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CardName: Soulfire Geist Cost: 2wu Type: Creature - Spirit Pow/Tgh: 3/4 Rules Text: Flying {R}: Soulfire Geist deals 1 damage to target haunted creature. {1}{W}{u}: When target creature dies this turn, put all cards haunting that creature on the bottom of their owners' libraries in any order. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Soulfire Geist
{2}{w}{u}
 
 R 
Creature – Spirit
Flying
{r}: Soulfire Geist deals 1 damage to target haunted creature.
{1}{w}{u}: When target creature dies this turn, put all cards haunting that creature on the bottom of their owners' libraries in any order.
3/4
Updated on 17 Mar 2015 by Link

History: [-]

2015-03-16 23:39:16: Link created and commented on the card Soulfire Geist

See Challenge # 124.
If geists are a wedge and use haunt, there should be a few things that utilize both.

That's a great division of the splashed third color from the main pair, since the card works perfectly fine with just the UW. Great design.

Thanks. I know that returning things from exile shouldn't be acceptable in most cases, but I've been pondering where the line might be for that. I've decided that Pact-Breaker Devil is probably not okay. Haunt, however, includes exiling primarily so that the card can be used as a marker. A card that explicitly interacts with that might be okay.
I considered this set of abilities appearing on the geist "khan," but it seemed to limited in scope to put onto a potential commander.

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What is this card's power? Canyon Minotaur
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