Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Breach {1}{u} ({1}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Enchant permanent
When Essence Flicker becomes exiled, exile enchanted permanent.
When Essence Flicker enters the battlefield, return any cards exiled by it onto the battlefield and attach it to one of those permanents.
 U 
Instant
Target blocking creature gets +7/+7 and can block any number of creatures until the end of turn. It gains Vanguard. (Creatures with vanguard must be assigned lethal combat damage first in combat.)
 U 
Enchantment – Aura
Enchant creature
You control enchanted creature.
Enchanted creature has Vanguard. (Creatures with vanguard must be assigned lethal combat damage first in combat.)
 U 
Creature – Spirit Warrior
Descend {5}{g}{g} (You may cast this card for its descend cost during combat.)
Defender, vigilance
When Sentry of the Forgotten enters the battlefield, if its descend cost was paid, you may put a Spirit card from your hand onto the battlefield.
5/4
 C 
Creature – Human Warrior
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
 C 
Enchantment – Aura
Descend {4}{w} (You may cast this card for its descend cost during combat.)
Enchant permanent
Non-mana abilities on enchanted permanent can't be activated.
If enchanted permanent is a creature, it can't attack or block.
 C 
Artifact
{3}{u}{u}, {t}, Exile Nullifying Scrolls: Counter target spell. Draw a card.
 C 
Creature – Rat Rogue
Breach {3}{b} ({3}{b}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Nezumi Mindcrusher enters the battlefield, each player discards a card.
3/1
 C 
Creature – Human Rogue
Prowess
Whenever you cast an instant or sorcery spell, Runner Adept can't be blocked this turn.
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
3/2
 C 
Creature – Snake
{t}: Untap target land.
Sacrifice Orochi Tender: You may play an extra land this turn.
0/1
 C 
Creature – Spirit
Flying, haste
Whenever Kami of Unsated Desires deals damage, return it to its owner's hand.
The vengeful spirit of old still roam Shinka, blinking in and out of existence to sow chaos.
3/1
 C 
Creature – Horror
Breach {2}{u} ({2}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
When Menace of Realms enters the battlefield, each player puts the top two cards of his or her library into the graveyard.
1/2
 C 
Land – Gate
Hacker's Den enters the battlefield tapped.
{t}: Add {u} or {b} to your mana pool.
 C 
Instant
Up to two target creatures gains +1/+0 and lifelink until the end of turn.
Whenever a Spirit you control deals combat damage to a player, you may pay {w}{w}. If you do, return Kami's Blessing to your hand.
Swamp
 
 B 
Basic Land – Swamp

Essence Flicker (rare)
Protect the Liege (uncommon)
Bend into Service (uncommon)
Sentry of the Forgotten (uncommon)
Hero's Sire (common)
Ephemeral Links (common)
Nullifying Scrolls (common)
Nezumi Mindcrusher (common)
Runner Adept (common)
Orochi Tender (common)
Kami of Unsated Desires (common)
Menace of Realms (common)
Hacker's Den (common)
Kami's Blessing (common)
Swamp (basic)