OK, so a token that cares about charms. That's tricky because most tokens don't have much rules text, and rarely narrow or niche rules text.
I decided to make an emblem, which is represented as a physical token, but isn't rules-wise a token. I don't think that's what the challenge had in mind, but it could be interpreted that way.
Fortunately nothing said I needed to design the planeswalker who produced it. But they are often printed with (rules invisible) planeswalker types, so I maybe need to decide who. I felt like this ability would come from a planeswalker who liked ingenious things, but also "go big". No-one was a perfect fit, but I decided Saheeli Rai was the closest, if she liked spells instead of artifacts.
See Challenge # 050 and Challenge # 081
OK, so a token that cares about charms. That's tricky because most tokens don't have much rules text, and rarely narrow or niche rules text.
I decided to make an emblem, which is represented as a physical token, but isn't rules-wise a token. I don't think that's what the challenge had in mind, but it could be interpreted that way.
Fortunately nothing said I needed to design the planeswalker who produced it. But they are often printed with (rules invisible) planeswalker types, so I maybe need to decide who. I felt like this ability would come from a planeswalker who liked ingenious things, but also "go big". No-one was a perfect fit, but I decided Saheeli Rai was the closest, if she liked spells instead of artifacts.
Should this use overload's template? I love the effect.