CardName: Grimmer Bolt Cost: {1}{B} Type: Sorcery Pow/Tgh: / Rules Text: Target player discards a card. Eidetic {B} - (You may cast this for it's eidetic cost, with flash, whenever a player discards a card) Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon |
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See Challenge # 143.
I'm terrible at thinking of ideas; so I mashed - and got Megrim as a starting point.
"Punish discard", sort of the opposite of madness? Keyword it to Eidetic.
And to really demonstrate it; let's make it an enabler.
Interesting how multiples would work well together.
True. Personally, I wouldn't mind seeing Eidetic continue to walk down this road:
Brimmer Buff

, with flash, whenever a creature's power is increased.
Sorcery
Target creature gets +4/+4 until end of turn.
Eidetic -- You may cast this for
Oh; I was assuming they were always "whenever a player discards a card"; and yes, this particular one is intended to be a way to kick the chain off so you could throw multiple other cards at it.
Interesting idea for other "I like that; do more of that" cards - though it needs a different name.
Yeah, I'm of the opinion that ability words should all have the same condition.
Well, as worded this is a keyword, not an ability word, so it definitely needs to stay as "whenever a player discards a card" if it's keeping this card's wording.
Sorry, I was primarily looking at jmgariepy's comment when I responded.
I wouldn't worry about the wording too much; since my templating stinks.
But "play it again sam" would be better named "Recur". And likely still too confusing, if it had too many triggers. I mean should it be exactly what the card does? Or as your example, just something related?
Wording suggestion: "If a player discarded a card this turn, you may cast this card for its eidetic cost and add though it has flash." That keeps triggered abilities out of hidden zones.