Melody: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | White Commons | Blue Commons | Black Commons | Red Commons | Green Commons | Multicolor Commons | Artifact Commons

CardName: Chalice of the Urumaht Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {2}, {T}: Target creature gets +1/+1 until end of turn for each of its colors. Flavour Text: Set/Rarity: Melody Uncommon

Chalice of the Urumaht
{3}
 
 U 
Artifact
{2}, {t}: Target creature gets +1/+1 until end of turn for each of its colors.
Updated on 02 Sep 2012 by M_Houlding

Code: UA07

Active?: true

History: [-]

2011-07-19 17:39:06: M_Houlding created the card Chalice of the Urumaht
2011-07-23 03:22:45: M_Houlding edited Chalice of the Urumaht
2011-07-25 00:51:18: M_Houlding edited Chalice of the Urumaht
2011-12-20 02:08:03: M_Houlding edited Chalice of the Urumaht

The "restriction" seems pretty easy to achieve, as unless you have multiples no other card cares about being spent on colored mana costs. Similar mechanical meaning as "This mana can only be used to cast non-artifact spells."

The colour part isn't much of a restriction; but spells only is somewhat.

Probably ought to be cmc 3 though.

oh yeah, spells is a little bit (though not much). It could also enter the battlefield tapped; 3 CMC artifacts adding mana are usually rather unimpressive, especially compared to Manalith and such like.

There are a lot of elements in the set file that are at odds with other components due to different phases of development. This was one of the earliest pieces of fixing that I put into the set, and part of the rationale behind it was that cheap colorless spells, regardless of the function, are beneficial to the Melody decks, even more so when they produce mana that allows bigger "chains". And restricting it from activating abilities/artifacts was to prevent the splashing of the powerful equipment with activated abilities.

Of course, after some testing with just the commons, I started expanding the amount of general fixing in the set, specifically the inclusion of Wedge-Obelisks, and the nature and quantity of activated abilities has been altered such that this probably doesn't need to exist.

2012-09-01 19:59:36: M_Houlding edited Chalice of the Urumaht

Changed it to a Power Armor variant.

2012-09-02 14:59:04: M_Houlding edited Chalice of the Urumaht

(Previous comments refer to when it was "Gain 3 mana usable only on coloured spells)"

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Lightning Blast
(Signed-in users don't get captchas and can edit their comments)