Neo-Eiganjo: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Pursuit — Whenever you lose life, put a +1/+1 counter on Chaos Adept.
, Remove a counter from Chaos Adept: Each player loses 1 life.1/2
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: Add to your mana pool.
Breach ( : Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.) |
Whenever another card is exiled from anywhere, you may gain 1 life and you may put a +1/+1 counter on Mother of All.
She celebrates each birth. She mourns each death.
3/3
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Storycraft
![]() (![]() , Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Creatures you control get +1/+0 until the end of turn. If those creatures are attacking, they also gains double strike and indestructible until the end of turn. Exile Charge before the Battle. |
Reach
, Exile Vassal of Life's Web: Return target card from your graveyard to your hand.2/1
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(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped. : Add or to your mana pool. |
Destroy target white creature or target creature with one or more counters on it.
"One should not walk so distinguished so late out on these streets."
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Flash, vigilance
6/4
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Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.) 2/7
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Put three white 1/1 Spirit Soldier creature tokens with first strike onto the battlefield. When a creature dealt damage by Spirits or Soldiers is put into the graveyard this turn, exile it instead.
A step astray from the castle grounds can transport you to existential doom.
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Draw two cards and you lose 2 life.
If you own five or more black cards in exile, draw a card. |
Enchant creature
During each combat, you may choose to have target creature unable to block enchanted creature. Pursuit — Whenever enchanted creature attacks, put a +1/+1 counter on it. |
Draw a card.
Whenever a Spirit you control deals combat damage to a player, you may pay ![]() . If you do, return Kami's Insight to your hand. |
Creatures you control get +0/+1.
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Chaos Adept
(common, foil)
Oboro, Interface of Realities
(mythic)
Mother of All
(uncommon)
Charge before the Battle
(uncommon)
Vassal of Life's Web
(uncommon)
Trapmaker's Territory
(common)
Neo-Eiganjo Nights
(common)
Jugen's Lost Tribe
(common)
Eiganjo Warriors
(common)
Tumble into the Otherworld
(common)
Cheat into Prosperity
(common)
Bestow Passion
(common)
Kami's Insight
(common)
Way of the Falling Leaf
(common)
Mountain
(basic)

, Remove a counter from Chaos Adept: Each player loses 1 life.
to your mana pool.
(



or
to your mana pool.