Neo-Eiganjo: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Card costs
less to cast during combat.
Whenever an ability on another permanent is triggered during combat, copy it. Its controller chooses new targets for that ability. |
Exile target non-Spirit creature or creature spell. Its controller puts a 1/1 colorless Spirit creature token onto the battlefield.
When the body becomes detached from the mind as one travel through the Spirit Realm, oblivion becomes permanent.
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Haste
Pursuit — Whenever one or more creatures you control attack, put a +1/+1 counter on Akki Battlerouser. , Remove a counter from Akki Battlerouser: Another target creature gains haste until the end of turn.2/1
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Pursuit — Whenever a creature dies, put a +1/+1 counter on Nezumi Backstabber.
, Remove three counters from Nezumi Backstabber: Destroy target creature.1/1
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Flying
, : Exile an instant or sorcery card from your graveyard.
, : You may play an instant or sorcery card exiled by Collector of Stories. If you do, shuffle that card into your library as it resolves.1/3
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Storycraft
![]() (![]() , Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Return target exiled creature card you own to its owner's hand. You lose 5 life. Exile Cowardice's Scorn. |
Flash, vigilance
6/4
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(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Netscape Portal enters the battlefield tapped. : Add or to your mana pool. |
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
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Breach
![]() (![]() : Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Menace When Sunscoured Oni enters the battlefield, target player loses 5 life. 5/5
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Put three white 1/1 Spirit Soldier creature tokens with first strike onto the battlefield. When a creature dealt damage by Spirits or Soldiers is put into the graveyard this turn, exile it instead.
A step astray from the castle grounds can transport you to existential doom.
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Pursuit — Whenever a nonbasic land becomes tapped, put a +1/+1 counter on Master Trapmaker.
![]() , Remove all counters on Master Trapmaker and sacrifice Master Trapmaker: Destroy target nonbasic land. Master Trapmaker deals damage to target creature equal to the number of counters removed this way.3/1
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Downtown Plaza enters the battlefield tapped.
: Add or to your mana pool. |
Prowess
Whenever you cast an instant or sorcery spell, Runner Adept can't be blocked this turn. Breach ![]() (![]() : Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)3/2
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Battle of Chaos and Order
(rare)
Banish from Reality
(uncommon)
Akki Battlerouser
(uncommon)
Nezumi Backstabber
(uncommon)
Collector of Stories
(common)
Cowardice's Scorn
(common)
Jugen's Lost Tribe
(common)
Netscape Portal
(common)
Hero's Sire
(common)
Sunscoured Oni
(common)
Tumble into the Otherworld
(common)
Master Trapmaker
(common)
Downtown Plaza
(common)
Runner Adept
(common)
Island
(basic)


less to cast during combat.

: Exile an instant or sorcery card from your graveyard.


