggered during combat, copy it. Its controller chooses new targets for that ability.
 U 
Creature – Fox
Vigilance
Pursuit — At the beginning of your upkeep, put a +1/+1 counter on Master of Blades for each equipment attached to it.
{w}, Remove three counters from Master of Blades: Put an equipment card from your hand onto the battlefield. Attach it onto Master of Blades.
2/2
 U 
Instant
Target blocking creature gets +7/+7 and can block any number of creatures until the end of turn. It gains Vanguard. (Creatures with vanguard must be assigned lethal combat damage first in combat.)
 U 
Creature – Rat Rogue
Pursuit — Whenever a creature dies, put a +1/+1 counter on Nezumi Backstabber.
{b}, Remove three counters from Nezumi Backstabber: Destroy target creature.
1/1
 C 
Creature – Fox Spirit
Descend {1}{w} (You may cast this card for its descend cost during combat.)
When Lightway Savior enters the battlefield, return a creature you control to its owner's hand.
The spirit of the dead still guide the living, albeit in different ways.
2/2
 C 
Creature – Goblin Soldier
Pursuit — Whenever a nonbasic land becomes tapped, put a +1/+1 counter on Master Trapmaker.
{2}{r}, Remove all counters on Master Trapmaker and sacrifice Master Trapmaker: Destroy target nonbasic land. Master Trapmaker deals damage to target creature equal to the number of counters removed this way.
3/1
 C 
Creature – Ogre
Pursuit — Whenever a card is put into the graveyard from anywhere but the battlefield, put a +1/+1 counter Netherway Worshipper.
2/2
 C 
Creature – Spirit Snake
Reach
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
{1}{g}, {t}, Sacrifice Traveler's Bane: If a creature card would enter the battlefield from exile this turn, put it into its owner's graveyard instead.
4/5
 C 
Creature – Human Warrior
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/7
 C 
Creature – Goblin Warrior
Pursuit — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Akki Vassalbearer.
{r}, {t}, Remove X +1/+1 counter on Akki Vassalbearer: Akki Vassalbearer deals X damage to target creature.
1/1
 C 
Creature – Demon Wizard
Pursuit — Whenever you lose life, put a +1/+1 counter on Chaos Adept.
{t}, Remove a counter from Chaos Adept: Each player loses 1 life.
1/2
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Staunch Traditionalist enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Land – Gate
Sprawling Skyscrapers enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
 C 
Instant
Draw a card.
Whenever a Spirit you control deals combat damage to a player, you may pay {u}{u}. If you do, return Kami's Insight to your hand.
Forest
 
 B 
Basic Land – Forest

Battle of Chaos and Order (rare)
Master of Blades (uncommon)
Protect the Liege (uncommon)
Nezumi Backstabber (uncommon)
Lightway Savior (common)
Master Trapmaker (common)
Netherway Worshipper (common)
Traveler's Bane (common)
Eiganjo Warriors (common)
Akki Vassalbearer (common)
Chaos Adept (common)
Staunch Traditionalist (common)
Sprawling Skyscrapers (common)
Kami's Insight (common)
Forest (basic)