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CardName: It Gets Everywhere Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay {1} at any time to remove a sand counter.) Flavour Text: Set/Rarity: Multiverse Design Challenge Common

It Gets Everywhere
{1}{w}
 
 C 
Sorcery
Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay {1} at any time to remove a sand counter.)
Created on 27 Oct 2016 by jmgariepy

History:

2016-10-27 13:46:58: jmgariepy created and commented on the card It Gets Everywhere

For Challenge # 153. I like the idea of sand counters, and figured I try a hack at it. But they need to be handled with jurisprudence, otherwise the game grinds to a halt. Maybe this shouldn't be common, but I figured some light board sweeping effect against artifacts isn't so bad in common if it's reverseable.

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How much damage does this card deal? Lightning Bolt
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