Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment
Card costs {2} less to cast during combat.
Whenever an ability on another permanent is triggered during combat, copy it. Its controller chooses new targets for that ability.
 U 
Artifact
{1}, {t}: You may cast an instant or sorcery card from your hand without paying its mana cost. If you do, it loses its original text box as long as it’s on the stack. (The spell will do nothing as it resolves unless an effect modifies it.)
 U 
Instant
Exile target unblocked creature. Return that card onto the battlefield tapped and attacking at the beginning of its controller's next combat phase.
 U 
Creature – Rat Rogue
Pursuit β€” Whenever a creature dies, put a +1/+1 counter on Nezumi Backstabber.
{b}, Remove three counters from Nezumi Backstabber: Destroy target creature.
1/1
 C 
Creature – Demon
5/2
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Spirit
Pursuit β€” At the beginning of your upkeep, put a +1/+1 counter on Toiling Lamplighter.
{x}{b}, Remove X counters from Toiling Lamplighter and exile it: Look at the top X cards of your library. Put one in your hand and exile the rest.
0/1
 C 
Instant – Arcane
Storycraft {4}{u} ({4}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Draw two cards. Exile Otawara Chronicles.
"The story is not complete. We must search for its end."
 C 
Creature – Horror
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Menace of Realms enters the battlefield, each player puts the top two cards of his or her library into the graveyard.
1/2
 C 
Instant – Arcane
Storycraft {3}{w} ({3}{w}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Put a +1/+1 counter on target creature and each creature you control that shares a color with it. Exile Whispers of Unity.
"A man who aspires to unite a world is not a novel concept."
{w}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a white Spirit and gets +1/+1 for each exiled card you own.
 C 
Creature – Ogre
Pursuit β€” Whenever a card is put into the graveyard from anywhere but the battlefield, put a +1/+1 counter Netherway Worshipper.
2/2
 C 
Creature – Plant Spirit
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Gatecreeper Guardian enters the battlefield, you may search your library for a basic land card or a Gate card and put it onto the battlefield, then shuffle your library.
1/3
 C 
Artifact
{2}{b}{b}, {t}, Exile Corrupted Arrowhead: Destroy target creature. Draw a card.
Swamp
 
 B 
Basic Land – Swamp

Battle of Chaos and Order (rare)
Blank Scroll (uncommon)
Ninja's Precision (uncommon)
Nezumi Backstabber (uncommon)
Reckless Oni (common)
Trapmaker's Territory (common)
Toiling Lamplighter (common)
Otawara Chronicles (common)
Menace of Realms (common)
Whispers of Unity (common)
Ascend (common)
Netherway Worshipper (common)
Gatecreeper Guardian (common)
Corrupted Arrowhead (common)
Swamp (basic)