CardName: Phelddagrif Cub Cost: W Type: Legendary Creature - Phelddagrif Pow/Tgh: 1/1 Rules Text: Flying {1}{W}{G}{U}: Phelddagrif Cub and target creature an opponent controls each lose all abilities other than flying, become 4/4 and gain hexproof and trample until end of turn. Flavour Text: Set/Rarity: Multiverse Design Challenge None |
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See Challenge # 073.
Need to be a 1-drop legendary creature that's inspired by Phelddagrif. That's a challenge, but one I quite enjoyed.
Hee. Yes, that seems reasonable. I wonder if it should give the opponent a permanent bonus like Phelddagrif / Questing Phelddagrif (life, a card, a token); but this is only a cub, so that might be fine :)
For balance reasons or to stay true to Phelddagrif? I felt like this was a reasonable broadening of the concept.
The way the costs ended up, I felt the ability didn't need a lot of downside. (Indeed, upside, if you can use it to de-buff your opponents' mythics.)
But in retrospect, I realise a better commander card would give your opponent LOTS of things so you can trade. Maybe I should have gone that route. You can still do that a bit, by growing an opponent's creature, although not on the same turn as you benefit from growing Phelddagrif cub.