Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
You may activate equip abilities on Yomizetsu, Beam of Dawn any time you could cast an instant.
Equip {x}
When Yomizetsu becomes attached to a creature, that creature gets +X/+0 until the end of turn.
"The first rays of Morning are blades that cut through the woes of night."
 U 
Creature – Human Monk
Defender
Pursuit — Whenever a creature you control blocks, put a +1/+1 counter on Okina Temple Abbot.
{g}, Remove three counters from Okina Temple Abbot: Put a green 3/3 Monk creature token with defender onto the battlefield.
3/3
 U 
Land
{t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice Anonymous Accessway: Search your library for a Gate card and put it onto the battlefield.
 U 
Legendary Creature – Spirit Samurai
Descend {3}{g}{g} (You may cast this card for its descend cost during combat.)
Defender
Each creature with defender gets +X/+X, where X is the highest toughness among creatures with defender you control.
0/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own.
 C 
Creature – Ogre
Pursuit — Whenever a instant or sorcery card is exiled from anywhere, put a +1/+1 counter on Tanaka's Apprentice.
{2}{r}, Remove a counter from Tanaka's Apprentice: Exile the top card of your library. You may play that card until the end of your next turn.
The art of Kabuki transcend matters of race and loyalty
2/3
 C 
Creature – Hound
Lifelink (You gain life equal to the damage dealt by this creature.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/3
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Spirit
Descend {3}{u} (You may cast this card for its descend cost during combat.)
When Unnatural Banisher enters the battlefield, return target creature to its owner's hand.
1/1
 C 
Creature – Ogre
Pursuit — Whenever a card is put into the graveyard from anywhere but the battlefield, put a +1/+1 counter Netherway Worshipper.
2/2
 C 
Creature – Human Warrior
Defender (This creature cannot attack.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
The Realm wardens have often been compared to Samurai of old.
3/3
 C 
Instant
Draw a card.
Whenever a Spirit you control deals combat damage to a player, you may pay {u}{u}. If you do, return Kami's Insight to your hand.
 C 
Creature – Snake Wizard
Defender
Other creatures with defender you control has reach.
0/3
 C 
Sorcery – Arcane
Storycraft {4}{g}{g} ({4}{g}{g}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Exile target artifact, enchantment or land. Exile Lamentations.
"A man of silver, whose golden brother he fought, Tore his world apart."
Swamp
 
 B 
Basic Land – Swamp

Yomizetsu, Beam of Dawn (rare)
Okina Temple Abbot (uncommon)
Anonymous Accessway (uncommon)
Shino, Jugen's Protector (uncommon)
Weight of Ancestry (common)
Tanaka's Apprentice (common)
Toll Hound (common)
Trapmaker's Territory (common)
Unnatural Banisher (common)
Netherway Worshipper (common)
Daimyo's Oathsworn (common)
Kami's Insight (common)
Vine Enforcer (common)
Lamentations (common)
Swamp (basic)