Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Rat Rogue
Pursuit — At the beginning of your upkeep, if you drew one or more cards last turn, put a +1/+1 counter on Cutthroat Dealer.
{b}, Remove a +1/+1 counter on Cutthroat Dealer: Draw a card. You lose 2 life.
"Power begets power."
2/2
 U 
Creature – Human Monk
Defender
Pursuit — Whenever a creature you control blocks, put a +1/+1 counter on Okina Temple Abbot.
{g}, Remove three counters from Okina Temple Abbot: Put a green 3/3 Monk creature token with defender onto the battlefield.
3/3
 U 
Creature – Spirit Warrior
Descend {5}{g}{g} (You may cast this card for its descend cost during combat.)
Defender, vigilance
When Sentry of the Forgotten enters the battlefield, if its descend cost was paid, you may put a Spirit card from your hand onto the battlefield.
5/4
 U 
Creature – Spirit
Reach
{g}, Exile Vassal of Life's Web: Return target card from your graveyard to your hand.
2/1
 C 
Instant
Descend {2}{u} (You may cast this card for its descend cost during combat.)
Creatures you control get +0/+4 until the end of turn. Untap them. If Gift of Rejuvenation's descend cost was paid, untap two lands.
"Let the Kami give me strength."
 C 
Creature – Spirit
Flying
The Konda claim that they descend from the sovereign of the Kami World, and through that claim they believe they deserve to rule all of Kamigawa.
2/3
 C 
Creature – Ogre
Pursuit — Whenever a instant or sorcery card is exiled from anywhere, put a +1/+1 counter on Tanaka's Apprentice.
{2}{r}, Remove a counter from Tanaka's Apprentice: Exile the top card of your library. You may play that card until the end of your next turn.
The art of Kabuki transcend matters of race and loyalty
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of exiled cards you own.
 C 
Land – Gate
Downtown Plaza enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Human Warrior
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Spawning Point enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
 C 
Sorcery – Arcane
Storycraft {3}{u} ({3}{u}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Return target creature to its owner's hand, then tap up to another target creature. Exile Tale of Lover's Sorrow.
 C 
Creature – Spirit
Intimidate
Breach {1}{b} ({1}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
2/2
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
Support for Konda's creed within the Temples are sparse but growing.
3/3
Swamp
 
 B 
Basic Land – Swamp

Cutthroat Dealer (rare)
Okina Temple Abbot (uncommon)
Sentry of the Forgotten (uncommon)
Vassal of Life's Web (uncommon)
Gift of Rejuvenation (common)
Protector of the Family (common)
Tanaka's Apprentice (common)
Weight of Ancestry (common)
Downtown Plaza (common)
Hero's Sire (common)
Spawning Point (common)
Tale of Lover's Sorrow (common)
Kami of Flesh and Rot (common)
Imperial Supporter (common)
Swamp (basic)