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CardName: Grove of Emeralds Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. Whenever a green artifact enters the battlefield you may untap Grove of Emeralds. Until end of turn Grove of Emeralds adds {G} to your mana pool instead. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Grove of Emeralds
 
 R 
Land
{t}: Add {1} to your mana pool.

Whenever a green artifact enters the battlefield you may untap Grove of Emeralds. Until end of turn Grove of Emeralds adds {g} to your mana pool instead.
Created on 10 Aug 2012 by Sorrow

History: [-]

2012-08-10 05:26:32: Sorrow created the card Grove of Emeralds

Huh. Funky effect. Pity there are so few things to trigger it off: Firewild Borderpost/Wildfield Borderpost, Mage Slayer/Behemoth Sledge, Birthing Pod/Thundering Tanadon, and things affected by Painter's Servant/Shifting Sky/Mycosynth Lattice.

But, hey, that's enough to build a strange casual theme deck around, and it taps for 2 or 3 mana a turn if you do. I'd play it. :)

Edit: Okay, that was from memory; checking with a search engine, there are actually 9.

The first time I read this, I didn't realize it untapped, and thought it was just worse than a forest. It is a bit odd to see a green card caring about artifacts.

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What is this card's power? Hollowhenge Beast
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