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CardName: Fight Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature has "{2}{R},{T}: Fight target creature." Flavour Text: Set/Rarity: Multiverse Design Challenge None

Fight
{r}
 
Enchantment – Aura
Enchanted creature has "{2}{r},{t}: Fight target creature."
Updated on 25 Oct 2012 by Jack V

History: [-]

2012-10-24 15:35:31: Jack V created the card Fight

For Challenge # 056

I'm not sure what this would actually cost, or whether it would be G or R, but I feel this card must be printed eventually.

I'm not sure about name: I went for the simplest, but I don't think "fight" really works as an aura (and is too close to 'flight') -- any suggestions for another name where you can clearly guess what the card does from the name?

The templating isn't officially correct, but it's SO intuitive I feel that the rules ought to find a way to allow it... :)

Named this way makes me think it should be a double card "Fight || Flight"; and flight is probably worth roughly half a card nowadays.

And yes; that looks like good wording to me. Though for abuse reasons it'd probably want to be "That you don't control" and for "Wizards are templating mad fools" reasons, it'd want something worse.

Thank you!

Yeah, I felt there should be a split card, but it didn't help the challenge :) I agree flight is sub-par, but it still gets printed.

­for abuse reasons it'd probably want to be "That you don't control"

That prevents you from using one of your creatures to fight another of your creatures: I can't actually see a downside to that? (If you put it on an opponent's creature, its controller chooses how it fights, not you.) Prey Upon says "you control" and "you don't control" but I assumed that was just for symmetry, and preventing you using it as Blood Feud

I think it'd need to have slightly more words:

> Enchanted creature has "{t}: This creature fights target creature."

And yes, when it's on an Aura granting the ability to the creature, I don't see any need for "that you don't control".

Power-level-wise, I actually fear this is way too good. I think it'd need to be about 2CC, or better, have an activation cost of the ability like "{1}{r}, {t}" rather than just {t}.

I like the card, but, yeah, like Alex said... I don't see any reason why Prey Upon wasn't fair, and this is Prey Upon+++.

If you wanted to keep the 1cc cycle, though, how about giving the enchanted creature +1/+0, and giving it a fight activation for... I don't know... {3}{r}{r}?

2012-10-25 07:37:09: Jack V edited Fight

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