Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant – Arcane
Storycraft {1}{u} ({1}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature loses all abilities and has base power and toughness 1/1 until the end of turn. Exile Murakane's Dream.
 
 R 
Legendary Artifact – Equipment
You may activate equip abilities on Yomizetsu, Beam of Dawn any time you could cast an instant.
Equip {x}
When Yomizetsu becomes attached to a creature, that creature gets +X/+0 until the end of turn.
"The first rays of Morning are blades that cut through the woes of night."
 U 
Legendary Creature – Human
{t}: Exile an instant or sorcery card from your graveyard.
Instant or sorcery cards you own has Storycraft. The storycraft cost is equal to its mana cost. (Put that card from exile on the bottom of your library and pay its storycraft cost. If you do, add that card's effect to target instant or sorcery spell you control.)
"Come witness tales of past and of future."
3/2
 U 
Creature – Rat Rogue
Pursuit — Whenever a creature dies, put a +1/+1 counter on Nezumi Backstabber.
{b}, Remove three counters from Nezumi Backstabber: Destroy target creature.
1/1
 U 
Land
{t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice Anonymous Accessway: Search your library for a Gate card and put it onto the battlefield.
 C 
Creature – Human Wizard
Pursuit — Whenever an opponent loses life, put a +1/+1 counter on Furinshi Hermit.
{5}{b}{b}, Remove all counters from Furinshi Hermit and sacrifice it: Each player exiles cards from his or her hand equal to the number of counters removed this way.
3/1
 C 
Instant
Put three white 1/1 Spirit Soldier creature tokens with first strike onto the battlefield. When a creature dealt damage by Spirits or Soldiers is put into the graveyard this turn, exile it instead.
A step astray from the castle grounds can transport you to existential doom.
 C 
Creature – Spirit
Intimidate
Breach {1}{b} ({1}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
2/2
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Staunch Traditionalist enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spirit Havens enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
 C 
Creature – Spirit
Flying, haste
Whenever Kami of Unsated Desires deals damage, return it to its owner's hand.
The vengeful spirit of old still roam Shinka, blinking in and out of existence to sow chaos.
3/1
 C 
Creature – Moonfolk
Breach {0} ({0}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Oboro Infiltrator deals combat damage to a player, look at that player's hand.
1/1
 C 
Creature – Spirit
Descend {2}{g} (You may cast this card for its descend cost during combat.)
When Kami of Righteous Sanctums enters the battlefield, prevent all combat damage that would be dealt by non-Spirits this turn.
2/2
{w}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a white Spirit and gets +1/+1 for each exiled card you own.
Plains
 
 B 
Basic Land – Plains

Murakane's Dream (common, foil)
Yomizetsu, Beam of Dawn (rare)
Tanaka, Kabuki Mistress (uncommon)
Nezumi Backstabber (uncommon)
Anonymous Accessway (uncommon)
Furinshi Hermit (common)
Tumble into the Otherworld (common)
Kami of Flesh and Rot (common)
Staunch Traditionalist (common)
Spirit Havens (common)
Kami of Unsated Desires (common)
Oboro Infiltrator (common)
Kami of Righteous Sanctums (common)
Ascend (common)
Plains (basic)