CardName: Peek beyond the Gates Cost: {3}{UB}{UB} Type: Enchantment Pow/Tgh: / Rules Text: Pay 2 life: Next time this turn you would draw a card, instead take one from exile instead. When you have more cards in your hand than in exile, sacrifice Peek beyond the Gates and lose 5 life. Flavour Text: Mad! They said I was mad! They were wrong; but oh, so prescient. Set/Rarity: Multiverse Design Challenge Rare |
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For Challenge # 054
Colour justification: Forbidden knowledge; power in madness etc. etc. Also, black get NICE pain-tutors, and blue just plain gets to mess with your draw step. Kinda dredge-like too.
Anyway - probably horribly broken; I'm thinking using it to recycle cards cast from graveyard is just too good. Hopefully the temptation to abuse it will lead into its downside. Maybe the activation should cost mana too?
I still don't like cards that make retrieving things from exile this easy.
Good point. I really like the card, but it gets confusing if the graveyard and library are just two different ways of being dead, rather than graveyard being "gone" and exile being "gone for good".
It's probably most powerful with something like Temporal Mastery. Admittedly, that's a 5-mana card and a 7-mana card paired together, and you need to empty your hand first, and you'd still lose two life a turn, but it's good when you do. I'm surprised I couldn't find anything cheaper this might be broken with: maybe Time Spiral, but that's broken with lots of stuff :)
Well, the (mechanical) idea was that it draws a very limited number of cards from exile before exploding - but yeah; I acknowledge that risk.
Reminds me of Forbidden Crypt. Nice self-imploding clause as a safety valve.