CardName: Scarificatron
Cost: 2
Type: Artifact - Contraption
Pow/Tgh: /
Rules Text: Windup (Whenever you activate two activated abilities of
artifacts, untap Scarificatron)
{T}: Put an artifact token called Grinder with "{T}: Lose 1
life" onto the battlefield.
Flavour Text:
Set/Rarity: Multiverse Design Challenge None
Scarificatron
Artifact – Contraption
Windup (Whenever you activate two activated abilities of artifacts, untap Scarificatron) : Put an artifact token called Grinder with ": Lose 1 life" onto the battlefield.
Why would you ever want a Grinder? Well, one reason is you have one of the "chain artifacts together" mechanics.
Which I really love (I think clockwork wings had a good one?) but struggle to be battlefield relevant when they mostly only affect your own artifacts without becoming a game of solitaire.
Obviously Scarificatron is not useful by itself, but could be very useful to power other wind-up devices.
ETA: And obviously "when you activate two" is a dodgy rules-wise, but I think it could be made explicit. Either you have to activate two together back-to-back without passing priority, which most people will understand as "at once" if the rules don't dwell on exactly how that's implemented. Or you have to activate both as a cost to this artifact's windup ability (I think that works in the rules, except it would be v confusing to use costs instead of triggers to chain windup abilities into further windup abilities). Or you have to activate one in response to the other?
See Challenge # 145
Why would you ever want a Grinder? Well, one reason is you have one of the "chain artifacts together" mechanics.
Which I really love (I think clockwork wings had a good one?) but struggle to be battlefield relevant when they mostly only affect your own artifacts without becoming a game of solitaire.
Obviously Scarificatron is not useful by itself, but could be very useful to power other wind-up devices.
ETA: And obviously "when you activate two" is a dodgy rules-wise, but I think it could be made explicit. Either you have to activate two together back-to-back without passing priority, which most people will understand as "at once" if the rules don't dwell on exactly how that's implemented. Or you have to activate both as a cost to this artifact's windup ability (I think that works in the rules, except it would be v confusing to use costs instead of triggers to chain windup abilities into further windup abilities). Or you have to activate one in response to the other?