Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{1}{w}{w}, {t}, Exile Salving Amulet: Prevent all damage dealt to target creature or player by a single source. You gain life equal to the damage prevented this way. Draw a card.
 
 R 
Creature – Moonfolk Wizard
Flying
{u}{u}, Exile a permanent you control: Draw a card.
{1}: Put target card from exile or from a graveyard onto the bottom of its owner's library.
"If you wish something – or somepone – to return to the world which it came from, please contact me."
2/4
 U 
Sorcery
Search your library for a Spirit card or a legendary card, reveal it, and put it in your hand. Shuffle your library afterwards.
"The Konda calls it progress, but we see sacrilege for what it is. Myojins of old, if you are still with us, we beg you to stop him! He will destroy Kamigawa!"
 U 
Sorcery
Target creature you control gains +5/+0 and trample until the end of turn. Exile that creature at the beginning of your endstep.
 U 
Legendary Land
Sadaki, Where No Weeds Grow enters the battlefield tapped and does not untap during its controller's untap step.
{t}: Add {c}{c} to your mana pool.
{4}: Untap Sadaki.
The desolate wastelands of Sadaki was where the last battle between Konda and his enemies took place.
 C 
Sorcery
Draw two cards and you lose 2 life.
If you own five or more black cards in exile, draw a card.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
 C 
Instant
Put three white 1/1 Spirit Soldier creature tokens with first strike onto the battlefield. When a creature dealt damage by Spirits or Soldiers is put into the graveyard this turn, exile it instead.
A step astray from the castle grounds can transport you to existential doom.
 C 
Creature – Demon Warrior
Trample
Pursuit — Whenever a creature or an opponent is dealt three or more damage this turn, put a +1/+1 counter on Oni Bloodweaver.
3/3
 C 
Creature – Spirit
Descend {2}{g} (You may cast this card for its descend cost during combat.)
When Kami of Righteous Sanctums enters the battlefield, prevent all combat damage that would be dealt by non-Spirits this turn.
2/2
 C 
Enchantment – Aura
Enchant creature
When Call to Protect enters the battlefield, draw a card.
Enchanted creature gets +1/+2.
If enchanted creature has defender, it can attack as if it does not have defender.
"Listen to the call of your liege!"
 C 
Enchantment
Creatures you control get +0/+1.
 C 
Creature – Spirit
Descend {1}{u} (You may cast this card for its descend cost during combat.)
When Kami of Entrancing Masks enters the battlefield, target creature gets -4/-0 until the end of turn.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own.
Forest
 
 B 
Basic Land – Forest

Salving Amulet (common, foil)
Patron of Reality (rare)
Desperate Prayers (uncommon)
Otherwordly Solution (uncommon)
Sadaki, Where No Weeds Grow (uncommon)
Cheat into Prosperity (common)
Trapmaker's Territory (common)
Tumble into the Otherworld (common)
Oni Bloodweaver (common)
Kami of Righteous Sanctums (common)
Call to Protect (common)
Way of the Falling Leaf (common)
Kami of Entrancing Masks (common)
Weight of Ancestry (common)
Forest (basic)