CardName: Charm of Unbound Might Cost: XG Type: Sorcery Pow/Tgh: / Rules Text: Choose one - target creature gets +X/+X until end of turn; or Charm of Unbound Might deals X damage to each creature with flying; or put an X/X green ooze creature token onto the battlefield. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare |
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For Challenge # 081
I think Profane Command is the only current x-charm, so an x-spell was an obvious way of getting a different mana cost onto a charm. It would probably be a cycle of "charm of unbound [colour-themed noun or adjective]" :)
I'm not sure about the exact strength. These are all x-spells which have been printed at common or uncommon as an instant or with an upside, so can probably be one choice of a spell at rare. But they're all very solid (if uninspiring) abilities, so is it too good to have the choice of any of three?
Slime Molding's upside being "being in RtR with populate"? That is admittedly quite a hefty upside, even if not obvious on the card itself.
This is a very strong card, indeed, but probably not overly strong. Untamed Might suffers a lot from being downgraded to sorcery, but Hurricane and Slime Molding don't care. I'm amused how many simple nonrare X-spell options green has: there's still Thrive, Molder, probably more I can't remember. It'd probably be rather harder in blue or red.
(Hmm...
The whole cycle might end up being upcosted to XCC.
This is a very good idea. I'd love to see Magic do a cycle, even if all 5 cards only had 2 modes.