CardName: Tidal Kraken #2 Cost: 3UU Type: Creature - Kraken Pow/Tgh: 5/5 Rules Text: Trample, Submersible (Tidal Kraken #2 can't be destroyed except by combat damage) Whenever a land enters the battlefield its controller may put a +1/+1 counter on Tidal Kraken #2 or remove one from it. Flavour Text: Set/Rarity: Multiverse Design Challenge None |
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See Challenge # 139 based on (((Tidal Kraken)))
There's lots of giant blue monsters. Here I wanted to try out the keyword I suggested on a GA challenge, submersible.
And I wanted something that captured the ebb and flow of a tide, without being too homarid-y. I'm not sure how it turned out, ideally this would need to level up more before it attacked.
Hm. Submersible is pretty strong, though it's no indestructible. That said, I wonder how much toughness someone would gladly trade to get submersible. I could imagine a player gladly passing on a 5/10 in favor of a 5/5 submersible...
I evaluated it as similar to hexproof: they both protect from most red or black creature removal. Hexproof also protects from white enchant or exile removal. Submersible also protects from mass removal. So definitely strong, but hopefully ok. It wouldn't always have to go on 5/5s! :)