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CardName: Well of Opposites Cost: 2U Type: Creature - Spirit Pow/Tgh: 1/3 Rules Text: Whenever an opponent casts a spell, you may reveal the top card of your library. If it shares no type with that spell, put it into your hand. Flavour Text: If you're a fish, then I'm a tree. If you're the apple, I'm the sea. Set/Rarity: Multiverse Design Challenge None

Well of Opposites
{2}{u}
 
Creature – Spirit
Whenever an opponent casts a spell, you may reveal the top card of your library. If it shares no type with that spell, put it into your hand.
If you're a fish, then I'm a tree. If you're the apple, I'm the sea.
1/3
Updated on 05 Jul 2017 by Jack V

History: [-]

2017-07-04 23:35:16: Jack V created and commented on the card Well of Opposites

See Challenge # 158.

Thought about this quote for ages. Its like its the source of everything not-you. Here's trying to capture that in. Card.

Neat. Prolly too cheap, but whatever. As a bonus, if there's a land on top of your deck, this is an automatic draw.

Mmm, yeah; this is gonna draw a card maybe 90% of the time. I guess the time it fails the opponent gets to see the top card of your deck; and they know they can keep casting that turn. But not a huge downside.

Pretty nifty idea though. Good implementation of the flavour.

Yeah. I considered excluding lands, and maybe that would be better. I was't sure how to evaluate this. I reckoned it was worth about half a card a turn (as lands are generally less valuable, and creatures more valuable, so a lot of time you won't be getting the most valuable card). I think I'd rather tone it down and leave the "draw random cards" aspect more prominent, as opposed to upping the cost and treating it as a "almost always draw" card.

If you want to tone it down then I agree "if it's a nonland card that shares no type with that spell" is a good way to go.

What if you played with the top card revealed, and used that to mess with your opponents' sequencing? Makes it a bit more lenticular too.

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How much damage does this card deal? Searing Wind
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