Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Warrior
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
 
 R 
Land – Gate
{t}: Add {g} to your mana pool. Flip Jugen Access.
Okinagami Breach
 
 R 
Land – Gate
{1}{g}, {t}: Target green creature gains trample until the end of turn. Flip Okinagami Breach.
 U 
Creature – Spirit
Vigilance
{w}, Exile Vassal of Purifying Void: Exile target artifact, creature or enchantment.
Ghosts of a bloody past still haunt the children of its present.
3/2
 U 
Instant
As an additional cost to cast Initialization Ritual, remove any number of counters among permanents you control.
Add {r} to your mana pool equal to the number of counters removed this way.
 U 
Creature – Rat Rogue
Breach {3}{b} ({3}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Deathtouch
As long as Otherworld Assassin is in exile, other creatures you control have deathtouch.
"What can I say, I'm wanted!"
1/1
 C 
Creature – Spirit
Flying, haste
Whenever Kami of Unsated Desires deals damage, return it to its owner's hand.
The vengeful spirit of old still roam Shinka, blinking in and out of existence to sow chaos.
3/1
 C 
Creature – Ogre
Breach {2}{b} ({2}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Menace
When Sunscoured Oni enters the battlefield, target player loses 5 life.
5/5
 C 
Creature – Human Rogue
Prowess
Whenever you cast an instant or sorcery spell, Runner Adept can't be blocked this turn.
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
3/2
 C 
Creature – Moonfolk Wizard
Flash, flying
When Soratami Preserver enters the battlefield, you may put a card your opponent owns from exile on the bottom of his or her library. If you do, untap target creature and remove it from combat.
2/1
 C 
Instant – Arcane
Storycraft {4}{g} ({4}{g}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature you control fights another target creature.
 C 
Instant
Put three white 1/1 Spirit Soldier creature tokens with first strike onto the battlefield. When a creature dealt damage by Spirits or Soldiers is put into the graveyard this turn, exile it instead.
A step astray from the castle grounds can transport you to existential doom.
 C 
Creature – Human Warrior
Flash, vigilance
6/4
 C 
Creature – Spirit
Descend {3}{w} (You may cast this card for its descend cost during combat.)
When Kami of Hidden Roads enters the battlefield, target creature gets +2/+0 and flying until the end of turn.
There are shortcuts within interfaces that if used properly, can win battles. They are however, usually well guarded.
3/1
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
Island
 
 B 
Basic Land – Island

Hero's Sire (common, foil)
Jugen Access (rare)
Vassal of Purifying Void (uncommon)
Initialization Ritual (uncommon)
Otherworld Assassin (uncommon)
Kami of Unsated Desires (common)
Sunscoured Oni (common)
Runner Adept (common)
Soratami Preserver (common)
Trials of a Lost Kannushi (common)
Tumble into the Otherworld (common)
Jugen's Lost Tribe (common)
Kami of Hidden Roads (common)
Trapmaker's Territory (common)
Island (basic)