Neo-Eiganjo: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Formless Wanderers enters the battlefield with X +1/+1 counters on it.
, Remove a +1/+1 counter on Formless Wanderers: Put a green 1/1 Spirit creature token onto the battlefield.
, Sacrifice X spirits: Put X +1/+1 counters on Formless Wanderers."Like little white rocks, the Kodama appeared. One by one they stared at us, and I wonder: what if each was just One?"
Illus. Studio Ghibli
0/1
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Each attacking and blocking creature gets +1/+0 for each revealed card its controller owns. (This include cards on the battlefield, the graveyard, cards exiled faced-up or any card that is revealed in otherwise hidden zones due a continuous effect.)
In a battle where any kind of resource is possible, it comes down to who could use his or her resources to the fullest advantage.
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![]() . : Exile target card in an opponent's graveyard. If you do, put up to one card that shares a type with the exile card in your graveyard on the top of your library. 2/2
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Defender
Pursuit — Whenever a creature you control blocks, put a +1/+1 counter on Okina Temple Abbot. , Remove three counters from Okina Temple Abbot: Put a green 3/3 Monk creature token with defender onto the battlefield.3/3
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Return target nonland permanent to its owner's hand. Until the start of your next turn, its controller can't cast any spells that shares a name with it.
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First strike, vigilance, shroud
2/3
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Descend
![]() (You may cast this card for its descend cost during combat.)
Enchant permanent Non-mana abilities on enchanted permanent can't be activated. If enchanted permanent is a creature, it can't attack or block. |
Pursuit — Whenever a card is put into the graveyard from anywhere but the battlefield, put a +1/+1 counter Netherway Worshipper.
2/2
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Storycraft
![]() (![]() , Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Exile target creature. Return it onto the battlefield under its owner's control at the beginning of the next end-step. Exile Travels of a Realm-Breacher. |
Storycraft
![]() (![]() , Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature you control fights another target creature. |
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Exile the top two cards of your library. You may play it this turn.
If a Spirit creature you control deals combat damage to a player, you may pay ![]() . If you do, return Kami's Manipulation to your hand. |
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spirit Havens enters the battlefield tapped. : Add or to your mana pool. |
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own. |
Descend
![]() (You may cast this card for its descend cost during combat.)
When Lightway Savior enters the battlefield, return a creature you control to its owner's hand. The spirit of the dead still guide the living, albeit in different ways.
2/2
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Formless Wanderers
(rare)
Tactics and Strategem
(uncommon)
Konda's Spy
(uncommon)
Okina Temple Abbot
(uncommon)
Mind's Recoil
(common)
Silent Kannushi
(common)
Ephemeral Links
(common)
Netherway Worshipper
(common)
Travels of a Realm-Breacher
(common)
Trials of a Lost Kannushi
(common)
Kami's Manipulation
(common)
Spirit Havens
(common)
Weight of Ancestry
(common)
Lightway Savior
(common)
Forest
(basic)


, Remove a +1/+1 counter on Formless Wanderers: Put a green 1/1 Spirit creature token onto the battlefield.






