Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Rat Rogue
Pursuit — At the beginning of your upkeep, if you drew one or more cards last turn, put a +1/+1 counter on Cutthroat Dealer.
{b}, Remove a +1/+1 counter on Cutthroat Dealer: Draw a card. You lose 2 life.
"Power begets power."
2/2
 U 
Creature – Spirit
Vigilance
{w}, Exile Vassal of Purifying Void: Exile target artifact, creature or enchantment.
Ghosts of a bloody past still haunt the children of its present.
3/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature loses all abilities.
{g}: Return Otherworldly Glyph to its owner's hand.
 U 
Creature – Snake Monk
{3}{g}, {t}: The next time target nontoken creature becomes exiled, return that card to its owner's hand instead.
2/1
 C 
Sorcery
Target player loses 3 life.
Whenever a Spirit you control deals combat damage to a player, you may pay {b}{b}. If you do, return Kami's Curse to your hand.
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
 C 
Artifact
{3}{u}{u}, {t}, Exile Nullifying Scrolls: Counter target spell. Draw a card.
 C 
Creature – Demon Wizard
Pursuit — Whenever you lose life, put a +1/+1 counter on Chaos Adept.
{t}, Remove a counter from Chaos Adept: Each player loses 1 life.
1/2
 C 
Instant – Arcane
Storycraft {1}{r} ({1}{r}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature gets +3/+1 and gain prowess until the end of turn. Exile Daybreak's Chant.
 C 
Creature – Human Wizard
Pursuit — At the beginning of each end step, if you activated an ability last turn, put a +1/+1 counter on Connoisseur of Interests.
{2}{r}, Remove a counter on Connoisseur of Interests: Put a +1/+1 counter on target creature.
1/1
 C 
Creature – Horror
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Menace of Realms enters the battlefield, each player puts the top two cards of his or her library into the graveyard.
1/2
 C 
Creature – Spirit
Descend {2}{g} (You may cast this card for its descend cost during combat.)
When Kami of Righteous Sanctums enters the battlefield, prevent all combat damage that would be dealt by non-Spirits this turn.
2/2
 C 
Creature – Fox Spirit
Descend {1}{w} (You may cast this card for its descend cost during combat.)
When Lightway Savior enters the battlefield, return a creature you control to its owner's hand.
The spirit of the dead still guide the living, albeit in different ways.
2/2
 C 
Enchantment – Aura
Descend {4}{w} (You may cast this card for its descend cost during combat.)
Enchant permanent
Non-mana abilities on enchanted permanent can't be activated.
If enchanted permanent is a creature, it can't attack or block.
Plains
 
 B 
Basic Land – Plains

Cutthroat Dealer (rare)
Vassal of Purifying Void (uncommon)
Otherworldly Glyph (uncommon)
Strict Dogmatist (uncommon)
Kami's Curse (common)
Trapmaker's Territory (common)
Nullifying Scrolls (common)
Chaos Adept (common)
Daybreak's Chant (common)
Connoisseur of Interests (common)
Menace of Realms (common)
Kami of Righteous Sanctums (common)
Lightway Savior (common)
Ephemeral Links (common)
Plains (basic)