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CardName: Farwander Cost: GU Type: Strategy Pow/Tgh: / Rules Text: Look at the top three cards of your archive. Put two of them on the bottom of your archive. If the other card is a resource, you may put it in the warzone tapped. Otherwise, draw that card. Flavour Text: Set/Rarity: Multiverse Design Challenge Common

Farwander
{g}{u}
 
 C 
Strategy
Look at the top three cards of your archive. Put two of them on the bottom of your archive. If the other card is a resource, you may put it in the warzone tapped. Otherwise, draw that card.
Updated on 04 Aug 2014 by jmgariepy

History: [-]

2014-08-03 14:01:33: jmgariepy created the card Farwander

For Challenge # 108. I really like the lines in this particular piece of art. I also really liked how this wasn't your standard fighting creature that Magic hits us over the heads with. I figured it would be cool to make a very non-aggressive creature out of her. But when amuseum made some quick surface names for the card art, I had to admit that "Time-Walk Variant" was a much better match.

So I got green-blue sorcery stuck in the head, and I eventually came up with this (Actually, what I got first was "Coiling Oracle", then removed the creature, and added Sleight of Mind.) Seems a bit weak... but not in an obvious way, and works well with non-basics. I tried upping Sleight of Mind to Telling Time, but the wording was too convoluted, and maybe that was too good? 75% chance Rampant Growth plus cantrip seems strong for GU.

2014-08-03 14:18:09: jmgariepy edited Farwander

"Telling time" version could be "Reveal the top three cards of your archive. You may put a resource from among them into the warzone tapped. Then put one into your hand and the rest on the top or bottom of your library in any order."

2014-08-04 12:41:56: jmgariepy edited Farwander

It occurred to me that I could just draw three, then put two cards on the bottom. That seems like a reasonable alternative.

That would make it almost a better Brainstorm, since it basically comes with a built in fetch.

Two go to the bottom instead of the top; and it is gold not plain-blue, but yeah - it's a now VERY nice card. Looting for blue, and a CMC-2 land-fetch for green. Of course, it's CMC-2 landfetch once you already HAVE two colours of mana, so that's a bit less useful than it could be. But still verra verra nice.

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