CardName: Ridgewalker Aberration Cost: {3}{G}{G} Type: Creature - Beast Mutant Pow/Tgh: 4/5 Rules Text: Frightening (Creatures that block this creature gain -1/-0 until end of turn), Trample Flavour Text: It may primitive or it may be our future out there. Set/Rarity: Multiverse Design Challenge Common |
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See Challenge # 112.
I wanted a way to present the distance of civilization the Pale Ones have by making harm or nerf class types, but there's no way to easily portray that mechanically and I have no idea what class types would be common (if any are more common than others) in Danahar.
I like the idea of a creature which nerfs things that see it. -1/-0 is a good idea, although it will often just be equivalent to +0/+1 toughness. I can't think of anything better though.
Reminds me of Flanking but slightly less problematic. Nice flavor.