CardName: Insight of the Strong Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Insight of the Strong, tap an untapped creature you control. Look at the top X cards of your library where X is its power. Put three of them into your hand and the rest on the bottom of your library in any order. Flavour Text: His chest was a cave, his head was junk. His arms were brick, his legs tree trunks. And on a craggy crag he thunk. Set/Rarity: Multiverse Design Challenge None As an additional cost to cast Insight of the Strong, tap an untapped creature you control. Look at the top X cards of your library where X is its power. Put three of them into your hand and the rest on the bottom of your library in any order.
His chest was a cave, his head was junk. His arms were brick, his legs tree trunks. And on a craggy crag he thunk.
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See Challenge # 158.
Big strong thinking... An explanation why bigger power draws more cards. Sort of.
I always wanted green to get better power based drawing. You used to have to sac it which didn't seem green at all.
Here it's capped at three but bigger gives you more selection.
Three cards for three mana, with upside? That's kind of ridiculous.
I'd probably go with scry X, draw a card.
Additional cost of tap a creature with power 3 or more. But yeah; this is distinctly shiny.
Should probably cost

, the same as Harmonize. That way it's got upside (a bit of scry) and downside (tap a biggish creature).