Neo-Eiganjo: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Storycraft
![]() ![]() (![]() ![]() , Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
When you cast Farewell to the Broken, exile it as it resolves. Destroy all creatures. |
Breach
![]() (![]() : Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Deathtouch As long as Otherworld Assassin is in exile, other creatures you control have deathtouch. "What can I say, I'm wanted!"
1/1
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: Exile an instant or sorcery card from your graveyard.
Instant or sorcery cards you own has Storycraft. The storycraft cost is equal to its mana cost. (Put that card from exile on the bottom of your library and pay its storycraft cost. If you do, add that card's effect to target instant or sorcery spell you control.) "Come witness tales of past and of future."
3/2
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As an additional cost to cast Initialization Ritual, remove any number of counters among permanents you control.
Add to your mana pool equal to the number of counters removed this way. |
Defender (This creature cannot attack.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.) The Realm wardens have often been compared to Samurai of old.
3/3
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Breach
( : Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Oboro Infiltrator deals combat damage to a player, look at that player's hand. 1/1
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Enchanted creature
During each combat, enchanted creature must block target creature of your choice if able. Pursuit — Whenever enchanted creature blocks, put a +1/+1 counter on it. |
![]() ![]() , , Exile Salving Amulet: Prevent all damage dealt to target creature or player by a single source. You gain life equal to the damage prevented this way. Draw a card. |
Target white permanent gains protection from a color of your choice until the end of turn.
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Lifelink (You gain life equal to the damage dealt by this creature.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.) 2/3
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Pursuit — At the beginning of each end step, if you activated an ability last turn, put a +1/+1 counter on Connoisseur of Interests.
![]() , Remove a counter on Connoisseur of Interests: Put a +1/+1 counter on target creature.1/1
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Pursuit — Whenever a instant or sorcery card is exiled from anywhere, put a +1/+1 counter on Tanaka's Apprentice.
![]() , Remove a counter from Tanaka's Apprentice: Exile the top card of your library. You may play that card until the end of your next turn.The art of Kabuki transcend matters of race and loyalty
2/3
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Storycraft
![]() ![]() (![]() ![]() , Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Exile target artifact, enchantment or land. Exile Lamentations. "A man of silver, whose golden brother he fought, Tore his world apart."
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Forefathers' Cemetary enters the battlefield tapped.
: Add or to your mana pool. |
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Farewell to the Broken
(rare)
Otherworld Assassin
(uncommon)
Tanaka, Kabuki Mistress
(uncommon)
Initialization Ritual
(uncommon)
Daimyo's Oathsworn
(common)
Oboro Infiltrator
(common)
Inflict Obsession
(common)
Salving Amulet
(common)
Neo-Eiganjo's Influence
(common)
Toll Hound
(common)
Connoisseur of Interests
(common)
Tanaka's Apprentice
(common)
Lamentations
(common)
Forefathers' Cemetary
(common)
Forest
(basic)





: Exile an instant or sorcery card from your graveyard.

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