CardName: Bioalchemy Lab Cost: Type: Land Pow/Tgh: / Rules Text: Bioalchemy Lab enters the battlefield tapped. {T}: Add {U} or {G} to your mana pool. {3}{U}{G}: Lands you control become 2/2 blue and green Plant creatures until end of turn. They are still lands. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare |
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For Challenge # 137.
Oh, that's interesting. I like it. I wonder if it's costed properly, though? It could be quite powerful. The usual drawback of animating all of your lands is how open it leaves you to a board wipe, but this keeps them safe from sorcery-speed answers if you're attacking...
Hmm. Hard to balance. Figured Svogthos, the Restless Tomb was about the right activation, but I could be wrong.
Also, this card would love to be red/white. Seems reasonable, if you believe the color pie can be altered to accommodate itself to a strategy, regardless of which colors house which mechanics.
Yikes! It casts Rude Awakening!