Neo-Eiganjo: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Pursuit — At the beginning of your upkeep, if you drew one or more cards last turn, put a +1/+1 counter on Cutthroat Dealer.
, Remove a +1/+1 counter on Cutthroat Dealer: Draw a card. You lose 2 life. "Power begets power."
2/2
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Target blocking creature gets +7/+7 and can block any number of creatures until the end of turn. It gains Vanguard. (Creatures with vanguard must be assigned lethal combat damage first in combat.)
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: Add to your mana pool.
, , Sacrifice Anonymous Accessway: Search your library for a Gate card and put it onto the battlefield. |
Exile target non-Spirit creature or creature spell. Its controller puts a 1/1 colorless Spirit creature token onto the battlefield.
When the body becomes detached from the mind as one travel through the Spirit Realm, oblivion becomes permanent.
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Hacker's Den enters the battlefield tapped.
: Add or to your mana pool. |
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Downtown Plaza enters the battlefield tapped.
: Add or to your mana pool. |
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own. |
Draw a card.
Whenever a Spirit you control deals combat damage to a player, you may pay ![]() . If you do, return Kami's Insight to your hand. |
Defender (This creature cannot attack.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.) The Realm wardens have often been compared to Samurai of old.
3/3
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Pursuit — Whenever an opponent loses life, put a +1/+1 counter on Furinshi Hermit.
![]() ![]() , Remove all counters from Furinshi Hermit and sacrifice it: Each player exiles cards from his or her hand equal to the number of counters removed this way.3/1
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Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.) Support for Konda's creed within the Temples are sparse but growing.
3/3
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Storycraft
![]() (![]() , Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Target creature gets +3/+1 and gain prowess until the end of turn. Exile Daybreak's Chant. |
Storycraft
![]() (![]() , Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Exile target creature. Return it onto the battlefield under its owner's control at the beginning of the next end-step. Exile Travels of a Realm-Breacher. |
Up to two target creatures gains +1/+0 and lifelink until the end of turn.
Whenever a Spirit you control deals combat damage to a player, you may pay ![]() . If you do, return Kami's Blessing to your hand. |
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Cutthroat Dealer
(rare)
Protect the Liege
(uncommon)
Anonymous Accessway
(uncommon)
Banish from Reality
(uncommon)
Hacker's Den
(common)
Downtown Plaza
(common)
Weight of Ancestry
(common)
Kami's Insight
(common)
Daimyo's Oathsworn
(common)
Furinshi Hermit
(common)
Imperial Supporter
(common)
Daybreak's Chant
(common)
Travels of a Realm-Breacher
(common)
Kami's Blessing
(common)
Plains
(basic)


: Add
to your mana pool.
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