Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery – Arcane
Storycraft {8}{r}{r} ({8}{r}{r}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Exile all cards in all hands. Each player casts each card he or she owns exiled this way without paying its mana costs if able. Exile The Final Battle.
Some would rather choose deaths than to submit to a tyrant's rule.
 U 
Creature – Spirit
Reach
{g}, Exile Vassal of Life's Web: Return target card from your graveyard to your hand.
2/1
 U 
Creature – Fox Warrior
Breach {1}{w} ({1}{w}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
First strike
As long as Otherworld Warrior is in exile, creatures you control have first strike.
2/1
 U 
Creature – Human Rogue
Breach {2}{b} ({2}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Reckless Journeyer enters the battlefield, put a -1/-1 counter on each creature.
1/2
 C 
Sorcery – Arcane
Storycraft {4}{r} ({4}{r}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Creatures can't block this turn.
 C 
Land – Gate
Sprawling Skyscrapers enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
 C 
Creature – Ogre
Pursuit — Whenever a card is put into the graveyard from anywhere but the battlefield, put a +1/+1 counter Netherway Worshipper.
2/2
 C 
Instant – Arcane
Storycraft {3}{w} ({3}{w}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Put a +1/+1 counter on target creature and each creature you control that shares a color with it. Exile Whispers of Unity.
"A man who aspires to unite a world is not a novel concept."
 C 
Creature – Demon Wizard
Pursuit — Whenever you lose life, put a +1/+1 counter on Chaos Adept.
{t}, Remove a counter from Chaos Adept: Each player loses 1 life.
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own.
 C 
Creature – Fox Spirit
Descend {1}{w} (You may cast this card for its descend cost during combat.)
When Lightway Savior enters the battlefield, return a creature you control to its owner's hand.
The spirit of the dead still guide the living, albeit in different ways.
2/2
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
Support for Konda's creed within the Temples are sparse but growing.
3/3
 C 
Creature – Snake Wizard
Defender
Other creatures with defender you control has reach.
0/3
 C 
Creature – Human Warrior
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/7
Swamp
 
 B 
Basic Land – Swamp

The Final Battle (mythic)
Vassal of Life's Web (uncommon)
Otherworld Warrior (uncommon)
Reckless Journeyer (uncommon)
Hopeless in a Blessed World (common)
Sprawling Skyscrapers (common)
Netherway Worshipper (common)
Whispers of Unity (common)
Chaos Adept (common)
Weight of Ancestry (common)
Lightway Savior (common)
Imperial Supporter (common)
Vine Enforcer (common)
Eiganjo Warriors (common)
Swamp (basic)