Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
You may only cast this spell if you control a Spirit.
Exile up to two target creatures and/or planeswalkers. You lose 5 life.
 U 
Artifact
Stone of Wisdom enters the battlefield tapped.
{t}: Add {c} to your mana pool.
{1}, {t}: Look at the top three cards of your library. Put them back in any order.
 U 
Instant
As an additional cost to cast Initialization Ritual, remove any number of counters among permanents you control.
Add {r} to your mana pool equal to the number of counters removed this way.
 U 
Instant
Target blocking creature gets +7/+7 and can block any number of creatures until the end of turn. It gains Vanguard. (Creatures with vanguard must be assigned lethal combat damage first in combat.)
 C 
Sorcery – Arcane
Storycraft {4}{g}{g} ({4}{g}{g}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Exile target artifact, enchantment or land. Exile Lamentations.
"A man of silver, whose golden brother he fought, Tore his world apart."
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spirit Havens enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
 C 
Enchantment – Aura
Enchant creature
When Call to Protect enters the battlefield, draw a card.
Enchanted creature gets +1/+2.
If enchanted creature has defender, it can attack as if it does not have defender.
"Listen to the call of your liege!"
 C 
Sorcery – Arcane
Storycraft {4}{r} ({4}{r}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Creatures can't block this turn.
 C 
Creature – Spirit
Pursuit — At the beginning of your upkeep, put a +1/+1 counter on Toiling Lamplighter.
{x}{b}, Remove X counters from Toiling Lamplighter and exile it: Look at the top X cards of your library. Put one in your hand and exile the rest.
0/1
 C 
Creature – Spirit
Flying
The Konda claim that they descend from the sovereign of the Kami World, and through that claim they believe they deserve to rule all of Kamigawa.
2/3
 C 
Creature – Human Wizard
Pursuit — Whenever an opponent loses life, put a +1/+1 counter on Furinshi Hermit.
{5}{b}{b}, Remove all counters from Furinshi Hermit and sacrifice it: Each player exiles cards from his or her hand equal to the number of counters removed this way.
3/1
 C 
Creature – Snake Wizard
Defender
Other creatures with defender you control has reach.
0/3
 C 
Instant – Arcane
Storycraft {3}{w} ({3}{w}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Put a +1/+1 counter on target creature and each creature you control that shares a color with it. Exile Whispers of Unity.
"A man who aspires to unite a world is not a novel concept."
 C 
Creature – Spirit
Descend {3}{u} (You may cast this card for its descend cost during combat.)
When Unnatural Banisher enters the battlefield, return target creature to its owner's hand.
1/1
Plains
 
 B 
Basic Land – Plains

Complete Obliteration (rare)
Stone of Wisdom (uncommon)
Initialization Ritual (uncommon)
Protect the Liege (uncommon)
Lamentations (common)
Spirit Havens (common)
Call to Protect (common)
Hopeless in a Blessed World (common)
Toiling Lamplighter (common)
Protector of the Family (common)
Furinshi Hermit (common)
Vine Enforcer (common)
Whispers of Unity (common)
Unnatural Banisher (common)
Plains (basic)