Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Gate
{t}: Add {g} to your mana pool. Flip Jugen Access.
Okinagami Breach
 
 R 
Land – Gate
{1}{g}, {t}: Target green creature gains trample until the end of turn. Flip Okinagami Breach.
 U 
Creature – Rat Rogue
Breach {3}{b} ({3}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Deathtouch
As long as Otherworld Assassin is in exile, other creatures you control have deathtouch.
"What can I say, I'm wanted!"
1/1
 U 
Creature – Fox
Vigilance
Pursuit — At the beginning of your upkeep, put a +1/+1 counter on Master of Blades for each equipment attached to it.
{w}, Remove three counters from Master of Blades: Put an equipment card from your hand onto the battlefield. Attach it onto Master of Blades.
2/2
 U 
Creature – Spirit
Flying
{u}, Exile Vassal of Forgotten Breaths: put three other cards in exile onto the bottom of their owners' libraries. Draw a card.
In it presence, all pretenses of formality are discarded and all tradition forgotten.
2/3
 C 
Creature – Human Wizard
Pursuit — Whenever an opponent loses life, put a +1/+1 counter on Furinshi Hermit.
{5}{b}{b}, Remove all counters from Furinshi Hermit and sacrifice it: Each player exiles cards from his or her hand equal to the number of counters removed this way.
3/1
 C 
Land – Gate
Forefathers' Cemetary enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
 C 
Artifact
{1}{w}{w}, {t}, Exile Salving Amulet: Prevent all damage dealt to target creature or player by a single source. You gain life equal to the damage prevented this way. Draw a card.
 C 
Instant
Exile the top two cards of your library. You may play it this turn.
If a Spirit creature you control deals combat damage to a player, you may pay {r}{r}. If you do, return Kami's Manipulation to your hand.
 C 
Creature – Human Warrior
Defender (This creature cannot attack.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
The Realm wardens have often been compared to Samurai of old.
3/3
 C 
Creature – Spirit Fish
Descend {1}{u}{u} (You may cast this card for its descend cost during combat.)
When Kami of Twin Tails enters the battlefield, put a 1/1 blue Spirit Fish creature token onto the battlefield.
1/1
 C 
Creature – Ogre
Breach {2}{b} ({2}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Menace
When Sunscoured Oni enters the battlefield, target player loses 5 life.
5/5
 C 
Sorcery – Arcane
Storycraft {3}{u} ({3}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Return target creature to its owner's hand, then tap up to another target creature. Exile Tale of Lover's Sorrow.
 C 
Creature – Human Warrior
Flash, vigilance
6/4
 C 
Creature – Spirit
Flying
The Konda claim that they descend from the sovereign of the Kami World, and through that claim they believe they deserve to rule all of Kamigawa.
2/3
Plains
 
 B 
Basic Land – Plains

Jugen Access (rare)
Otherworld Assassin (uncommon)
Master of Blades (uncommon)
Vassal of Forgotten Breaths (uncommon)
Furinshi Hermit (common)
Forefathers' Cemetary (common)
Salving Amulet (common)
Kami's Manipulation (common)
Daimyo's Oathsworn (common)
Kami of Twin Tails (common)
Sunscoured Oni (common)
Tale of Lover's Sorrow (common)
Jugen's Lost Tribe (common)
Protector of the Family (common)
Plains (basic)