Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery – Arcane
Storycraft {4}{b} ({4}{b}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Return target exiled creature card you own to its owner's hand. You lose 5 life. Exile Cowardice's Scorn.
 
 R 
Sorcery
Storycraft {4}{w}{w} ({4}{w}{w}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
When you cast Farewell to the Broken, exile it as it resolves.
Destroy all creatures.
 U 
Enchantment
{w}: Target creature or spell becomes white until the end of turn.
{w}, Pay 2 life: Prevent all damage from a white source until the end of turn.
 U 
Instant
As an additional cost to cast Initialization Ritual, remove any number of counters among permanents you control.
Add {r} to your mana pool equal to the number of counters removed this way.
 U 
Sorcery
Descend {1}{b} (You may cast this card for its descend cost during combat.)
Destroy target non-Spirit creature. If Unleash Flesh's descend cost was paid, exile that creature instead.
 C 
Creature – Ogre
Pursuit — Whenever a card is put into the graveyard from anywhere but the battlefield, put a +1/+1 counter Netherway Worshipper.
2/2
 C 
Creature – Spirit
Descend {1}{u} (You may cast this card for its descend cost during combat.)
When Kami of Entrancing Masks enters the battlefield, target creature gets -4/-0 until the end of turn.
1/1
 C 
Creature – Human Wizard
Pursuit — Whenever an opponent loses life, put a +1/+1 counter on Furinshi Hermit.
{5}{b}{b}, Remove all counters from Furinshi Hermit and sacrifice it: Each player exiles cards from his or her hand equal to the number of counters removed this way.
3/1
 C 
Creature – Fox Spirit
Descend {1}{w} (You may cast this card for its descend cost during combat.)
When Lightway Savior enters the battlefield, return a creature you control to its owner's hand.
The spirit of the dead still guide the living, albeit in different ways.
2/2
 C 
Artifact
{2}{b}{b}, {t}, Exile Corrupted Arrowhead: Destroy target creature. Draw a card.
 C 
Creature – Plant Spirit
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Gatecreeper Guardian enters the battlefield, you may search your library for a basic land card or a Gate card and put it onto the battlefield, then shuffle your library.
1/3
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Goblin Soldier
Pursuit — Whenever a nonbasic land becomes tapped, put a +1/+1 counter on Master Trapmaker.
{2}{r}, Remove all counters on Master Trapmaker and sacrifice Master Trapmaker: Destroy target nonbasic land. Master Trapmaker deals damage to target creature equal to the number of counters removed this way.
3/1
 C 
Creature – Human Warrior
Defender (This creature cannot attack.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
The Realm wardens have often been compared to Samurai of old.
3/3
Swamp
 
 B 
Basic Land – Swamp

Cowardice's Scorn (common, foil)
Farewell to the Broken (rare)
Eiganjo Doctrination (uncommon)
Initialization Ritual (uncommon)
Unleash Flesh (uncommon)
Netherway Worshipper (common)
Kami of Entrancing Masks (common)
Furinshi Hermit (common)
Lightway Savior (common)
Corrupted Arrowhead (common)
Gatecreeper Guardian (common)
Trapmaker's Territory (common)
Master Trapmaker (common)
Daimyo's Oathsworn (common)
Swamp (basic)