CardName: Nahiri, Master of the Stone Cost: 3ww Type: Planeswalker - Nahiri Pow/Tgh: /2 Rules Text: [+1] Equipment spells cost {2} less to cast this turn and equip abilities cost {2} less to activate. [+1] You gain an emblem with "Spells that target artifacts you control cost {1} more to cast." [0] Transform Nahiri, Master of the Stone. Flavour Text: Back side: CardName: Nahiri's Hedron Cost: Type: Legendary Artifact Pow/Tgh: / Rules Text: {T}: Exile target nonland permanent with converted mana cost less than the number of loyalty counters on Nahiri's Hedron. {X}: Return target card exiled with Nahiri's Hedron with converted mana cost X to the battlefield under its owner's control, then transform Nahiri's Hedron. Any player may activate this ability during his or her turn. Flavour Text: Set/Rarity: Multiverse Design Challenge Mythic +1 Equipment spells cost
![]() ![]() +1 You gain an emblem with "Spells that target artifacts you control cost ![]() 0 Transform Nahiri, Master of the Stone. 2
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See Challenge #127.
Would the card maintain loyalty counters as an artifact? It's an interesting way to may use of the tap ability without it costing mana.
Having "Any player may activate this ability" sounds like it's just going to lead to a huge mess, with players repeatedly activating it for X=0 just to try and have it end up on the face they want. A lot of players won't even be aware of the relevant rules (the player who's off turn gets ultimate say on which side it ends up, as long as it's been in artifact form for some portion of the turn).
I think I addressed your concerns somewhat, SadisticMystic.
The loyalty counters are not removed as the result of the transformation or the fact that Nahiri ceases being a planeswalker. Counters aren't removed from a permanent that isn't leaving the battlefield unless an effect explicitly states that they are, even if those counters would normally have zero relevance when placed on the permanent's new type.
I get a Nahiri walker making O-Ring tokens, but don't get the flavor of her actually turning into a hedron. That doesn't seem right.
I was thinking of it more along the lines of her departing and leaving her hedron behind to deal with things, then coming back when the situation goes south (as in, something breaks out of the hedron). It seems like the best way to represent that is a DFC, though admittedly, "transform" isn't the best terminology for the particular flavor that I have in mind.
fix frame